On Mon, Jan 25, 2010 at 6:39 PM, Lunpa <[email protected]> wrote:

>
> You might also take an interest in html 5's canvas element, though I don't
> know how well supported it is currently.


Even better, html 5's canvas element has full OpenGL ES 2.0 support, via
WebGL (http://www.khronos.org/webgl/).

Currently WebGL is only exposed in Firefox, Safari and Chrome nightly
builds, but I would expect it to appear in the full releases in the near
future.

See Inigo Quilez's fantastic in-browser shader editor (complete with many
examples), for a taste of what is possible:
http://www.gamedev.net/community/forums/topic.asp?topic_id=560206

-- 
Tristam MacDonald
http://swiftcoder.wordpress.com/

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