Wow, I had no idea that was part of html 5. I thought that the movie
tag, while not very well implemented right now (in firefox 3.6 at least
for the moment) was kinda cool, but /damn/ that ROCKS!
While I don't claim to be an expert on programming language
theories/philosophies (or any sort of technological guru for that
matter), but isn't the entire idea of html to be a /markup/ language
(and therefore non-turing complete?). So my question is how would one
make anything useful in WebGL? I get the idea from very briefly
skimming the spec that it uses some sort of "opengl-like" language
embedded in the core of html (I suppose not too terribly different
conceptually from javascript)? How is this still html or relevant to
the html specification then?
Zack Buhman
On 1/25/2010 5:50 PM, Tristam MacDonald wrote:
On Mon, Jan 25, 2010 at 6:39 PM, Lunpa <[email protected]
<mailto:[email protected]>> wrote:
You might also take an interest in html 5's canvas element, though
I don't know how well supported it is currently.
Even better, html 5's canvas element has full OpenGL ES 2.0 support,
via WebGL (http://www.khronos.org/webgl/).
Currently WebGL is only exposed in Firefox, Safari and Chrome nightly
builds, but I would expect it to appear in the full releases in the
near future.
See Inigo Quilez's fantastic in-browser shader editor (complete with
many examples), for a taste of what is possible:
http://www.gamedev.net/community/forums/topic.asp?topic_id=560206
--
Tristam MacDonald
http://swiftcoder.wordpress.com/
--
You received this message because you are subscribed to the Google
Groups "pyglet-users" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/pyglet-users?hl=en.
--
You received this message because you are subscribed to the Google Groups
"pyglet-users" group.
To post to this group, send email to [email protected].
To unsubscribe from this group, send email to
[email protected].
For more options, visit this group at
http://groups.google.com/group/pyglet-users?hl=en.