On Thu, Oct 28, 2010 at 10:27 AM, Tristam MacDonald <[email protected]>wrote:

>
> However, if you want to get into shaders, you want to use GLSL (preferably
> OpenGL 2+), so that rules out the GMA 950 anyway.
>
> I seem to recall someone--maybe you, Tristam?--wrote a Python binding for
GLSL.

There is also one here: http://code.google.com/p/pyglet-shaders/

Could you recommend a good choice for a beginner?

Gumm

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