On 6/16/07, michael <[EMAIL PROTECTED]> wrote: > I added an element (see > UPDATE on the link, if you care to) that should help. But... if this > concept needs *any* explanation at all.. then it may not be the right > approach.
You're assuming people know what snakes look like close up. Where I live there aren't any snakes within a thousand miles, except in zoos or as people's pets. The Python logos work because they're whole snakes. People recognize a whole snake (unless it's eating an elephant, then it may get mistaken for a hat [1]). > One thing I would find uncomfortable is people squinting at > it saying, "what the heck is that?". If it's obviously abstract, they won't. This has a lot of potential as a pure design. What's wrong with it being "inspired by snakes" rather than instantly recognizable as a snake? It does fine as an arrow. Think of it as a "Play" button, as in "start Pylons". It also connotes woven carpet material (weaving together a website, though that's been done before) and Q-Bert. The line in the middle also doesn't make it look more snake-like for me. The update logos look good too though I still like the original dark brown the best, because of the sharp contrast as you said. I've always liked light-on-dark. [1] From The Little Prince, of course. -- Mike Orr <[EMAIL PROTECTED]> --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "pylons-discuss" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/pylons-discuss?hl=en -~----------~----~----~----~------~----~------~--~---
