> Regarding the lack of Pylons' marketing by the developers, it's not a
> lack of interest.  It's just that Pylons 1.0 is not finished yet so we
> don't want to bring a lot of newbies on yet to suffer its growing
> pains.  (Of course, the timing of the Pylons Book has brought some in,
> and they've become more or less successful in Pylons after a few
> initial frustrations.)  Second, the Pylons developers don't quite have
> the marketing talent as you may have noticed.  So if those users who
> can do a better job of it could put together a marketing task force,
> and just run the strategy by Ben for approval, that would probably be
> the best way to go.

That's cool, but Ben still has to show some interest if you guys want it
to happen. I would put time in, but I better see that it's not going to
be wasted or unwanted effort, because like you guys, I have code to
write too!

Iain



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