I started to use pymel for a few projects, but some bugs forced me to move away from it for a while. I had to access and modify polygon uvs and pymel had a few problems with this. I will probably re-evaluate pymel in the next major release
On Wed, Jun 10, 2009 at 8:36 AM, <[email protected]> wrote: > > I do not use pymel. > > > > Hi every one. I am the developer of a studio named Arang. I am using > PyMel > > extensively for developing a software named Renivo. > > Renivo is an asset management software witch includes an internal > > renderfarm > > manager, CMS, database (using Git), mapy, image converting abilities, > > chat, > > Web based GUI, a web framework using cherrypy, reporting, scheduling, > > storyboarding, syntax editor and a full WYSIWYG html editor. I use pymel > > in > > it's maya integration part. > > Renivo will available within tree or four months. > > > > > > Sincerely, > > Farsheed. > > > > > > > > > > -- > Shaun Friedberg > 04-902-0443 > http://www.pyrokinesis.co.nz > "Fire Is Fun, When You Think About It" > > > > > -- They say, "Evil prevails when good men fail to act." What they ought to say is, "Evil prevails." Nicolas Cage as Yuri Orlov in Lord of War. --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
