hit me up with any of those one-liners as you come across them, so i can figure out where to improve the docs.
-chad On Jun 11, 2009, at 9:47 AM, Justin Rosen wrote: > Chad, > > We're using it at CIS Vancouver. I'm one of 4 a pipeline tds > developing the core backbone of the studio. Whenever we need to > write something for maya that ties into the pipeline we push pymel, > It's pretty powerful. The only frustration we've had with it is > figuring out how to do something, there are a lot of one liners that > aren't necessarily apparent. I haven't taken a look yet, but I'm > guessing the new docs will greatly reduce these frustrations. > > All in all, your work is great! > > Cheers, > Justin > > On 6/11/09, Nicolas DUMAY <[email protected]> wrote: > > Olivier, as far as i concerned by pymel and in general by open source > software, if i can based my work on them, i'll do it as it keep me > away from re-invent the weel... I use pymel and enjoy it but some > others wasn't in this way of thinking... Mostly as i said, because > they were scarded of the fact pymel may not continue to evolve with > next releases of maya... And they occlude the fact that it's open > source... But finaly they still use it... > (^ ~ ) > > Ps: i'll contact you off list tomorow when i'll be back in paris... I > have no place in mind for the moment but i know i'll have to return to > duboi in the next weeks to do some massive... We stay in touch... > > 2009/6/11, Olivier Renouard <[email protected]>: > > > Hi Nicolas, > > > > Remarks here are not aimed at you since you're already a pymel > user, but > > more to try and understand what could keep others from using it. > > > > One thing I don't understand is since it's open source why would you > > have to rewrite anything even if development stopped on pymel? You > could > > just keep your own repository of it's source and maintain it to your > > needs (possibly only the parts you need if you feel you are not > needing > > all of it). > > > > Of course you can write your own library on top of pure Maya > Python but > > given some time you'll probably end up with something similar to > pymel, > > with the same requirement to maintain it yourself. > > > > Now I would understand people being concerned about design > decisions in > > pymel that don't fit the way they'd do things as a reason not to > use it. > > But since it's open source and it has an active mail list / group, > you > > can express these concerns here and suggest alternative designs. > > > > Olivier > > > > PS : do you already have a place in mind that you're going to after > > Duboi? Otherwise you can mail me off list if you want to check open > > positions at Attitude > > > > > > Nicolas DUMAY wrote: > >> Thanks a lot (^ ^ ) I can say the same about your works... > >> > >> 2009/6/11, Chad Dombrova <[email protected]>: > >> > >>> thanks for the info nicholas. you guys did great work on > underworld 3. > >>> > >>> -chad > >>> > >>> > >>> On Jun 11, 2009, at 12:31 AM, Nicolas DUMAY wrote: > >>> > >>> > >>>> Hi! I introduce the use of pymel in duboi(paris). And i use it > to dev > >>>> the maya part of the pipeline... But i move and i don't know if > they > >>>> will keep it... Somes in the studio where anxious about the > fact pymel > >>>> may stop and we may possibly end up rewrite the maya part in > full maya > >>>> python... Whateva i consider that pymel is a great piece of > >>>> software... > >>>> > >>>> > >>>> 2009/6/10, Chadrik <[email protected]>: > >>>> > >>>>> Hi everyone, I'm trying to figure out what studios are using > PyMEL > >>>>> and > >>>>> in what capacity -- i.e full rollout, individual use, etc. I > already > >>>>> know of a quite a few, but there are a number of studios who > won't > >>>>> state it publicly since PyMEL is open source, so feel free to > shoot > >>>>> me > >>>>> an email at my personal address. > >>>>> > >>>>> thanks. > >>>>> > >>>>> -chad > >>>>> > >>>>> > >>>>> > >>>> -- > >>>> Envoyé avec mon mobile > >>>> > >>>> > >>> > >> > >> > > > > > > -- > > Olivier Renouard > > > > > > > > > > > -- > > Envoyé avec mon mobile > > > > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
