hit me up with any of those one-liners as you come across them, so i  
can figure out where to improve the docs.

-chad


On Jun 11, 2009, at 9:47 AM, Justin Rosen wrote:

> Chad,
>
> We're using it at CIS Vancouver.  I'm one of 4 a pipeline tds  
> developing the core backbone of the studio.  Whenever we need to  
> write something for maya that ties into the pipeline we push pymel,  
> It's pretty powerful.  The only frustration we've had with it is  
> figuring out how to do something, there are a lot of one liners that  
> aren't necessarily apparent.  I haven't taken a look yet, but I'm  
> guessing the new docs will greatly reduce these frustrations.
>
> All in all, your work is great!
>
> Cheers,
> Justin
>
> On 6/11/09, Nicolas DUMAY <[email protected]> wrote:
>
> Olivier, as far as i concerned by pymel and in general by open source
> software, if i can based my work on them, i'll do it as it keep me
> away from re-invent the weel... I use pymel and enjoy it but some
> others wasn't in this way of thinking... Mostly as i said, because
> they were scarded of the fact pymel may not continue to evolve with
> next releases of maya... And they occlude the fact that it's open
> source... But finaly they still use it...
> (^ ~ )
>
> Ps: i'll contact you off list tomorow when i'll be back in paris... I
> have no place in mind for the moment but i know i'll have to return to
> duboi in the next weeks to do some massive... We stay in touch...
>
> 2009/6/11, Olivier Renouard <[email protected]>:
>
> > Hi Nicolas,
> >
> > Remarks here are not aimed at you since you're already a pymel  
> user, but
> > more to try and understand what could keep others from using it.
> >
> > One thing I don't understand is since it's open source why would you
> > have to rewrite anything even if development stopped on pymel? You  
> could
> > just keep your own repository of it's source and maintain it to your
> > needs (possibly only the parts you need if you feel you are not  
> needing
> > all of it).
> >
> > Of course you can write your own library on top of pure Maya  
> Python but
> > given some time you'll probably end up with something similar to  
> pymel,
> > with the same requirement to maintain it yourself.
> >
> > Now I would understand people being concerned about design  
> decisions in
> > pymel that don't fit the way they'd do things as a reason not to  
> use it.
> > But since it's open source and it has an active mail list / group,  
> you
> > can express these concerns here and suggest alternative designs.
> >
> > Olivier
> >
> > PS : do you already have a place in mind that you're going to after
> > Duboi? Otherwise you can mail me off list if you want to check open
> > positions at Attitude
> >
> >
> > Nicolas DUMAY wrote:
> >> Thanks a lot (^ ^ ) I can say the same about your works...
> >>
> >> 2009/6/11, Chad Dombrova <[email protected]>:
> >>
> >>> thanks for the info nicholas.  you guys did great work on  
> underworld 3.
> >>>
> >>> -chad
> >>>
> >>>
> >>> On Jun 11, 2009, at 12:31 AM, Nicolas DUMAY wrote:
> >>>
> >>>
> >>>> Hi! I introduce the use of pymel in duboi(paris). And i use it  
> to dev
> >>>> the maya part of the pipeline... But i move and i don't know if  
> they
> >>>> will keep it... Somes in the studio where anxious about the  
> fact pymel
> >>>> may stop and we may possibly end up rewrite the maya part in  
> full maya
> >>>> python... Whateva i consider that pymel is a great piece of
> >>>> software...
> >>>>
> >>>>
> >>>> 2009/6/10, Chadrik <[email protected]>:
> >>>>
> >>>>> Hi everyone, I'm trying to figure out what studios are using  
> PyMEL
> >>>>> and
> >>>>> in what capacity -- i.e full rollout, individual use, etc.  I  
> already
> >>>>> know of a quite a few, but there are a number of studios who  
> won't
> >>>>> state it publicly since PyMEL is open source, so feel free to  
> shoot
> >>>>> me
> >>>>> an email at my personal address.
> >>>>>
> >>>>> thanks.
> >>>>>
> >>>>> -chad
> >>>>>
> >>>>>
> >>>>>
> >>>> --
> >>>> Envoyé avec mon mobile
> >>>>
> >>>>
> >>>
> >>
> >>
> >
> >
> > --
> > Olivier Renouard
> >
> >
> > >
> >
>
> --
>
> Envoyé avec mon mobile
>
>
>
> >


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