Hi Chad, I use pymel whenever I script for maya, so it's part of the pipeline I built for Flying Bark Studio in Sydney, and I also use it here at Artifex Studios in Vancouver. cheers,
Jamie Macdougall Senior 3d Artist www.artifexstudios.com On Wed, Jun 10, 2009 at 1:10 PM, Ozgur Yılmaz<[email protected]> wrote: > Hi Chad, > > Here in Imaj Studios, a leading visual fx and character animation company in > Turkey, we are using PyMel and love it. > > I believe that without PyMel we couldn't manage to finish the recent project > which included over 100+ characters in one of the shots. We used PyMel to > quickly develop a pipiline to seperate the characters in to several layers > per character and automatically render them one at a time... > > thanks for that wonderfull extension... > > > On Wed, Jun 10, 2009 at 6:40 AM, Chadrik <[email protected]> wrote: >> >> >> Hi everyone, I'm trying to figure out what studios are using PyMEL and >> in what capacity -- i.e full rollout, individual use, etc. I already >> know of a quite a few, but there are a number of studios who won't >> state it publicly since PyMEL is open source, so feel free to shoot me >> an email at my personal address. >> >> thanks. >> >> -chad >> >> >> > > > > -- > E.Ozgur Yilmaz > Senior Technical Director > www.ozgurfx.com > > > > --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/python_inside_maya -~----------~----~----~----~------~----~------~--~---
