Hi Chad,

David Hunt here from Bungie.  Our Maya Tech crew here has had a long
time interest in Pymel as you well know from our seasoned Python
developer, Seth Gibson.  Outside of work we have been prototyping with
it for some time now and really love what we have seen so far.  We
will consider integrating it formally at a time when it would be a
safe transition for our production here.

Thanks for your amazing contribution to the animation community!

-David


On Jun 11, 9:49 am, chadrik <[email protected]> wrote:
> hit me up with any of those one-liners as you come across them, so i  
> can figure out where to improve the docs.
>
> -chad
>
> On Jun 11, 2009, at 9:47 AM, Justin Rosen wrote:
>
> > Chad,
>
> > We're using it at CIS Vancouver.  I'm one of 4 a pipeline tds  
> > developing the core backbone of the studio.  Whenever we need to  
> > write something for maya that ties into the pipeline we push pymel,  
> > It's pretty powerful.  The only frustration we've had with it is  
> > figuring out how to do something, there are a lot of one liners that  
> > aren't necessarily apparent.  I haven't taken a look yet, but I'm  
> > guessing the new docs will greatly reduce these frustrations.
>
> > All in all, your work is great!
>
> > Cheers,
> > Justin
>
> > On 6/11/09, Nicolas DUMAY <[email protected]> wrote:
>
> > Olivier, as far as i concerned by pymel and in general by open source
> > software, if i can based my work on them, i'll do it as it keep me
> > away from re-invent the weel... I use pymel and enjoy it but some
> > others wasn't in this way of thinking... Mostly as i said, because
> > they were scarded of the fact pymel may not continue to evolve with
> > next releases of maya... And they occlude the fact that it's open
> > source... But finaly they still use it...
> > (^ ~ )
>
> > Ps: i'll contact you off list tomorow when i'll be back in paris... I
> > have no place in mind for the moment but i know i'll have to return to
> > duboi in the next weeks to do some massive... We stay in touch...
>
> > 2009/6/11, Olivier Renouard <[email protected]>:
>
> > > Hi Nicolas,
>
> > > Remarks here are not aimed at you since you're already a pymel  
> > user, but
> > > more to try and understand what could keep others from using it.
>
> > > One thing I don't understand is since it's open source why would you
> > > have to rewrite anything even if development stopped on pymel? You  
> > could
> > > just keep your own repository of it's source and maintain it to your
> > > needs (possibly only the parts you need if you feel you are not  
> > needing
> > > all of it).
>
> > > Of course you can write your own library on top of pure Maya  
> > Python but
> > > given some time you'll probably end up with something similar to  
> > pymel,
> > > with the same requirement to maintain it yourself.
>
> > > Now I would understand people being concerned about design  
> > decisions in
> > > pymel that don't fit the way they'd do things as a reason not to  
> > use it.
> > > But since it's open source and it has an active mail list / group,  
> > you
> > > can express these concerns here and suggest alternative designs.
>
> > > Olivier
>
> > > PS : do you already have a place in mind that you're going to after
> > > Duboi? Otherwise you can mail me off list if you want to check open
> > > positions at Attitude
>
> > > Nicolas DUMAY wrote:
> > >> Thanks a lot (^ ^ ) I can say the same about your works...
>
> > >> 2009/6/11, Chad Dombrova <[email protected]>:
>
> > >>> thanks for the info nicholas.  you guys did great work on  
> > underworld 3.
>
> > >>> -chad
>
> > >>> On Jun 11, 2009, at 12:31 AM, Nicolas DUMAY wrote:
>
> > >>>> Hi! I introduce the use of pymel in duboi(paris). And i use it  
> > to dev
> > >>>> the maya part of the pipeline... But i move and i don't know if  
> > they
> > >>>> will keep it... Somes in the studio where anxious about the  
> > fact pymel
> > >>>> may stop and we may possibly end up rewrite the maya part in  
> > full maya
> > >>>> python... Whateva i consider that pymel is a great piece of
> > >>>> software...
>
> > >>>> 2009/6/10, Chadrik <[email protected]>:
>
> > >>>>> Hi everyone, I'm trying to figure out what studios are using  
> > PyMEL
> > >>>>> and
> > >>>>> in what capacity -- i.e full rollout, individual use, etc.  I  
> > already
> > >>>>> know of a quite a few, but there are a number of studios who  
> > won't
> > >>>>> state it publicly since PyMEL is open source, so feel free to  
> > shoot
> > >>>>> me
> > >>>>> an email at my personal address.
>
> > >>>>> thanks.
>
> > >>>>> -chad
>
> > >>>> --
> > >>>> Envoyé avec mon mobile
>
> > > --
> > > Olivier Renouard
>
> > --
>
> > Envoyé avec mon mobile
>
>
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