I'm editing a template for a custom hardware shader. So far the only way I can get Maya to recognise a change to the template is to restart maya. Sourcing the template doesn't work. I'm wondering if maya is caching the template at boot or the 1st time the template is executed?
I've tried editing a Maya default template for the phong node. Just adding a print "Foo", same problem there as well. The 1st time I create a phong node. "Foo" is printed. There after, no editing of the AE template is recognised and "Foo" is no longer printed. Is this correct? Or am I doing something wrong? -Dave -- http://groups.google.com/group/python_inside_maya
