I'm editing a template for a custom hardware shader.  So far the only
way I can get Maya to recognise a change to the template is to restart
maya.  Sourcing the template doesn't work.  I'm wondering if maya is
caching the template at boot or the 1st time the template is executed?

I've tried editing a Maya default template for the phong node.  Just
adding a print "Foo", same problem there as well.
The 1st time I create a phong node.  "Foo" is printed.  There after,
no editing of the AE template is recognised and "Foo" is no longer
printed.

Is this correct?  Or am I doing something wrong?

-Dave

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