Hi, Well, if needs to be done with over 1000 objects, which is why they are scripting it. The other artist knows some python, but not a ton, and I know even less.
We need to adjust which object collides with another object. i.e., Obj A cannot interact with Obj B and C but does collide with Obj E, F and G. Plus, the visibility has to be keyed off and on a lot. Would you be able to do a sample script if I got you some basic parameters? I can see how much the artist can pay. Thanks for your reply, Nick On Mon, Dec 5, 2011 at 10:39 AM, stephenkmann <[email protected]>wrote: > You should be able to just animated / key the active/passive state of each > object. > > a simple randomize or even key directly script would do that > > hth > > -=s > > On Mon, Dec 5, 2011 at 11:34 AM, Nick Scholtes <[email protected]> wrote: > >> Hi all, >> >> I have been trying to get assistance from a number of places with this, >> but no luck. I'm working with someone on this and we REALLY need to get >> this figured out. We can pay a small fee for help. I'm working w/ another >> artist on this. Here's lowdown: >> >> I'm trying to animate 5 rigid bodies that appear and interact/collide at >> different intervals. I'm working with someone on this, trying to help them >> and I've suggested animating the rigid bodies on/off, collision layers and >> a few other options. But it needs to be done w/ python. How would I do >> this? Here's some more info, from the artist: >> *I am able to have bodies fall and make contact with other bodies. That >> is working well. What I haven’t been able to do is sequence the falling >> bodies to start at different times. Either by starting a dynamics run, stop >> it, add another rigid body and start it again or by placing all the bodies >> and holding them in place until I need them during the run.* >> "I need to create a simple script to drop a ball on a flat plate and then >> drop another ball on to the same flat plate 1 second later. But I need to >> keyframe the transparency, Rigid Body Active on/off, Collision Layers, and >> several other Channel Box parameters. One ball falls, then later the second >> one appears, and falls. Eventually there would be 5 objects doing this, and >> selectively interact only certain objects." >> >> They need to do this with 1000 objects so they will need to script it. >> ANY help to just get started with the first couple would be greatly >> appreciated! >> >> Again, we can pay. I'm not sure how much but I'm pretty sure this would >> be quick work for someone versed in Python and Maya. >> >> Thanks, >> Nick >> >> -- >> My Photo Profile: >> http://www.guru.com/freelancers/carbonorchards >> <http://goog_1715856884> >> >> >> >> -- >> view archives: http://groups.google.com/group/python_inside_maya >> change your subscription settings: >> http://groups.google.com/group/python_inside_maya/subscribe >> > > > > -- > [email protected] > http://smannimation.blogspot.com/ > http://nymayausersgroup.blogspot.com/ > http://smann3d.blogspot.com/ > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > -- My Photo Profile: http://www.guru.com/freelancers/carbonorchards <http://goog_1715856884> -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
