Hi,

Well, if needs to be done with over 1000 objects, which is why they are
scripting it. The other artist knows some python, but not a ton, and I know
even less.

We need to adjust which object collides with another object. i.e., Obj A
cannot interact with Obj B and C but does collide with Obj E, F and G.
Plus, the visibility has to be keyed off and on a lot.

Would you be able to do a sample script if I got you some basic parameters?
I can see how much the artist can pay.

Thanks for your reply,
Nick


On Mon, Dec 5, 2011 at 10:39 AM, stephenkmann <[email protected]>wrote:

> You should be able to just animated / key the active/passive state of each
> object.
>
> a simple randomize or even key directly script would do that
>
> hth
>
> -=s
>
> On Mon, Dec 5, 2011 at 11:34 AM, Nick Scholtes <[email protected]> wrote:
>
>> Hi all,
>>
>> I have been trying to get assistance from a number of places with this,
>> but no luck. I'm working with someone on this and we REALLY need to get
>> this figured out. We can pay a small fee for help. I'm working w/ another
>> artist on this. Here's lowdown:
>>
>> I'm trying to animate 5 rigid bodies that appear and interact/collide at
>> different intervals. I'm working with someone on this, trying to help them
>> and I've suggested animating the rigid bodies on/off, collision layers and
>> a few other options. But it needs to be done w/ python. How would I do
>> this? Here's some more info, from the artist:
>> *I am able to have bodies fall and make contact with other bodies. That
>> is working well. What I haven’t been able to do is sequence the falling
>> bodies to start at different times. Either by starting a dynamics run, stop
>> it, add another rigid body and start it again or by placing all the bodies
>> and holding them in place until I need them during the run.*
>> "I need to create a simple script to drop a ball on a flat plate and then
>> drop another ball on to the same flat plate 1 second later. But I need to
>> keyframe the transparency, Rigid Body Active on/off, Collision Layers, and
>> several other Channel Box parameters. One ball falls, then later the second
>> one appears, and falls. Eventually there would be 5 objects doing this, and
>> selectively interact only certain objects."
>>
>> They need to do this with 1000 objects so they will need to script it.
>> ANY help to just get started with the first couple would be greatly
>> appreciated!
>>
>> Again, we can pay. I'm not sure how much but I'm pretty sure this would
>> be quick work for someone versed in Python and Maya.
>>
>> Thanks,
>> Nick
>>
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