Is anyone interested in this? It would be a pretty easy buck! Nick
On Mon, Dec 5, 2011 at 10:42 AM, Nick Scholtes <[email protected]> wrote: > Hi, > > Well, if needs to be done with over 1000 objects, which is why they are > scripting it. The other artist knows some python, but not a ton, and I know > even less. > > We need to adjust which object collides with another object. i.e., Obj A > cannot interact with Obj B and C but does collide with Obj E, F and G. > Plus, the visibility has to be keyed off and on a lot. > > Would you be able to do a sample script if I got you some basic > parameters? I can see how much the artist can pay. > > Thanks for your reply, > Nick > > > > On Mon, Dec 5, 2011 at 10:39 AM, stephenkmann <[email protected]>wrote: > >> You should be able to just animated / key the active/passive state of >> each object. >> >> a simple randomize or even key directly script would do that >> >> hth >> >> -=s >> >> On Mon, Dec 5, 2011 at 11:34 AM, Nick Scholtes <[email protected]> wrote: >> >>> Hi all, >>> >>> I have been trying to get assistance from a number of places with this, >>> but no luck. I'm working with someone on this and we REALLY need to get >>> this figured out. We can pay a small fee for help. I'm working w/ another >>> artist on this. Here's lowdown: >>> >>> I'm trying to animate 5 rigid bodies that appear and interact/collide at >>> different intervals. I'm working with someone on this, trying to help them >>> and I've suggested animating the rigid bodies on/off, collision layers and >>> a few other options. But it needs to be done w/ python. How would I do >>> this? Here's some more info, from the artist: >>> *I am able to have bodies fall and make contact with other bodies. That >>> is working well. What I haven’t been able to do is sequence the falling >>> bodies to start at different times. Either by starting a dynamics run, stop >>> it, add another rigid body and start it again or by placing all the bodies >>> and holding them in place until I need them during the run.* >>> "I need to create a simple script to drop a ball on a flat plate and >>> then drop another ball on to the same flat plate 1 second later. But I need >>> to keyframe the transparency, Rigid Body Active on/off, Collision Layers, >>> and several other Channel Box parameters. One ball falls, then later the >>> second one appears, and falls. Eventually there would be 5 objects doing >>> this, and selectively interact only certain objects." >>> >>> They need to do this with 1000 objects so they will need to script it. >>> ANY help to just get started with the first couple would be greatly >>> appreciated! >>> >>> Again, we can pay. I'm not sure how much but I'm pretty sure this would >>> be quick work for someone versed in Python and Maya. >>> >>> Thanks, >>> Nick >>> >>> -- >>> My Photo Profile: >>> http://www.guru.com/freelancers/carbonorchards >>> <http://goog_1715856884> >>> >>> >>> >>> -- >>> view archives: http://groups.google.com/group/python_inside_maya >>> change your subscription settings: >>> http://groups.google.com/group/python_inside_maya/subscribe >>> >> >> >> >> -- >> [email protected] >> http://smannimation.blogspot.com/ >> http://nymayausersgroup.blogspot.com/ >> http://smann3d.blogspot.com/ >> >> -- >> view archives: http://groups.google.com/group/python_inside_maya >> change your subscription settings: >> http://groups.google.com/group/python_inside_maya/subscribe >> > > > > -- > My Photo Profile: > http://www.guru.com/freelancers/carbonorchards > <http://goog_1715856884> > > > -- My Photo Profile: http://www.guru.com/freelancers/carbonorchards <http://goog_1715856884> -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
