Hey all,
Has been a long time since dealing with Maya attributes and I remember
setting this up somehow but can't find anything online about it.
Setting up a rig, we usually have multiple instances of an "FKIK"
attribute on the FK controls, the IK controls, and maybe in other
locations as well. How do you have 1 master attribute living on a group
object and have a reference to it on the FK, IK, and other controls
where if I change one FKIK attribute on one of the controls, all the
other reflect the same value?
In Softimage we have ProxyParameters.
General question on how to set this up, then I'll need to script this as
well.
Thanks,
Eric T.
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