Is this what you are looking for? http://www.chadvernon.com/blog/resources/cvshapeinverter/
> On 13 Oct 2015, at 17:38, Rémi Deletrain <[email protected]> wrote: > > with my picture I show you what I want as a result. > > Always with the Maya blendshape if I apply the shape after deformation point > move only in Y axes and don't follows deformation > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/cb5d5c86-e9c7-4dfb-b77f-e9bf58465470%40googlegroups.com. > For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/D786A47D-94EF-413B-9B5B-5094FDAC9675%40gmail.com. For more options, visit https://groups.google.com/d/optout.
