Marcus: I already made a tool to do that but not deform as it is very interesting!
It looks indeed has what I want to do. The difference is that this tool makes a difference and is then applied to deform below. What I seek to do is to apply above all the deformers Roy: With my calculation I try to retrieve the vertex tangent space . But from what you say I do not apply it at all as it should be ... I'll try this with you to explain. If you want to watch my code: https://github.com/RDelet/Maya_Tools/blob/master/Custom_Node/BlendShapePlus/pyBlendShapePlus.py I found some code on SouP forum http://soup-dev.websitetoolbox.com/post/vertex-tangent-space-6609689 -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/f6c8840e-a4ab-4179-bb79-c206375dbaf5%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
