No definitely don’t reference models

This is turning into an interesting thread. :)

On this topic, I’d like to share that I used to think so too, until I found
these advantages.

   1. It protects the names (like with rigs)
   2. It saves space on disk (models can be large, and are otherwise
   duplicated in every version of a rig)
   3. It reduces the time taken to save (related to 2, but important enough
   to highlight)

Although this assumes that:

   1. References are imported on export/publish (nested references are
   sometimes confusing)
   2. The referenced file doesn’t change (like a fixed version. changes may
   break previously functional rigs)

In my everyday workday, the assumptions are safe to make and benefits are
fantastic, especially (3). It means I save more often and as an end result
end up with less lost work on crashes and other hazards. For example, if a
rig has a dense mesh of 50-100mb, saving on a network can take 3-5 seconds.
With a referenced model, saving takes <1 second. Additionally, space
savings it enables greater archiving. 100 versions of 100 mb is 1
additional gb for a single asset. In other cases, a mesh can weigh in at
100-500 mb, that’s when you really feel the savings.

Food for thought!
​

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