It popped up in the latest cult of rig stream on twitch, season one episode 
26, that's the quote from Raf:

"You need a custom command wrapper, you then have a dummy command and you 
create instances of it with a chunk of data on the fly". There wasn't an 
example on stream because he was using cmds to speed up things, but it 
makes sense, that line with the command will go into the undo queue and 
undo what's passed inside of it. Still have to give it a try though, not 
sure how it really works :)

Hope this helps!

Il giorno giovedì 15 marzo 2018 08:47:08 UTC, Marcus Ottosson ha scritto:
>
> Still haven’t found a reasonable solution to this..
>
> At this time, it looks like I’ll need to stick with maya.cmds for 
> anything that may need undoing, which is effectively anything that does 
> more than just read from Maya.
>
> Sure there aren’t any ideas out there?
> ​
>

-- 
You received this message because you are subscribed to the Google Groups 
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/python_inside_maya/1e61c343-5a80-4b87-977f-af4422128b15%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to