Hi Burak, what, in your opinion, are those "real-world" problems exactly?
I agree with some of your points even though I wouldn't phrase them as provocatively as you have - I would welcome a more comprehensive and focused marketing and reaching-out approach. For once, I assume that the team has to do a lot of in-house development and cannot set all their priorities as they themselves would like to. After all, this is a company paying people to work on an open source framework that - it itself - does not make any money for the company. But let's be constructive: What would be the things that development team should change to increase community involvement? For example, are feature requests from active members of the community the stuff that will broaden the audience? Or do you mean 1&1 should hire a graphic artist and create a couple of sexy themes so qooxdoo can be competitive? I certainly don't have any answers to that. My 2 Euro-Cents. C. -- View this message in context: http://qooxdoo.678.n2.nabble.com/speed-of-development-tp5168583p5171964.html Sent from the qooxdoo mailing list archive at Nabble.com. ------------------------------------------------------------------------------ ThinkGeek and WIRED's GeekDad team up for the Ultimate GeekDad Father's Day Giveaway. ONE MASSIVE PRIZE to the lucky parental unit. See the prize list and enter to win: http://p.sf.net/sfu/thinkgeek-promo _______________________________________________ qooxdoo-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel
