I agree that there may be more than one way to do things right. This I
don't have a problem with. My problem, just so we are clear, are UX/UI
designers who come up with something "new" but do not base the new
design on any type of user research, studies or actual user feedback
that tells them that the new design is subjectively easier to use. And I
see a lot of designers just following the person in front of them
without actually asking any questions.
But, I guess that is enough for today. Now the world knows my
frustrations with UI, and just not my Gen-X software engineers. :-)
--
Mike Jackson [[email protected]]
Ariel Molina wrote:
Mike,
It's romantic to look at good old times, and I understand your
frustration, but things are just not that way now. You need the market force
of Apple, Google or Microsoft to set a trend (just like skeu-then-flat,
paper and metro).
Better to adapt, there are more than one way to do things right,
Cheer up!
Ariel
On Thu, Dec 1, 2016 at 11:21 AM, Mike Jackson <[email protected]
<mailto:[email protected]>> wrote:
"Fashion" is the issue. Just because somebody made something
fashionable does not mean it is correct or easy to use. The younger
generation have never had it easier because they have only known to
just tap/click everywhere until something happens. Let's introduce
them to how things are supposed to work. Go against fashion and with
ease of use. We can cite UI design rule after rule where those rules
in the past were based on meticulous human-computer interaction
research. The new generation of UI/UX designers seemed to have just
tossed out all that research for no good reason.
Example: Information density in icons. We now have access to
"retina" class displays capable of displaying a LOT of information
in an icon. Icon designers have been waiting 30 years for this to
occur. And what happens? All the fashionable designs use an
"outline" icon. Really? Those designers make the user work harder to
attain the same information that a properly designed icon could store.
Basic Color use: Why does everything have to be the same color? (I
am looking at you Apple and your monochrome Finder). Some where
after OS X 10.6.8 Apple decided that actually having nicely colored
icons in the Finder was somehow "bad" so now every folder is the
same shade of blue. That makes it really hard for users to
distinguish between the "Downloads", "Home", "Pictures" or some
other important folder that we pinned to the side of the Finder.
Postbox (An Email Application) recently released a newer version.
They used outline icons and low contrast typography all over the UI.
There is even a point where I have a white outlined folder on a
nearly white background. This just should NOT happen.
Moral of the story. Don't be fashionable. Be correct. Be easy. Back
up your designs with actual user research.
--
Mike Jackson [[email protected]
<mailto:[email protected]>]
Ariel Molina wrote:
Thing is that what's "easy" is hard to define, it tends to come
and go
as fashion goes. For example, current trend (from several years
now) is
that youngsters find "flat" easy and skeumorphic ugly simply because
they are used to see things like that. So the UI team have to
balance
three things: ease for hardcore veterans, be appealing and
"modern" for
the new wave, and being easy to use. So they try hard, and I
wish them
the best.
--
Ariel Molina R.
Oficina: +52 (222) 3723196
Movil: +521 2226 758874
http://edis.mx
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