--- In [email protected], Michael W Thelen <[EMAIL PROTECTED]> wrote:
>
> Jason E Katz-Brown wrote:
> > The biggest task is defining an XML format for serializing
> > quackle/game.h and quackle/game.cpp to, and then implementing 
that
> > serialization in libquackle somewhere. Then writing parsers for 
other
> > input formats is easy.
> 

I'm also very interested in this. 
In defining an xml format, I wonder if would be possible to include 
meta data about the game itself (player names, player ratings, game 
date, dictionary used, tournament etc.)

This might not be as useful for games played against Quackle or ISC 
games but I was hoping to one day see historical games in Quackle.

One of our plans for Cross-Tables.com is to add a section of actual 
annotated games (each player would have a new tab listing all their 
games in the database). After Dallas, I will have a full set of 
Scrabble News and eventually plan to add all the annotated games 
from there, Medleys, Wapnick's books, the NSA website, and(if I can 
get back issues) JG Newlsetter, plus any others I can find. I won't 
be adding the annotations from the printed sources, just the moves
(all of this assuming no one objects for copyright reasons) and 
possibly use Quackle to do "annotations".

Anyway, I would also like to create a library of all these games for 
use with Quackle. Then, even without web access, people could use 
Quackle to play through the games.

Libraries of famous games are common in chess programs and I've 
always wanted to see the same in a Scrabble program.






 
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