FWIW, I don't think the strength of the player is a factor in 
determining whether your software competes with official Scrabble 
products. When I asked an actual lawyer about these things, the key 
was to be to avoid use of intellectual property (copyrights, patents, 
and trademarks).

IMO, easier levels would be a good thing. Since 1996 the marketplace 
has had good software that could draw players into the game, and show 
them how to become experts. All very good for Scrabble.

--- In [email protected], Andrew Hime <[EMAIL PROTECTED]> wrote:
>
>                
> >Difficulty settings might be added soon, but expanding our 
audience past a certain point has never been a goal. Quackle is not a 
video game, and so far we have been careful not to compete directly 
with retail products authorized by Hasbro and Mattel.
> >
> 
> I'd still like to second the feature request. Quackle always 
thoroughly thrashes me, it's like playing against a 1400 or so.
>


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