>I am a 1500s player (down from 1700s lately), who plays against Quackle 
>frequently. Winning is not my focus with Quackle. I calculate my plays, 
>then consult the "generate choices" feature. I'm pleased with how often 
>my play is among the top three or so. But, when I like a Quackle choice 
>better, I play it -- thereby "cheating", and nullifying the win/lose factor 
>-- but I'm there for the lesson, not the win.  Additional pleasure comes 
>in watching Quackle perform his magic on HIS turn. I have always played 
>computerized versions of our game at their highest level, in order to see 
>the finest possible words played against me. I could name oodles of words 
>that I have learned that way -- rioja, unmew, lavabo, chirm, ratbag, 
>thyrsi -- I keep a pad next to the computer and list the words that are new 
>to me, then I study from it. By playing at a lower level, you wouldn't see 
>those beauties go down!  Personally, I am a strongly competitive player 
>(gender notwithstanding:), still I prefer to save the "need to win" for my 
>club and tournament games against humans.  Kudos to the genii of Quackle! 
> Carol Dustin Minneapolis, Mn             
>

True, but I can get the same kind of exposure to new ideas from 
simming/analyzing my games (or would if there were any new ones to be 
happening). Sometimes I just want to play a quick game and don't have anyone to 
play with and might want to be able to fudge and not play with ISC.

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