I can see if anyone is still getting that crash. I recall it was only one dev/user who saw it during testing. It may be a specific to a machine or driver? Hope this is somewhat helpful :\

Just to chime in with a tiny bit of "me too" action -- we've had a few reproducible problems similar to this (but not identical -- not quite pixel formats, but colorspaces, iirc) in a couple of our projects on the (old) ATI X1600 -- the posted pastebin crash was on an nvidia 8600 (doesn't apply), but the in-email backtrace didn't indicate what hardware it was actually on. Unlikely to be the same problem (as the X1600's a couple years old, and somewhat scarce now), but perhaps something along similar lines?

--
[ christopher wright ]
[email protected]
http://kineme.net/

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