Oh sorry... I may be misreading you. You might just want to look at the
assortment of tiling filters.

On Mon, Oct 10, 2011 at 10:48 AM, George Toledo <gtole...@gmail.com> wrote:

> You should be able to feed the image through use image texturing properties
> and enforce a 2D target, or do this in your plugin.
>
> In QC, and I'm pretty darn sure otherwise as well, image must be tagged as
> 2D target to get gl tiling function to work.
>
>
> On Mon, Oct 10, 2011 at 10:41 AM, Mirko Viviani <mi...@objectlab.org>wrote:
>
>> Hi!
>>
>> I have a classic image fade QC transition with a solid background color
>> and instead I'd like to
>> draw the background as a tiled image pattern.
>>
>> With Cocoa I can use -[NSColor colorWithPatternImage:] but this does not
>> seem to work with QC,
>> or draw a repeatable texture with opengl.
>>
>> Is there a way to do this in QC?
>>
>> Thank you.
>>
>> --
>> Ciao,
>> Mirko _______________________________________________
>> Do not post admin requests to the list. They will be ignored.
>> Quartzcomposer-dev mailing list      (Quartzcomposer-dev@lists.apple.com)
>> Help/Unsubscribe/Update your Subscription:
>>
>> http://lists.apple.com/mailman/options/quartzcomposer-dev/gtoledo3%40gmail.com
>>
>> This email sent to gtole...@gmail.com
>>
>
>
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Quartzcomposer-dev mailing list      (Quartzcomposer-dev@lists.apple.com)
Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/quartzcomposer-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to