Hi Mirko,

I have put together two sample compositions:

- Affine Tile Filter: Uses a core Image filter
- GLSL Shader: uses a shader for a Sprite patch.

I hope this is a starting point for you!

best,

Achim Breidenbach
Boinx Software

Attachment: Affine Tile Filter.qtz
Description: application/quartzcomposer


Attachment: GLSL Shader.qtz
Description: application/quartzcomposer


On 10.10.2011, at 16:41, Mirko Viviani wrote:

> Hi!
> 
> I have a classic image fade QC transition with a solid background color and 
> instead I'd like to
> draw the background as a tiled image pattern.
> 
> With Cocoa I can use -[NSColor colorWithPatternImage:] but this does not seem 
> to work with QC,
> or draw a repeatable texture with opengl.
> 
> Is there a way to do this in QC?
> 
> Thank you.
> 
> -- 
> Ciao,
> Mirko _______________________________________________
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