Hi Mirko, I have put together two sample compositions:
- Affine Tile Filter: Uses a core Image filter - GLSL Shader: uses a shader for a Sprite patch. I hope this is a starting point for you! best, Achim Breidenbach Boinx Software
Affine Tile Filter.qtz
Description: application/quartzcomposer
GLSL Shader.qtz
Description: application/quartzcomposer
On 10.10.2011, at 16:41, Mirko Viviani wrote: > Hi! > > I have a classic image fade QC transition with a solid background color and > instead I'd like to > draw the background as a tiled image pattern. > > With Cocoa I can use -[NSColor colorWithPatternImage:] but this does not seem > to work with QC, > or draw a repeatable texture with opengl. > > Is there a way to do this in QC? > > Thank you. > > -- > Ciao, > Mirko _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Quartzcomposer-dev mailing list (Quartzcomposer-dev@lists.apple.com) > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/quartzcomposer-dev/achim%40boinx.com > > This email sent to ac...@boinx.com
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