Wouldn't it be easier to have the supply vehicle drive itself to the tank?

On Sun, May 17, 2009 at 10:26 PM, Modena <[email protected]> wrote:

>
> I don't think it is currently covered by the rules, but can I build
> some kind of auto-pilot? Here's what I'm thinking:
>
> The servo cables out of the RX would plug into some custom circuit
> wizardry box and by default it just passes through the servo
> electrical interface for "normal" RC operation.
>
> When I press a certain button on my TX to switch auto-pilot on, this
> engages the buggery box which then effectively cuts the circuit
> between the RX and the servo's/ESC/etc (except the channel which
> switches auto-pilot on/off) and a PIC or similar processor then
> "drives" the tank in a series of semi-random/pre-programmed patterns,
> maybe doing semi-random circles or whatever.
>
> The reason I might want this is to be able to drive a support vehicle
> and a tank in the same battle. When the tank needs re-loading in the
> middle of the field, I put my tank in auto-pilot, grab the control for
> the SV and hoon on over - kill the auto-pilot on the tank, which means
> it stops moving, re-load, put it back in auto-pilot, hoon the SV back
> to base and then take over the tank again. With pre-programmed
> patterns that only the operator knows, you could even predict where
> the tank is going to move to next and place the SV accordingly. And
> with carefully programmed synthetic "piloting" it could even look like
> it's still under manual control, with traverse and elevate actions as
> well as vehicular movement.
>
> Obviously the auto-pilot controlled movements would not want to be
> very far reaching, we don't want a runaway 80kg monster on our hands -
> it could still be hooked up that if RC reception drops out (either
> because of range, or manually switching off the TX) the tank stops
> dead (auto-pilot switches off) for safety. Switching auto-pilot on
> would be a selective decision too, tress, obstacles etc, although
> obstacle avoidance could be programmed in fairly easily with some
> readily available automotive proximity sensors (think reverse parking
> sensors).
>
> Currently obviously there's nothing stopping me driving an SV over to
> my tank for reloading, but while I do that the tank is a sitting duck,
> the auto-pilot is just to make it into a randomly moving target,
> instead of stationary target practice.
>
> I recognise the fact that it's better to get another person to pilot
> the SV, both for attack avoidance and because the more people involved
> in the battle the merrier, but this is another option if an SV pilot
> cannot be had for the day, and it's just cool, especially with
> obstacle avoidance :)
>
> and no, I am not suggesting an auto-pilot controlled firing
> mechanism :)
>
> >
>

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