On Sep 15, 2006, at 3:21 PM, Briman wrote:
Also, how would you, for example, explain to an user that he must
have an actual internet connection for, say, a card game?
99% of the time that user would be asking for his money back!
Exactly my point. Now for some software (such as Internet
Utilities), you can get away with it... but should you?
But this type concept is in use in some major apps... for example:
The QuarkXPress 6.x Site License requires a connection from the
Application to the Server upon launch. The server subtracts a run
count from the pool and does not add it back until it receives a quit
notification from the client. A user can check out a license for a
long time (days, months or even over a year) if the necessary server
permissions are set. If the user didn't check out a license and
cannot connect to the server, I think there is a one day grace period
before the QuarkXPress license switches to feature-limited DEMO MODE.
Companies are willing to go with Site License Servers because the
cost is lower per license (with a minimum purchase) and there are
some usage statistics. Employees are willing to put up with this
because it is usually a requirement for their job and they don't make
the purchase decisions.
One advantage of the Site License is that it does not require you to
go through the Quark activation that you would need to do with a
single license.
Does a site license prevent cracks of an app?
No, but it encourages business to cut back on piracy.
Does internet activation prevent cracks of an app?
No, but it significantly lowers the risk of shared serial numbers.
My advice... don't worry about the cracks of your app other than
contacting your lawyer.
But implementing internet activation and possibly a site license
solution would be worth your time and effort. (I haven't had the
chance to do this myself as I have focused on developing products).
_______________________________________________
Unsubscribe or switch delivery mode:
<http://www.realsoftware.com/support/listmanager/>
Search the archives of this list here:
<http://support.realsoftware.com/listarchives/lists.html>