Let me rephrase the problem since now it seems that it is not directly
connected to Blender specifically. Take the mesh models that one finds
inside the OGRE Demos that can be downloaded. Here are the results of
applying textures inside of ReXViewer to these models once they have
been uploaded:

Knot -- works fine - texture maps whole knot
Fish - works fine - texture maps whole fish
Sphere - doesn't map correctly (monochrome)
Ogrehead - texture maps only the eyes, not the rest of the head

Is there a characteristic of the OGRE Demo Sphere and Ogrehead that
makes it so that these meshes are not textured correctly?

-paul




Matteo Ligas wrote:
> Hi there, 
> i always use blender to ogre for reX and it works perfectly. Two 
> simple things that maybe you are missing in the process are:
> - unwrap the UVsphere in blender 
> - assign a material to the UVsphere
>
> i hope this can help.
>
> On Tue, Jan 27, 2009 at 5:42 AM, Paul Fishwick <[email protected] 
> <mailto:[email protected]>> wrote:
>
>
>     Has anyone been able to build their own meshes and texturemap them?
>     I tried the following experiment using modrex:
>
>      1. Used the latest Blender and OGRE exporter to create a UV
>     sphere mesh
>      2. Used one of the OGRE tools to convert the resulting .xml file
>     to .mesh
>      3. Imported the .mesh file successfully as a 3D model into realxtend
>      4. Loaded a texture from the OGRE demos (greenskin, which is 256x256)
>      5. Tried applying the texture to the sphere
>
>     Instead of texture mapping the sphere in the realxtend viewer,
>     the sphere looks as if only one color from
>     the texture map is used.  Trying to texture map one of the OGRE
>     demo meshes
>     (the fish.mesh for example) works fine, though and the fish takes
>     on the
>     full greenskin texture. Trying to texture map the OGRE head model
>     results in
>     only the eyes being texture mapped.
>
>     -p
>
>
>
>
>
> >


-- 
Paul Fishwick, PhD
Professor and Director, Digital Arts and Sciences Programs
University of Florida
Computer & Information Science and Eng. Dept.
Bldg. CSE, Room 301
P.O. Box 116120
Gainesville, FL 32611
Email: [email protected]
Phone: (352) 392-1414
Fax: (352) 392-1220
Web: http://www.cise.ufl.edu/~fishwick


--~--~---------~--~----~------------~-------~--~----~
this list: http://groups.google.com/group/realxtend
realXtend home page: http://www.realxtend.org/
-~----------~----~----~----~------~----~------~--~---

Reply via email to