Hi,

I have a problem with my custom 3D meshes in realxtend. The collision 
detection seems not to work for them at all. When I create a cube and 
assign the mesh to it, then my avatar collides with the cube. As soon as 
I assign th mesh to the collision dropdown menu, the collision works 
neither for the mesh nor for the cube. I am using the opendynamics 
engine for physics. In the shell window of the local running server 
appears an error message:
[Physics]: Error importing mesh: temple, "Der Objektverweis wurde nicht 
auf eine Objektinstanz festgelegt."
I try it in english: [Physics]: Error importing mesh: temple, "The 
object reference was not allocated to an objectinstance."

Is there anyone, who had the same problem or any idea what might went wrong?

Kind regards
Thomas



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