Hi, I have a problem with my custom 3D meshes in realxtend. The collision detection seems not to work for them at all. When I create a cube and assign the mesh to it, then my avatar collides with the cube. As soon as I assign th mesh to the collision dropdown menu, the collision works neither for the mesh nor for the cube. I am using the opendynamics engine for physics. In the shell window of the local running server appears an error message: [Physics]: Error importing mesh: temple, "Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt." I try it in english: [Physics]: Error importing mesh: temple, "The object reference was not allocated to an objectinstance."
Is there anyone, who had the same problem or any idea what might went wrong? Kind regards Thomas --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
