1) Only the first material index polygons are used in the collisions. Shetchup models have usually many more materials than 1 so only the polygons of the first material are used in the collision.
2) Thomas, can you put the your broken .mesh file somewhere or send it to me so that I can test what's causing the error? - Tuco / LudoCraft realXtend project --~--~---------~--~----~------------~-------~--~----~ http://groups.google.com/group/realxtend http://www.realxtend.org -~----------~----~----~----~------~----~------~--~---
