Hi Matti If you like me to test your packages, feel free to send me them, but i can also wait until the next sprint.
Cheers Pedro On Mon, Oct 18, 2010 at 10:12 AM, Matti <[email protected]>wrote: > Hi, if the upload fails in zip creation, its probably because of > creating zip file to location > where naali exe is, i've fixed this in develop branch, but it's not in > naali release, > just by writing the zip appData folder, > also there was also one file handle left open, at server end > i've done a package where i 've included the fixes and can mail it to > who ever needs it.. > > > > On Oct 15, 6:51 pm, Peter Steinlechner <[email protected]> > wrote: > > Hi Toni - this is the console readout i received: it goes until creating > zip > > file and then stops. As for the Win7 - I'm loged in with admin rights. > > > > 17:46:06 [Console] Warning: ConsoleManager couldn't acquire renderer > > service: can't subscribe to renderer log listener. > > > > 17:46:06 [Communications] Communications service registered. > > > > 17:46:06 [Communications] Communications initialized. > > > > 17:46:06 [Javascript] Module Javascript initializing... > > > > 17:46:06 [Javascript] Javascript initialized. > > > > 17:46:09 [OgreRendering] OgreRendering initialized. > > > > 17:46:09 [ECEditor] ECEditor initialized. > > > > 17:46:09 [Environment] Environment initialized. > > > > 17:46:09 [InWorldChatModule] InWorldChatModule initialized. > > > > 17:46:09 [OpenALAudio] Opened OpenAL playback device > > > > 17:46:09 [OpenALAudio] OpenALAudio initialized. > > > > 17:46:09 [PhononPlayer] PhononPlayer initialized. > > > > 17:46:09 [OpenSimProtocol] OpenSimProtocol initialized. > > > > 17:46:09 [Foundation] Warning: Event category NetworkState is already > > registered > > > > 17:46:09 [Foundation] Warning: Event category NetworkIn is already > > registered > > > > 17:46:09 [Foundation] Warning: Event category NetworkOut is already > > registered > > > > 17:46:09 [TaigaProtocol] TaigaProtocol initialized. > > > > 17:46:09 [DebugStats] DebugStats initialized. > > > > 17:46:09 [QtInput] QtInput initialized. > > > > 17:46:09 [Console] Console initialized. > > > > 17:46:09 [UI] UI initialized. > > > > 17:46:09 [Asset] Asset provider XMLRPC registered > > > > 17:46:09 [Asset] HttpAssetProvider initialized > > > > 17:46:09 [Asset] Asset provider QtHttpAssetProvider registered > > > > 17:46:09 [Asset] Asset provider Local registered > > > > 17:46:09 [Asset] Asset provider Legacy UDP registered > > > > 17:46:09 [Asset] Asset initialized. > > > > 17:46:09 [AvatarModule] AvatarModule initialized. > > > > 17:46:09 [OgreAssetEditor] OgreAssetEditor initialized. > > > > 17:46:09 [Foundation] Warning: Event category Action is already > registered > > > > 17:46:09 [WorldStream] World Stream created and ready. > > > > 17:46:09 [Communications] In-world chat provider [RexLogic module opensim > > chat provider] registered. > > > > 17:46:09 [RexLogic] RexLogic initialized. > > > > 17:46:10 [PythonScript] Using Circuits Manager. > > > > 17:46:10 [PythonScript] PythonScript initialized succesfully. > > > > 17:46:10 [PythonScript] PythonScript initialized. > > > > 17:46:10 [Inventory] Inventory initialized. > > > > 17:46:10 [CAVEStereo] CAVEStereo initialized. > > > > 17:46:10 [TelepathyIM] TelepathyIM initialized. > > > > 17:46:10 [TextureDecoder] TextureDecoder initialized. > > > > 17:46:10 [MumbleVoip] MumbleVoip initialized. > > > > 17:46:10 [WorldBuildingModule] WorldBuildingModule initialized. > > > > 17:46:10 [WorldMapModule] WorldMapModule initialized. > > > > 17:46:12 [PythonScript] No registered events in the input category. > > > > 17:46:12 [PythonScript] Instanciated Py ModuleManager. > > > > 17:46:12 [TelepathyIM] GStreamer version 0.10.25.3 initialized. > > > > 17:46:12 [TelepathyIM] No IM protocols supported > > > > 17:46:12 [Communications] In-world voice provider [Mumble in-world voice] > > registered. > > > > 17:46:13 [PythonScript] <Registered[*:registered] [<Debugger/* > > 4348:MainThread (queued=0, channels=1, handlers=1) [S]>, <Manager > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Registered[*:registered] [<LoadURLHandler/* > > 4348:MainThread (queued=0, channels=15, handlers=15) [S]>, <Manager > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Registered[*:registered] [<MediaURLHandler/* > > 4348:MainThread (queued=0, channels=6, handlers=6) [S]>, <Manager > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Registered[*:registered] [<LocalScene/* > > 4348:MainThread (queued=0, channels=25, handlers=25) [S]>, <Manager > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Registered[*:registered] [<EstateManagement/* > > 4348:MainThread (queued=0, channels=37, handlers=37) [S]>, <Manager > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Registered[*:registered] > [<ComponentPropertyAdder/* > > 4348:MainThread (queued=0, channels=1, handlers=1) [S]>, <Manager > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Registered[*:registered] > > [<ComponenthandlerRegistry/* 4348:MainThread (queued=0, channels=1, > > handlers=1) [S]>, <Manager 4348:MainThread (queued=0, channels=125, > > handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Registered[*:registered] [<KeyCommander/* > > 4348:MainThread (queued=0, channels=6, handlers=6) [S]>, <Manager > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Registered[*:registered] [<ObjectEdit/* > > 4348:MainThread (queued=0, channels=49, handlers=49) [S]>, <Manager > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}> > > > > 17:46:13 [PythonScript] <Started[*:started] [<Manager 4348:MainThread > > (queued=0, channels=125, handlers=141) [S]>, None] {}> > > > > 17:46:14 [TelepathyIM] Telepathy connection provider is ready. > > > > 17:46:25 [PythonScript] <SceneAdded[*:on_sceneadded] ['World'] {}> > > > > 17:46:25 [PythonScript] Estate management scene added. > > > > 17:46:25 [PythonScript] Worldstream ready > > > > 17:46:27 [WorldStream] Connected to serverhttp://83.169.8.226:9001 > > > > 17:46:27 [Asset] Server supports HTTP assets: using HTTP to fetch > textures > > and meshes. > > > > 17:46:27 [RexLogic] Joined to sim eXaversum Plaza > > > > 17:46:55 [WorldStream] Sent a Logout Request to the server... waiting for > > reply before quitting. > > > > 17:46:55 [PythonScript] Local scene Logout. > > > > 17:46:55 [PythonScript] Estate management Logout. > > > > 17:46:55 [PythonScript] Object Edit resetting due to logout > > > > 17:46:55 [OpenSimProtocol] Networking unregistered. > > > > 17:46:56 [PythonScript] <SceneAdded[*:on_sceneadded] ['World'] {}> > > > > 17:46:57 [PythonScript] Estate management scene added. > > > > 17:46:57 [PythonScript] Worldstream ready > > > > 17:47:00 [WorldStream] Connected to serverhttp://83.169.8.226:9003 > > > > 17:47:00 [Asset] Server supports HTTP assets: using HTTP to fetch > textures > > and meshes. > > > > 17:47:00 [RexLogic] Joined to sim Heureka > > > > 17:48:20 [PythonScript] Creating entity > > > > 17:48:20 [PythonScript] > > > > 17:48:20 [PythonScript] Sphere > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] Sphere.001.mesh > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] added entity: "Sphere" Sphere.001.mesh > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] <localscene.loader.OgreNode instance at > 0x1FC358C8> > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] attached object > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] <localscene.loader.OgreEntity instance at > > 0x1FFB2B20> > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] Created naali entity: > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] Scene::Entity (QObject 0x27E7E4F0) > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] 0 > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] Creating entity > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] Cylinder > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] Cylinder.mesh > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] added entity: "Cylinder" Cylinder.mesh > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] <localscene.loader.OgreNode instance at > 0x1FFB2710> > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] attached object > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] <localscene.loader.OgreEntity instance at > > 0x1FFB2BC0> > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] Created naali entity: > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] Scene::Entity (QObject 0x27E7E9C0) > > > > 17:48:21 [PythonScript] > > > > 17:48:21 [PythonScript] 4 > > > > 17:48:21 [PythonScript] > > > > 17:48:45 [PythonScript] publishScene > > > > 17:48:45 [PythonScript] > > > > 17:48:45 [PythonScript] > http://83.169.8.226:9000/CAPS/28471597-50ca-4864-a1c0-b469afe1eaf4 > > > > 17:48:45 [PythonScript] creating zip file > > > > 17:48:45 [PythonScript] > > > > On Fri, Oct 15, 2010 at 5:29 PM, Peter Steinlechner < > [email protected] > > > > > wrote: > > > Hi Toni - thanks a lot - I will try and keep you and Matti updated. > > > > > On Fri, Oct 15, 2010 at 4:02 PM, Toni Alatalo <[email protected] > >wrote: > > > > >> On ma, 2010-10-11 at 16:27 +0200, Peter Steinlechner wrote: > > >> > directory on the local PC. As for the zip file that should be > created, > > >> > I can confirm that they don't get created on my PC. To create the > > > > >> I made a little addition to the naali py system that makes it so that > > >> all errors show in the f1 console and go to the log file. Made this > now > > >> for 0.3.2 so that adding it doesn't need recompiling, so if you could > > >> please do this we have a good chance of finding out what is going on: > > > > >> Replace your existing naali.py in 0.3.2 installation, under pymodules\ > > >> dir, with the file athttp://an.org/realxtend/naali.py. > > > > >> Start Naali and try upload again, and copy-paste the output from the > > >> console window that shows with F1 somewhere. > > > > >> I'm on holiday (what?) next week, starting now on Sunday, but Matti > > >> Reijonen who wrote the zipping + upload code is probably around and > > >> knows best what different errors mean. I haven't been able to > reproduce > > >> these probs yet anywhere. > > > > >> ~Toni > > > > >> > On Mon, Oct 11, 2010 at 3:59 PM, Toni Alatalo <[email protected] > > > > >> > wrote: > > >> > On su, 2010-10-10 at 13:09 +0200, Peter Steinlechner wrote: > > >> > > thanks for your reply, I had it run for about a half hour > > >> > without any > > >> > > results. Also when I try to load Albertos sample scene, it > > >> > doesn't > > >> > > show up local. But if I use my test scenes which have > > >> > smaller mesh > > >> > > size, they show up local. I'm affraid it must be something > > >> > related to > > >> > > the Win7 installation I have, as Albertos scene seems to > run > > >> > perfectly > > >> > > on his XP installation. About the zip file you mentioned, > > >> > where should > > >> > > I look for it? I checked in the same folder where the > scene > > >> > files are. > > > > >> > Yes it seems to make the zip in the same folder. I think > that > > >> > it gets > > >> > stuck for you at 14% and you don't see .zip files there mean > > > > ... > > > > read more ยป > > -- > http://groups.google.com/group/realxtend > http://www.realxtend.org > -- http://groups.google.com/group/realxtend http://www.realxtend.org
