Hi Matti

If you like me to test your packages, feel free to send me them, but i can
also wait until the next sprint.

Cheers
Pedro

On Mon, Oct 18, 2010 at 10:12 AM, Matti <[email protected]>wrote:

> Hi, if the upload fails in zip creation, its probably because of
> creating zip file to location
> where naali exe is, i've fixed this in develop branch, but it's not in
> naali release,
> just by writing the zip appData folder,
> also there was also one file handle left open, at server end
> i've done a package where i 've included the fixes and can mail it to
> who ever needs it..
>
>
>
> On Oct 15, 6:51 pm, Peter Steinlechner <[email protected]>
> wrote:
> > Hi Toni - this is the console readout i received: it goes until creating
> zip
> > file and then stops. As for the Win7 - I'm loged in with admin rights.
> >
> > 17:46:06 [Console] Warning: ConsoleManager couldn't acquire renderer
> > service: can't subscribe to renderer log listener.
> >
> > 17:46:06 [Communications] Communications service registered.
> >
> > 17:46:06 [Communications] Communications initialized.
> >
> > 17:46:06 [Javascript] Module Javascript initializing...
> >
> > 17:46:06 [Javascript] Javascript initialized.
> >
> > 17:46:09 [OgreRendering] OgreRendering initialized.
> >
> > 17:46:09 [ECEditor] ECEditor initialized.
> >
> > 17:46:09 [Environment] Environment initialized.
> >
> > 17:46:09 [InWorldChatModule] InWorldChatModule initialized.
> >
> > 17:46:09 [OpenALAudio] Opened OpenAL playback device
> >
> > 17:46:09 [OpenALAudio] OpenALAudio initialized.
> >
> > 17:46:09 [PhononPlayer] PhononPlayer initialized.
> >
> > 17:46:09 [OpenSimProtocol] OpenSimProtocol initialized.
> >
> > 17:46:09 [Foundation] Warning: Event category NetworkState is already
> > registered
> >
> > 17:46:09 [Foundation] Warning: Event category NetworkIn is already
> > registered
> >
> > 17:46:09 [Foundation] Warning: Event category NetworkOut is already
> > registered
> >
> > 17:46:09 [TaigaProtocol] TaigaProtocol initialized.
> >
> > 17:46:09 [DebugStats] DebugStats initialized.
> >
> > 17:46:09 [QtInput] QtInput initialized.
> >
> > 17:46:09 [Console] Console initialized.
> >
> > 17:46:09 [UI] UI initialized.
> >
> > 17:46:09 [Asset] Asset provider XMLRPC registered
> >
> > 17:46:09 [Asset] HttpAssetProvider initialized
> >
> > 17:46:09 [Asset] Asset provider QtHttpAssetProvider registered
> >
> > 17:46:09 [Asset] Asset provider Local registered
> >
> > 17:46:09 [Asset] Asset provider Legacy UDP registered
> >
> > 17:46:09 [Asset] Asset initialized.
> >
> > 17:46:09 [AvatarModule] AvatarModule initialized.
> >
> > 17:46:09 [OgreAssetEditor] OgreAssetEditor initialized.
> >
> > 17:46:09 [Foundation] Warning: Event category Action is already
> registered
> >
> > 17:46:09 [WorldStream] World Stream created and ready.
> >
> > 17:46:09 [Communications] In-world chat provider [RexLogic module opensim
> > chat provider] registered.
> >
> > 17:46:09 [RexLogic] RexLogic initialized.
> >
> > 17:46:10 [PythonScript] Using Circuits Manager.
> >
> > 17:46:10 [PythonScript] PythonScript initialized succesfully.
> >
> > 17:46:10 [PythonScript] PythonScript initialized.
> >
> > 17:46:10 [Inventory] Inventory initialized.
> >
> > 17:46:10 [CAVEStereo] CAVEStereo initialized.
> >
> > 17:46:10 [TelepathyIM] TelepathyIM initialized.
> >
> > 17:46:10 [TextureDecoder] TextureDecoder initialized.
> >
> > 17:46:10 [MumbleVoip] MumbleVoip initialized.
> >
> > 17:46:10 [WorldBuildingModule] WorldBuildingModule initialized.
> >
> > 17:46:10 [WorldMapModule] WorldMapModule initialized.
> >
> > 17:46:12 [PythonScript] No registered events in the input category.
> >
> > 17:46:12 [PythonScript] Instanciated Py ModuleManager.
> >
> > 17:46:12 [TelepathyIM] GStreamer version 0.10.25.3 initialized.
> >
> > 17:46:12 [TelepathyIM] No IM protocols supported
> >
> > 17:46:12 [Communications] In-world voice provider [Mumble in-world voice]
> > registered.
> >
> > 17:46:13 [PythonScript] <Registered[*:registered] [<Debugger/*
> > 4348:MainThread (queued=0, channels=1, handlers=1) [S]>, <Manager
> > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Registered[*:registered] [<LoadURLHandler/*
> > 4348:MainThread (queued=0, channels=15, handlers=15) [S]>, <Manager
> > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Registered[*:registered] [<MediaURLHandler/*
> > 4348:MainThread (queued=0, channels=6, handlers=6) [S]>, <Manager
> > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Registered[*:registered] [<LocalScene/*
> > 4348:MainThread (queued=0, channels=25, handlers=25) [S]>, <Manager
> > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Registered[*:registered] [<EstateManagement/*
> > 4348:MainThread (queued=0, channels=37, handlers=37) [S]>, <Manager
> > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Registered[*:registered]
> [<ComponentPropertyAdder/*
> > 4348:MainThread (queued=0, channels=1, handlers=1) [S]>, <Manager
> > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Registered[*:registered]
> > [<ComponenthandlerRegistry/* 4348:MainThread (queued=0, channels=1,
> > handlers=1) [S]>, <Manager 4348:MainThread (queued=0, channels=125,
> > handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Registered[*:registered] [<KeyCommander/*
> > 4348:MainThread (queued=0, channels=6, handlers=6) [S]>, <Manager
> > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Registered[*:registered] [<ObjectEdit/*
> > 4348:MainThread (queued=0, channels=49, handlers=49) [S]>, <Manager
> > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
> >
> > 17:46:13 [PythonScript] <Started[*:started] [<Manager 4348:MainThread
> > (queued=0, channels=125, handlers=141) [S]>, None] {}>
> >
> > 17:46:14 [TelepathyIM] Telepathy connection provider is ready.
> >
> > 17:46:25 [PythonScript] <SceneAdded[*:on_sceneadded] ['World'] {}>
> >
> > 17:46:25 [PythonScript] Estate management scene added.
> >
> > 17:46:25 [PythonScript] Worldstream ready
> >
> > 17:46:27 [WorldStream] Connected to serverhttp://83.169.8.226:9001
> >
> > 17:46:27 [Asset] Server supports HTTP assets: using HTTP to fetch
> textures
> > and meshes.
> >
> > 17:46:27 [RexLogic] Joined to sim eXaversum Plaza
> >
> > 17:46:55 [WorldStream] Sent a Logout Request to the server... waiting for
> > reply before quitting.
> >
> > 17:46:55 [PythonScript] Local scene Logout.
> >
> > 17:46:55 [PythonScript] Estate management Logout.
> >
> > 17:46:55 [PythonScript] Object Edit resetting due to logout
> >
> > 17:46:55 [OpenSimProtocol] Networking unregistered.
> >
> > 17:46:56 [PythonScript] <SceneAdded[*:on_sceneadded] ['World'] {}>
> >
> > 17:46:57 [PythonScript] Estate management scene added.
> >
> > 17:46:57 [PythonScript] Worldstream ready
> >
> > 17:47:00 [WorldStream] Connected to serverhttp://83.169.8.226:9003
> >
> > 17:47:00 [Asset] Server supports HTTP assets: using HTTP to fetch
> textures
> > and meshes.
> >
> > 17:47:00 [RexLogic] Joined to sim Heureka
> >
> > 17:48:20 [PythonScript] Creating entity
> >
> > 17:48:20 [PythonScript]
> >
> > 17:48:20 [PythonScript] Sphere
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] Sphere.001.mesh
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] added entity: "Sphere" Sphere.001.mesh
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] <localscene.loader.OgreNode instance at
> 0x1FC358C8>
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] attached object
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] <localscene.loader.OgreEntity instance at
> > 0x1FFB2B20>
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] Created naali entity:
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] Scene::Entity (QObject 0x27E7E4F0)
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] 0
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] Creating entity
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] Cylinder
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] Cylinder.mesh
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] added entity: "Cylinder" Cylinder.mesh
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] <localscene.loader.OgreNode instance at
> 0x1FFB2710>
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] attached object
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] <localscene.loader.OgreEntity instance at
> > 0x1FFB2BC0>
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] Created naali entity:
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] Scene::Entity (QObject 0x27E7E9C0)
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:21 [PythonScript] 4
> >
> > 17:48:21 [PythonScript]
> >
> > 17:48:45 [PythonScript] publishScene
> >
> > 17:48:45 [PythonScript]
> >
> > 17:48:45 [PythonScript]
> http://83.169.8.226:9000/CAPS/28471597-50ca-4864-a1c0-b469afe1eaf4
> >
> > 17:48:45 [PythonScript] creating zip file
> >
> > 17:48:45 [PythonScript]
> >
> > On Fri, Oct 15, 2010 at 5:29 PM, Peter Steinlechner <
> [email protected]
> >
> > > wrote:
> > > Hi Toni - thanks a lot - I will try and keep you and Matti updated.
> >
> > > On Fri, Oct 15, 2010 at 4:02 PM, Toni Alatalo <[email protected]
> >wrote:
> >
> > >> On ma, 2010-10-11 at 16:27 +0200, Peter Steinlechner wrote:
> > >> > directory on the local PC. As for the zip file that should be
> created,
> > >> > I can confirm that they don't get created on my PC. To create the
> >
> > >> I made a little addition to the naali py system that makes it so that
> > >> all errors show in the f1 console and go to the log file. Made this
> now
> > >> for 0.3.2 so that adding it doesn't need recompiling, so if you could
> > >> please do this we have a good chance of finding out what is going on:
> >
> > >> Replace your existing naali.py in 0.3.2 installation, under pymodules\
> > >> dir, with the file athttp://an.org/realxtend/naali.py.
> >
> > >> Start Naali and try upload again, and copy-paste the output from the
> > >> console window that shows with F1 somewhere.
> >
> > >> I'm on holiday (what?) next week, starting now on Sunday, but Matti
> > >> Reijonen who wrote the zipping + upload code is probably around and
> > >> knows best what different errors mean. I haven't been able to
> reproduce
> > >> these probs yet anywhere.
> >
> > >> ~Toni
> >
> > >> > On Mon, Oct 11, 2010 at 3:59 PM, Toni Alatalo <[email protected]
> >
> > >> > wrote:
> > >> >         On su, 2010-10-10 at 13:09 +0200, Peter Steinlechner wrote:
> > >> >         > thanks for your reply, I had it run for about a half hour
> > >> >         without any
> > >> >         > results. Also when I try to load Albertos sample scene, it
> > >> >         doesn't
> > >> >         > show up local. But if I use my test scenes which have
> > >> >         smaller mesh
> > >> >         > size, they show up local. I'm affraid it must be something
> > >> >         related to
> > >> >         > the Win7 installation I have, as Albertos scene seems to
> run
> > >> >         perfectly
> > >> >         > on his XP installation. About the zip file you mentioned,
> > >> >         where should
> > >> >         > I look for it? I checked in the same folder where the
> scene
> > >> >         files are.
> >
> > >> >         Yes it seems to make the zip in the same folder. I think
> that
> > >> >         it gets
> > >> >         stuck for you at 14% and you don't see .zip files there mean
> >
> > ...
> >
> > read more ยป
>
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> http://groups.google.com/group/realxtend
> http://www.realxtend.org
>

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