well good news :)
here i perfer to wait next release i have enough other error related
to material and texture to resolve before diving deeply again on
source code of something :P

MasterJ

On 18 oct, 11:33, Peter Steinlechner <[email protected]> wrote:
> Hi Matti
>
> If you like me to test your packages, feel free to send me them, but i can
> also wait until the next sprint.
>
> Cheers
> Pedro
>
> On Mon, Oct 18, 2010 at 10:12 AM, Matti <[email protected]>wrote:
>
> > Hi, if the upload fails in zip creation, its probably because of
> > creating zip file to location
> > where naali exe is, i've fixed this in develop branch, but it's not in
> > naali release,
> > just by writing the zip appData folder,
> > also there was also one file handle left open, at server end
> > i've done a package where i 've included the fixes and can mail it to
> > who ever needs it..
>
> > On Oct 15, 6:51 pm, Peter Steinlechner <[email protected]>
> > wrote:
> > > Hi Toni - this is the console readout i received: it goes until creating
> > zip
> > > file and then stops. As for the Win7 - I'm loged in with admin rights.
>
> > > 17:46:06 [Console] Warning: ConsoleManager couldn't acquire renderer
> > > service: can't subscribe to renderer log listener.
>
> > > 17:46:06 [Communications] Communications service registered.
>
> > > 17:46:06 [Communications] Communications initialized.
>
> > > 17:46:06 [Javascript] Module Javascript initializing...
>
> > > 17:46:06 [Javascript] Javascript initialized.
>
> > > 17:46:09 [OgreRendering] OgreRendering initialized.
>
> > > 17:46:09 [ECEditor] ECEditor initialized.
>
> > > 17:46:09 [Environment] Environment initialized.
>
> > > 17:46:09 [InWorldChatModule] InWorldChatModule initialized.
>
> > > 17:46:09 [OpenALAudio] Opened OpenAL playback device
>
> > > 17:46:09 [OpenALAudio] OpenALAudio initialized.
>
> > > 17:46:09 [PhononPlayer] PhononPlayer initialized.
>
> > > 17:46:09 [OpenSimProtocol] OpenSimProtocol initialized.
>
> > > 17:46:09 [Foundation] Warning: Event category NetworkState is already
> > > registered
>
> > > 17:46:09 [Foundation] Warning: Event category NetworkIn is already
> > > registered
>
> > > 17:46:09 [Foundation] Warning: Event category NetworkOut is already
> > > registered
>
> > > 17:46:09 [TaigaProtocol] TaigaProtocol initialized.
>
> > > 17:46:09 [DebugStats] DebugStats initialized.
>
> > > 17:46:09 [QtInput] QtInput initialized.
>
> > > 17:46:09 [Console] Console initialized.
>
> > > 17:46:09 [UI] UI initialized.
>
> > > 17:46:09 [Asset] Asset provider XMLRPC registered
>
> > > 17:46:09 [Asset] HttpAssetProvider initialized
>
> > > 17:46:09 [Asset] Asset provider QtHttpAssetProvider registered
>
> > > 17:46:09 [Asset] Asset provider Local registered
>
> > > 17:46:09 [Asset] Asset provider Legacy UDP registered
>
> > > 17:46:09 [Asset] Asset initialized.
>
> > > 17:46:09 [AvatarModule] AvatarModule initialized.
>
> > > 17:46:09 [OgreAssetEditor] OgreAssetEditor initialized.
>
> > > 17:46:09 [Foundation] Warning: Event category Action is already
> > registered
>
> > > 17:46:09 [WorldStream] World Stream created and ready.
>
> > > 17:46:09 [Communications] In-world chat provider [RexLogic module opensim
> > > chat provider] registered.
>
> > > 17:46:09 [RexLogic] RexLogic initialized.
>
> > > 17:46:10 [PythonScript] Using Circuits Manager.
>
> > > 17:46:10 [PythonScript] PythonScript initialized succesfully.
>
> > > 17:46:10 [PythonScript] PythonScript initialized.
>
> > > 17:46:10 [Inventory] Inventory initialized.
>
> > > 17:46:10 [CAVEStereo] CAVEStereo initialized.
>
> > > 17:46:10 [TelepathyIM] TelepathyIM initialized.
>
> > > 17:46:10 [TextureDecoder] TextureDecoder initialized.
>
> > > 17:46:10 [MumbleVoip] MumbleVoip initialized.
>
> > > 17:46:10 [WorldBuildingModule] WorldBuildingModule initialized.
>
> > > 17:46:10 [WorldMapModule] WorldMapModule initialized.
>
> > > 17:46:12 [PythonScript] No registered events in the input category.
>
> > > 17:46:12 [PythonScript] Instanciated Py ModuleManager.
>
> > > 17:46:12 [TelepathyIM] GStreamer version 0.10.25.3 initialized.
>
> > > 17:46:12 [TelepathyIM] No IM protocols supported
>
> > > 17:46:12 [Communications] In-world voice provider [Mumble in-world voice]
> > > registered.
>
> > > 17:46:13 [PythonScript] <Registered[*:registered] [<Debugger/*
> > > 4348:MainThread (queued=0, channels=1, handlers=1) [S]>, <Manager
> > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Registered[*:registered] [<LoadURLHandler/*
> > > 4348:MainThread (queued=0, channels=15, handlers=15) [S]>, <Manager
> > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Registered[*:registered] [<MediaURLHandler/*
> > > 4348:MainThread (queued=0, channels=6, handlers=6) [S]>, <Manager
> > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Registered[*:registered] [<LocalScene/*
> > > 4348:MainThread (queued=0, channels=25, handlers=25) [S]>, <Manager
> > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Registered[*:registered] [<EstateManagement/*
> > > 4348:MainThread (queued=0, channels=37, handlers=37) [S]>, <Manager
> > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Registered[*:registered]
> > [<ComponentPropertyAdder/*
> > > 4348:MainThread (queued=0, channels=1, handlers=1) [S]>, <Manager
> > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Registered[*:registered]
> > > [<ComponenthandlerRegistry/* 4348:MainThread (queued=0, channels=1,
> > > handlers=1) [S]>, <Manager 4348:MainThread (queued=0, channels=125,
> > > handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Registered[*:registered] [<KeyCommander/*
> > > 4348:MainThread (queued=0, channels=6, handlers=6) [S]>, <Manager
> > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Registered[*:registered] [<ObjectEdit/*
> > > 4348:MainThread (queued=0, channels=49, handlers=49) [S]>, <Manager
> > > 4348:MainThread (queued=0, channels=125, handlers=141) [S]>] {}>
>
> > > 17:46:13 [PythonScript] <Started[*:started] [<Manager 4348:MainThread
> > > (queued=0, channels=125, handlers=141) [S]>, None] {}>
>
> > > 17:46:14 [TelepathyIM] Telepathy connection provider is ready.
>
> > > 17:46:25 [PythonScript] <SceneAdded[*:on_sceneadded] ['World'] {}>
>
> > > 17:46:25 [PythonScript] Estate management scene added.
>
> > > 17:46:25 [PythonScript] Worldstream ready
>
> > > 17:46:27 [WorldStream] Connected to serverhttp://83.169.8.226:9001
>
> > > 17:46:27 [Asset] Server supports HTTP assets: using HTTP to fetch
> > textures
> > > and meshes.
>
> > > 17:46:27 [RexLogic] Joined to sim eXaversum Plaza
>
> > > 17:46:55 [WorldStream] Sent a Logout Request to the server... waiting for
> > > reply before quitting.
>
> > > 17:46:55 [PythonScript] Local scene Logout.
>
> > > 17:46:55 [PythonScript] Estate management Logout.
>
> > > 17:46:55 [PythonScript] Object Edit resetting due to logout
>
> > > 17:46:55 [OpenSimProtocol] Networking unregistered.
>
> > > 17:46:56 [PythonScript] <SceneAdded[*:on_sceneadded] ['World'] {}>
>
> > > 17:46:57 [PythonScript] Estate management scene added.
>
> > > 17:46:57 [PythonScript] Worldstream ready
>
> > > 17:47:00 [WorldStream] Connected to serverhttp://83.169.8.226:9003
>
> > > 17:47:00 [Asset] Server supports HTTP assets: using HTTP to fetch
> > textures
> > > and meshes.
>
> > > 17:47:00 [RexLogic] Joined to sim Heureka
>
> > > 17:48:20 [PythonScript] Creating entity
>
> > > 17:48:20 [PythonScript]
>
> > > 17:48:20 [PythonScript] Sphere
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] Sphere.001.mesh
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] added entity: "Sphere" Sphere.001.mesh
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] <localscene.loader.OgreNode instance at
> > 0x1FC358C8>
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] attached object
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] <localscene.loader.OgreEntity instance at
> > > 0x1FFB2B20>
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] Created naali entity:
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] Scene::Entity (QObject 0x27E7E4F0)
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] 0
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] Creating entity
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] Cylinder
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] Cylinder.mesh
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] added entity: "Cylinder" Cylinder.mesh
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] <localscene.loader.OgreNode instance at
> > 0x1FFB2710>
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] attached object
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] <localscene.loader.OgreEntity instance at
> > > 0x1FFB2BC0>
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] Created naali entity:
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] Scene::Entity (QObject 0x27E7E9C0)
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:21 [PythonScript] 4
>
> > > 17:48:21 [PythonScript]
>
> > > 17:48:45 [PythonScript] publishScene
>
> > > 17:48:45 [PythonScript]
>
> > > 17:48:45 [PythonScript]
> >http://83.169.8.226:9000/CAPS/28471597-50ca-4864-a1c0-b469afe1eaf4
>
> > > 17:48:45 [PythonScript] creating zip file
>
> > > 17:48:45 [PythonScript]
>
> > > On Fri, Oct 15, 2010 at 5:29 PM, Peter Steinlechner <
> > [email protected]
>
> > > > wrote:
> > > > Hi Toni - thanks a lot - I will try and keep you and Matti updated.
>
> > > > On Fri, Oct 15, 2010 at 4:02 PM, Toni Alatalo <[email protected]
> > >wrote:
>
> > > >> On ma, 2010-10-11 at 16:27 +0200, Peter Steinlechner wrote:
> > > >> > directory on the local PC. As for the zip file that should be
> > created,
> > > >> > I can confirm that they don't get created on my PC. To create the
>
> > > >> I made a little addition to the naali py system that makes it so that
> > > >> all errors show in the f1 console
>
> ...
>
> plus de détails »

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