On Friday 13 May 2011 3:17:22 pm Raphael Kubo da Costa wrote: > Ian Wadham <[email protected]> writes: > > On Friday 13 May 2011 12:27:01 pm Raphael Kubo da Costa wrote: > I thought your intention was to make OpenAL/SndFile optional > dependencies in that it would still be possible to build kdegames > without them. There is no way to tell CMake they are semi-required :) > > >> You can also mail the kde-packager mailing list and warn the folks there > >> about these changes. > > > > Good idea, I would like to do that. But is it a public KDE list? I do > > not see it on https://mail.kde.org/mailman/listinfo/ > > No, it's not a public mailing list: > https://mail.kde.org/mailman/listinfo/kde-packager. You can send a mail > to it and wait for it to be approved by an admin, though. > I wrote to that list 3 days ago and got an "awaits moderator approval" message, as expected. Since then nothing.
Time is running on, so I have decided to go ahead with the hard dependency of KGoldrunner on OpenAL and SndFile after all. I have committed a change whereby KGoldrunner can not compile and build if OpenAL and SndFile are missing, together with improved macro_log_feature messages for packagers and distros. I expect, however, that OpenAL and SndFile will be found to be widely available across platforms. I guess a deciding factor for me was that games are good ambassadors for KDE (even Gnome users play them) and I wanted KGoldrunner to be sounding its best in this release. All the best, Ian W. _______________________________________________ release-team mailing list [email protected] https://mail.kde.org/mailman/listinfo/release-team
