On Thu, Apr 23, 2009 at 9:16 AM, Grimace of Despair <
[email protected]> wrote:
>
> I've actually got a kind of deamon which loads Binsor applications
> like aspnet_wp would load ASP.NET applications (though not nearly as
> advanced). This setup allows me writing (copmiled) class libraries
> that do the nitpicking, while being able to throw them around within
> different configuration settings. Just to say that the running code is
> actually container-agnostic, and stuff like custom dependencies would
> have to be taken care of by my daemon.
>
Sounds nifty
>
> Now for the custom dependencies: I guess that can't be done in Binsor,
> or am I missing something?
You can, something like this
component x:
____Map = { 'foo': MyObject() }
This cuts out the whole conversion thing which is totally not needed in
Binsor world
>
>
>
> On Apr 23, 2:49 pm, Craig Neuwirt <[email protected]> wrote:
> > Not sure if this helps, but the parameters and configuration sections in
> > binsor are used to expose the corresponding configuration model supported
> in
> > MK. I don't believe custom conversions are handled for the values.
> > However, when using Binsor, I generally only use those sections for
> > Facility configurations that are already based on configuration.
> Otherwise,
> > I just set the dependencies directly. These could be anything and just
> get
> > added to the custom dependencies collection and bound directly at
> resolution
> > time
> > craig
> >
> > On Thu, Apr 23, 2009 at 7:22 AM, Grimace of Despair <
> >
> > [email protected]> wrote:
> >
> > > The following string to string mapping works fine for me:
> >
> > > component x:
> > > _parameters:
> > > __Map:
> > > ___map(keymap) = {
> > > ____"foo": "bar"
> > > ___}
> >
> > > A string to component map also does:
> >
> > > component bar
> > > component x:
> > > _parameters:
> > > __Map:
> > > ___map(keymap) = {
> > > ____"foo": @bar
> > > ___}
> >
> > > Now I'm trying to pass in a custom, non-primitive object:
> > > component x:
> > > _parameters:
> > > __Map:
> > > ___map(keymap) = {
> > > ____"foo": MyObject()
> > > ___}
> >
> > > This fails with:
> >
> > > Castle.MicroKernel.SubSystems.Conversion.ConverterException: No
> > > converter registered to handle the type MyObject.
> >
> > > I've done a little digging, and there are two remarks I have:
> >
> > > 1. KeyMapBuilder relies on ConfigurationHelper.SetConfigurationValue,
> > > which converts MyObject to a string, losing any reference to the
> > > actual object. Most probably, there's a really logical explanation for
> > > this scenario, but to me, it seems that the map gets severely limited
> > > by the use of the said SetConfigurationValue.
> >
> > > 2. Even if the value was not converted to a string, the
> > > GenericDictionaryConverter might not be able to use the original
> > > value, because it does a PerformConversion. Afaics (but I might be
> > > wrong), this method won't handle the conversion because no converter
> > > exist, while the value would already be of the correct type.
> >
> > > Could it be that I'm trying to push things? I can imagine the
> > > ConfigurationHelper uses string conversions for a reason, but the
> > > inability to use custom objects in the map ... well... it sucks :)
> >
>
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups
"Rhino Tools Dev" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/rhino-tools-dev?hl=en
-~----------~----~----~----~------~----~------~--~---