Really?
My Xbox struggles to emulate an A500 ;-)

Andy
(Sorry, off-topic again, I'll save any discussion for SimCoupe from
here on.)


Saturday, February 12, 2005, 5:42:26 PM, you wrote:

Jason> There is already an Amiga Emulator for the Pocket PC that runs a 
emulation
Jason> of an A500 at close to full speed, and the author admits that it could be
Jason> optimised, but there is no reason that a 500 or 600MHz chip couldn't be
Jason> used, or even a 1GHz. There is also a playstation 1 emulator that does 
run
Jason> at full speed.

Jason> Cheers,

Jason>         Jason

Jason> -----Original Message-----
Jason> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
Jason> Behalf Of Andy Chandler
Jason> Sent: 12 February 2005 15:42
Jason> To: Jason Thacker
Jason> Subject: Re: Ideas for the ultimate emulator :)

Jason> I like your idea. I had a couple of thoughts....

Jason> "The main processor is a 400MHz+ XScale CPU running embbedded Windows CE.
Jason> This allows many emulator writers to take advantage of their current 
skills
Jason> in Win32 development systems.
Jason> This CPU would also be powerful enough to emulate most, if not all, 8-bit
Jason> and 16-bit machines."

Jason> How would this compare, roughly, to an x86 processor in terms of 
processing
Jason> power? To emulate an OCS / ECS Amiga takes some serious CPU cycles while 
AGA
Jason> is still sluggish without some seriously powerful PC hardware even now. 
The
Jason> custom ICs takes some conversion time due to it's use of planer gfx and 
not
Jason> chunky-RGB.

Jason> This would be nice to emulate PlayStation 1 and N64 stuff. I like the 
use of
Jason> SD. Maybe Compact Flash might be a possible alternative as well if
Jason> necessary. (See M/B below).

Jason> If CPU power wasn't hugely important, you could probably build a slightly
Jason> larger, but still silent version, using the ITX boards from VIA, like 
this
Jason> one....

Jason> http://www.kustompcs.co.uk/acatalog/info_5475.html


Jason> Rgs,
Jason> Andy




Jason> Saturday, February 12, 2005, 2:13:22 PM, you wrote:

Jason>> Hi guys,

Jason>> I have been putting down some of my (admittedly random) thoughts 
Jason>> on how to get the best possible emulation experience and I have 
Jason>> weeded out some of the best at

Jason>> http://www.koriel.net/EmulatorIdea.htm

Jason>> I would really appreciate it if some of you would deign to look 
Jason>> at the page and even (Shock! Horror!) give me some ideas for how 
Jason>> this may be improved in some way. Who knows, maybe somebody with 
Jason>> the skills to build these things (i.e. not me!) may even take some of
Jason> them on board!

Jason>> Thanks,

Jason>>         Jason

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