Thomas Harte wrote: > I think I'm running out of optimisation ideas now, which is not to say > that there aren't any, just that I haven't had them yet and may never > have them. So it's time to start implementing an actual game.
Anything in mind at this stage for a game, and how feesible would it be to impliment shading to the code as it stands? (going back to one of the original ideas of being like a Freescape style engine) > Would anyone be at all interested in my code, packaged as a public > domain library of functions? I'll probably eventually do that anyway, > but I'm curious. Yeap, certainly. I had a few ideas on what could be done with the maths sides alone. Colin ===== Quazar : Hardware, Software, Spares and Repairs for the SAM Coupe 1995-2008 - Celebrating 14 Years of developing for the SAM Coupe Website: http://www.samcoupe.com/