On Tue, May 24, 2011 at 2:52 PM, Romain Beauxis <to...@rastageeks.org> wrote: > I've struggled with int64 in the ogg module because there granule > positions are in64 and I would not recommend it.. Let's wait until we > really need it :)
That's what I was thinking too. However, I hadn't done the computation: 31bits is only good for 13 minutes of ticks at 44100Hz! It might be a good idea to revert to using seconds for cue_cut, and perhaps to consider switching units for ticks; with syntactic sugar, Int64 isn't so hard to manipulate, especially since we commonly use very few operations on ticks. David ------------------------------------------------------------------------------ vRanger cuts backup time in half-while increasing security. With the market-leading solution for virtual backup and recovery, you get blazing-fast, flexible, and affordable data protection. Download your free trial now. http://p.sf.net/sfu/quest-d2dcopy1 _______________________________________________ Savonet-devl mailing list Savonet-devl@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/savonet-devl