On Tue, May 24, 2011 at 7:09 PM, Romain Beauxis <to...@rastageeks.org> wrote: > 2011/5/24 Samuel Mimram <smim...@gmail.com>: >> On Tue, May 24, 2011 at 2:59 PM, David Baelde <david.bae...@ens-lyon.org> >> wrote: >>> On Tue, May 24, 2011 at 2:52 PM, Romain Beauxis <to...@rastageeks.org> >>> wrote: >>>> I've struggled with int64 in the ogg module because there granule >>>> positions are in64 and I would not recommend it.. Let's wait until we >>>> really need it :) >>> >>> That's what I was thinking too. However, I hadn't done the >>> computation: 31bits is only good for 13 minutes of ticks at 44100Hz! >>> It might be a good idea to revert to using seconds for cue_cut, and >>> perhaps to consider switching units for ticks; with syntactic sugar, >>> Int64 isn't so hard to manipulate, especially since we commonly use >>> very few operations on ticks. >> >> Yep, I was surprised too the first time ;) Since 13 min is not that >> huge I think we should really think about it. However, I am fine with >> the int64 solution too... > > On a related topic: what about generators? All duration values are in > ticks, so an int. Does it mean that a buffer cannot contain more than > 13 minutes at 44100 Hz??
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