On Tue, May 24, 2011 at 2:59 PM, David Baelde <david.bae...@ens-lyon.org> wrote:
> On Tue, May 24, 2011 at 2:52 PM, Romain Beauxis <to...@rastageeks.org> wrote:
>> I've struggled with int64 in the ogg module because there granule
>> positions are in64 and I would not recommend it.. Let's wait until we
>> really need it :)
>
> That's what I was thinking too. However, I hadn't done the
> computation: 31bits is only good for 13 minutes of ticks at 44100Hz!
> It might be a good idea to revert to using seconds for cue_cut, and
> perhaps to consider switching units for ticks; with syntactic sugar,
> Int64 isn't so hard to manipulate, especially since we commonly use
> very few operations on ticks.

Yep, I was surprised too the first time ;) Since 13 min is not that
huge I think we should really think about it. However, I am fine with
the int64 solution too...

++

Sam.

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