Re: Mortal Kombat x officially announced!

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Razor49 via Audiogames-reflector
Re: Mortal Kombat x officially announced! Ok, the faction kills sure. What OCR do you use? And how did netherrealm contact you? URL: http://forum.audiogames.net/viewtopic.php?pid=215278#p215278 ___ Audiogames-reflector mailing list Audiogames

Re: rotation package people, start creating fps's!

2015-05-08 Thread AudioGames . net Forum — Developers room : samtupy1 via Audiogames-reflector
Re: rotation package people, start creating fps's! Ah, I see what your doing now. I can write you some code that can be done way simpler because it's not in the bgt manuel. The code might be slightly messier, but though you can change pitch with soundpool by accessing the sound handle, well

Re: May The Facebook Prevail!

2015-05-08 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: May The Facebook Prevail! Hi.I must admit, I don't get the idea of Leasey. For one thing, it costs money, for another, if  you go to. www.m.facebook.com you have yourself a very accessible Facebook.I understand that it's meant for users who aren't as knowledgeable when it comes to compu

Re: rotation package people, start creating fps's!

2015-05-08 Thread AudioGames . net Forum — Developers room : kyle12 via Audiogames-reflector
Re: rotation package people, start creating fps's! Hi,Im, press, ive!This is some serious math work and calculus. I'm definitly going to use it. Also, I'd just ike to point out it doesn't necisarily have to be used for an FPS...ahemhem... URL: http://forum.audiogames.net/viewtopic.php?pid=

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! ok, well to seddle this issue, there will be a server update that will make the server internally check weather user is admin before using an admingun, so players can't do it because I agree that is very unfair, and we have no admins so far killing with adminguns. Also

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Its most likely you ran past a pirate gang, some how they are roming all over the place now so long as its not federation space. URL: http://forum.audiogames.net/viewtopic.php?pid=215283#p215283 ___ Audiogames-

Re: Heat Engine, a game engine for BGT games

2015-05-08 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games What is the easiest way to create a character with the character class? Should I modify the character class with pathes for the various step sounds, etc, and do that for multiple characters such as the player and any AI actors? I guess I should j

Re: Heat Engine, a game engine for BGT games

2015-05-08 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games The character class is one the most changing classes in the engine for each version and that's the good actor to use for playable characters and enemies. This is basically an actor which can be controled and have built in functions to make it mo

Re: Heat Engine, a game engine for BGT games

2015-05-08 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games The character class is one the most changing classes in the engine for each version and that's the good actor to use for playable characters and enemies. This is basically an actor which can be controled and have built in functions to make it mo

Re: Heat Engine, a game engine for BGT games

2015-05-08 Thread AudioGames . net Forum — Developers room : Genroa via Audiogames-reflector
Re: Heat Engine, a game engine for BGT games The character class is one the most changing classes in the engine for each version and that's the good actor to use for playable characters and enemies. This is basically an actor which can be controled and have built in functions to make it mo

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: Survive the Wild! OK, thanks so much Sam. URL: http://forum.audiogames.net/viewtopic.php?pid=215285#p215285 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailm

Re: beatstar soundpacks!

2015-05-08 Thread AudioGames . net Forum — New releases room : Giovani via Audiogames-reflector
Re: beatstar soundpacks! OK, another of my new sound packs has been uploaded tomorrow with a great disco polo mood and some of my effects, what I created. URL: http://forum.audiogames.net/viewtopic.php?pid=215286#p215286 ___ Audiogames-reflec

Re: AudioGames.net fixes and updates

2015-05-08 Thread AudioGames . net Forum — AG-News room : Sendermen via Audiogames-reflector
Re: AudioGames.net fixes and updates Hi Samtupy,Good thinking! Yes, that was exactly the problem, but the view variable still got neglected. I found another workaround and hope everything works.Sander URL: http://forum.audiogames.net/viewtopic.php?pid=215287#p215287 ___

Re: bokurano daiboukenn 3

2015-05-08 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: bokurano daiboukenn 3 there is a new update! Dont use the 23 shop! you can not return to the game! URL: http://forum.audiogames.net/viewtopic.php?pid=215288#p215288 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-guc

downcast and syncing with Itunes.

2015-05-08 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
downcast and syncing with Itunes. Hi.Does anyone use downcast on the iphone? I'd like to know how to make it so that when i plug in my phone it syncs to itunes. I've gone through settings and turned on what i think is the options to sync itunes stuff, it says when the phone is next plugged

Re: Swamp, zombie FPS by Aprone

2015-05-08 Thread AudioGames . net Forum — New releases room : cw via Audiogames-reflector
Re: Swamp, zombie FPS by Aprone I guess the thing I am wondering is why the porting thing keeps on coming up from time to time. I can guess, but I would think that it is pretty clear why it will most likely not happen. LOL. Love the game, and I would like to see more like it for windows, an

Re: downcast and syncing with Itunes.

2015-05-08 Thread AudioGames . net Forum — Off-topic room : cw via Audiogames-reflector
Re: downcast and syncing with Itunes. Let me get this streight. You want Itunes to sync the podcast that downcast gets with your PC? Assuming that you want ITunes to coppy over the podcast shows that Downcast gets for you, you can for get about it. The only app that ITunes will sync podcast

Re: Reality mud client, a small and lightweight portible mud client

2015-05-08 Thread AudioGames . net Forum — New releases room : kool_turk via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client I don't know programming or scripting so I don't know if this client will be able to do something like the alteraeon soundpack does for mush Z.I guess my question is, would you be able to get it to play music when you enter

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! update released, make a plank by carving wood with a knife, then do it again, then combine too carved wood. URL: http://forum.audiogames.net/viewtopic.php?pid=215293#p215293 ___ Audiogames-reflector mailing list Audiogam

Re: downcast and syncing with Itunes.

2015-05-08 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: downcast and syncing with Itunes. Hi.OH. but i thought it would be able to cync stuff, since there's an option to do so in the settings... so this podcast player is just for the iphone and that's it, i'm unable to sync stuff on to my laptop using it? If so, that kind of sucks. As for th

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : themadviolinist via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game I don't know about the time thing.  By the time I've finished managing items and such, I've usually got everyone healed, though of course I'm not as high level as some, but that is the virtue of larger gangs, people can heal while others are out

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : themadviolinist via Audiogames-reflector
Re: to blind new agers Some thoughts here.Have you considered the possibility that Hitler was in fact God, that the evils perpetrated by him and his regime were an object lesson to a fallen humanity?  For someone who appears to put as much reliance on God's goodness, this shouldn't be a har

Re: Monthly chat May 2015

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat May 2015 Hi Tom. Your likely correct on the character angle and the series. i've never seen the tv series you mention, but I do recall catching a couple of episodes of the animated Hulk and Spiderman, and thinking myself I liked Bruce Banner. Indeed, I remember one story in

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : danny via Audiogames-reflector
Re: DeathMatch, a new beginning Hi all, beta 10 is here! I'm hoping this will be the last beta and the client can move to 1.0. Anyways, to get it, go here https://dl.dropboxusercontent.com/u/266 … bsetup.exe And as always, the changelog is below. Version beta 10Completed brand new message b

Re: Reality mud client, a small and lightweight portible mud client

2015-05-08 Thread AudioGames . net Forum — New releases room : danny via Audiogames-reflector
Re: Reality mud client, a small and lightweight portible mud client I can sirtenly try, though i'm still struggling with soundpack support currently. The triggers and such are in place, it just doesn't want to play any sound what so ever. URL: http://forum.audiogames.net/viewtopic.php?pid=

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: to blind new agers @Violinist, (and indeed anyone else in this topic), might I suggest you make it clear to whom your remarks are being addressed. I take it your above statements were directed at blindncool, however I am not certain and several other people hear have expressed different

Re: bokurano daiboukenn 3

2015-05-08 Thread AudioGames . net Forum — New releases room : Hayri Tulumcu via Audiogames-reflector
Re: bokurano daiboukenn 3 i can not find the super companion card only the companion card URL: http://forum.audiogames.net/viewtopic.php?pid=215301#p215301 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com ht

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : mike-tan via Audiogames-reflector
Re: DeathMatch, a new beginning [[wow]]. grate feature. yay URL: http://forum.audiogames.net/viewtopic.php?pid=215302#p215302 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: to blind new agers @Violinist, (and indeed anyone else in this topic), might I suggest you make it clear to whom your remarks are being addressed. I take it your above statements were directed at blindncool, however I am not certain and several other people hear have expressed different

Re: voice acters and actresses for the life of crime

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Ishan Dhami via Audiogames-reflector
Re: voice acters and actresses for the life of crime Hi my mail is ishan1dha...@gmail.com and my skype is ishan.dhami I will try when the trailler will released URL: http://forum.audiogames.net/viewtopic.php?pid=215303#p215303 ___ Audiogames-

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: to blind new agers @Violinist, (and indeed anyone else in this topic), might I suggest you make it clear to whom your remarks are being addressed. I take it your above statements were directed at blindncool, however I am not certain and several other people hear have expressed different

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: to blind new agers Hmm, Rather interesting. I believe dark is correct--I wonder who is trying to "parent" here--I haven't seen anyone here trying to tell others "how" they should do stuff. *me thinks there's some interpretation issues...  Anyways, we're all writing in the same way here,

Re: Slender: Lost Vision, a survival horror fan game based on slenderman

2015-05-08 Thread AudioGames . net Forum — New releases room : Ishan Dhami via Audiogames-reflector
Re: Slender: Lost Vision, a survival horror fan game based on slenderman Hi sneakyou are correct. I think Mr ghorthalon copied everything from the video game slender and the eight pages. as far as the contence goes sometime it says you cannot run and something more. I think the guy when tel

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Survive the Wild! Hi.I've noticed that you go ofline, and you came back again, your tiles dissapear. Is it normal or is it a but? URL: http://forum.audiogames.net/viewtopic.php?pid=215306#p215306 ___ Audiogames-reflector mailing list Audi

The deep space adventurers guide to dmnb

2015-05-08 Thread AudioGames . net Forum — Articles Room : danny via Audiogames-reflector
The deep space adventurers guide to dmnb The deep space adventurers guide to dmnb.So you just got your first giant starship. Your tired of seeing the same old planets, tired of mining the same old asteroids. Tired of simpply trying to haul cargo for a living.Its time to take it to... deep s

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Survive the Wild! Hi.I've noticed that you go ofline, and you came back again, your tiles dissapear. Is it normal or is it a but?And one more thing: I can take planks by pressing space when I'm located on a plank tile. URL: http://forum.audiogames.net/viewtopic.php?pid=215306#p215306

question about Earphones, earbones, iphones and satnavs

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
question about Earphones, earbones, iphones and satnavs Okay, random titles ahoy, but this is a serious question. I have had blindsquare for quite a while now and I definitely like, however I do think my experience could be better. For a start, I obviously don't want to use my earbuds and c

question about Earphones, earbones, iphones and satnavs

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
question about Earphones, earbones, iphones and satnavs Okay, random titles ahoy, but this is a serious question. I have had blindsquare for quite a while now and I definitely like, however I do think my experience could be better. For a start, I obviously don't want to use my earbuds when

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: to blind new agers @Steve, I think you might have misunderstood my point in post 30. I don't think Violinist was personally attacking anyone in post 29, indeed with these sorts of matters being so potentially contentious I always do watch for that type of thing, though I am pleased to s

Re: City Building browser games

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: City Building browser games hello all,Appologies if this question already has been answered. but i picked up a question from mirage if the time will pass in your city while you are offline.Yes this is true. you give a order to yoru people, like expand the farm by 680m2. your people will

Re: Prometheus: The Eternal Wars

2015-05-08 Thread AudioGames . net Forum — New releases room : wp85 via Audiogames-reflector
Re: Prometheus: The Eternal Wars I have to say one thing I like about going to the frontline sector is that you can salvage debree while fighting. So basicaly your salvaging right in the middle of a war zone, which is pretty cool! URL: http://forum.audiogames.net/viewtopic.php?pid=215311#p

Re: rotation package people, start creating fps's!

2015-05-08 Thread AudioGames . net Forum — Developers room : Dranelement via Audiogames-reflector
Re: rotation package people, start creating fps's! Hi, I'm very impressed! I've been working on classes for rotation and such myself, and it's neat to see someone else release their code. I'm especially impressed with how you managed to avoid using all the utterly terrifying math that my wa

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: to blind new agers I probably should've clarified--my words weren't based on your post entirely, I meant only to say I agree that people should make it clear who they are talking to, the rest was my genuin curiosity URL: http://forum.audiogames.net/viewtopic.php?pid=215313#p215313

Re: City Building browser games

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: City Building browser games Thanks for the answer, Pelantas.I'm slowly expanding my city, and it's interesting to see how production of one product is dependent on some others.  I'm liking it so far; it's fun to have a game where I don't know everything right from the beginning. URL: h

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: to blind new agers I probably should've clarified--my words weren't based on your post entirely, I meant only to say I agree that people should make it clear who they are talking to, the rest was my genuin curiosity. It seemed to me that such a post as 29, which I've read over three tim

Re: Monthly chat May 2015

2015-05-08 Thread AudioGames . net Forum — Off-topic room : aaron via Audiogames-reflector
Re: Monthly chat May 2015 Hello,I agree about Transformers, I saw Age of Extinction and it was the first time that I felt a bit disappointed afterwoods. For a very good, modern Transformers series that actually brings back a lot of the objects from the past, I'd recommend checking out Trans

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : aaron via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hello all,I'd just like to give you a heads up: I'm not the same Aaron that develops the game. That would be the onlypacmaster or whatever the username is, and I think that we aren't even in the same country. I actually agree that time should pas

Re: Mortal Kombat x officially announced!

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: Mortal Kombat x officially announced! Hello,Wait, how can I actually check my steam achievements? If I go to my profile and click games, it just shows me my game list, with an arrow to view stats that I can't seem to click. If I press enter nothing happens. Is there a different way to v

Re: rotation package people, start creating fps's!

2015-05-08 Thread AudioGames . net Forum — Developers room : audioracer via Audiogames-reflector
Re: rotation package people, start creating fps's! Hello their.I think that some code would awesome to see.That way, I can get a general Idea of what to do.As far as I know, it seems right now, you can't do what I want to do with the BGT Engine. So I'm interested to see what you come up wit

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: to blind new agers I believe Violinist's  remarks about hitler as god were in reference to what Blindncool says in the first post of the conflict between the pantheistic idea found in many religious traditions such as Hinduism and buhdism, that all humans are in some sense God or all ar

Re: Monthly chat May 2015

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat May 2015 Hi Tom. Your likely correct on the character angle and the series. i've never seen the tv series you mention, but I do recall catching a couple of episodes of the animated Hulk and Spiderman, and thinking myself I liked Bruce Banner. Indeed, I remember one story in

Re: Monthly chat May 2015

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat May 2015 Hi Tom. Your likely correct on the character angle and the series. i've never seen the tv series you mention, but I do recall catching a couple of episodes of the animated Hulk and Spiderman, and thinking myself I liked Bruce Banner. Indeed, I remember one story in

Re: Monthly chat May 2015

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat May 2015 I haven't actually seen the series, it is one of the few problems of not owning a tv, I miss random episodes of stuf, next t series (other than ongoing buffiness), is game of thrones season 5, well when my brother and I have finished attack on titan which  we will

Re: Mortal Kombat x officially announced!

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Razor49 via Audiogames-reflector
Re: Mortal Kombat x officially announced! Hi aaron. When you log in and click on your Profile you will see your games and how many achievements you have. click on the achievements link and then you will have a list with all of them. For every achievement you unlocked there will be displayed

Re: May The Facebook Prevail!

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: May The Facebook Prevail! Hmmm.I'm wondering if ya should listen to some of the audio among the Leasey site.Many blind folks are not wanting to use the mobile site, plus they want to use FB as it was intended, though in an easier manner.Leasey by the way, uses standard programs on the P

Re: May The Facebook Prevail!

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Trenton Goldshark via Audiogames-reflector
Re: May The Facebook Prevail! Hmmm.I'm wondering if ya should listen to some of the audio among the Leasey site.Many blind folks are not wanting to use the mobile site, plus they want to use FB as it was intended, though in an easier manner.Leasey by the way, uses standard programs on the P

Re: Monthly chat May 2015

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: Monthly chat May 2015 I haven't actually seen the series, it is one of the few problems of not owning a tv, I miss random episodes of stuf, next t series (other than ongoing buffiness), is game of thrones season 5, well when my brother and I have finished attack on titan which  we will

Re: Help us develop accessible games full-time!

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Trenton Goldshark via Audiogames-reflector
Re: Help us develop accessible games full-time! Ah, fantastic!They are now up to 230 votes! URL: http://forum.audiogames.net/viewtopic.php?pid=215323#p215323 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Shadow Line full voice demo released! I don't have a numpad. URL: http://forum.audiogames.net/viewtopic.php?pid=215324#p215324 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukogl

yooka-laylee, a new mainstream game; might be accessible?

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : threeblacknoises via Audiogames-reflector
yooka-laylee, a new mainstream game; might be accessible? Not sure where to put this...Hay all. I just found out  about this new mainstream game called yooka-laylee.It's the spiritual successor to the Banjo-Kazooie series from rare, but it's being developed by a new company made up of previ

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game So, a thought just struck me. You know how you can use items while you're in your base? Has anybody tried using a bomb yet to see what would happen? URL: http://forum.audiogames.net/viewtopic.php?pid=215326#p215326 __

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Shadow Line full voice demo released! I don't have a numpad since I'm using a Laptop. Besides I'm beginning to suspect the problem may be with Instant Translate orGoogle Translate itself. When I hit Shift+Insert+Y I get n error message that says error translating text. See log for detai

Re: question about Earphones, earbones, iphones and satnavs

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Sightless Kombat via Audiogames-reflector
Re: question about Earphones, earbones, iphones and satnavs Hi Dark,I'll answer what I can.The headphones you're probably referring to are Aftershokz which are not available from the apple shop.  The only way you can probably try these is via a service like Sight and Sound Technologies.  If

Re: to blind new agers

2015-05-08 Thread AudioGames . net Forum — Off-topic room : severestormsteve1 via Audiogames-reflector
Re: to blind new agers ah yes, the stereotypes. I fully agree with you on this point Dark, even though I am a Christian--although, given the fact that I once was an atheist who thought the idea of god was completely rediculus, I have some experience with the points outlined above. However,

Re: May The Facebook Prevail!

2015-05-08 Thread AudioGames . net Forum — Off-topic room : brad via Audiogames-reflector
Re: May The Facebook Prevail! Hi.OH, I thought it was a mmenu bassed program witch relied on programs within that program.I might check out the audios on the sites. URL: http://forum.audiogames.net/viewtopic.php?pid=215329#p215329 ___ Audioga

Re: DeathMatch, a new beginning

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : jesseleivo via Audiogames-reflector
Re: DeathMatch, a new beginning danny, can I please please get back on? I promise I won't be doing bad stuff anymore URL: http://forum.audiogames.net/viewtopic.php?pid=215330#p215330 ___ Audiogames-reflector mailing list Audiogames-reflector@

Re: yooka-laylee, a new mainstream game; might be accessible?

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : aaron via Audiogames-reflector
Re: yooka-laylee, a new mainstream game; might be accessible? Hello,The eys closed comment seems to actually be about the fact that the game might ahve a lot of audio. It would, however, be great if they could make it so that the game can literally be played with your eyes closd though beca

Re: Help us develop accessible games full-time!

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : BryanP via Audiogames-reflector
Re: Help us develop accessible games full-time! Almost there... URL: http://forum.audiogames.net/viewtopic.php?pid=215332#p215332 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu

Re: Monthly chat May 2015

2015-05-08 Thread AudioGames . net Forum — Off-topic room : CAE_Jones via Audiogames-reflector
Re: Monthly chat May 2015 All this talk of characterization Vs Action Vs Hollywood makes me want to plug With this Ring again. While it doesn't feel much like the heavy hitters like Batman, Robin, and Kid Flash get much characterization, most of the others get something--Superboy was grown

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : brad via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi.yeah, let's just say it's... Pretty explosive. URL: http://forum.audiogames.net/viewtopic.php?pid=215334#p215334 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : turtlepower17 via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Lol. I'll try it on the game I care the least about right now. It's not going well at all, so I don't mind losing what progress I've made. URL: http://forum.audiogames.net/viewtopic.php?pid=215336#p215336

Re: onai, zoe's adventure

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : FabiG94 via Audiogames-reflector
Re: onai, zoe's adventure Hello. A friend asked yesterday code by mail, and they sent it to him today. I suggest that you write to them in Spanish. greetings. URL: http://forum.audiogames.net/viewtopic.php?pid=215335#p215335 ___ Audiogames-re

Survive the wild in mode, man is lord of creation!

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Giovani via Audiogames-reflector
Survive the wild in mode, man is lord of creation! Hi!Now, Survive the wild is looks, like humans can change those wild things? Yes, of hourse, as in one restaurant joke. But realy, this is possible in new versions.So, firstly dropping of some items can create another tiles or things maybe?

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : Tikki via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Hi,Lukas, great idea writing up a list! I also hope we'll get some feedback from the developers at all, I'd also like to know if the game is worked on at the moment, if it will be worked on later or not at all.Regarding your list, I think a short

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : musicman via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Good luck getting the devs to respond. If this were a paypal issue, let's say the game key was sent to a customer, but for whatever reason paypal glitched and no payment info was sent, then I guarantee silence won't be an option, and they'd be on

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game He could be on vacation. URL: http://forum.audiogames.net/viewtopic.php?pid=215340#p215340 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-guc

Re: onai, zoe's adventure

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Douglas1 via Audiogames-reflector
Re: onai, zoe's adventure [ a-t ] fabi who is this friend? i can't creat an accont in klango. URL: http://forum.audiogames.net/viewtopic.php?pid=215341#p215341 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.co

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net Forum — New releases room : JLove via Audiogames-reflector
Re: Shadow Line full voice demo released! A while back I went through Bladestorm’s guide for Japanese games and set up my PC so that I could play BK3.  It was awesome, and seemed to work very well.  So I was on the forum the other day, and I saw this title.  I figured that it would probably

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net Forum — New releases room : dd via Audiogames-reflector
Re: Shadow Line full voice demo released! try not running it with locale, and switch your keyboard if you haven't already done sobryan, install the latest version of instant translate from the NVDA website, the dev version and that should fix your problem URL: http://forum.audiogames.net/v

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : walterjfw via Audiogames-reflector
Re: Survive the Wild! Sam please are you going to lift my band from the game please? URL: http://forum.audiogames.net/viewtopic.php?pid=215344#p215344 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https:/

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : walterjfw via Audiogames-reflector
Re: Survive the Wild! Sam I just told you I got killed by an admin gun 6 times I am not lieing I could hear it no normal gun can take you down like that sam.  I am not lieing about this. URL: http://forum.audiogames.net/viewtopic.php?pid=215345#p215345 _

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : walterjfw via Audiogames-reflector
Re: Survive the Wild! If no admin is using the admin gun how did I get killed like that? no gun can fire 3 times in a row with out pausing that gun that did this things did not pause. URL: http://forum.audiogames.net/viewtopic.php?pid=215346#p215346

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : Deng via Audiogames-reflector
Re: Survive the Wild! I can't wait until the update that will feature animals and such.Imagine, running away from a bare because you couldn't kill it. Or, hanging out in a tree, only to be stung by a few hundred bees, because you were hanging out in their nesting area. Walking in the stream

Re: AudioGames.net fixes and updates

2015-05-08 Thread AudioGames . net Forum — AG-News room : Dark via Audiogames-reflector
Re: AudioGames.net fixes and updates I'm afraid it's still not working for me there Sander, I tried logging out from my account, but I got the same thing as before, nothing showing at all in the space  where the game's page should be when I use the combo, though the other links to the game

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net Forum — New releases room : BryanP via Audiogames-reflector
Re: Shadow Line full voice demo released! Unfortunately it didn't. Well it traded one problem for another. Now I'm not getting the majority of what the game says. URL: http://forum.audiogames.net/viewtopic.php?pid=215349#p215349 ___ Audiogame

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : stefan_ilioaica via Audiogames-reflector
Re: Survive the Wild! Hi, sam.I don't know who's in the possesion of an admin gun, but that person is using that weapon in an abuzive way, killing almost everyone. That's not fair at all. If they're admins they don't have the right to kill everyone without any reasons. Or if they want to do

Re: City Building browser games

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: City Building browser games hi@mirageglad you like it, i will start my productions after writing this message.@dark,however it isn't the type of game you probably wished, but i should point out that this games aim is trading in the middleages and the tasks that will look around the corn

Re: rotation package people, start creating fps's!

2015-05-08 Thread AudioGames . net Forum — Developers room : asffix via Audiogames-reflector
Re: rotation package people, start creating fps's! Thank you very much for this set of functions, but could you write a specific example of them in action? For example, there is a field of 50 by 50 cells, in which my player can walk, somewhere is sounding object to which I can go, turn arou

Re: question about Earphones, earbones, iphones and satnavs

2015-05-08 Thread AudioGames . net Forum — Off-topic room : Dark via Audiogames-reflector
Re: question about Earphones, earbones, iphones and satnavs Thanks Sc, I didn't realize the aftershock earphones were actually a specialist thing specifically designed for access. I've found them online and 74 squid isn't as terrible for anything access related as it might be, not consideri

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : synchronfreak via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game the problem is in this time in we are live people have no patient. the developers will write here when they want to write. URL: http://forum.audiogames.net/viewtopic.php?pid=215355#p215355 ___ Audi

Re: City Building browser games

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : pelantas via Audiogames-reflector
Re: City Building browser games Hi again,i am registered under the city name pelantas emporium.greetz mike URL: http://forum.audiogames.net/viewtopic.php?pid=215356#p215356 ___ Audiogames-reflector mailing list Audiogames-reflector@sabahattin

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : synchronfreak via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game the problem is in this time in we are live people have no patient. the developers will write here when they want to write. URL: http://forum.audiogames.net/viewtopic.php?pid=215354#p215354 ___ Audi

Re: City Building browser games

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector
Re: City Building browser games Okay Mike, I will give the game a try, sinse I confess I have seen games with complex learning curves before, although with kapi-regnum, it is more that I'm sort of feeling divorced from the game's atmosphere and point. For example, in reality cattle don't ju

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : samtupy1 via Audiogames-reflector
Re: Survive the Wild! I'm gonna look at the log, and whoever is killing with the admingun will emediatly be disbanded from admin. URL: http://forum.audiogames.net/viewtopic.php?pid=215358#p215358 ___ Audiogames-reflector mailing list Audiogam

Re: Survive the Wild!

2015-05-08 Thread AudioGames . net Forum — New releases room : walterjfw via Audiogames-reflector
Re: Survive the Wild! Thanks.  now I know that I am not the only one.  Please sam friend please lift my band.  It is not fair you see sam I did not lie to you URL: http://forum.audiogames.net/viewtopic.php?pid=215359#p215359 ___ Audiogames-re

Re: rotation package people, start creating fps's!

2015-05-08 Thread AudioGames . net Forum — Developers room : Ethin via Audiogames-reflector
Re: rotation package people, start creating fps's! Sam, I would like to attempt to collaborate with you. PM me if you would like to try and help me out. URL: http://forum.audiogames.net/viewtopic.php?pid=215360#p215360 ___ Audiogames-reflecto

Re: City Building browser games

2015-05-08 Thread AudioGames . net Forum — General Game Discussion : Mirage via Audiogames-reflector
Re: City Building browser games To see which resources are needed to produce things, you can click on "help" and there is a product index there.  You'll get all the info you could ever want about each product there, but it also tells you what's needed inside each building where you can prod

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : Ethin via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game @Synchronfreak, please delete post 277. It is unnecessary and is a repeat of post 276.I agree with all of you, though: the devs seriously need to start responding. This is exactly why some games are not liked by the blind community. It's because

Re: Psycho Strike - New Strategy/Action game

2015-05-08 Thread AudioGames . net Forum — New releases room : lukas via Audiogames-reflector
Re: Psycho Strike - New Strategy/Action game Oh, sorry about that, Aaron. I completely forgot about his nick. I shouldn't have written that message after midnight my time, after a few hours in a row spent playing the game. Either I'm a total loser who is unable to play the game efficiently,

Re: Shadow Line full voice demo released!

2015-05-08 Thread AudioGames . net Forum — New releases room : FabiG94 via Audiogames-reflector
Re: Shadow Line full voice demo released! Hello. I forgot, you have to activate the Japanese keyboard from the locale, and when you open the game, with alt shift more you change the keyboard to Japanese. So when should you translate for good. greetings. URL: http://forum.audiogames.net/vie

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