Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-08 Thread Shiny protector
uesday, December 07, 2010 8:36 PM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Hi Phil, Yeah, i know how that goes. I've been attempting to get beta 17 of MOTA ready, but now that the Christmas season has hit in full I'm busy with other things like Chr

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread shaun everiss
eezing, so goodness knows what it's been like for you! - Original Message - From: "Phil Vlasak" To: "Gamers Discussion list" Sent: Tuesday, December 07, 2010 3:37 PM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Hi Darren, I had hop

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread shaun everiss
they will discover. Sometimes real life sucks. Phil - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, December 07, 2010 10:25 AM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Oh sweet! Any

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Thomas Ward
Hi Phil, In deed. Sounds like a mess. The classic ghost in the machine story. Now, the amazing adventures of "Phantom of the Furnace" coming to a website near you. On 12/7/10, Phil Vlasak wrote: > Hi Thomas, > I should make a fix the furnace game. > Part one, the furnace sounds like it's haunted

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Hayden Presley
12:09 PM To: Gamers Discussion list Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Hi SP, I didn't write about that wand as it already is in the current version of the Sarah game. Phil - Original Message - From: "Shiny protector" To: &quo

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Ben
bject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Hi Phil, Yeah, i know how that goes. I've been attempting to get beta 17 of MOTA ready, but now that the Christmas season has hit in full I'm busy with other things like Christmas shopping, spending some time

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Phil Vlasak
Hi Thomas, I should make a fix the furnace game. Part one, the furnace sounds like it's haunted, stopping and starting ten times a minute. Part two, It dies and there is no heat. Step three, We run out to Target to buy electric heaters. Step four, We blow the circuit breakers running the electri

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Thomas Ward
Hi Phil, Yeah, i know how that goes. I've been attempting to get beta 17 of MOTA ready, but now that the Christmas season has hit in full I'm busy with other things like Christmas shopping, spending some time with my family watching Christmas movies, and what little time is left over for myself re

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Phil Vlasak
ot; Sent: Tuesday, December 07, 2010 2:16 PM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Hi Darren, In the Sarah update I re-designed how the spells work, giving you access to as many spells as you have energy for. The "power ups" are the wands sprinkled

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Shiny protector
have added two more potions to brew and five new spells. smiles, Phil - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, December 07, 2010 8:49 AM Subject: Re: [Audyssey] GMA sound function was Creating game levels to

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Darren Duff
y will discover. Sometimes real life sucks. Phil - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, December 07, 2010 10:25 AM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? > Oh sweet!

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Lori Duncan
t" Sent: Tuesday, December 07, 2010 3:37 PM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Hi Darren, I had hoped it would be finished a month ago but real life problems took all my spare time. Just recently our furnace went out and we had to spend a week tr

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Phil Vlasak
l discover. Sometimes real life sucks. Phil - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, December 07, 2010 10:25 AM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Oh sweet! Any

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Darren Duff
five new spells. smiles, Phil - Original Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, December 07, 2010 8:49 AM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? > Hey Phil. > > Any chance

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Phil Vlasak
riginal Message - From: "Darren Duff" To: "'Gamers Discussion list'" Sent: Tuesday, December 07, 2010 8:49 AM Subject: Re: [Audyssey] GMA sound function was Creating game levels to scale? Hey Phil. Any chance in the future that you will put cheats in Sarah?

Re: [Audyssey] GMA sound function was Creating game levels to scale?

2010-12-07 Thread Darren Duff
Hey Phil. Any chance in the future that you will put cheats in Sarah? Maybe like sod where you have to get so many points before the codes can be used? I would love to just have Sarah run around the place reeking havoc and giving all the little ghosties a run for there money hahahahah! -Ori