Re: VIP Mud VS Mushclient

2018-03-07 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

right, agreed

URL: http://forum.audiogames.net/viewtopic.php?pid=354823#p354823





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Re: VIP Mud VS Mushclient

2018-03-07 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I honestly think it's weird to want something like that. You don't want text scrolling when you're in the middle of some reading. It'd annoy me to hell.

URL: http://forum.audiogames.net/viewtopic.php?pid=354820#p354820





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Re: VIP Mud VS Mushclient

2018-03-06 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Thats exactly what I want it to do.. I do want it to go to the botton, as I like to review things from bellow. I use vipmud this way, tbh.. How can I activate this function?

URL: http://forum.audiogames.net/viewtopic.php?pid=354694#p354694





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Re: VIP Mud VS Mushclient

2018-03-06 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

because it would do the same thing and keep you scrolling to the bottom. You need it to be the way it is. Once you go back to the main window though, it'll update the next time you use it.

URL: http://forum.audiogames.net/viewtopic.php?pid=354692#p354692





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Re: VIP Mud VS Mushclient

2018-03-06 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

How will it mess the text? Just curious.

URL: http://forum.audiogames.net/viewtopic.php?pid=354677#p354677





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Re: VIP Mud VS Mushclient

2018-03-06 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I don't think so, but if you can use ftts function (which I can't remember from which plugin), you can have it turned on and new messages will be read immediately once it's sent even if you're not in the mud window. Hope that helps. I like how the output doesn't update though. It'll mess up the existing text if it does.

URL: http://forum.audiogames.net/viewtopic.php?pid=354667#p354667





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Re: VIP Mud VS Mushclient

2018-03-05 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Quick question.. Is there any way for the control + tab window to refresh automatically whenever new text comes?It doesn't update with new text, say if I'm reading something then I receive a new message from the mud.

URL: http://forum.audiogames.net/viewtopic.php?pid=354648#p354648





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Re: VIP Mud VS Mushclient

2018-03-05 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I can download fine. Try again?

URL: http://forum.audiogames.net/viewtopic.php?pid=354591#p354591





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Re: VIP Mud VS Mushclient

2018-03-05 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

What was in that file? It said file not found

URL: http://forum.audiogames.net/viewtopic.php?pid=354579#p354579





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Re: VIP Mud VS Mushclient

2018-03-05 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

This:https://www.dropbox.com/s/ffj00d43zpdcp … e.zip?dl=1

URL: http://forum.audiogames.net/viewtopic.php?pid=354569#p354569





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Re: VIP Mud VS Mushclient

2018-03-04 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Oops! I wonder where that thought came from, I'll remove that message immediately. Thanks for the correction.

URL: http://forum.audiogames.net/viewtopic.php?pid=354549#p354549





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Re: VIP Mud VS Mushclient

2018-03-04 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Wait what? VIPMud is sold by GMA Games, not Accessible Apps.

URL: http://forum.audiogames.net/viewtopic.php?pid=354517#p354517





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Re: VIP Mud VS Mushclient

2018-03-04 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

@30 as long as you remember to include the DLL's with your plugins, it would work.

URL: http://forum.audiogames.net/viewtopic.php?pid=354502#p354502





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Re: VIP Mud VS Mushclient

2018-03-04 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I don't play muds so I don't use either of these clients, but if I did, I'd more than likely be using MushClient. The reason is because the seller of VIP MUD, also sells Q Read and Captcha Be Gone, and they are almost as bad as Breakerbox Studios. While they do fulfill orders in a timely manner, customer and technical support is non existent. I bought Q Read several years ago and have had need of technical support on a couple of issues, to date I have never received a reply to my several emails, or even an acknowledgement that they received them. The same is true for Captcha Be Gone, which sat there and did nothing for five minutes the last several times I tried to solve a CAPTCHA with it. I no longer use either program and will not buy anything more from him. If they are not going to support their products, I'm not going to use or buy them.

URL: http://forum.audiogames.net/viewtopic.php?pid=354484#p354484





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Re: VIP Mud VS Mushclient

2018-03-04 Thread AudioGames . net Forum — General Game Discussion : Orko via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I don't play muds so I don't use either of these clients, but if I did, I'd more than likely be using MushClient. The reason is because the seller of VIP MUD, also sells Q Read and Captcha Be Gone, and they are almost as bad as Breakerbox Studios. While they do fulfill orders in a timely manner, customer and technical support is non existent. I bought Q Read several years ago and have had need of technical support on a couple of issues, to date I have never received a reply to my several emails, or even an acknowledgement that they received them. The same is true for Captcha Be Gone. I no longer use either program and will not buy anything more from him. If they are not going to support their products, I'm not going to use or buy them.

URL: http://forum.audiogames.net/viewtopic.php?pid=354484#p354484





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Re: VIP Mud VS Mushclient

2018-03-03 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I'd like the plugin bundle.. I've always wanted to play mush client but.. I'm not sure which plugins I used..The output window wouldn't update when new text arrived.. If I was browsing it and new text arrived, it simpl wouldn't be updated..I'd have to go back to the main window, control tab again than look at the new text.

URL: http://forum.audiogames.net/viewtopic.php?pid=354468#p354468





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Re: VIP Mud VS Mushclient

2018-03-02 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

They're not made specifically for mush, that's why. If you'd like, I can make a budle of mushclient with all the needed plugins for you. You'll be able to install basically any muds without having to add plugins over and over.

URL: http://forum.audiogames.net/viewtopic.php?pid=354391#p354391





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Re: VIP Mud VS Mushclient

2018-03-01 Thread AudioGames . net Forum — General Game Discussion : ke7zum via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

By the way thanks for the plugin list, but the links are now broken. None of the files live on their  dropbox anymore.. I'm actually quite surprised that the list of those plugins are not on the mush site itself.

URL: http://forum.audiogames.net/viewtopic.php?pid=354225#p354225





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Re: VIP Mud VS Mushclient

2018-03-01 Thread AudioGames . net Forum — General Game Discussion : mata via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

All you need to make your own mush-z like mushclient isMushreaderOutput functionCopy output (just in case)Unless you know how to script channel history, don't add it. Auto retyping is optional but is also recommended so you won't have to type things zillion times.I personally have my own set of mushclient plugins set up, notably in my Clokpack or Ca beta (which was never released after because things got to me). I prefer mush over vip because of not only it's the first client I tried (with mush-z), but also all these neat plugins and powerful scripts Vip never seem to satisfy me.Some mush packs are hard to use because people who scripted it made it so, like scripting default log files but don't know how to globalize the path, so it gives you weird bunches of errors everytime you open the client or a world in it. I'm not experienced myself, but I'll do what I can to help, as long as your request is not to fix the pack that isn't mine, lol.Ps. What's wrong with that tobutku guy? What are these weird posts all about ?I'm really confused.

URL: http://forum.audiogames.net/viewtopic.php?pid=354219#p354219





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Re: VIP Mud VS Mushclient

2018-03-01 Thread AudioGames . net Forum — General Game Discussion : caio via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Hello,Could someone please help me? I've been unable to find all the needed pluggins for Mush client.. After this discussion, I'd like to give it a try.. So, could someone post the links, please?

URL: http://forum.audiogames.net/viewtopic.php?pid=354211#p354211





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Re: VIP Mud VS Mushclient

2018-03-01 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I would get MushReader, output functions, and channel history as bare minimum.This site has them all:  Epitaph WikiEven if you don't play, or don't plan to play Epitaph, its a good resource. BTW, Epitaph is kind of cool, just sayin

URL: http://forum.audiogames.net/viewtopic.php?pid=354208#p354208





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Re: VIP Mud VS Mushclient

2018-02-28 Thread AudioGames . net Forum — General Game Discussion : ke7zum via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Thanks. Actually none of the plugins are  on the site. What  do I need to get this working? Even navigating the mush site is a bit confusing. I could log in, but I cannot read any of the window as control tab is not switching me from window to window. I dont' even think I had tha tworking in the alter version of mush I can't remember now as it has ben a while.

URL: http://forum.audiogames.net/viewtopic.php?pid=354176#p354176





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Re: VIP Mud VS Mushclient

2018-02-28 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

mushz will have everything you need already. If you play Altar, this is good, if not, its a big pack to download just for those plugins, I'd just go get them all and install manually only the client.There is a mush pack for CR, but its in a pretty sorry state. I was gonna fix it up when I was playing, but then I sort of stopped playing and now I have no interest in going back.

URL: http://forum.audiogames.net/viewtopic.php?pid=354175#p354175





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Re: VIP Mud VS Mushclient

2018-02-28 Thread AudioGames . net Forum — General Game Discussion : ke7zum via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I'm also interested in this as well. I want to use mush z to play cosmic rage. but how do I install the sounds for said game if that exists, and how easy is it to install the plugins. I used to know the answer to this but that was 2 years ago. Lol!

URL: http://forum.audiogames.net/viewtopic.php?pid=354156#p354156





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Re: VIP Mud VS Mushclient

2017-02-20 Thread AudioGames . net Forum — General Game Discussion : tabutcu via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

but dragos, i m searching to your question's answer.

URL: http://forum.audiogames.net/viewtopic.php?pid=298524#p298524





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Re: VIP Mud VS Mushclient

2017-02-20 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

@chojiro, that is true, David Greenwood was never good at writing manuals even for most of his commercial audiogames, let alone for something with complex scripting. The manual doesn't as much bother me, since I'm not really interested in scripting, but I do see the problem. I wonder though if the gma games mailing list could be a good place to ask about that type of thing.

URL: http://forum.audiogames.net/viewtopic.php?pid=298523#p298523





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Re: VIP Mud VS Mushclient

2017-02-20 Thread AudioGames . net Forum — General Game Discussion : tabutcu via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

dragos, i'm really don't kno, sorry.

URL: http://forum.audiogames.net/viewtopic.php?pid=298514#p298514





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Re: VIP Mud VS Mushclient

2017-02-20 Thread AudioGames . net Forum — General Game Discussion : chojiro via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

HiI actually tend to swap between the two, at least when there are soundpacks available. I primarily use Mush and always have since 2006. I've gotten used to switching to the separate output window, and I prefer it because it isn't as proprietary. Also, it's free, although I paid for VIPMud because I generally do like the program and use it when necessary.I find it convenient to have the best of both worlds, and being able to switch between each client when I need to is nice, although I've never had a client complain as much as VIPMud does about permissions, or being unable to log to files in the past. That's probably been improved now.Also, in my opinion, the VIPMud manual feels quite terrible in comparison to the documentation available for MUSHClient. I've not had so much luck finding what I wanted in the documentation, and the mailing lists just made me feel unwelcome when I asked a question about the proprietary scripting. To
  the contrary, the MUSHClient community has been fantastic, something which really matters to me as a user.Still, I use both, but I don't feel like messing around a lot with VIPMud besides launching and making worlds, as opposed to MUSHCLient.

URL: http://forum.audiogames.net/viewtopic.php?pid=298513#p298513





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Re: VIP Mud VS Mushclient

2017-02-19 Thread AudioGames . net Forum — General Game Discussion : Dragos via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Hello.I like vipmud but I have a problem.I have the vipmud 2 and I am in the trial version.How to get cosmic rage pack to work?I tried the steps but nothing.Please help.

URL: http://forum.audiogames.net/viewtopic.php?pid=298378#p298378





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Re: VIP Mud VS Mushclient

2017-02-19 Thread AudioGames . net Forum — General Game Discussion : tabutcu via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

i like VIP mud, i don't kno why i'm like to VIP mud.

URL: http://forum.audiogames.net/viewtopic.php?pid=298372#p298372





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Re: VIP Mud VS Mushclient

2017-02-19 Thread AudioGames . net Forum — General Game Discussion : Dark via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I personally like Vip simply because of a lot of handy built in features. First  just to confirm that yes, vip version 2.0  does work with nvda, (I can actually confirm this having just this afternoon installed and played some muds with it and nvda). What I like in Vip are several things. I agree with Drak about the interface, also I find several fucntions rather easier, like ctrl f to go back and review text or grap the odd word for the input window to type in commands, not to mention keeping characters for different muds. Also as Drack said, when I used MushZ for alteraeon I occasionally found I needed the  curser to check stuff, where in Vip I could get by just with sapi speaking the incoming text (or nvda as it is now), though in fairness to those who make the MushZ addon, I will say need to review text manually massively went down with the various history commands.As to vip paid status, well to be honest you really don't get anything fo
 r paying for it at all, ust the removal of a nag screen and use of msp and the debug module. The debug module I've never used, and the only games that natively use msp I've ever seen are Materiamagica and six dragons. Actually, due to an install mistake, I used the none paid version of Vipmud for quite some time when I originally got it, and I actually only bought it more to support gma games than because I really felt a pressing need for the features on offer.I don't know about the scripting end of things, but I do know the packs I've used for Vip like cosmic rage or six dragons have worked well. In the end I suppose it is a preference thing, which is fair enough, but certainly I've not been unhappy with vipmud myself, indeed it was vipmud that got me to play muds in the first place after no other seemed to support supernova or ms sapi output.

URL: http://forum.audiogames.net/viewtopic.php?pid=298364#p298364





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Re: VIP Mud VS Mushclient

2017-02-19 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Ah yeah output functions is the right name ,my bad. I don't like that approach though, I'd rather just use NVDA objnav to review.As for how to connect, Control N, world name in first box, IP or host address in second box, port in third box, hit enter

URL: http://forum.audiogames.net/viewtopic.php?pid=298341#p298341





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Re: VIP Mud VS Mushclient

2017-02-19 Thread AudioGames . net Forum — General Game Discussion : aaron77 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

@Ironcross32: You are using the wrong plugin for your output notepad.  Capture Mud Output is a slightly useless (for us) output logger.  When you type cmo, it opens a new notepad window and logs all incoming text past that point into that notepad.  The plugin you are looking for is output functions.  That gives you a notepad window that's there unless you close it, and the control 1 through 10 keystrokes to quickly re-read, copy, or paste the last 10 lines of output, depending on how many times you use the keystroke.You should never have to use object nav or the jaws cursor with MushClient unless you have to, for some strange reason, look at the actual output window sighted people would use.  this may be because you turned on timestamps and you want to look at when you received a certain message, but if you enable logging, you can just look at the logs instead.Anyway, a few differences that haven't really been touched on:Vipmud
  uses a very limited, proprietary scripting language, whereas MushClient supports Lua, Python, Perl, PHP, _vbscript_, and a few others.VIPMud doesn't seem to support regular expressions, although I could be wrong.MushClient has a built in chat system that interfaces with other people's clients directly.  If you want to talk to other players without having to worry about being watched by admins, you don't have to worry if you're using the chat system.  Sure, you could just talk to people on skype, but the chat system does provide advantages, noteably the power to send commands to other people's clients (very useful when botting.)  Also, the chat feature works with other mud clients like ZMud.The one thing VipMud has over Mushclient is the way it handles SAPI voices.  If I remember correctly, you can make vipmud speak text through different SAPI voices, so you could have a different sapi voice track and alert you of differe
 nt things.  I'm sure there is a way to do this with Mush, but it would require scripting.To sum up, Vipmud is the client for inexperienced computer users that are willing to spend $30 for it, whereas Mushclient is designed for more advanced mudders and/or people who are willing to learn to control a very powerful piece of software.

URL: http://forum.audiogames.net/viewtopic.php?pid=298314#p298314





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Re: VIP Mud VS Mushclient

2017-02-19 Thread AudioGames . net Forum — General Game Discussion : tabutcu via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

VIP mud

URL: http://forum.audiogames.net/viewtopic.php?pid=298299#p298299





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : Dragomier via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

The only thing I saw that I liked about VIP Mud was how easy it was to connect to a Mud. Unless I'm doing it the wrong way, it's hard to connect with Mush Z.

URL: http://forum.audiogames.net/viewtopic.php?pid=298292#p298292





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

ah, i see. well i have been using mushclient for a while, and it works fine for me. I just had recently realized that with my own laptop, i could install vip mud, and so, i was just curious as to whether or not it would be worth while. but from what i have received, i think mushclient will do fine. thanks for the comparisons

URL: http://forum.audiogames.net/viewtopic.php?pid=298291#p298291





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I think that also depends on how many triggers you have loaded at a given time as well as what file format your sounds are. I had pretty poor results if I was playing sounds in MP3. Sounds in .WAV seem to get handled better. The more triggers you have loaded, the more the client has to process incoming text. That's one reason why classes are useful.

URL: http://forum.audiogames.net/viewtopic.php?pid=298288#p298288





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : Exodus via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

only thing  I'll say here is that VIP mud's handling of audio was pretty piss poor from what I remember. Particularly busy games, where you'd get a lot of sounds triggered at once would bring the client to it's knees. Just something to be aware of, if you're in a busy fight or what have you, expect the client to slow down or outright crash.

URL: http://forum.audiogames.net/viewtopic.php?pid=298287#p298287





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

Honestly, I'd suggest trying out both clients to see what works for you and what doesn't. I get really peeved when people say a piece of software sucks and the software they used is the best. It may be the best for their needs, but someone else might have different needs/wants that their software of choice addresses. I hate having to use the JAWS cursor, someone else may think it's just fine. Doesnt' make us right or wrong, just means we have different views on accessibility.

URL: http://forum.audiogames.net/viewtopic.php?pid=298284#p298284





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

seriously? I still use vip 1, I don't have the issue with the blanks barring very occasional times, but those are quite rare

URL: http://forum.audiogames.net/viewtopic.php?pid=298282#p298282





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

@2 true, but you would always hear blank blank blank blank blank blank all the time, which is enough to drive one batty. Way to fix that was to get Sa2NVDA addon, and set your speech to system access.

URL: http://forum.audiogames.net/viewtopic.php?pid=298271#p298271





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : dan_c via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

as the first experience I had with mush was the mush z package, all the pluggins mentioned above were already active, making it essentially accessible out of the box.  I use that to play pretty much every mud now though, apart from cosmic rage which I've just started.

URL: http://forum.audiogames.net/viewtopic.php?pid=298262#p298262





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : Draq via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I prefer VIPMud myself, mostly due to its interface. Having to use the JAWS cursor to review text annoys me to no end. My first client was GMUD, followed by MonkeyTerm. Both clients required me to use the JAWS cursor to review text. It's just personal preference. VIPMud works out of the box, doesn't require the user to dink around with a ton of extra plugins to get accessibility, and has a clean, simple interface.As for the price, you pay for convenience I suppose. I bought it to support the developer because I like the product.

URL: http://forum.audiogames.net/viewtopic.php?pid=298241#p298241





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : dd via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

minor correction, the developers of nvda actually did code in support for vip 1, although 2 natively supports it it can still work with 1if you pay for vip you don't really get that much to be honest, as ironcross said you're paying to play free games, and you're not even getting that much... just removal of the demo timer, MSP and I believe the debugger module

URL: http://forum.audiogames.net/viewtopic.php?pid=298237#p298237





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Re: VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : ironcross32 via Audiogames-reflector


  


Re: VIP Mud VS Mushclient

I'm gonna try to be objective here, because I hate VIPMUD. The first difference is the price tag, around $30 for VIP, nothing for MUSH. If you pay for VIP, you're essentially paying to pay free games. second, accessibility, VIP is inherently accessible out of the box, except with NVDA, and V2 is supposed to fix that, whether it does or not I can't say since I have only used V1. MUSH on the other hand takes a little work to get it accessible. The MUSHreader plugin is an essential, as without it, text will not be read as it arrives, although you can still review the output window to read text, this is not acceptable in most cases. Another plugin you'll probably want is capture output, which dumps all incoming text to a notepad window that's a control tab away. The key here is that though new lines are being appended here as they come in, your place in the output window is not altering, in other words, it won't scroll you to the bottom constantly. You us
 e the arrows to read this window like any other text editor. It also gives you control 1-0 to read the most recent lines, 1 being the most recent and 0 being the tenth line. Another plugin you might want is channel history, and this plugin requires a little setup. It gives you buffers you can cycle through with ALT left and right arrow, and logs messages o those buffers and then leaves it for your review with alt up / down arrow. How you set this up is through triggers which match incoming text, the buffers are yours to name. That's about it for plugins unless you want to make sound packs, in which case you'll probably want luaaudio and others.VIP has a two window approach, the output window and the typing window, which you cycle through with the tab key. In MUSH, tab will try to autocomplete based on things it finds in the output window. VIP has a neat feature of being able to make aliases in the input window by typing out a sequence like a: and some other stuff, w
 hich I've not experienced because I only hit that accidentally and its annoying. VIP like MUSh can do aliases, triggers, macros, speedwalking, numpad keys, and I think scripting, though this is a proprietary language. Most of the soundpacks out there are for VIP, a few adventurous souls are using MUSH for SP making, but not many.If you don't get the capture output window plugin, the only other way to review text is to us jaws cursor / nvda object hav commands, this is the way I do it, I don't like having that window open there, just one more thing I have to cycle through. I have an NVDA addon that will set focus to the output window whenever you alt tab into MC, saing myself two keystrokes.

URL: http://forum.audiogames.net/viewtopic.php?pid=298236#p298236





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VIP Mud VS Mushclient

2017-02-18 Thread AudioGames . net Forum — General Game Discussion : zub0 via Audiogames-reflector


  


VIP Mud VS Mushclient

hello all, wasn't sure where to put this, so hopefully its in the right place. My question is, what differences are there between vip mud and mush client, and vip mud vs paid vip mud? thanks

URL: http://forum.audiogames.net/viewtopic.php?pid=298221#p298221





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