[Flashcoders] please help - exceptions and null format can't be interpreted in webservice
Hi list I've asked on friday but nobody answered. I can't get finding explaination please help. I use the Webservice classes to connect to a java webservice server, and now it works, but I still have 2 problems in interpreting the server response: - the exceptions throwed by the server aren't translated in flash exceptions, so my catch commands aren't called. I only have a Unable to connect to endpoint Log Fault, as if the received xml contains the good information... - when I want to send a null value, flash doesn't write the xsi:null value in the thrown xml, so the server receives an error. The java developper told me that this xsi:null is the only standard way to send a null via webservice and I don't know what to do, as I use the native Webservice class. thx for helping me PR ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Flash Remoting
Not sure if this still applied, but you might need to download the class files and put them in your class path else the import will fail. If I'm wrong about this, could someone give a brief explanation/history of the remoting classes? Thanks. Adrian -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of JP Sent: 23 January 2006 05:15 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Flash Remoting If you are using AS2, then you want to use import, not #include (which is AS1). DOH! I should have known that. Thanks! Now I've got to go fix my Win config. The installer claims that 'remoting is installed' and won't run again, but import mx.remoting.Services can't be loaded and clearly is not where it's suppose to be. Ah well, that's the easy part. Thanks again! - jp ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS3 - FP9 - Flex2 - Flash9
Just a curious question, Does any one know or have opinions on how Adobe is going to integrate AS3 into Flash ? Put another way, I can build AS3 components in Flex builder 2, view using the Flash player 8.5, and not use the Flex framework at all. What is the time frame of Flash Player 9, and Flash 9 verses the final release projected release of Flex Builder 2. Do you think they are going to be released around the same time because AS3 requires the new player's vm? Seems to me, a lot of component devs might be using Flex builder 2 as a compiler for Flash level components and not hook into the Flex Framework on the basis of licensing issues and legal stuff. Although an intriguing thought is, I can develop as3 components that will work with Flash 9 AND Flex 2 because I have the flex 2 interface API. Knowing also how to build Flex2 components snap flash's right into it, two for one kind of thing. Ramble.. any thoughts ? ;-) Peace, Mike ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Flash website statistics
Hi, I'm looking for something that can generate clean Flash site statistics. Currently, we're using the stats package the hosting company provides, but its output is not especially practical. Our websites are generally built around a central canvas.swf file that loads all the pages as swf files. We can see those as downloaded files in the stats interface, but any querystring parameters are omitted, which is a bit annoying. Being able to track screen resolution would also be nice. With existing stats packages, we can only track screen resolution by including some special gif in the main page or something, which isn't particularly handy, especially since that could all be detected from within Flash, together with a whole load of other useful information like available microphone, webcam, etc. I've thought about building our own simple stats system using a database call through PHP each time a new page is loaded, but I'm afraid it might put too much of a burden on the database. Has anyone got any experience with something like this? Kind regards, -- Toon Van de Putte ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] getting the name of an object
hi, this might be obvious but how do I get the name of an object? If I got an object named fooObj how can I get Flash to for example trace out the name of the object, so that it traces fooObj? I know this works with movieclips but how about objects or arrays? Sascha ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] getting the name of an object
fooObj._name Ade -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Sascha Balkau Sent: 23 January 2006 13:03 To: flashcoders Subject: [Flashcoders] getting the name of an object hi, this might be obvious but how do I get the name of an object? If I got an object named fooObj how can I get Flash to for example trace out the name of the object, so that it traces fooObj? I know this works with movieclips but how about objects or arrays? Sascha ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
hi, this might be obvious but how do I get the name of an object? If I got an object named fooObj how can I get Flash to for example trace out the name of the object, so that it traces fooObj? I know this works with movieclips but how about objects or arrays? Objects or arrays don't have a name. That is: you could have a variable fooObj referring to some object O, and you could set another variable barObj to refer to the same object. The object O is completely independent of the variables referring to it. For that matter, an object held in an array doesn't even have a variable name referring to it. So unless you set up some kind of convention of your own, the request doesn't really make much sense. Danny ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 - FP9 - Flex2 - Flash9
I think Abode is probably going to release Flash Player 8.5 way before Flash 9. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
That's right. _name is a property of a movieclip object which is set the time you create and instance of a movieclip. When creating a generic object, it doens't have a _name or name property, unless you give it one. So, you could do this: var fooObj:Object = new Object(); fooObj.name = // whatever But as Danny said, the variable that holds the object has absolutely nothing to do with the name of the object. That goes the same for movieclips. You can do: var mc:MovieClip = _root.createEmptyMovieClip(myClip, 100); var movie:MovieClip = _root.myClip; var clip:MovieClip = mc; All three variables refer to the same movieclip object. Which is the name of the movieclip? Is it mc, movie, clip or myClip? It's the last one, myClip, because you set it when creating the instance in the first place. No matter which variable holds a reference of the movieclip object, it doesn't affect the name property of the movieclip. I hope this helps. Dimitrios - Original Message - From: Danny Kodicek [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, January 23, 2006 3:43 PM Subject: Re: [Flashcoders] getting the name of an object hi, this might be obvious but how do I get the name of an object? If I got an object named fooObj how can I get Flash to for example trace out the name of the object, so that it traces fooObj? I know this works with movieclips but how about objects or arrays? Objects or arrays don't have a name. That is: you could have a variable fooObj referring to some object O, and you could set another variable barObj to refer to the same object. The object O is completely independent of the variables referring to it. For that matter, an object held in an array doesn't even have a variable name referring to it. So unless you set up some kind of convention of your own, the request doesn't really make much sense. Danny ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
Ok but it there a way to get the name of the variable that is reffering to the object? First I thought eval() could be used for that but it seems not. -Sascha - Original Message - From: Danny Kodicek [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, January 23, 2006 10:43 PM Subject: Re: [Flashcoders] getting the name of an object hi, this might be obvious but how do I get the name of an object? If I got an object named fooObj how can I get Flash to for example trace out the name of the object, so that it traces fooObj? I know this works with movieclips but how about objects or arrays? Objects or arrays don't have a name. That is: you could have a variable fooObj referring to some object O, and you could set another variable barObj to refer to the same object. The object O is completely independent of the variables referring to it. For that matter, an object held in an array doesn't even have a variable name referring to it. So unless you set up some kind of convention of your own, the request doesn't really make much sense. Danny ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 - FP9 - Flex2 - Flash9
AH, yeah I wasn't quite clear if Flash Player 8.5 was going to be an offical release into public. Don't know why they would want to confuse all those millions of users with an 8.5 digit .. :) That makes sense though becasue the time frame is definatly far off for Flash 9. Peace, Mike On 1/23/06, John Giotta [EMAIL PROTECTED] wrote: I think Abode is probably going to release Flash Player 8.5 way before Flash 9. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
Sascha Balkau wrote: Ok but it there a way to get the name of the variable that is reffering to the object? First I thought eval() could be used for that but it seems not. There is no one variable holding the name of an object. If your idea is something along a trace-function: function trace(o:Object):String { // return name of object here } trace(foo_object); Then one could argue, that both foo_object and o would be proper names of the variable holding the object - as there is many references. Couldn't you rather explain, what you were trying to accomplish - then maybe we could understand and help? -- Morten Barklund - Information Architect - Shockwaved Gothersgade 49, 4th floor - DK-1123 Copenhagen K, Denmark Phone: +45 7027 2227 - Fax: +45 3369 1174 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Font Preview In ComboBox
Hi All In my application I have to show Font Preview in the combo box and to show font preview I need to load all the fonts But the problem is that I need to load around 500 fonts. And if I load all the fonts it is going to take lot of time. Can any one suggest any work around for this? Or any other idea to show the font preview. Any Suggestion would be a great help Thanks in Advance Regards Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Re: Q:Creating a full spectrum 'rainbow' Gradient
I've made sutch class long time ago. MovieClip.beginGradientFill() does that. 2006/1/20, Andrew Widdowson [EMAIL PROTECTED]: Hi there, If you want a real rainbow gradient, consider translating the fortran code found at the following page, which contains a routine for approximating R/G/B values for a given wavelength of visible light. Then just do a for loop over approximately 380nm and 780nm. http://www.efg2.com/Lab/ScienceAndEngineering/Spectra.htm I knew that minor in physics would be useful at some point.. -Andrew Widdowson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Font Preview In ComboBox
Even if you are more streamlined in how you choose a font (i.e. have the combo not preview, but load either a preview image or live textbox after the change event of combo), arent you going to have to include all 500 fonts in your swf at compile time? Correct me if Im wrong, but is that good design? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sumeet Kumar Sent: 23 January 2006 14:53 To: Flashcoders mailing list Subject: [Flashcoders] Font Preview In ComboBox Hi All In my application I have to show Font Preview in the combo box and to show font preview I need to load all the fonts But the problem is that I need to load around 500 fonts. And if I load all the fonts it is going to take lot of time. Can any one suggest any work around for this? Or any other idea to show the font preview. Any Suggestion would be a great help Thanks in Advance Regards Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Font Preview In ComboBox
Hi Nick I think there is difference in your understanding for the problem. The main goal to achieve is displaying 500 fonts in a combo box with embed fonts=true or in other words the labels for each items in combo box should represent the preview for the fontName. If I use a fontLoader in the beginning of my application. I'll have to wait till all 500 fonts are Loaded. It may take time depending on end user network connections. Any other ideas are welcome bt live preview is a must Regards Rishi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Monday, January 23, 2006 8:31 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox Even if you are more streamlined in how you choose a font (i.e. have the combo not preview, but load either a preview image or live textbox after the change event of combo), arent you going to have to include all 500 fonts in your swf at compile time? Correct me if Im wrong, but is that good design? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sumeet Kumar Sent: 23 January 2006 14:53 To: Flashcoders mailing list Subject: [Flashcoders] Font Preview In ComboBox Hi All In my application I have to show Font Preview in the combo box and to show font preview I need to load all the fonts But the problem is that I need to load around 500 fonts. And if I load all the fonts it is going to take lot of time. Can any one suggest any work around for this? Or any other idea to show the font preview. Any Suggestion would be a great help Thanks in Advance Regards Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Font Preview In ComboBox
But doesn't the preview have to occur in the combo? i.e why not load all font names into the combo (no preview), then when a change occurs (i.e. a font is selected), call the fontLoader for a single font and tell an object to render text using the font, like a textField etc? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of rishi Sent: 23 January 2006 15:12 To: Flashcoders mailing list Subject: RE: [Flashcoders] Font Preview In ComboBox Hi Nick I think there is difference in your understanding for the problem. The main goal to achieve is displaying 500 fonts in a combo box with embed fonts=true or in other words the labels for each items in combo box should represent the preview for the fontName. If I use a fontLoader in the beginning of my application. I'll have to wait till all 500 fonts are Loaded. It may take time depending on end user network connections. Any other ideas are welcome bt live preview is a must Regards Rishi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Monday, January 23, 2006 8:31 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox Even if you are more streamlined in how you choose a font (i.e. have the combo not preview, but load either a preview image or live textbox after the change event of combo), arent you going to have to include all 500 fonts in your swf at compile time? Correct me if Im wrong, but is that good design? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sumeet Kumar Sent: 23 January 2006 14:53 To: Flashcoders mailing list Subject: [Flashcoders] Font Preview In ComboBox Hi All In my application I have to show Font Preview in the combo box and to show font preview I need to load all the fonts But the problem is that I need to load around 500 fonts. And if I load all the fonts it is going to take lot of time. Can any one suggest any work around for this? Or any other idea to show the font preview. Any Suggestion would be a great help Thanks in Advance Regards Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Font Preview In ComboBox
Hi That ways end user will see Font/Names without embedding at first Glance and that will not match the requirement. If this is the way why we will the user require a preview. He/she can See the font after applying it to a textfield lying on stage. Regards Rishi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Monday, January 23, 2006 8:48 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox But doesn't the preview have to occur in the combo? i.e why not load all font names into the combo (no preview), then when a change occurs (i.e. a font is selected), call the fontLoader for a single font and tell an object to render text using the font, like a textField etc? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of rishi Sent: 23 January 2006 15:12 To: Flashcoders mailing list Subject: RE: [Flashcoders] Font Preview In ComboBox Hi Nick I think there is difference in your understanding for the problem. The main goal to achieve is displaying 500 fonts in a combo box with embed fonts=true or in other words the labels for each items in combo box should represent the preview for the fontName. If I use a fontLoader in the beginning of my application. I'll have to wait till all 500 fonts are Loaded. It may take time depending on end user network connections. Any other ideas are welcome bt live preview is a must Regards Rishi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Monday, January 23, 2006 8:31 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox Even if you are more streamlined in how you choose a font (i.e. have the combo not preview, but load either a preview image or live textbox after the change event of combo), arent you going to have to include all 500 fonts in your swf at compile time? Correct me if Im wrong, but is that good design? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sumeet Kumar Sent: 23 January 2006 14:53 To: Flashcoders mailing list Subject: [Flashcoders] Font Preview In ComboBox Hi All In my application I have to show Font Preview in the combo box and to show font preview I need to load all the fonts But the problem is that I need to load around 500 fonts. And if I load all the fonts it is going to take lot of time. Can any one suggest any work around for this? Or any other idea to show the font preview. Any Suggestion would be a great help Thanks in Advance Regards Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Font Preview In ComboBox
Typo, should read '...does the preview have to occur in the combo?' -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: 23 January 2006 15:18 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox But doesn't the preview have to occur in the combo? i.e why not load all font names into the combo (no preview), then when a change occurs (i.e. a font is selected), call the fontLoader for a single font and tell an object to render text using the font, like a textField etc? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of rishi Sent: 23 January 2006 15:12 To: Flashcoders mailing list Subject: RE: [Flashcoders] Font Preview In ComboBox Hi Nick I think there is difference in your understanding for the problem. The main goal to achieve is displaying 500 fonts in a combo box with embed fonts=true or in other words the labels for each items in combo box should represent the preview for the fontName. If I use a fontLoader in the beginning of my application. I'll have to wait till all 500 fonts are Loaded. It may take time depending on end user network connections. Any other ideas are welcome bt live preview is a must Regards Rishi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Monday, January 23, 2006 8:31 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox Even if you are more streamlined in how you choose a font (i.e. have the combo not preview, but load either a preview image or live textbox after the change event of combo), arent you going to have to include all 500 fonts in your swf at compile time? Correct me if Im wrong, but is that good design? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sumeet Kumar Sent: 23 January 2006 14:53 To: Flashcoders mailing list Subject: [Flashcoders] Font Preview In ComboBox Hi All In my application I have to show Font Preview in the combo box and to show font preview I need to load all the fonts But the problem is that I need to load around 500 fonts. And if I load all the fonts it is going to take lot of time. Can any one suggest any work around for this? Or any other idea to show the font preview. Any Suggestion would be a great help Thanks in Advance Regards Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] getting the name of an object
If you have a weakness for kludgy solutions, try the 'getObjNames' function below. Otherwise: don't 'forget' the names of the objects: store the name in the same object, as an additional property. // 'don't try this at home!' a = {someProp:'someValue'}; b = {someProp:'someOtherValue'}; c = a; arr = [a, b]; // later, when we have 'forgotten' the names of the objects for(var i=0, len=arr.length; ilen; i++){ trace(getObjNames(arr[i]) + ' - someProp: '+ arr[i].someProp); // Output: c,a - someProp: someValue // b - someProp: someOtherValue } // kludgy, poorly tested and a waste of processor cycles function getObjNames(o:Object, timeline:MovieClip){ var names:Array; var o2 = arguments[1] ? arguments[1] : _level0; if(!names){names = []} for(var p in o2){ if(typeof(o2[p]) == 'object'){ if(o2[p] != o){ getObjName(o, o2[p]); }else{ names.push(p); } } } return names; } hth -- Andreas Weber motiondraw.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Sascha Balkau Sent: Monday, January 23, 2006 2:03 PM To: flashcoders Subject: [Flashcoders] getting the name of an object hi, this might be obvious but how do I get the name of an object? If I got an object named fooObj how can I get Flash to for example trace out the name of the object, so that it traces fooObj? I know this works with movieclips but how about objects or arrays? Sascha ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Font Preview In ComboBox
Yes for sure the preview have to occur in Combo -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Monday, January 23, 2006 8:54 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox Typo, should read '...does the preview have to occur in the combo?' -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: 23 January 2006 15:18 To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox But doesn't the preview have to occur in the combo? i.e why not load all font names into the combo (no preview), then when a change occurs (i.e. a font is selected), call the fontLoader for a single font and tell an object to render text using the font, like a textField etc? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of rishi Sent: 23 January 2006 15:12 To: Flashcoders mailing list Subject: RE: [Flashcoders] Font Preview In ComboBox Hi Nick I think there is difference in your understanding for the problem. The main goal to achieve is displaying 500 fonts in a combo box with embed fonts=true or in other words the labels for each items in combo box should represent the preview for the fontName. If I use a fontLoader in the beginning of my application. I'll have to wait till all 500 fonts are Loaded. It may take time depending on end user network connections. Any other ideas are welcome bt live preview is a must Regards Rishi -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Monday, January 23, 2006 8:31 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox Even if you are more streamlined in how you choose a font (i.e. have the combo not preview, but load either a preview image or live textbox after the change event of combo), arent you going to have to include all 500 fonts in your swf at compile time? Correct me if Im wrong, but is that good design? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sumeet Kumar Sent: 23 January 2006 14:53 To: Flashcoders mailing list Subject: [Flashcoders] Font Preview In ComboBox Hi All In my application I have to show Font Preview in the combo box and to show font preview I need to load all the fonts But the problem is that I need to load around 500 fonts. And if I load all the fonts it is going to take lot of time. Can any one suggest any work around for this? Or any other idea to show the font preview. Any Suggestion would be a great help Thanks in Advance Regards Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
Andreas, Just sight-reading the code rather than testing it - shouldn't there be a === or !== in there somewhere to make sure you're talking about _exactly_ the same object rather than one which just has the same value..? Cheers, Ian On 1/23/06, Andreas Weber [EMAIL PROTECTED] wrote: If you have a weakness for kludgy solutions, try the 'getObjNames' function below. Otherwise: don't 'forget' the names of the objects: store the name in the same object, as an additional property. // 'don't try this at home!' a = {someProp:'someValue'}; b = {someProp:'someOtherValue'}; c = a; arr = [a, b]; // later, when we have 'forgotten' the names of the objects for(var i=0, len=arr.length; ilen; i++){ trace(getObjNames(arr[i]) + ' - someProp: '+ arr[i].someProp); // Output: c,a - someProp: someValue // b - someProp: someOtherValue } // kludgy, poorly tested and a waste of processor cycles function getObjNames(o:Object, timeline:MovieClip){ var names:Array; var o2 = arguments[1] ? arguments[1] : _level0; if(!names){names = []} for(var p in o2){ if(typeof(o2[p]) == 'object'){ if(o2[p] != o){ getObjName(o, o2[p]); }else{ names.push(p); } } } return names; } hth -- Andreas Weber motiondraw.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Sascha Balkau Sent: Monday, January 23, 2006 2:03 PM To: flashcoders Subject: [Flashcoders] getting the name of an object hi, this might be obvious but how do I get the name of an object? If I got an object named fooObj how can I get Flash to for example trace out the name of the object, so that it traces fooObj? I know this works with movieclips but how about objects or arrays? Sascha ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Font Preview In ComboBox
Rishi, There is such a thing as 'unreasonable requirements', you know. :-D Could you break down the font list, and present it to the user in sections? For example, Handwriting Fonts, Electronic Fonts or something - or even A-D, E-F etc. Then at least you could load the previews in smaller chunks as required. Does it truly have to be live preview (i.e. does it have to match text that the user has entered) or could you convert the text to curves and load each preview as a graphic instead? It'll make the loading of the preview a lot faster if it's a graphic rather than a full font. But there'd be a lot of (possibly manual) work to do up front creating the font previews. Sounds like you've set yourselves a very difficult challenge... (or rather, sounds like your bosses have. :-) ) The other thought that occurs - could you start off with all the fonts in the ComboBox in a 'neutral' font (perhaps greyed out) and update the actual preview with the correct font as it loads? HTH, Ian On 1/23/06, rishi [EMAIL PROTECTED] wrote: Yes for sure the preview have to occur in Combo -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Monday, January 23, 2006 8:54 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Font Preview In ComboBox Typo, should read '...does the preview have to occur in the combo?' ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Short Key/window focus question
Hey guys, One of the oldest questions in the book.. : can i catch the keypresses even when focus is set on another program and then back to the browser (but not the flash movie)? Many thanks! Dennis ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Flash Remoting
JP -- If you have used the Remoting Installer (http://download.macromedia.com/pub/flashremoting/mx2004/components/actionsc ript_2.0/flashremoting_comp_as20-win-en.exe), then you'll need to drag the Remoting Class library into your document before you can use them. When you do it this way, you get all the remoting classes which will add more K to your Flash SWF. Macromedia/Adobe also provides the source code for download as well, which allows you to directly import the classes you need and comes with a lesser K hit since you can import only what you need. http://download.macromedia.com/pub/flashremoting/mx2004/components/actionscr ipt_2.0/flashremoting_comp_sourcecode.zip - John -Original Message- Message: 20 Date: Mon, 23 Jan 2006 00:14:42 -0500 From: JP [EMAIL PROTECTED] Subject: RE: [Flashcoders] Flash Remoting To: 'Flashcoders mailing list' flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=us-ascii If you are using AS2, then you want to use import, not #include (which is AS1). DOH! I should have known that. Thanks! Now I've got to go fix my Win config. The installer claims that 'remoting is installed' and won't run again, but import mx.remoting.Services can't be loaded and clearly is not where it's suppose to be. Ah well, that's the easy part. Thanks again! - jp ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Short Key/window focus question
Hello! Well..I think it shouldn't be difficult to catch the key events in JavaScript and send them to Flash. Another question is how to catch those events outside the browser... I guess you should have anything running on the system (win, linux, mac), catch the events and send them with LocalConnection to the flash movie running in the browser...but how do you give the focus to the browser? It doesn't sound easy at least for me! Bye! On 1/23/06, Dennis - I Sioux [EMAIL PROTECTED] wrote: Hey guys, One of the oldest questions in the book.. : can i catch the keypresses even when focus is set on another program and then back to the browser (but not the flash movie)? Many thanks! Dennis ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Zárate ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Short Key/window focus question
Hey Indeed js doesn't seem to be the solution.. because i wouldn't know a way to set the focus to the flahs object instead of the browser.. and to push key events from js to flash seems impossible en in't really an option for this project. Your idea on the localconnection i don't understand what you ment there..(although i'm familiar with the local connection) But i don't have access to the local machine.. and have to work in a pretty normal broswer surrounding.. without any plugins or stuff.. Thanks.. but doess anyone else has something? Dennis - Original Message - From: Zárate [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, January 23, 2006 4:56 PM Subject: Re: [Flashcoders] Short Key/window focus question Hello! Well..I think it shouldn't be difficult to catch the key events in JavaScript and send them to Flash. Another question is how to catch those events outside the browser... I guess you should have anything running on the system (win, linux, mac), catch the events and send them with LocalConnection to the flash movie running in the browser...but how do you give the focus to the browser? It doesn't sound easy at least for me! Bye! On 1/23/06, Dennis - I Sioux [EMAIL PROTECTED] wrote: Hey guys, One of the oldest questions in the book.. : can i catch the keypresses even when focus is set on another program and then back to the browser (but not the flash movie)? Many thanks! Dennis ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Zárate ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] remoting.net with mssql
After a few years of php, I am (re)learning asp.net and have started to convert php to asp as I find that working with my own code is a great help (although it is a gif and a curse at times)! I am unable to connect to a MSSQL2000 database in order to either call a stored procedure or inline sql code and I have searched everywhere to find some examples. Can anyone please help me? Regards, -- Gavin Lilley. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Short Key/window focus question
On Jan 23, 2006, at 10:46 AM, Dennis - I Sioux wrote: One of the oldest questions in the book.. : can i catch the keypresses even when focus is set on another program and then back to the browser (but not the flash movie)? I would certainly hope not. That would make Flash the absolute choice for spyware developers. -- Troy RPSystems, Ltd. http://www.rpsystems.net ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Benefits of Flash 7 published file viewed in Flash 8 player (?)
I've noticed that text in files created in Flash 8 default to Anti-alias for readability . What is the default setting of SWFs that were published in Flash 7 or earlier. In order to get the benefit of the best looking font would we need to republish these files from the Flash 8 IDE? Secondly, s far as performance goes- from my interpretation of the way the garbage collection works in the Flash 8 player I should get the performance benefits without having to recompile swfs published in previous players. Before I stand behind this statement though I would like to verify that I am interpreting this correctly. Can someone point me to some more resources that would state which benefits of the Flash 8 player would need me to republish a file and which one my older files would get just by being played in the newer player. Thanks, Mani ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Benefits of Flash 7 published file viewed in Flash 8player (?)
I've noticed that text in files created in Flash 8 default to Anti-alias for readability . What is the default setting of SWFs that were published in Flash 7 or earlier. In order to get the benefit of the best looking font would we need to republish these files from the Flash 8 IDE? The equivalent in Flash 8 for text on Flash 7- is Anti-alias for animation (that is, simple mathematical antialias, with no threshold control). If you used the anti-alias off option on Flash 7 (checking the bitmap text button), it's featured on Flash 8 as the Bitmap text (no anti-alias) option. In order to benefit from the new rendering capabilities, you have to open your Flash 7- movies, change the textfield to Anti-alias for readability, and republish them as Flash 8 SWF files. Secondly, s far as performance goes- from my interpretation of the way the garbage collection works in the Flash 8 player I should get the performance benefits without having to recompile swfs published in previous players. Before I stand behind this statement though I would like to verify that I am interpreting this correctly. I believe you are correct, although I don't have any link/article to back me up on this. Can someone point me to some more resources that would state which benefits of the Flash 8 player would need me to republish a file and which one my older files would get just by being played in the newer player. A 'republish' by itself won't do anything for you. What will change the way your movie behaves, however, is whether or not you publish it to Flash 8. Unless you do so, you won't actually benefit from new features (such as text rendering). Sure, the player is faster and manages memory better, but other than that, there's no additional feature to be used by native Flash 7- SWF movies. Also, other features will only benefit you if you're willing to change something on your movie. For example, the text rendering is quite easy to change (just change the option on the drop box) and the better results can be astonishing at times; however, some other good features such as blending modes, effect usage, jpg/png/gif loading or bitmap manipulation won't do you anything unless you actually use it. Personally, I don't see much reason to change and republish old stuff, unless it's for the text rendering. - zeh ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] getting the name of an object
shouldn't there be a === or !== in there somewhere to make sure you're talking about _exactly_ the same object rather than one which just has the same value..? Good question... In my understanding - i.e. please correct me if I'm wrong! - when testing objects for equality the simple and the strict equality operator are completely interchangeable. We are not comparing values, which can be of different types (and thus provoke 'false positives' with the simple equality operator), but references, which have a simple, 'binary' quality: either they do point at the same place in memory or they don't. And two objects - by definition? - always occupy two distinct locations in memory, completely independent of wether they are of the same type and contain the same values. trace({} == {});// output: false That's why I think that when testing objects for equality, the simple and the strict oprator will always return the same result. -- Andreas Weber motiondraw.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas Sent: Montag, 23. Januar 2006 16:38 To: Flashcoders mailing list Subject: Re: [Flashcoders] getting the name of an object Andreas, Just sight-reading the code rather than testing it - shouldn't there be a === or !== in there somewhere to make sure you're talking about _exactly_ the same object rather than one which just has the same value..? Cheers, Ian On 1/23/06, Andreas Weber [EMAIL PROTECTED] wrote: If you have a weakness for kludgy solutions, try the 'getObjNames' function below. Otherwise: don't 'forget' the names of the objects: store the name in the same object, as an additional property. // 'don't try this at home!' a = {someProp:'someValue'}; b = {someProp:'someOtherValue'}; c = a; arr = [a, b]; // later, when we have 'forgotten' the names of the objects for(var i=0, len=arr.length; ilen; i++){ trace(getObjNames(arr[i]) + ' - someProp: '+ arr[i].someProp); // Output: c,a - someProp: someValue // b - someProp: someOtherValue } // kludgy, poorly tested and a waste of processor cycles function getObjNames(o:Object, timeline:MovieClip){ var names:Array; var o2 = arguments[1] ? arguments[1] : _level0; if(!names){names = []} for(var p in o2){ if(typeof(o2[p]) == 'object'){ if(o2[p] != o){ getObjName(o, o2[p]); }else{ names.push(p); } } } return names; } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] remoting.net with mssql
Can you provide examples of what you have attempted. -Original Message- From: Gavin Lilley [mailto:[EMAIL PROTECTED] Sent: Monday, January 23, 2006 9:13 AM To: Flashcoders mailing list Subject: [Flashcoders] remoting.net with mssql After a few years of php, I am (re)learning asp.net and have started to convert php to asp as I find that working with my own code is a great help (although it is a gif and a curse at times)! I am unable to connect to a MSSQL2000 database in order to either call a stored procedure or inline sql code and I have searched everywhere to find some examples. Can anyone please help me? Regards, -- Gavin Lilley. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Q:Configure Eclipse for use with Doxygen??
Hi I'm trying to configure Doxygen to work with Eclipse. In Eclipse when I choose the the compiler path for Doxygen I always get the message: 'Value must be an existing file' What gives??? I'm browsing to and selecting the Doxygen binary I'm on OSX and usiung the latest Eclipse... Jim Bachalo [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
Oh guys, this reminds me of var a:Object=new Object(); var b:Object=new Object(); a.b=b; b.a=a; trace(a.b.a.b.a.b.a.b.a until I die) On 1/23/06, Andreas Weber [EMAIL PROTECTED] wrote: shouldn't there be a === or !== in there somewhere to make sure you're talking about _exactly_ the same object rather than one which just has the same value..? Good question... In my understanding - i.e. please correct me if I'm wrong! - when testing objects for equality the simple and the strict equality operator are completely interchangeable. We are not comparing values, which can be of different types (and thus provoke 'false positives' with the simple equality operator), but references, which have a simple, 'binary' quality: either they do point at the same place in memory or they don't. And two objects - by definition? - always occupy two distinct locations in memory, completely independent of wether they are of the same type and contain the same values. trace({} == {});// output: false That's why I think that when testing objects for equality, the simple and the strict oprator will always return the same result. -- Andreas Weber motiondraw.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas Sent: Montag, 23. Januar 2006 16:38 To: Flashcoders mailing list Subject: Re: [Flashcoders] getting the name of an object Andreas, Just sight-reading the code rather than testing it - shouldn't there be a === or !== in there somewhere to make sure you're talking about _exactly_ the same object rather than one which just has the same value..? Cheers, Ian On 1/23/06, Andreas Weber [EMAIL PROTECTED] wrote: If you have a weakness for kludgy solutions, try the 'getObjNames' function below. Otherwise: don't 'forget' the names of the objects: store the name in the same object, as an additional property. // 'don't try this at home!' a = {someProp:'someValue'}; b = {someProp:'someOtherValue'}; c = a; arr = [a, b]; // later, when we have 'forgotten' the names of the objects for(var i=0, len=arr.length; ilen; i++){ trace(getObjNames(arr[i]) + ' - someProp: '+ arr[i].someProp); // Output: c,a - someProp: someValue // b - someProp: someOtherValue } // kludgy, poorly tested and a waste of processor cycles function getObjNames(o:Object, timeline:MovieClip){ var names:Array; var o2 = arguments[1] ? arguments[1] : _level0; if(!names){names = []} for(var p in o2){ if(typeof(o2[p]) == 'object'){ if(o2[p] != o){ getObjName(o, o2[p]); }else{ names.push(p); } } } return names; } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Q:Configure Eclipse for use with Doxygen??
I havent looked into this, but this may help? http://www.statik1.com/mt-weblog/archives/92.html On 1/23/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Hi I'm trying to configure Doxygen to work with Eclipse. In Eclipse when I choose the the compiler path for Doxygen I always get the message: 'Value must be an existing file' What gives??? I'm browsing to and selecting the Doxygen binary I'm on OSX and usiung the latest Eclipse... Jim Bachalo [e] jbach at bitstream.ca [c] 416.668.0034 [w] www.bitstream.ca ...all improvisation is life in search of a style. - Bruce Mau,'LifeStyle' ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Adjust Color Bitmap by Script is possible?
Anyone knows if it's possible to apply the bitmap filter 'Adjust Color' via AS ? and how? cheers ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
Hm. Good point, and something I should go away and test. :-) I had it in my head somewhere that Flash did a low-level crude equality check on objects with == - are they both the same type and do the properties match? But I may well have misremembered that as a feature of a different language - I do seem to be switching between different languages for different tasks a lot these days. :-) Cheers, Ian On 1/23/06, Andreas Weber [EMAIL PROTECTED] wrote: shouldn't there be a === or !== in there somewhere to make sure you're talking about _exactly_ the same object rather than one which just has the same value..? Good question... In my understanding - i.e. please correct me if I'm wrong! - when testing objects for equality the simple and the strict equality operator are completely interchangeable. We are not comparing values, which can be of different types (and thus provoke 'false positives' with the simple equality operator), but references, which have a simple, 'binary' quality: either they do point at the same place in memory or they don't. And two objects - by definition? - always occupy two distinct locations in memory, completely independent of wether they are of the same type and contain the same values. trace({} == {});// output: false That's why I think that when testing objects for equality, the simple and the strict oprator will always return the same result. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
Is this what your looking for? It has it's limitations, would be nice if there was a myObj.toString() == myObj.. Or something along those lines :) var myObj:Object = new Object; var s:String = ; s = getMyObjectName(myObj); trace(s); this[s].anyName = text; trace(myObj.anyName); function getMyObjectName(obj):String { for (i in this) { if (this[i] == obj) return i;// Should it be ===? } } - Original Message - From: Sascha Balkau [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, January 23, 2006 12:19 PM Subject: Re: [Flashcoders] getting the name of an object Modifying a debug tool and thought there could be some way to trace out the name of an object that is being traced recursively instead of having just [Object] [object] before it. Not that this is necessary, it would be just a 'nice to have' option. Thanks for help and explanation all! -Sascha - Original Message - From: Morten Barklund Shockwaved [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Monday, January 23, 2006 11:23 PM Subject: Re: [Flashcoders] getting the name of an object Couldn't you rather explain, what you were trying to accomplish - then maybe we could understand and help? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Flash8 Tree Gurus
Hi All, I've been working with Flash8 Tree and have the following situation: var treeIndex:Number = layoutTree.getDisplayIndex( layoutTree.selectedNode); trace(SelectedTreeIndex = + treeIndex); trace(TreeChanged = + layoutTree.selectedNode ); trace(TreeNode = + layoutTree.getTreeNodeAt(treeIndex)); The problem is that the TreeNode value from the trace is Undefined. Oddity: When the treeIndex value is 0, then the TreeNode value is the correct XML of the entire tree. I am working with ARP architecture. What would the problem be in this case. Sincerely Tim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Adjust Color Bitmap by Script is possible?
I don't think there's a straight code implementation of this via code but it can be done no problem using the ColorMatrix filter class. Check out Quasimondo's blog for some examples on how to do this using the ColorMatrix class. It's pretty in depth stuff but once you get it working it's pretty awesome: http://www.quasimondo.com/search.php?q=colorMatrix -Ralph -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christian Pugliese Sent: Monday, January 23, 2006 11:49 AM To: Flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Adjust Color Bitmap by Script is possible? Anyone knows if it's possible to apply the bitmap filter 'Adjust Color' via AS ? and how? cheers ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] BitmapData question
//take your snapshot ! //-- untested example of USAGE import Converter; var conv:Converter=new Converter() var snapshot_bd=conv.movieClipToBitmapData(mcToCapture) //paste snapshot conv.bitmapDataToMovieClip(snapshot_bd,_root,snap_mc,10) //tested and working CLASS Converter.as ** import flash.display.BitmapData; class Converter extends MotovieClip{ function Converter(){ } function bitmapDataToMovieClip(srcBitmap:BitmapData,baseMC:MovieClip,mcName:String,newDepth:Number):MovieClip{ var dpt:Number; if(newDepth==undefined){ dpt=baseMC.getNextHighestDepth() } else { dpt=newDepth } baseMC.createEmptyMovieClip(mcName,dpt) baseMC[mcName].attachBitmap(srcBitmap, baseMC[mcName].getNextHighestDepth()); return baseMC[mcName]; } function movieClipToBitmapData(srcMC:MovieClip,transp:Boolean,fillColorHex:String):BitmapData{ //TODO transparency on or off var converted_bd:BitmapData=new BitmapData(srcMC._width,srcMC._height, true, 0x); converted_bd.draw(srcMC) return converted_bd; } } Matt Muller wrote: Hi, does anyone know if its possible to use getPixel or something like that to take a snapshot of a movieclip that contains some vectors and dynamic text fields and return that as a bitmap image to use elsewhere in the site, say as a reflection? Thanks MaTT ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
For the reasons given by Danny et al, you could never have a myObj.getString() such as you describe... other than possibly for debugging purposes, I'm at a loss to work out why it'd be useful? Ian On 1/23/06, Julius - XK [EMAIL PROTECTED] wrote: Is this what your looking for? It has it's limitations, would be nice if there was a myObj.toString() == myObj.. Or something along those lines :) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: SPAM-LOW: [Flashcoders] Flash8 Tree Gurus
This may do the trick for you: treeInstance.getNodeDisplayedAt(index) Brooks ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: SPAM-LOW: [Flashcoders] Flash8 Tree Gurus
Hi Derek, Thanks for your thoughts. My situation is that I have two Trees that are populated by the same XML data. What I would like to do is : When the user selects a node on Tree1, the same node in Tree2 is selected. How would one do this do you think. Tim On 1/23/06, Derek Vadneau [EMAIL PROTECTED] wrote: You are getting the display index and then trying to get a node based on that index. That won't work like you expect. The display index refers to the nodes position VISUALLY in the tree. This may have nothing to do with the nodes' position in the XML. If you have this in a tree: Folder 1 (open branch) - Item 1 (leaf) - Item 2 (leaf) Folder 2 (closed branch) Folder 3 (open branch) - Item 1 (leaf) - Item 2 (leaf) The display index of the Folder 3 Item 1 node is 5. Yet if you tried to get the node at 5 (i.e. tree.getTreeNodeAt(5)) it would return undefined, since there is no node at index 5 of the tree. When you say tree.getTreeNodeAt(index), the index refers to the childNodes array of the tree. Does that help? Derek Vadneau - Original Message - From: Tien Nguyen [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Monday, January 23, 2006 3:19 PM Subject: SPAM-LOW: [Flashcoders] Flash8 Tree Gurus Hi All, I've been working with Flash8 Tree and have the following situation: var treeIndex:Number = layoutTree.getDisplayIndex( layoutTree.selectedNode); trace(SelectedTreeIndex = + treeIndex); trace(TreeChanged = + layoutTree.selectedNode ); trace(TreeNode = + layoutTree.getTreeNodeAt(treeIndex)); The problem is that the TreeNode value from the trace is Undefined. Oddity: When the treeIndex value is 0, then the TreeNode value is the correct XML of the entire tree. I am working with ARP architecture. What would the problem be in this case. Sincerely Tim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: SPAM-LOW: [Flashcoders] Flash8 Tree Gurus
Hi Brooks, This Worked like a Charm...! Cheers, On 1/23/06, Brooks Andrus [EMAIL PROTECTED] wrote: This may do the trick for you: treeInstance.getNodeDisplayedAt(index) Brooks ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Transitions question
Hi all! I have a little bug with the transitions class! I want to be notified when IN and OUT transitions are done so I instanciate my transition manager as follow at the beggining of my script: import mx.transitions.*; import mx.transitions.easing.*; var myTransitionManager:TransitionManager = new TransitionManager(clip1_mc); myListenerTransition.allTransitionsOutDone = function(eventObj:Object) { trace(allTransitionsOutDone); //other important code... } myListenerTransition.allTransitionsInDone = function(eventObj:Object) { trace(allTransitionsInDone); //other important code... } myTransitionManager.addEventListener(allTransitionsOutDone,myListenerTransition); myTransitionManager.addEventListener(allTransitionsInDone,myListenerTransition); // On a button, I call a function to activate a particular transition : myTransitionManager.startTransition({type:Fade, direction:Transition.IN, duration:2, easing:None.easeNone}); And at the end my listener outputs my message : Everything works OK for now! My problem is if I change the transition type... no transition occurs (my movieclip is no more visible) but at the end my listener outputs OK!?! It seems that I can only use basic transitions, no Fly, Iris, Photo, Zoom or PixelDissolve works... If I use a new transition manager inside my function, the new transition works fine but my listener is never called! like : mx.transitions.TransitionManager.start(clip1_mc, {type:mx.transitions.Zoom, direction:mx.transitions.Transition.IN, duration:1, easing:mx.transitions.easing.Bounce.easeOut}); How can I have the best of both worlds : any transition types and listener objects? (I to Flash 8 actionscript 2 on a winXP PC.) Thanks a million! -- === Éric Thibault Programmeur analyste Réseau de valorisation de l'enseignement Université Laval, pavillon Félix-Antoine Savard Québec, Canada Tel.: 656-2131 poste 18015 Courriel : [EMAIL PROTECTED] === Avis relatif à la confidentialité / Notice of Confidentiality / Advertencia de confidencialidad http://www.rec.ulaval.ca/lce/securite/confidentialite.htm ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Load testing Flash Remoting
Has anyone had any experience with stress/load testing Flash-based web apps? Trying to find information about automated testing for Flash Remoting - the only information I found was about Segue's SilkPerformer being able to load test AMF calls in Flex applications. Bob Chyko Software Application Developer DocFinity(r) by Optical Image Technology, Inc. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Flash8 Tree Gurus -- Lines in Tree
Thanks for the GREAT feedback on my last question. Since this list is so knowledgeable, how would one add lines to the Flash8 tree. Something like this link. http://www.treemenu.net/treemenu/3fr_beenthere.html Do you think that the flash8 tree is able to do this javascript tree. Thanks, Tim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash8 Tree Gurus -- Lines in Tree
FYI This javascript tree. Doesn't appear to work with Safari. Thanks, Chad On Jan 23, 2006, at 3:12 PM, Tien Nguyen wrote: Thanks for the GREAT feedback on my last question. Since this list is so knowledgeable, how would one add lines to the Flash8 tree. Something like this link. http://www.treemenu.net/treemenu/3fr_beenthere.html Do you think that the flash8 tree is able to do this javascript tree. Thanks, Tim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash8 Tree Gurus -- Lines in Tree
Yeah, actually, I JUST worked this out for Xray last night during the playoffs (GO STEELERS!!!) what you have to do is use appendChild() of the XMLNode object. Here's the code I'm using, hopefully, you can pick up what I'm doing from this snippet: // first, close the node if it's showing. For some reason, // closing first, then opening it after you add the children // makes it work more smoothly tree.setIsOpen(tree.getNodeDisplayedAt(indexClicked), false); // grab the XMLNode to appendChild to var parentXML = tree.getNodeDisplayedAt(indexClicked); // XMLChild is XML sent in that has several children to add // We have to loop through them all and see if they already // exist. for(var i:Number=0;iXMLChild.childNodes.length;i++) { // if you don't clone the node, it'll be taken from your current XMLChild and // your loop will fail since it keeps getting smaller. The node // is actually moved when you use appendChild. var addedNode:XMLNode = XMLChild.childNodes[i].cloneNode(true); // set exists flag var exists:Boolean = false; for(var j:Number=0;jparentXML.childNodes.length;j++) { // match an attribute you would consider to be unique if(parentXML.childNodes[j].attributes.mc == addedNode.attributes.mc) { // if you find a match, break loop exists = true; break; } } if(!exists) { // if you didnt' find a match, call appendChild() parentXML.appendChild(addedNode); // when I generate my XMLChild that comes in, // I asses whether or not the child has children of it's own. // If it DOES, then setIsBranch will give the node an arrow if(addedNode.attributes.isBranch == true) tree.setIsBranch(addedNode, true) } } // re-open node tree.setIsOpen(parentXML, true); hth, John On 1/23/06, Tien Nguyen [EMAIL PROTECTED] wrote: Thanks for the GREAT feedback on my last question. Since this list is so knowledgeable, how would one add lines to the Flash8 tree. Something like this link. http://www.treemenu.net/treemenu/3fr_beenthere.html Do you think that the flash8 tree is able to do this javascript tree. Thanks, Tim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- John Grden - Blitz ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Considering player performance, Strings or Arrays?
Hi there, The application must store many numbers, then transfer this data to a database via Flash Remoting. There are two problems: While the data is on the client machine, would an Array of numbers be most optimal when considering system resource usage in general, or a comma delimited String of numbers? Which type would be quicker transfering to the webservice? Regardless of how the data gets to the webservice, I will store it as a comma delimited string of numbers. Thanks for taking the time to read, H ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Considering player performance, Strings or Arrays?
remember concating a string is a very expensive procedure in java in general (unless you use a buffer), and also working with strings in general are just much slower than other data types. On 1/23/06, elibol [EMAIL PROTECTED] wrote: Hi there, The application must store many numbers, then transfer this data to a database via Flash Remoting. There are two problems: While the data is on the client machine, would an Array of numbers be most optimal when considering system resource usage in general, or a comma delimited String of numbers? Which type would be quicker transfering to the webservice? Regardless of how the data gets to the webservice, I will store it as a comma delimited string of numbers. Thanks for taking the time to read, H ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- j:pn ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Adjust Color Bitmap by Script is possible?
also, http://www.gskinner.com/blog/archives/2005/09/flash_8_source.html On 1/23/06, Ralph Caraveo [EMAIL PROTECTED] wrote: I don't think there's a straight code implementation of this via code but it can be done no problem using the ColorMatrix filter class. Check out Quasimondo's blog for some examples on how to do this using the ColorMatrix class. It's pretty in depth stuff but once you get it working it's pretty awesome: http://www.quasimondo.com/search.php?q=colorMatrix -Ralph -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Christian Pugliese Sent: Monday, January 23, 2006 11:49 AM To: Flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Adjust Color Bitmap by Script is possible? Anyone knows if it's possible to apply the bitmap filter 'Adjust Color' via AS ? and how? cheers ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Access DropShadow filter via AS?
Does anyone know how to access the parameters of a dropshadow attached (part of) a MC? Thanks, Charles P. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash8 Tree Gurus -- Lines in Tree
If one could get the Flash8 tree to do the lines then it would be better than that javascript tree since it doesn't work in Safari. However, would it be possible for the Flash tree to diplay the lines like that of the javascript tree. If it is possible, how would that be achieved. BTW, just wondering, wouldn't it make sense for the flash tree to have the line options be a part of the default tree? Cheers, On 1/23/06, Chad Mefferd [EMAIL PROTECTED] wrote: FYI This javascript tree. Doesn't appear to work with Safari. Thanks, Chad On Jan 23, 2006, at 3:12 PM, Tien Nguyen wrote: Thanks for the GREAT feedback on my last question. Since this list is so knowledgeable, how would one add lines to the Flash8 tree. Something like this link. http://www.treemenu.net/treemenu/3fr_beenthere.html Do you think that the flash8 tree is able to do this javascript tree. Thanks, Tim ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Access DropShadow filter via AS?
Hello, var myList:Array = myMC.filters; myList[0].quality = 15; myMC.filters = myList; should do it, the filters array is a property of the MovieClip object, from there you can access all of the properties of said indexed filter. Peace, Mike On 1/23/06, Charles Parcell [EMAIL PROTECTED] wrote: Does anyone know how to access the parameters of a dropshadow attached (part of) a MC? Thanks, Charles P. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Dynamically named loadVars
What is the proper way to write the loop that the names of the posted vars and be dynamically named based on i in the loop, as in myData.color_0 = white; myData.color_1 = blue etc. Any ideas? var myData:LoadVars = new LoadVars(); myData.action = create; myData.count = _root.shop_cart.size(); for (i=0; i_root.shop_cart.size(); i++) { var myProd:Product = _root.shop_cart.getElement(i); // myData.color_i = myProd.getColor(); } delete myProd; trace(myData); Thanks! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Considering player performance, Strings or Arrays?
Thanks Johannes, I appreciate the help! H On 1/23/06, Johannes Nel [EMAIL PROTECTED] wrote: remember concating a string is a very expensive procedure in java in general (unless you use a buffer), and also working with strings in general are just much slower than other data types. On 1/23/06, elibol [EMAIL PROTECTED] wrote: Hi there, The application must store many numbers, then transfer this data to a database via Flash Remoting. There are two problems: While the data is on the client machine, would an Array of numbers be most optimal when considering system resource usage in general, or a comma delimited String of numbers? Which type would be quicker transfering to the webservice? Regardless of how the data gets to the webservice, I will store it as a comma delimited string of numbers. Thanks for taking the time to read, H ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- j:pn ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash website statistics
Hi Toon, You can use Google Analytics to track Flash events: http://www.google.com/support/analytics/bin/answer.py?answer=27243topic=7288 You'll need to embed a piece of Javascript into your page and then your SWF can call a tracking function (via getURL) with whatever data it wants. best, - rajat On 1/23/06, Toon Van de Putte [EMAIL PROTECTED] wrote: Hi, I'm looking for something that can generate clean Flash site statistics. Currently, we're using the stats package the hosting company provides, but its output is not especially practical. Our websites are generally built around a central canvas.swf file that loads all the pages as swf files. We can see those as downloaded files in the stats interface, but any querystring parameters are omitted, which is a bit annoying. Being able to track screen resolution would also be nice. With existing stats packages, we can only track screen resolution by including some special gif in the main page or something, which isn't particularly handy, especially since that could all be detected from within Flash, together with a whole load of other useful information like available microphone, webcam, etc. I've thought about building our own simple stats system using a database call through PHP each time a new page is loaded, but I'm afraid it might put too much of a burden on the database. Has anyone got any experience with something like this? Kind regards, -- Toon Van de Putte ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Rajat Paharia [EMAIL PROTECTED] http://www.bunchball.com http://www.rootburn.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] getting the name of an object
Looks useful! Thanks Julius I will try out this code later today! -Sascha - Original Message - From: Julius - XK [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, January 24, 2006 5:07 AM Subject: Re: [Flashcoders] getting the name of an object Is this what your looking for? It has it's limitations, would be nice if there was a myObj.toString() == myObj.. Or something along those lines :) var myObj:Object = new Object; var s:String = ; s = getMyObjectName(myObj); trace(s); this[s].anyName = text; trace(myObj.anyName); function getMyObjectName(obj):String { for (i in this) { if (this[i] == obj) return i;// Should it be ===? } } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Access DropShadow filter via AS?
Two questions 1) Why couldn't I just do... myMC.filters[0].quality = 15; 2) In your example, how do you know that DropShadow is at index 0? Thanks, Charles P. On 1/23/06, M S [EMAIL PROTECTED] wrote: Hello, var myList:Array = myMC.filters; myList[0].quality = 15; myMC.filters = myList; should do it, the filters array is a property of the MovieClip object, from there you can access all of the properties of said indexed filter. Peace, Mike On 1/23/06, Charles Parcell [EMAIL PROTECTED] wrote: Does anyone know how to access the parameters of a dropshadow attached (part of) a MC? Thanks, Charles P. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders