Re: [Flashcoders] MovieClip prototype

2007-03-29 Thread eka

Hello :)

try this :

// constructor of the class
_global.MyButton = function()
{
trace( this +  constructor) ;
}

// inject addListener, removeListener and broadcastMessage methods in the
prototype
AsBroadcaster.initialize(MyButton.prototype) ;

// the methods of your custom class
MyButton.prototype.onRollOver = function ()
{
  if (this.onRelease != null || this.onPress != null)
  {
  this.broadcastMessage(click, this) ;
  }
}

// test

var listener:Object = {} ;
listener.click = function( target )
{
 trace( click :  + target ) ;
 functionName(param);
}

mc.__proto__ = MyButton.prototype ; // change the prototype scope of the
visual instance mc
MyButton.call(mc) ; // launch the constructor of the MyButton class over the
visual instance.

mc.addListener( listener ) ;

//

EKA+ :)


2007/3/28, Matheus Araujo [EMAIL PROTECTED]:


Hello coders...

I'm trying to create a MovieClip prototype function to all my MCs that are
buttons:

MovieClip.prototype.onRollOver = function (){
if (this.onRelease != undefined || this.onPress != undefined)




{

functionName(param);
}
}

The problem is that it doesn't work with the movie clips inside the ones
in
the first level...
Is there Any way to accsess these movie clips?

Thanks in advance
Matheus
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RE: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Joe Wheeler
Unfortunately you can't update a European licence with a US update so I'd
have to transfer my existing licences to the US. I'm actually moving to the
states in a few months so I'll just have to wait for a bit.

However there is one interesting thing I found out. Apparently Adobe will be
offering a FREE update to CS3 for anyone that buys CS2 from now until CS3 is
available...


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gustavo
Duenas
Sent: 29 March 2007 02:46
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] The great CS3 Swindle



Hi Joe,  do you have friends in the US? someone with an address, you just
buy the programs in the US with your credit card and then your friends can
send this to you using dhl , fedex or ups, sounds logic?  
I used to do that several times buying programs when I was living in
Ecuador, South America..or you can just go on vacation and shopping Spree!!!

heheheh!

Regards


Gustavo Duenas


When I was living in the
On Mar 28, 2007, at 10:27 AM, Joe Wheeler wrote:

 Has anyone checked out the international prices on CS3?

 I can hardly believe how badly the UK is getting fleeced.

 I'm upgrading from CS1 Creative Suite and Studio 8 to CS3 Design 
 Premium. In the US that's $599.00 dollars, but in the UK pounds it 
 works out to £703.82.
 Take the exchange rate into account and UK customers are paying...


 1,384.51 USD!!!

 Sales tax in the UK is 17.5% but the Adobe price hike is a whopping 
 231% - W T F?

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RE: [Flashcoders] Image resizer that maintains ratio

2007-03-29 Thread Joe Wheeler
Would that optimize it?  I could be wrong but I thing both these version's
would compile to the same byte code.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
| BLITZ
Sent: 29 March 2007 01:52
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Image resizer that maintains ratio

mc._width = maxW;
mc._height = maxH;
(mc._xscale  mc._yscale) ? mc._xscale = mc._yscale : mc._yscale =
mc._xscale;
 

 
 You could probably optimize a little bit by removing the Math 
 function...
 
 mc._width  = maxW;
 mc._height = maxH;
 if ( mc._xscale  mc._yscale ) {
   mc._xscale = mc._yscale;
 }
 else {
   mc._yscale = mc._xscale;
 }
 
 I don't think I can be done more effiently than that. Anyone?
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Re: [Flashcoders] Hi

2007-03-29 Thread Naga Mohan Rao. Manam

HI Bhasker

i am Mohan From Hyderabad, give a ring to me i'll help u, 9989310365,

On 3/29/07, bhasker u [EMAIL PROTECTED] wrote:


Hi all,

Does any body from Hyderabad, I wanted to know some which is right place
to
learn A.S.

Thanks.
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SV: [Flashcoders] Flash and levels

2007-03-29 Thread Johan Karlsson
The main timeline (_root) is a movieclip like any other. Levels are _root 
movieclips stacked at a given depth (-16384 + levelnumber). You can use 
swapDepths() on levels to change their stacking orderb just like any other 
movieclip. And just like with ordinary movieclips you can't put a level 
inbetween content of a sibbling (another level).

-Ursprungligt meddelande-
Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] För Gustavo Duenas
Skickat: den 28 mars 2007 04:51
Till: flashcoders@chattyfig.figleaf.com
Ämne: Re: [Flashcoders] Flash and levels

I have  a questionthe level 20 is over or under the other movie clips the 
flash movie would have?


Regards


Gustavo Duenas


P.s: the idea about a movie clip is very useful, because I'm looking for 
something like that for a project of mine.
On Mar 27, 2007, at 7:30 PM, Omar Fouad wrote:

 If you need to create a movieClip on level 20 for example :
 var myClip:MovieClip = createEmtpyMovieClip(myClipInstance, 20) Note 
 that the secont parameter (20), is the level number you wish the 
 movieClip is created, in this case therefore will not get into 
 _level0..

 if you Need to get a movieClip nasted into another so:

 var myClip:MovieClip = containerClip.createEmptyMovieClip
 (otherMcInstance,
 containerClip.getNextHighestDepth);

 The second Parameter specifies the next Free Level inside the 
 containerClip where the myClip will be nasted...

 Hope it helps


 On 3/28/07, James Tu [EMAIL PROTECTED] wrote:

 Is there a way to createEmptyMovieClip on a level other than _level0?

 I tried doing this:
 var tmc = _level5.createEmptyMovieClip(foo, 10); trace(tmc);  
 //gives me undefined

 I also tried to load a blank .swf into _level5 and then creating a 
 movieclip on _level5 and that didn't work either.


 -James

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 -- 
 Omar Fouad - Digital Emotions...

 Love is always patient and kind. It is never jealous. Love is never  
 boastful
 nor conceited It is never rude or selfish. It does not take offense  
 and is
 not resentful. Love takes no pleasure in other people's sins...but  
 delights
 in the truth. It is always ready to excuse, to trust, to hope...  
 and to
 endure... whatever comes.
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-- 

Meddelandet har kontrollerats av CRW MailScanner och

inget skadligt innehåll har upptäckts.


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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Johannes Nel

does this apply if you bought studio 8 as well in the last 2 weeks :s

On 3/29/07, Joe Wheeler [EMAIL PROTECTED] wrote:


Unfortunately you can't update a European licence with a US update so I'd
have to transfer my existing licences to the US. I'm actually moving to
the
states in a few months so I'll just have to wait for a bit.

However there is one interesting thing I found out. Apparently Adobe will
be
offering a FREE update to CS3 for anyone that buys CS2 from now until CS3
is
available...


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gustavo
Duenas
Sent: 29 March 2007 02:46
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] The great CS3 Swindle



Hi Joe,  do you have friends in the US? someone with an address, you just
buy the programs in the US with your credit card and then your friends can
send this to you using dhl , fedex or ups, sounds logic?
I used to do that several times buying programs when I was living in
Ecuador, South America..or you can just go on vacation and shopping
Spree!!!

heheheh!

Regards


Gustavo Duenas


When I was living in the
On Mar 28, 2007, at 10:27 AM, Joe Wheeler wrote:

 Has anyone checked out the international prices on CS3?

 I can hardly believe how badly the UK is getting fleeced.

 I'm upgrading from CS1 Creative Suite and Studio 8 to CS3 Design
 Premium. In the US that's $599.00 dollars, but in the UK pounds it
 works out to £703.82.
 Take the exchange rate into account and UK customers are paying...


 1,384.51 USD!!!

 Sales tax in the UK is 17.5% but the Adobe price hike is a whopping
 231% - W T F?

 ___
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Mike Mountain

In the days of electronic distribution this kind of business practice
stinks. Why do they do it, because they know they can get away with it  -
can we afford to boycott the release in europe? They know in most cases we
can't.

It's more than taking liberties, it's daylight robbery.
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RE: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Joe Wheeler
I'm not sure - I think it only counts to products bought since the CS3
announcement. Give your local Adobe online store a ring and see what they
say.

J

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Johannes Nel
Sent: 29 March 2007 09:11
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] The great CS3 Swindle

does this apply if you bought studio 8 as well in the last 2 weeks :s

On 3/29/07, Joe Wheeler [EMAIL PROTECTED] wrote:

 Unfortunately you can't update a European licence with a US update so 
 I'd have to transfer my existing licences to the US. I'm actually 
 moving to the states in a few months so I'll just have to wait for a 
 bit.

 However there is one interesting thing I found out. Apparently Adobe 
 will be offering a FREE update to CS3 for anyone that buys CS2 from 
 now until CS3 is available...


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Gustavo
 Duenas
 Sent: 29 March 2007 02:46
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] The great CS3 Swindle

 

 Hi Joe,  do you have friends in the US? someone with an address, you just
 buy the programs in the US with your credit card and then your friends can
 send this to you using dhl , fedex or ups, sounds logic?
 I used to do that several times buying programs when I was living in
 Ecuador, South America..or you can just go on vacation and shopping
 Spree!!!

 heheheh!

 Regards


 Gustavo Duenas


 When I was living in the
 On Mar 28, 2007, at 10:27 AM, Joe Wheeler wrote:

  Has anyone checked out the international prices on CS3?
 
  I can hardly believe how badly the UK is getting fleeced.
 
  I'm upgrading from CS1 Creative Suite and Studio 8 to CS3 Design
  Premium. In the US that's $599.00 dollars, but in the UK pounds it
  works out to £703.82.
  Take the exchange rate into account and UK customers are paying...
 
 
  1,384.51 USD!!!
 
  Sales tax in the UK is 17.5% but the Adobe price hike is a whopping
  231% - W T F?
 
  ___
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  To change your subscription options or search the archive:
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Ian Thomas

It's a ridiculous situation that, sadly, seems to be true of a lot of software.

But it's particularly bad in this case.

Here's some full list prices, using today's exchange rate.

CS3 Design Premium  UK: £1655.58 (=$3256.69)US: $1799.00Markup: 181%
CS3 Design Standard  UK: £1051.62 (=$2068.64)US: $1199.00
Markup: 172%
CS3 Master Collection UK: £2313.58 (=$4551.04)US: $2499.00
Markup: 182%
CS3 Production Premium UK: £1655.58 (=$3256.69)US: $1699.00Markup: 191%
CS3 Web Premium  UK: £1404.12 (=$2762.04)US: $1599.00
Markup: 172%
CS3 Web Standard  UK: £828.38   (=$1629.51)US: $999.00
Markup: 163%
Flash CS3 Pro UK: £574.58   (=$1130.25)US: $699.00
Markup: 161%

That's one hell of a shipping cost.

*wonders who to write to at Adobe*

Ian

On 3/28/07, Joe Wheeler [EMAIL PROTECTED] wrote:

Has anyone checked out the international prices on CS3?

I can hardly believe how badly the UK is getting fleeced.

I'm upgrading from CS1 Creative Suite and Studio 8 to CS3 Design Premium. In
the US that's $599.00 dollars, but in the UK pounds it works out to £703.82.
Take the exchange rate into account and UK customers are paying...


1,384.51 USD!!!

Sales tax in the UK is 17.5% but the Adobe price hike is a whopping 231% - W
T F?

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Re: [Flashcoders] Hi

2007-03-29 Thread Joslyn

Hi,

I am from Mumbai. i too am looking out for somebody to learn A.S
Please help

Thanks in Advance

Regards
Joslyn D'Souza


- Original Message - 
From: Naga Mohan Rao. Manam [EMAIL PROTECTED]

To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, March 29, 2007 12:57 PM
Subject: Re: [Flashcoders] Hi



HI Bhasker

i am Mohan From Hyderabad, give a ring to me i'll help u, 9989310365,

On 3/29/07, bhasker u [EMAIL PROTECTED] wrote:


Hi all,

Does any body from Hyderabad, I wanted to know some which is right place
to
learn A.S.

Thanks.
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Web Designer
+ 91 - 99893 10365
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RE: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Nick Weekes
Its put a massive downer on what should have been an exciting week.  Im
moving into video editing etc so was considering the Production premium CS3
suite, but a 200% markup is criminal.

And as Mike said, for a digital download, wtf indeed.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas
Sent: 29 March 2007 09:57
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] The great CS3 Swindle

It's a ridiculous situation that, sadly, seems to be true of a lot of
software.

But it's particularly bad in this case.

Here's some full list prices, using today's exchange rate.

CS3 Design Premium  UK: £1655.58 (=$3256.69)US: $1799.00Markup:
181%
CS3 Design Standard  UK: £1051.62 (=$2068.64)US: $1199.00
Markup: 172%
CS3 Master Collection UK: £2313.58 (=$4551.04)US: $2499.00
Markup: 182%
CS3 Production Premium UK: £1655.58 (=$3256.69)US: $1699.00Markup:
191%
CS3 Web Premium  UK: £1404.12 (=$2762.04)US: $1599.00
Markup: 172%
CS3 Web Standard  UK: £828.38   (=$1629.51)US: $999.00
 Markup: 163%
Flash CS3 Pro UK: £574.58   (=$1130.25)US: $699.00
 Markup: 161%

That's one hell of a shipping cost.

*wonders who to write to at Adobe*

Ian

On 3/28/07, Joe Wheeler [EMAIL PROTECTED] wrote:
 Has anyone checked out the international prices on CS3?

 I can hardly believe how badly the UK is getting fleeced.

 I'm upgrading from CS1 Creative Suite and Studio 8 to CS3 Design 
 Premium. In the US that's $599.00 dollars, but in the UK pounds it works
out to £703.82.
 Take the exchange rate into account and UK customers are paying...


 1,384.51 USD!!!

 Sales tax in the UK is 17.5% but the Adobe price hike is a whopping 
 231% - W T F?

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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Mike Mountain

Some cunning American could buy a load of the boxed product and legitimately
put them on ebay with a markup, sell them to the European market and both
parties would be better off

There's no law against selling second hand software overseas is there?
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread nik crosina

Probably its a brick in the wall that protects 'their' creative industry?
NC


On 3/29/07, Mike Mountain [EMAIL PROTECTED] wrote:

For those prices it would literally be cheaper to fly out to the US to buy
it.

Adobe has FUBAR'd these prices - we demand an explanation - but who from?

On 3/29/07, Ian Thomas [EMAIL PROTECTED] wrote:

 It's a ridiculous situation that, sadly, seems to be true of a lot of
 software.

 But it's particularly bad in this case.

 Here's some full list prices, using today's exchange rate.

 CS3 Design Premium  UK: £1655.58 (=$3256.69)US:
 $1799.00Markup: 181%
 CS3 Design Standard  UK: £1051.62 (=$2068.64)US: $1199.00
 Markup: 172%
 CS3 Master Collection UK: £2313.58 (=$4551.04)US: $2499.00
 Markup: 182%
 CS3 Production Premium UK: £1655.58 (=$3256.69)US: $1699.00Markup:
 191%
 CS3 Web Premium  UK: £1404.12 (=$2762.04)US: $1599.00
 Markup: 172%
 CS3 Web Standard  UK: £828.38   (=$1629.51)US: $999.00
 Markup: 163%
 Flash CS3 Pro UK: £574.58   (=$1130.25)US: $699.00
  Markup: 161%

 That's one hell of a shipping cost.

 *wonders who to write to at Adobe*

 Ian

 On 3/28/07, Joe Wheeler [EMAIL PROTECTED] wrote:
  Has anyone checked out the international prices on CS3?
 
  I can hardly believe how badly the UK is getting fleeced.
 
  I'm upgrading from CS1 Creative Suite and Studio 8 to CS3 Design
 Premium. In
  the US that's $599.00 dollars, but in the UK pounds it works out to
 £703.82.
  Take the exchange rate into account and UK customers are paying...
 
 
  1,384.51 USD!!!
 
  Sales tax in the UK is 17.5% but the Adobe price hike is a whopping 231%
 - W
  T F?
 
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Ian Thomas

I've 'phoned the Adobe's UK office today and am told that someone from
the customer services management team will get back to me today to
explain it.

So let's see what happens. :-)

Me, I'm not holding my breath.

Ian

On 3/29/07, Mike Mountain [EMAIL PROTECTED] wrote:

In the days of electronic distribution this kind of business practice
stinks. Why do they do it, because they know they can get away with it  -
can we afford to boycott the release in europe? They know in most cases we
can't.

It's more than taking liberties, it's daylight robbery.

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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Mike Mountain

For those prices it would literally be cheaper to fly out to the US to buy
it.

Adobe has FUBAR'd these prices - we demand an explanation - but who from?

On 3/29/07, Ian Thomas [EMAIL PROTECTED] wrote:


It's a ridiculous situation that, sadly, seems to be true of a lot of
software.

But it's particularly bad in this case.

Here's some full list prices, using today's exchange rate.

CS3 Design Premium  UK: £1655.58 (=$3256.69)US:
$1799.00Markup: 181%
CS3 Design Standard  UK: £1051.62 (=$2068.64)US: $1199.00
Markup: 172%
CS3 Master Collection UK: £2313.58 (=$4551.04)US: $2499.00
Markup: 182%
CS3 Production Premium UK: £1655.58 (=$3256.69)US: $1699.00Markup:
191%
CS3 Web Premium  UK: £1404.12 (=$2762.04)US: $1599.00
Markup: 172%
CS3 Web Standard  UK: £828.38   (=$1629.51)US: $999.00
Markup: 163%
Flash CS3 Pro UK: £574.58   (=$1130.25)US: $699.00
 Markup: 161%

That's one hell of a shipping cost.

*wonders who to write to at Adobe*

Ian

On 3/28/07, Joe Wheeler [EMAIL PROTECTED] wrote:
 Has anyone checked out the international prices on CS3?

 I can hardly believe how badly the UK is getting fleeced.

 I'm upgrading from CS1 Creative Suite and Studio 8 to CS3 Design
Premium. In
 the US that's $599.00 dollars, but in the UK pounds it works out to
£703.82.
 Take the exchange rate into account and UK customers are paying...


 1,384.51 USD!!!

 Sales tax in the UK is 17.5% but the Adobe price hike is a whopping 231%
- W
 T F?

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[Flashcoders] Embedding fonts for different langauges

2007-03-29 Thread Michael Ypes
I am making a multi lingual flash app and want to separate the fonts out
into shared librarys and just load them in dependant on the locale. Does
anyone know or can point me in the right direction as to which fonts belong
to which language in the font embedding in flash. 

For example, if I were to do Armenian for instance, would I still need to
embed the Uppercase, Lowercase, etc.

Is there a definitive list as to which character sets need to be embedded
for any particular language.

Any ideas or links welcome???

Cheers

Michael Ypes

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[Flashcoders] Subject: rotating nav help!!

2007-03-29 Thread Lewis

Subject: rotating nav help!!
hi all

i have been working on a rotating nav found here:

http://www.visualrythm.com/nav_testfile.swf

(source file is the same address but .fla + mcTween.as)

as you can see i am using the MCtween function to, once a button is pressed.
animate the button to the top.

the issue i have in the first instance is i need the button to rotate to the
top but through the shortest distance i.e. at the mo wherever you click the
button it spins counter clockwise to the top - i need it to spin to the top
clockwise if its the shortest distance.

the easiest way i can think of doing this is defining the center point of
the circle - establishing its _x pos - then setting up 'if' statements to
tell the nav to spin clock/or counterclockwise dependent on its relation to
the center _x pos.

if that makes any sense!?!?!

but i don't really know how to do this!?!

any help on this would be gladly recieved, im a little short on time to get
this working for a school project!!!

thanks
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Re: [Flashcoders] Embedding fonts for different langauges

2007-03-29 Thread Ivan Dembicki
Hello Michael,

http://www.sharedfonts.com

MY I am making a multi lingual flash app and want to separate the fonts out
MY into shared librarys and just load them in dependant on the locale. Does
MY anyone know or can point me in the right direction as to which fonts belong
MY to which language in the font embedding in flash. 

MY For example, if I were to do Armenian for instance, would I still need to
MY embed the Uppercase, Lowercase, etc.

MY Is there a definitive list as to which character sets need to be embedded
MY for any particular language.

MY Any ideas or links welcome???

MY Cheers

MY Michael Ypes

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MY To change your subscription options or search the archive:
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MY Brought to you by Fig Leaf Software
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-- 
Ivan Dembicki
__
[EMAIL PROTECTED] | http://www.artlebedev.ru | http://www.sharedfonts.com

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[Flashcoders] ASP and Character encoding in flash

2007-03-29 Thread Karina Steffens
I hope somebody can help with this one...
 
I'm working on a flash application, where the settings can be dynamically
imported from xml files or an asp query that sends out xml. It works fine if
it's an xml file saved as UTF-8, both english and with special characters
(in this case, swedish), or an asp generated xml with no special characters
(==english).
 
But when the client is trying to send out asp xml in swedish, the special
characters turn into boxes and some xml fields display as undefined, similar
to what you get if you save the local xml file as simple text, rather than
UTF-8.
 
Also, strangely enough, when the query is tested in the browser, IE and FF
seem to be having trouble with the asp xml if the encoding at the top of the
page is utf-8, but display it fine with ?xml version='1.0'
encoding='ISO-8859-1'?
 
My guess is that regardless of the encoding at the top of the page, when the
asp xml reaches Flash, it's not UTF-8 but simple text. My question is - can
anything be done about it?
 
Thanks,
Karina
 
 
Karina Steffens  |  Neo-Archaic
new concepts, timeless design
 http://www.neo-archaic.net/ www.neo-archaic.net
 
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[Flashcoders] wmode transparent, FF, no mouseWheel

2007-03-29 Thread Martin Weiser
Can anybody conirm this bug, in FireFox, wmode=transparent, 
themouseWheel evnet is not fired??

not only for textFields but neither for movieClips...
in IE ok, opaque mode, all is ok

thanks

Martin
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Re: [Flashcoders] ASP and Character encoding in flash

2007-03-29 Thread Lars Schwarz

are you using CDATA tags for the strings?
the question is also where the data is coming from and in which
format it is stored. you maybe need to encode and decode the
data before generating the xml and when the data is saved

Am 29.03.2007 um 14:20 schrieb Karina Steffens:


I hope somebody can help with this one...

I'm working on a flash application, where the settings can be  
dynamically
imported from xml files or an asp query that sends out xml. It  
works fine if
it's an xml file saved as UTF-8, both english and with special  
characters
(in this case, swedish), or an asp generated xml with no special  
characters

(==english).

But when the client is trying to send out asp xml in swedish, the  
special
characters turn into boxes and some xml fields display as  
undefined, similar
to what you get if you save the local xml file as simple text,  
rather than

UTF-8.

Also, strangely enough, when the query is tested in the browser, IE  
and FF
seem to be having trouble with the asp xml if the encoding at the  
top of the

page is utf-8, but display it fine with ?xml version='1.0'
encoding='ISO-8859-1'?

My guess is that regardless of the encoding at the top of the page,  
when the
asp xml reaches Flash, it's not UTF-8 but simple text. My question  
is - can

anything be done about it?

Thanks,
Karina


Karina Steffens  |  Neo-Archaic
new concepts, timeless design
 http://www.neo-archaic.net/ www.neo-archaic.net

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bitrocker  typographique
Lars Schwarz
Gottorpstrasse 20
26122 Oldenburg
T +49(0)441 2171 354 0
F +49(0)441 2171 354 2
M [EMAIL PROTECTED]
W www.bitrocker.com
W www.typographique.de




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SV: [Flashcoders] ASP and Character encoding in flash

2007-03-29 Thread Johan Karlsson
You must set the ASP-charset to utf-8 as well. 
Add this at the beginning of the ASP file:

Response.CodePage = 65001 


/Johan

---
I hope somebody can help with this one...
 
I'm working on a flash application, where the settings can be dynamically
imported from xml files or an asp query that sends out xml. It works fine if
it's an xml file saved as UTF-8, both english and with special characters
(in this case, swedish), or an asp generated xml with no special characters
(==english).
 
But when the client is trying to send out asp xml in swedish, the special
characters turn into boxes and some xml fields display as undefined, similar
to what you get if you save the local xml file as simple text, rather than
UTF-8.
 
Also, strangely enough, when the query is tested in the browser, IE and FF
seem to be having trouble with the asp xml if the encoding at the top of the
page is utf-8, but display it fine with ?xml version='1.0'
encoding='ISO-8859-1'?
 
My guess is that regardless of the encoding at the top of the page, when the
asp xml reaches Flash, it's not UTF-8 but simple text. My question is - can
anything be done about it?
 
Thanks,
Karina
 
 
Karina Steffens  |  Neo-Archaic
new concepts, timeless design
 http://www.neo-archaic.net/ www.neo-archaic.net
 
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Meddelandet har kontrollerats av CRW MailScanner och

inget skadligt innehåll har upptäckts.


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Re: [Flashcoders] ASP and Character encoding in flash

2007-03-29 Thread R�kos Attila

Flash doesn't care about the encoding given in XML's header, it always
treats the content as UTF-8 (even if it doesn't match the real code
page). Browsers however take the header into consideration, so if
UTF-8 is given there, then they treat the content as UTF-8, and if
ISO-8859-1 is given, then as ISO-8859-1. So, if ISO-8859-1 works well
in browsers, it means that your text is in ISO-8859-1, which is not
suitable for Flash.

The encoding of the text doesn't depend on the header, it is just for
informational purposes for parsers. If you change the header, the
text's encoding remains and doesn't change - just parsers will
interpret the same byte stream differently.

So, you have to make sure to output UTF-8 encoded text with your ASP
application.

  Attila

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Re: [Flashcoders] Problem controlling multiple movies with one class

2007-03-29 Thread Andy Herrman

I bet the problem is path related.  If you have a holder movie that's
running, which is loading the 2 SWFs, then the paths to the config XML
files would be relative to the holder movie's path, not the SWFs your
loading (I'm pretty sure that's true).  Your base class is probably
using the same relative path to load it, assuming the current path is
the SWF's directory, though that may not be the case.

Maybe try adding a parameter to the loading of the movie that takes
the relative path to use?  For example, if your directory structure
was this:

mainMovie.swf
test1/test.swf
test1/config.xml
test2/test.swf
test2/config.xml

main movie would do somewhere in its code (pseudocode as my brain
isn't completely functioning yet):

var test1 = loadMovie(...);
var test2 = loadMovie(...);
test1.loadConfig('test1/');
test2.loadConfig('test2/');

Then your loadConfig function would prepend the path to the name of
the config file, allowing it to get the right one.

  -Andy

On 3/28/07, Russell Sprague [EMAIL PROTECTED] wrote:

I have two sections of my app in separate swf files that have very
similar functionality, but have different content.  The 2 swf files are
generated from the same fla file.  I built a core class that controls
the creation of the menu and loading the content.  The menu data and
content is in an xml file called config.xml that I load into the core
class.   I attached the core class to the main movie clip in my fla.  I
then exported the 2 swfs, put them in their own folders, in which there
was a folder called config that held the config.xml that went with the
section. What I found is it would work fine when I loaded the first swf,
but when I loaded the second, it is still referencing the data for the
first movie.  So even though it was a different swf file, the content
was the same.  The swf were loaded into the same holder movie, so I
thought this might be the problem.  I changed my root movie ot created a
new emptyMovieClip each time a section was loaded, and delete the old
one, but that didn't solve the issue.  The only way I found around this
was to create two subclass files that extend the main class, overriding
the function that loads the xml file, and rename the xml files to be
specific to the swf.
My question is, is this normal behavior?  How can I get rid of the class
and/or data from memory so the new data will load?

Thanks
Russ

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Re: [Flashcoders] scope in AS3

2007-03-29 Thread Rob Romanek
On Wed, 28 Mar 2007 18:14:50 -0400, Dennis Asher [EMAIL PROTECTED]  
wrote:



I've managed to avoid OOP till now but AS3 is here and no choice now.
 What's wrong in the class below? The code in the mouseover/mouseout
 functions do not reference the textfield correctly. I've tried adding:

 event.hello.visible = true;

 and

 event.target.hello.visible = true;



Hi Dennis,

Made a small change to your code by moving the variable hello outside of  
the function and into
the level of the class so that all functions in the class can access this  
variable


When you build you project I am assuming that you created a movie clip in  
the library then in the properties you set the class to be Location. Then  
dragged an instance of the Movieclip onto the stage and named it. The  
thing you have to be aware of is that the mouseevents you are setting up  
are associated with the movieclip and not the text field. It is the  
rolling into and out of the movieclip that will change the visibility.  
With this in mind you will have to have something occuping space in your  
movie clip, create a filled square for example. If you don't have any  
objects in your movieclip then the clip will not have any dimensions so a  
mouseover will never be registered and you will never see the text appear.


You can also try adding the movieclip dynamically via actionscript by  
having this in a frame script:


var my_mc:Location = new Location();
this.addChild(my_mc);

and you rollover effect will work as well.

hth,

Rob

-

package {
   import flash.display.MovieClip;
   import flash.events.MouseEvent;
   import flash.display.DisplayObjectContainer;
   import flash.text.TextField;


public class Location extends MovieClip {
var hello:TextField = new TextField();

public function Location() {
addEventListener(MouseEvent.MOUSE_OVER, 
mouseOverListener);
addEventListener(MouseEvent.ROLL_OUT, mouseOutListener);
addChild(hello);
hello.text = this.name;
hello.visible = false;
}

private function mouseOverListener(event:MouseEvent):void {
 hello.visible = true;
}

private function mouseOutListener(event:MouseEvent):void {
hello.visible = false;
}
}
}
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Markus POLIVKA

happy UK!!!

for the german versions:
CS3 Master Collection UK: £2313.58 (=$4551.04)US: $2499.00 
Austria:  € 3.598 (=4.798,90 USD)
CS3 Design Premium   UK: £1655.58 (=$3256.69)US: $1799.00 
Austria:  € 2.638 (=3.517,24 USD)

etc...

But that is adobe!
where are the macromedia times gone??
nice greetings! 


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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Ian Thomas

Well - a telephone call from Adobe Europe (in the Netherlands) today.
A lovely Russian lady whose name I didn't get.

She tried to tell me the price difference was down to VAT rules -
until I pointed out that VAT is 17.5% over here, not ~80%.

As an aside, she pointed out that we in the UK pay slightly more for
our downloads because we pay Republic of Ireland VAT rates for
downloads (21%) as opposed to UK VAT on box product (17.5%). I'd
noticed that the UK store downloads were pricier than the box product
the other day, and couldn't understand it - that explains it. Doesn't
have much bearing on the US/UK gap, tho'.

Then she tried to be terribly reasonable, telling me that I could, if
I wished, buy the software from the States, but couldn't then have any
European support or European upgrades (hardly a problem).

I straightfowardly put it to her that it was simply about commercial
interests and that Adobe charged the UK prices that the UK would pay.
Which she agreed with.

Which means the only explanation is - because they can get away with it.

Ian

On 3/29/07, Ian Thomas [EMAIL PROTECTED] wrote:

I've 'phoned the Adobe's UK office today and am told that someone from
the customer services management team will get back to me today to
explain it.

So let's see what happens. :-)

Me, I'm not holding my breath.

Ian

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RE: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Nick Weekes
So how would one legally go about buying Adobe software in the US (by
legally I mean not from ebay)?  And r.e. the lack of european support or
upgrade, wouldn't you still be elligible for a US upgrade if you bought the
software from there?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas
Sent: 29 March 2007 15:39
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] The great CS3 Swindle

Well - a telephone call from Adobe Europe (in the Netherlands) today.
A lovely Russian lady whose name I didn't get.

She tried to tell me the price difference was down to VAT rules - until I
pointed out that VAT is 17.5% over here, not ~80%.

As an aside, she pointed out that we in the UK pay slightly more for our
downloads because we pay Republic of Ireland VAT rates for downloads (21%)
as opposed to UK VAT on box product (17.5%). I'd noticed that the UK store
downloads were pricier than the box product the other day, and couldn't
understand it - that explains it. Doesn't have much bearing on the US/UK
gap, tho'.

Then she tried to be terribly reasonable, telling me that I could, if I
wished, buy the software from the States, but couldn't then have any
European support or European upgrades (hardly a problem).

I straightfowardly put it to her that it was simply about commercial
interests and that Adobe charged the UK prices that the UK would pay.
Which she agreed with.

Which means the only explanation is - because they can get away with it.

Ian

On 3/29/07, Ian Thomas [EMAIL PROTECTED] wrote:
 I've 'phoned the Adobe's UK office today and am told that someone from 
 the customer services management team will get back to me today to 
 explain it.

 So let's see what happens. :-)

 Me, I'm not holding my breath.

 Ian
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RE: [Flashcoders] ASP and Character encoding in flash

2007-03-29 Thread Karina Steffens
That did the trick!

Thanks a mil :) 

 -Original Message-
 From: Johan Karlsson [mailto:[EMAIL PROTECTED] 
 Sent: 29 March 2007 14:38
 To: flashcoders@chattyfig.figleaf.com
 Subject: SV: [Flashcoders] ASP and Character encoding in flash
 
 You must set the ASP-charset to utf-8 as well. 
 Add this at the beginning of the ASP file:
 
 Response.CodePage = 65001 
 
 
 /Johan
 
 --
 -
 I hope somebody can help with this one...
  
 I'm working on a flash application, where the settings can be 
 dynamically imported from xml files or an asp query that 
 sends out xml. It works fine if it's an xml file saved as 
 UTF-8, both english and with special characters (in this 
 case, swedish), or an asp generated xml with no special 
 characters (==english).
  
 But when the client is trying to send out asp xml in swedish, 
 the special characters turn into boxes and some xml fields 
 display as undefined, similar to what you get if you save the 
 local xml file as simple text, rather than UTF-8.
  
 Also, strangely enough, when the query is tested in the 
 browser, IE and FF seem to be having trouble with the asp xml 
 if the encoding at the top of the page is utf-8, but display 
 it fine with ?xml version='1.0'
 encoding='ISO-8859-1'?
  
 My guess is that regardless of the encoding at the top of the 
 page, when the asp xml reaches Flash, it's not UTF-8 but 
 simple text. My question is - can anything be done about it?
  
 Thanks,
 Karina
  
  
 Karina Steffens  |  Neo-Archaic
 new concepts, timeless design
  http://www.neo-archaic.net/ www.neo-archaic.net
  
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RE: [Flashcoders] ASP and Character encoding in flash

2007-03-29 Thread Karina Steffens
This certainly explains why the browser rendered the code properly in ISO,
when it should have rendered it properly in UTF-8. But the Response.CodePage
= 65001 was the bit that was missing from the asp, which is why it wasn't
sending the strings properly. All seems to be working fine now - thanks
everyone :)

Karina

 -Original Message-
 From: Rákos Attila [mailto:[EMAIL PROTECTED] 
 Sent: 29 March 2007 14:42
 To: Karina Steffens
 Subject: Re: [Flashcoders] ASP and Character encoding in flash
 
 
 Flash doesn't care about the encoding given in XML's header, 
 it always treats the content as UTF-8 (even if it doesn't 
 match the real code page). Browsers however take the header 
 into consideration, so if
 UTF-8 is given there, then they treat the content as UTF-8, and if
 ISO-8859-1 is given, then as ISO-8859-1. So, if ISO-8859-1 
 works well in browsers, it means that your text is in 
 ISO-8859-1, which is not suitable for Flash.
 
 The encoding of the text doesn't depend on the header, it is 
 just for informational purposes for parsers. If you change 
 the header, the text's encoding remains and doesn't change - 
 just parsers will interpret the same byte stream differently.
 
 So, you have to make sure to output UTF-8 encoded text with 
 your ASP application.
 
   Attila
 
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Ryan
With WPF hitting the market this sounds like a really bad idea by 
Adobe.  Seems like it would be cheaper to fly a student out with their 
personal educational copy.  Not that I suggesting it (Adobe, please 
don't sue me). 


Nick Weekes wrote:

So how would one legally go about buying Adobe software in the US (by
legally I mean not from ebay)?  And r.e. the lack of european support or
upgrade, wouldn't you still be elligible for a US upgrade if you bought the
software from there?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas
Sent: 29 March 2007 15:39
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] The great CS3 Swindle

Well - a telephone call from Adobe Europe (in the Netherlands) today.
A lovely Russian lady whose name I didn't get.

She tried to tell me the price difference was down to VAT rules - until I
pointed out that VAT is 17.5% over here, not ~80%.

As an aside, she pointed out that we in the UK pay slightly more for our
downloads because we pay Republic of Ireland VAT rates for downloads (21%)
as opposed to UK VAT on box product (17.5%). I'd noticed that the UK store
downloads were pricier than the box product the other day, and couldn't
understand it - that explains it. Doesn't have much bearing on the US/UK
gap, tho'.

Then she tried to be terribly reasonable, telling me that I could, if I
wished, buy the software from the States, but couldn't then have any
European support or European upgrades (hardly a problem).

I straightfowardly put it to her that it was simply about commercial
interests and that Adobe charged the UK prices that the UK would pay.
Which she agreed with.

Which means the only explanation is - because they can get away with it.

Ian

On 3/29/07, Ian Thomas [EMAIL PROTECTED] wrote:
  
I've 'phoned the Adobe's UK office today and am told that someone from 
the customer services management team will get back to me today to 
explain it.


So let's see what happens. :-)

Me, I'm not holding my breath.

Ian


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RE: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Andy Jones
Ok - so it's actually cheaper to fly to the States, stay in a hotel for
a few days and order your US copy (bearing in mind the exchange rate)
than buying a copy in the UK.

Joy!

I'll recommend it to my boss :) 


Andy Jones
Learning Consultant
Reuters Messaging: [EMAIL PROTECTED]
(t) +44 207542 6011 | (m) +44 7795 953895



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ryan
Sent: 29 March 2007 16:38
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] The great CS3 Swindle

With WPF hitting the market this sounds like a really bad idea by Adobe.
Seems like it would be cheaper to fly a student out with their personal
educational copy.  Not that I suggesting it (Adobe, please don't sue
me). 

Nick Weekes wrote:
 So how would one legally go about buying Adobe software in the US (by 
 legally I mean not from ebay)?  And r.e. the lack of european support 
 or upgrade, wouldn't you still be elligible for a US upgrade if you 
 bought the software from there?


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Ian 
 Thomas
 Sent: 29 March 2007 15:39
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] The great CS3 Swindle

 Well - a telephone call from Adobe Europe (in the Netherlands) today.
 A lovely Russian lady whose name I didn't get.

 She tried to tell me the price difference was down to VAT rules - 
 until I pointed out that VAT is 17.5% over here, not ~80%.

 As an aside, she pointed out that we in the UK pay slightly more for 
 our downloads because we pay Republic of Ireland VAT rates for 
 downloads (21%) as opposed to UK VAT on box product (17.5%). I'd 
 noticed that the UK store downloads were pricier than the box product 
 the other day, and couldn't understand it - that explains it. Doesn't 
 have much bearing on the US/UK gap, tho'.

 Then she tried to be terribly reasonable, telling me that I could, if 
 I wished, buy the software from the States, but couldn't then have any

 European support or European upgrades (hardly a problem).

 I straightfowardly put it to her that it was simply about commercial 
 interests and that Adobe charged the UK prices that the UK would pay.
 Which she agreed with.

 Which means the only explanation is - because they can get away with
it.

 Ian

 On 3/29/07, Ian Thomas [EMAIL PROTECTED] wrote:
   
 I've 'phoned the Adobe's UK office today and am told that someone 
 from the customer services management team will get back to me today 
 to explain it.

 So let's see what happens. :-)

 Me, I'm not holding my breath.

 Ian
 
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Re: [Flashcoders] flash and Arabic

2007-03-29 Thread Omar Fouad

Well the most thing i used is importing arabic written text from freehand
(converted to vectors) and it is just fine... Regarding writing it in
dynamic text boxes at runtime like this:

myTextField.text ولا حاجة it works but you still have to take care
about text wrapping as in flash doesnt recognize the end of a word, and so,
in multi line cases, sometimes a single word splits.. i used to solve this
problem by adding some extra spaces before the last word in a single line...
and the same by parsing text from a metadata in xml...

Hope this helps

regards...



On 3/29/07, Shaun Collins [EMAIL PROTECTED] wrote:


I've worked with Arabic in Flash and yes those are the
exact problems I experienced. There is an application
that will allow you to cut and paste arabic to other
applications without destroying the format. It won't
work if you're looking for a dynamic solution - if
anyone knows of one that would be great.

http://www.layoutltd.com/alrassam.php

There are arabic fonts you can use in flash but that
still doesn't solve the problem of getting the arabic
into flash in the right format if you are cutting and
pasting.

Hope that helps some.

--- Omar Fouad [EMAIL PROTECTED] wrote:

 I work A lot using arabic in flash... I used to
 write arabic text
 dynamically into dynamic textfields, from xml, or
 action script in run
 time... Or by writing the arabic text in Free Hand,
 Than breaking it into
 vector and pasting it into flash as Vector...

 On 3/26/07, James Tu [EMAIL PROTECTED] wrote:
 
  We have an approach to deal with a list of 100
 phrases in Arabic.
  When you copy and paste a phrase of Arabic into a
 Flash textbox,
  Flash reverses it!  So, we first reversed the
 characters outside of
  Flash and then copied and pasted the phrases into
 Flash.  Problem
  solved right?
 
  We'll, when someone that can read Arabic read it,
 they told us that
  the characters look funny.  In essence, the
 characters weren't
  connecting to each other correctly!  It's as if
 you took a cursive
  font and laid out the characters and the cursive
 writing was not
  continuous.
 
  Does anyone have any suggestions on handling Flash
 and Arabic?  I did
  some extensive searching and there aren't any
 definitive
  solutions...Some suggested using a special Flash
 Arabic font, which I
  couldn't find.
 
  Help!
  -James
 
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 --
 Omar Fouad - Digital Emotions...

 Love is always patient and kind. It is never
 jealous. Love is never boastful
 nor conceited It is never rude or selfish. It does
 not take offense and is
 not resentful. Love takes no pleasure in other
 people's sins...but delights
 in the truth. It is always ready to excuse, to
 trust, to hope... and to
 endure... whatever comes.
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--
Omar Fouad - Digital Emotions...

Love is always patient and kind. It is never jealous. Love is never boastful
nor conceited It is never rude or selfish. It does not take offense and is
not resentful. Love takes no pleasure in other people's sins...but delights
in the truth. It is always ready to excuse, to trust, to hope... and to
endure... whatever comes.
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Ian Thomas

On 3/29/07, Nick Weekes [EMAIL PROTECTED] wrote:

So how would one legally go about buying Adobe software in the US (by
legally I mean not from ebay)?


Well, off the top of my head...
Get someone who lives there to buy it from a shop or online.
Fly there and download it to your machine.
Fly there and buy it from a shop.

I'm guessing there are many other ways, but it's been a long day
(currently fighting with Vista).


And r.e. the lack of european support or
upgrade, wouldn't you still be elligible for a US upgrade if you bought the
software from there?


I believe, from what she was saying, that you would be eligible, yes.

Ian
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Re: [Flashcoders] Flash CS3 Announced

2007-03-29 Thread Allandt Bik-Elliott (Receptacle)
i only ever really liked freehands non-spazzy page layout options but  
apart from that i preferred illustrator



On 29 Mar 2007, at 04:56, Pedro Taranto wrote:


April 20th

--Pedro Taranto


Omar Fouad escreveu:

but when the Flash CS3 Full version (not update) will be available??



On 3/28/07, Jason Cordial [EMAIL PROTECTED] wrote:


I used to make jokes about Fireworks, but after I studies up and  
got my
Dreamweaver 8 cert, I realized what it was and what it was for,  
and now

I'm
really pretty glad it's still around. It'll never replace  
Photoshop, and
that's not what it's there for. The beautiful integration with  
Dreamweaver
and features designed largely for buttons and web graphics make  
it a whole

other beast.

Now, as to Freehand/Illustrator, I personally only used Illustrator,
because
that's what they have where I work.  So long as there still is a  
product
like that, I'm fine. I'm just kind of peeved that what I've been  
calling
Flash 9 isn't called that anymore. I just don't like the sound of  
flash

cs3...

On 3/27/07, Paul Andrews [EMAIL PROTECTED] wrote:

 - Original Message -
 From: Merrill, Jason [EMAIL PROTECTED]
 To: flashcoders@chattyfig.figleaf.com
 Sent: Tuesday, March 27, 2007 8:52 PM
 Subject: RE: [Flashcoders] Flash CS3 Announced


 My experience
 is that most people who don't like Freehand never actually
 gave it a proper chance or were content because they already
 knew Illustrator and couldn't motivate to learn something new
 that does the same thing.
 
  Well, if you're generalizing me as one of those people,  
you're wrong.
  I've used both Illustrator and Freehand, and found Freehand  
to be

vastly
  more buggy  hard to use.
 
  Jason Merrill
  Bank of America
  GTO Learning  Leadership Development
  eTools  Multimedia Team

 LOL am I the only person here that uses this:
 http://www.xara.com/products/xtreme/?v=prot= ?

 Paul

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--
Jason Cordial
VIA 2 Lab Grunt - Waist deep beneath the borderline...
Life is a euhemerism...
http://bsu.edu/blogcaster2/jason/
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Claus Wahlers

Andy Jones wrote:


Ok - so it's actually cheaper to fly to the States, stay in a hotel for
a few days and order your US copy (bearing in mind the exchange rate)
than buying a copy in the UK.

Joy!

I'll recommend it to my boss :) 


You could as well fly to Brazil, stay at the beach for three weeks, and 
buy a copy on the streets for US$ 2.50.


Kidding, of course!

Am I?

More seriously, and not that i even remotely understand this policy, but 
this price gap has always been there (see comments):

http://weblogs.macromedia.com/jd/archives/2004/08/mm_store_firefo.cfm

Cheers,
Claus.

--
claus wahlers
côdeazur brasil
http://codeazur.com.br/
http://wahlers.com.br/claus/blog/
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RE: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Merrill, Jason
Well, off the top of my head...
Get someone who lives there to buy it from a shop or online.
Fly there and download it to your machine.
Fly there and buy it from a shop.

My personal opinion is it's a vast evil greed-based conspiracy between
Adobe (because they hate Europeans and want to take ever dollar they can
from them),  the U.S. and European-based airlines (because they need
every dollar they can get right now)  the Dharma initiative (why not).
Can't think of any other possible reason.

Oh, and The Great CS3 Swindle would make a fantastic book.  Kinda like
an updated version of The Great Train Robbery with more laptops and
fewer coffins.

Jason Merrill
Bank of America  
GTO Learning  Leadership Development
eTools  Multimedia Team


 
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[Flashcoders] Free Upgrade CS2 to CS3???

2007-03-29 Thread Marc Hoffman
I hope the information I just got is wrong, so please post here if 
you learn anything different from Adobe.


I just had a long talk with Deborah at US Adobe sales and she was 
unable to find any free update offer from CS2 to CS3, regardless of 
how recently one had purchased CS2.


The best US price she could find for an upgrade was $799, and that 
was going from CS2 Production Premium to CS3 Production Premium. All 
other upgrade paths are called upsell rather than upgrade because 
CS3 Production Premium includes more applications.


So, I have Studio 8 Pro, Photoshop CS, Premiere Pro 1.5, Audition 
1.5, and an old version of Illustrator, and it appears the cheapest I 
can upgrade to the CS3 Production Premiere will be $1199 US. I guess 
it could be worse -- I could be living in Europe.


I would LOVE to hear that I'm wrong, and that there actually is a 
free update if I buy CS2 Premium or CS2 Production Premium in the 
next few days. That would save me a small bundle.


Marc Hoffman

At 12:11 AM 3/29/2007, you wrote:


However there is one interesting thing I found out. Apparently Adobe will
be
offering a FREE update to CS3 for anyone that buys CS2 from now until CS3
is
available...



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Re: [Flashcoders] MovieClip prototype

2007-03-29 Thread Matheus Araujo

It worked... but just for the mc instance...

I have lots of MCs working as buttons on my movie
and I don't want to call the function on each button...

I need to have a listener to detect which MC has an
onRelease on it and set an onRollover function to them...

Is that possible?
thx


On 3/29/07, eka [EMAIL PROTECTED] wrote:


Hello :)

try this :

// constructor of the class
_global.MyButton = function()
{
 trace( this +  constructor) ;
}

// inject addListener, removeListener and broadcastMessage methods in the
prototype
AsBroadcaster.initialize(MyButton.prototype) ;

// the methods of your custom class
MyButton.prototype.onRollOver = function ()
{
   if (this.onRelease != null || this.onPress != null)
   {
   this.broadcastMessage(click, this) ;
   }
}

// test

var listener:Object = {} ;
listener.click = function( target )
{
  trace( click :  + target ) ;
  functionName(param);
}

mc.__proto__ = MyButton.prototype ; // change the prototype scope of the
visual instance mc
MyButton.call(mc) ; // launch the constructor of the MyButton class over
the
visual instance.

mc.addListener( listener ) ;

//

EKA+ :)


2007/3/28, Matheus Araujo [EMAIL PROTECTED]:

 Hello coders...

 I'm trying to create a MovieClip prototype function to all my MCs that
are
 buttons:

 MovieClip.prototype.onRollOver = function (){
 if (this.onRelease != undefined || this.onPress != undefined)



{
 functionName(param);
 }
 }

 The problem is that it doesn't work with the movie clips inside the ones
 in
 the first level...
 Is there Any way to accsess these movie clips?

 Thanks in advance
 Matheus
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Re: [Flashcoders] Free Upgrade CS2 to CS3???

2007-03-29 Thread Mick G

I'm just wondering if all the CS3 talk is getting a little out of control
for this list. I understand it's a tool we all use, but I personally like to
see this list closer to the flashcoding topic rather than discussing our
favorite Adobe applications and upgrade paths.

I don't want to start a huge thread on debating the rules of the list, just
throwing a suggestion out there.

:-)


On 3/29/07, Marc Hoffman [EMAIL PROTECTED] wrote:


I hope the information I just got is wrong, so please post here if
you learn anything different from Adobe.

I just had a long talk with Deborah at US Adobe sales and she was
unable to find any free update offer from CS2 to CS3, regardless of
how recently one had purchased CS2.

The best US price she could find for an upgrade was $799, and that
was going from CS2 Production Premium to CS3 Production Premium. All
other upgrade paths are called upsell rather than upgrade because
CS3 Production Premium includes more applications.

So, I have Studio 8 Pro, Photoshop CS, Premiere Pro 1.5, Audition
1.5, and an old version of Illustrator, and it appears the cheapest I
can upgrade to the CS3 Production Premiere will be $1199 US. I guess
it could be worse -- I could be living in Europe.

I would LOVE to hear that I'm wrong, and that there actually is a
free update if I buy CS2 Premium or CS2 Production Premium in the
next few days. That would save me a small bundle.

Marc Hoffman

At 12:11 AM 3/29/2007, you wrote:

However there is one interesting thing I found out. Apparently Adobe
will
be
offering a FREE update to CS3 for anyone that buys CS2 from now until
CS3
is
available...


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RE: [Flashcoders] scope in AS3

2007-03-29 Thread Steven Sacks | BLITZ
 in flash8 the propertie is _visible

You are correct.  

However, he is coding in AS3 (see: package) and the subject of the
thread has AS3 in it, which means this is Flash 9, which means the
property is visible, no underscore.
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RE: [Flashcoders] Scaling Up an Image in Proportion to width or height

2007-03-29 Thread Steven Sacks | BLITZ
Simple.

You solve for the ratio:

var ratio:Number = _width / _height;


You resize the _width:

_width = Math.max(newWidth, 500);


You set _height to the _width * ratio:

_height = _width * ratio;


fin.
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Re: [Flashcoders] Free Upgrade CS2 to CS3???

2007-03-29 Thread Lars Schwarz
thanks mick. i agree. let's make this the last post on cs3 prices  
please.


Am 29.03.2007 um 19:26 schrieb Mick G:

I'm just wondering if all the CS3 talk is getting a little out of  
control
for this list. I understand it's a tool we all use, but I  
personally like to
see this list closer to the flashcoding topic rather than  
discussing our

favorite Adobe applications and upgrade paths.

I don't want to start a huge thread on debating the rules of the  
list, just

throwing a suggestion out there.

:-)


On 3/29/07, Marc Hoffman [EMAIL PROTECTED] wrote:


I hope the information I just got is wrong, so please post here if
you learn anything different from Adobe.

I just had a long talk with Deborah at US Adobe sales and she was
unable to find any free update offer from CS2 to CS3, regardless of
how recently one had purchased CS2.

The best US price she could find for an upgrade was $799, and that
was going from CS2 Production Premium to CS3 Production Premium. All
other upgrade paths are called upsell rather than upgrade because
CS3 Production Premium includes more applications.

So, I have Studio 8 Pro, Photoshop CS, Premiere Pro 1.5, Audition
1.5, and an old version of Illustrator, and it appears the cheapest I
can upgrade to the CS3 Production Premiere will be $1199 US. I guess
it could be worse -- I could be living in Europe.

I would LOVE to hear that I'm wrong, and that there actually is a
free update if I buy CS2 Premium or CS2 Production Premium in the
next few days. That would save me a small bundle.

Marc Hoffman

At 12:11 AM 3/29/2007, you wrote:

However there is one interesting thing I found out. Apparently  
Adobe

will
be
offering a FREE update to CS3 for anyone that buys CS2 from now  
until

CS3
is
available...


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T +49(0)441 2171 354 0
F +49(0)441 2171 354 2
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RE: [Flashcoders] Free Upgrade CS2 to CS3???

2007-03-29 Thread Joe Wheeler
It was what the guy at the Adobe Store (UK) told me - he was trying to
pacify me after the whole US/US price thing - I hope it wasn't a lie! 

I was looking at Design Premium and he offered me an upgrade to CS2 for £492
and told me quote a free upgrade will be available to customers that buy
CS2 until CS3 becomes available. Still nearly double the US price for CS3
but I digress...

Macromedia did offer a deal exactly like that we I upgraded from Flash 7 to
Flash 8. I had 45 days to fax over a proof of purchase. Of course I ended up
forgetting and forking out the full price about six months later.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Marc Hoffman
Sent: 29 March 2007 18:06
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Free Upgrade CS2 to CS3???

I hope the information I just got is wrong, so please post here if you learn
anything different from Adobe.

I just had a long talk with Deborah at US Adobe sales and she was unable to
find any free update offer from CS2 to CS3, regardless of how recently one
had purchased CS2.

The best US price she could find for an upgrade was $799, and that was going
from CS2 Production Premium to CS3 Production Premium. All other upgrade
paths are called upsell rather than upgrade because
CS3 Production Premium includes more applications.

So, I have Studio 8 Pro, Photoshop CS, Premiere Pro 1.5, Audition 1.5, and
an old version of Illustrator, and it appears the cheapest I can upgrade to
the CS3 Production Premiere will be $1199 US. I guess it could be worse -- I
could be living in Europe.

I would LOVE to hear that I'm wrong, and that there actually is a free
update if I buy CS2 Premium or CS2 Production Premium in the next few days.
That would save me a small bundle.

Marc Hoffman

At 12:11 AM 3/29/2007, you wrote:

However there is one interesting thing I found out. Apparently Adobe 
will be offering a FREE update to CS3 for anyone that buys CS2 from 
now until CS3 is available...


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Re: [Flashcoders] MovieClip prototype

2007-03-29 Thread eka

Hello :)

you can use VEGAS (http://vegas.riaforge.org/) my openSource framework for
example... with this class DisplayFactory and the method createChild or
attachChild :

1 - download the project on RIAForge or use a Subversion client like
TortoiseSVN to upload all the versionning project with the url :
http://svn1.cvsdude.com/osflash/vegas/

2 - install the AS2/trunk/src directory of the project in your Flash
classpath preferences...

3 - use my DisplayFactory class with your custom class... you can find an
example in the directory AS2/trunk/bin/test/vegas/util/factory with the file
DisplayFactory.fla :

http://svn1.cvsdude.com/osflash/vegas/AS2/trunk/bin/test/vegas/util/factory/

you can use too my vegas.util.ConstructorUtil class with the method
createVisualInstance() :

import vegas.util.ConstructorUtil ;

var mc1:MyButton = ConstructorUtil.createVisualInstance( MyButton , mc1 ) ;
var mc2:MyButton = ConstructorUtil.createVisualInstance( MyButton , mc2 ) ;

PS : my french tutorial to install VEGAS -
http://www.ekameleon.net/blog/index.php?2006/03/05/27--vegas-installation

If you work in AS2.. you can too create a custom class who extend MovieClip
and use a movieclip symbol in your library with the link parameters of the
symbol.

EKA+ :)






2007/3/29, Matheus Araujo [EMAIL PROTECTED]:


It worked... but just for the mc instance...

I have lots of MCs working as buttons on my movie
and I don't want to call the function on each button...

I need to have a listener to detect which MC has an
onRelease on it and set an onRollover function to them...

Is that possible?
thx


On 3/29/07, eka [EMAIL PROTECTED] wrote:

 Hello :)

 try this :

 // constructor of the class
 _global.MyButton = function()
 {
  trace( this +  constructor) ;
 }

 // inject addListener, removeListener and broadcastMessage methods in
the
 prototype
 AsBroadcaster.initialize(MyButton.prototype) ;

 // the methods of your custom class
 MyButton.prototype.onRollOver = function ()
 {
if (this.onRelease != null || this.onPress != null)
{
this.broadcastMessage(click, this) ;
}
 }

 // test

 var listener:Object = {} ;
 listener.click = function( target )
 {
   trace( click :  + target ) ;
   functionName(param);
 }

 mc.__proto__ = MyButton.prototype ; // change the prototype scope of the
 visual instance mc
 MyButton.call(mc) ; // launch the constructor of the MyButton class over
 the
 visual instance.

 mc.addListener( listener ) ;

 //

 EKA+ :)


 2007/3/28, Matheus Araujo [EMAIL PROTECTED]:
 
  Hello coders...
 
  I'm trying to create a MovieClip prototype function to all my MCs that
 are
  buttons:
 
  MovieClip.prototype.onRollOver = function (){
  if (this.onRelease != undefined || this.onPress != undefined)



 {
  functionName(param);
  }
  }
 
  The problem is that it doesn't work with the movie clips inside the
ones
  in
  the first level...
  Is there Any way to accsess these movie clips?
 
  Thanks in advance
  Matheus
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RE: [Flashcoders] Scaling Up an Image in Proportion to width or height

2007-03-29 Thread Joe Wheeler
Or, if it's a movieclip you're working with you can simply:

Scale the width..

_width = 500

And then set the height using the scale property

_yscale = _xscale

Works up and down

j
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
| BLITZ
Sent: 29 March 2007 18:42
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Scaling Up an Image in Proportion to width or
height

Simple.

You solve for the ratio:

var ratio:Number = _width / _height;


You resize the _width:

_width = Math.max(newWidth, 500);


You set _height to the _width * ratio:

_height = _width * ratio;


fin.
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RE: [Flashcoders] Scaling Up an Image in Proportion to width or height

2007-03-29 Thread Hershell Bryant
That'd do it...except that you need to define var ratio:Number =
_height/_width.

If var ratio:Number = _width/_height, then _width * ratio = (_width *
_width)/_heightThat ain't right.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
| BLITZ
Sent: Thursday, March 29, 2007 9:42 AM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Scaling Up an Image in Proportion to width or
height

Simple.

You solve for the ratio:

var ratio:Number = _width / _height;


You resize the _width:

_width = Math.max(newWidth, 500);


You set _height to the _width * ratio:

_height = _width * ratio;


fin.
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RE: [Flashcoders] Free Upgrade CS2 to CS3???

2007-03-29 Thread Joe Wheeler
Sorry I think my last post crossed yours in the ether. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lars Schwarz
Sent: 29 March 2007 18:46
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Free Upgrade CS2 to CS3???

thanks mick. i agree. let's make this the last post on cs3 prices please.

Am 29.03.2007 um 19:26 schrieb Mick G:

 I'm just wondering if all the CS3 talk is getting a little out of 
 control for this list. I understand it's a tool we all use, but I 
 personally like to see this list closer to the flashcoding topic 
 rather than discussing our favorite Adobe applications and upgrade 
 paths.

 I don't want to start a huge thread on debating the rules of the list, 
 just throwing a suggestion out there.

 :-)


 On 3/29/07, Marc Hoffman [EMAIL PROTECTED] wrote:

 I hope the information I just got is wrong, so please post here if 
 you learn anything different from Adobe.

 I just had a long talk with Deborah at US Adobe sales and she was 
 unable to find any free update offer from CS2 to CS3, regardless of 
 how recently one had purchased CS2.

 The best US price she could find for an upgrade was $799, and that 
 was going from CS2 Production Premium to CS3 Production Premium. All 
 other upgrade paths are called upsell rather than upgrade because
 CS3 Production Premium includes more applications.

 So, I have Studio 8 Pro, Photoshop CS, Premiere Pro 1.5, Audition 
 1.5, and an old version of Illustrator, and it appears the cheapest I 
 can upgrade to the CS3 Production Premiere will be $1199 US. I guess 
 it could be worse -- I could be living in Europe.

 I would LOVE to hear that I'm wrong, and that there actually is a 
 free update if I buy CS2 Premium or CS2 Production Premium in the 
 next few days. That would save me a small bundle.

 Marc Hoffman

 At 12:11 AM 3/29/2007, you wrote:

 However there is one interesting thing I found out. Apparently
 Adobe
 will
 be
 offering a FREE update to CS3 for anyone that buys CS2 from now
 until
 CS3
 is
 available...


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T +49(0)441 2171 354 0
F +49(0)441 2171 354 2
M [EMAIL PROTECTED]
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W www.typographique.de




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Re: [Flashcoders] flash and Arabic

2007-03-29 Thread Yehia Shouman

I once emailed Kevin Lynch and the guy generously replied with this:


Hi Yehia-

Thanks for your note.

Right-to-left text support in Flash Player is an important feature,
and we know it would be a key addition to the platform. Implementing
this feature to deliver the right quality is a fairly big undertaking
-- and we also need to factor in cross-platform support, maintaining
the stability of the player, and keeping the code size small.  All
requests for new features are investigated using these same standards
as we prioritize features for each release. Product Management is
aware of the need for right-to-left text support. Although we cannot
provide an exact date for when it will be supported, it is definitely
under evaluation.

thanks

Kevin



Flash supports unicode, it just isn't RTL supportive. Furthermore to this
issue, if you try to use arabic, you won't be able to get a proper text
wrap. There will be compatibility issues on different Windows versions and
between Mac, worth saying backward compatibility with older Flash players
that knows not of unicode. I seriously hope Adobe 's involvement will be
beneficial. (Wish:Adobe Flash CS3 ME)

Regards,
Yehia Shouman
Senior AS Developer and TL
www.santeon.com


On 3/29/07, Omar Fouad [EMAIL PROTECTED] wrote:


Well the most thing i used is importing arabic written text from freehand
(converted to vectors) and it is just fine... Regarding writing it in
dynamic text boxes at runtime like this:

myTextField.text ولا حاجة it works but you still have to take care
about text wrapping as in flash doesnt recognize the end of a word, and
so,
in multi line cases, sometimes a single word splits.. i used to solve this
problem by adding some extra spaces before the last word in a single
line...
and the same by parsing text from a metadata in xml...

Hope this helps

regards...



On 3/29/07, Shaun Collins [EMAIL PROTECTED] wrote:

 I've worked with Arabic in Flash and yes those are the
 exact problems I experienced. There is an application
 that will allow you to cut and paste arabic to other
 applications without destroying the format. It won't
 work if you're looking for a dynamic solution - if
 anyone knows of one that would be great.

 http://www.layoutltd.com/alrassam.php

 There are arabic fonts you can use in flash but that
 still doesn't solve the problem of getting the arabic
 into flash in the right format if you are cutting and
 pasting.

 Hope that helps some.

 --- Omar Fouad [EMAIL PROTECTED] wrote:

  I work A lot using arabic in flash... I used to
  write arabic text
  dynamically into dynamic textfields, from xml, or
  action script in run
  time... Or by writing the arabic text in Free Hand,
  Than breaking it into
  vector and pasting it into flash as Vector...
 
  On 3/26/07, James Tu [EMAIL PROTECTED] wrote:
  
   We have an approach to deal with a list of 100
  phrases in Arabic.
   When you copy and paste a phrase of Arabic into a
  Flash textbox,
   Flash reverses it!  So, we first reversed the
  characters outside of
   Flash and then copied and pasted the phrases into
  Flash.  Problem
   solved right?
  
   We'll, when someone that can read Arabic read it,
  they told us that
   the characters look funny.  In essence, the
  characters weren't
   connecting to each other correctly!  It's as if
  you took a cursive
   font and laid out the characters and the cursive
  writing was not
   continuous.
  
   Does anyone have any suggestions on handling Flash
  and Arabic?  I did
   some extensive searching and there aren't any
  definitive
   solutions...Some suggested using a special Flash
  Arabic font, which I
   couldn't find.
  
   Help!
   -James
  
   ___
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  archive:
  
 
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
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  --
  Omar Fouad - Digital Emotions...
 
  Love is always patient and kind. It is never
  jealous. Love is never boastful
  nor conceited It is never rude or selfish. It does
  not take offense and is
  not resentful. Love takes no pleasure in other
  people's sins...but delights
  in the truth. It is always ready to excuse, to
  trust, to hope... and to
  endure... whatever comes.
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[Flashcoders] Confused about accessing nested movieclips in AS3

2007-03-29 Thread ben gomez farrell
Hey everyone, I've been working with AS3 for a bit, and been kind of 
avoiding this problem till now, but I've converting an AS2 project which 
has some nested clips, and I'd rather not change things!


So basically the question is how do I access nested clips?  Before in 
AS2, I'd say myclip.nestedclip.othernestedclip.


But now the problem I have is that once I get a clip on stage I can't 
drill down to it's children with dot syntax.  It gives an error that the 
nested MC is an undefined property.  I suppose I could create a class 
for myclip that exposes it's nested clips as public variable - and do 
that for each nesting level, but that's a lot of work.


I also tried declaring it in my main class as private var 
myclip.nestedclip:MovieClip, but of course that's bad syntax.


If it matters, I'm exporting my assets out of the Flash 9 Alpha as a 
Flash 9 AS2 movie. (I tried AS3, but the ability to specify a linkage ID 
went away). Then I'm embedding the movieclips I need with the [Embed] 
tag through FlashDevelop and sending it over to the Flex 2 SDK compiler 
for output.


Anyway, this all works, and my stuff appears on stage, but I just can't 
get access to the nested clips!


thanks!
ben
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RE: [Flashcoders] Scaling Up an Image in Proportion to width or height

2007-03-29 Thread Steve Abaffy
Yes but you could do it like this

You resize the _width:
_width = Math.max(newWidth, 500);
You set _height to the _width * ratio:
_height = _width * (1/ratio); 
Which is the same thing as
_height = _width / ratio;



This would be (_width/_height * _height) this cancels the _height leaving
you with just _width.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hershell
Bryant
Sent: Thursday, March 29, 2007 1:58 PM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Scaling Up an Image in Proportion to width or
height

That'd do it...except that you need to define var ratio:Number =
_height/_width.

If var ratio:Number = _width/_height, then _width * ratio = (_width *
_width)/_heightThat ain't right.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks
| BLITZ
Sent: Thursday, March 29, 2007 9:42 AM
To: flashcoders@chattyfig.figleaf.com
Subject: RE: [Flashcoders] Scaling Up an Image in Proportion to width or
height

Simple.

You solve for the ratio:

var ratio:Number = _width / _height;


You resize the _width:

_width = Math.max(newWidth, 500);


You set _height to the _width * ratio:

_height = _width * ratio;


fin.
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread John Dowdell

Mike Mountain wrote:

For those prices it would literally be cheaper to fly out to the US to buy
it.
Adobe has FUBAR'd these prices - we demand an explanation - but who from?


For what it's worth, I had been pushing before launch for better 
information about the reasons for regional pricing disparities, but I 
did not succeed at doing so.


I suspect there are reasonable explanations, because Macromedia, Adobe, 
and most other software houses show similar differences across national 
boundaries, but I don't yet know the authoritative reasons myself, sorry.


(My suspicion is that it's due to decisionmaking being both at the 
central and at the regional level... I think each region is responsible 
for its own prices and these are shaped, but not dictated, by the main 
office, so there's no single owner of pricing worldwide... that's just 
my best current guess of why I haven't been able to gain traction in 
getting this documented, though.)


What I'm doing now is trying to collect similar reactions for my 
partners, to show that this is indeed a frequently-asked question, and 
one that deserves a definitive explanation on the Adobe site. (The 
FlashCoders web archive is not viewable to non-subscribers, so I'm 
snipping threads to give a flavor of the whole.)


So... my apologies for the confusion. I think it's definitely a 
legitimate question, and one that I'm working to get addressed.


tx,
jd




--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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RE: [Flashcoders] Scaling Up an Image in Proportion to width or height

2007-03-29 Thread Steven Sacks | BLITZ
Why would you do that, though?  You're adding an extra calculation for
no reason.  It's inefficient and unnecessary.

And I'm not setting _height to _width divided by ratio, but _width TIMES
ratio.


 

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Steve Abaffy
 Sent: Thursday, March 29, 2007 11:46 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: RE: [Flashcoders] Scaling Up an Image in Proportion 
 to width or height
 
 Yes but you could do it like this
 
 You resize the _width:
 _width = Math.max(newWidth, 500);
 You set _height to the _width * ratio:
 _height = _width * (1/ratio);
 Which is the same thing as
 _height = _width / ratio;
 
 
 
 This would be (_width/_height * _height) this cancels the 
 _height leaving
 you with just _width.
 
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Hershell
 Bryant
 Sent: Thursday, March 29, 2007 1:58 PM
 To: flashcoders@chattyfig.figleaf.com
 Subject: RE: [Flashcoders] Scaling Up an Image in Proportion 
 to width or
 height
 
 That'd do it...except that you need to define var ratio:Number =
 _height/_width.
 
 If var ratio:Number = _width/_height, then _width * ratio = (_width *
 _width)/_heightThat ain't right.
 
 
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of Steven Sacks
 | BLITZ
 Sent: Thursday, March 29, 2007 9:42 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: RE: [Flashcoders] Scaling Up an Image in Proportion 
 to width or
 height
 
 Simple.
 
 You solve for the ratio:
 
 var ratio:Number = _width / _height;
 
 
 You resize the _width:
 
 _width = Math.max(newWidth, 500);
 
 
 You set _height to the _width * ratio:
 
 _height = _width * ratio;
 
 
 fin.
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 http://training.figleaf.com
 
 
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RE: [Flashcoders] Confused about accessing nested movieclips in AS3

2007-03-29 Thread Steven Sacks | BLITZ
If you're not using absolute strict typing and everything that AS3 has
(display, addChild, etc.), then you're gaining no benefit because Flash
will just kick down to VM1.

IMO, you should either rebuild it from scratch in AS3 style (using
sprites, display objects, etc.) or leave it as AS2 and save yourself the
headache.




 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf 
 Of ben gomez farrell
 Sent: Thursday, March 29, 2007 11:32 AM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Confused about accessing nested 
 movieclips in AS3
 
 Hey everyone, I've been working with AS3 for a bit, and been 
 kind of avoiding this problem till now, but I've converting 
 an AS2 project which has some nested clips, and I'd rather 
 not change things!
 
 So basically the question is how do I access nested clips?  
 Before in AS2, I'd say myclip.nestedclip.othernestedclip.
 
 But now the problem I have is that once I get a clip on stage 
 I can't drill down to it's children with dot syntax.  It 
 gives an error that the nested MC is an undefined property.  
 I suppose I could create a class for myclip that exposes it's 
 nested clips as public variable - and do that for each 
 nesting level, but that's a lot of work.
 
 I also tried declaring it in my main class as private var 
 myclip.nestedclip:MovieClip, but of course that's bad syntax.
 
 If it matters, I'm exporting my assets out of the Flash 9 
 Alpha as a Flash 9 AS2 movie. (I tried AS3, but the ability 
 to specify a linkage ID went away). Then I'm embedding the 
 movieclips I need with the [Embed] tag through FlashDevelop 
 and sending it over to the Flex 2 SDK compiler for output.
 
 Anyway, this all works, and my stuff appears on stage, but I 
 just can't get access to the nested clips!
 
 thanks!
 ben
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Gustavo Duenas
cmon guys pay a vacation to the US, buy the adobe suite (whatever you  
like) write down in the registration the addrs of your hotel and  
connect to the internet, and Doesn't matter where you are, you'd  
have  online support , because there is no way to trace your  
connection (or at least that is what the FBI said in the x-files,  
joking), I bought my programs in the us, then used  a cargo to  
brought it to Ecuador and I used and downloaded the upgrades from  
there.I don't know if I'm saying a lot of nonsenses  but that  
looks perfectly right for me. My primary language is the spanish, but  
I've always use my products set up to english language( by the way I  
bet I can't understand the commands or how to use the programs in my  
own language-the spanish).



regards


Gustavo Duenas


On Mar 29, 2007, at 10:56 AM, Nick Weekes wrote:


So how would one legally go about buying Adobe software in the US (by
legally I mean not from ebay)?  And r.e. the lack of european  
support or
upgrade, wouldn't you still be elligible for a US upgrade if you  
bought the

software from there?


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ian  
Thomas

Sent: 29 March 2007 15:39
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] The great CS3 Swindle

Well - a telephone call from Adobe Europe (in the Netherlands) today.
A lovely Russian lady whose name I didn't get.

She tried to tell me the price difference was down to VAT rules -  
until I

pointed out that VAT is 17.5% over here, not ~80%.

As an aside, she pointed out that we in the UK pay slightly more  
for our
downloads because we pay Republic of Ireland VAT rates for  
downloads (21%)
as opposed to UK VAT on box product (17.5%). I'd noticed that the  
UK store
downloads were pricier than the box product the other day, and  
couldn't
understand it - that explains it. Doesn't have much bearing on the  
US/UK

gap, tho'.

Then she tried to be terribly reasonable, telling me that I could,  
if I

wished, buy the software from the States, but couldn't then have any
European support or European upgrades (hardly a problem).

I straightfowardly put it to her that it was simply about commercial
interests and that Adobe charged the UK prices that the UK would pay.
Which she agreed with.

Which means the only explanation is - because they can get away  
with it.


Ian

On 3/29/07, Ian Thomas [EMAIL PROTECTED] wrote:
I've 'phoned the Adobe's UK office today and am told that someone  
from

the customer services management team will get back to me today to
explain it.

So let's see what happens. :-)

Me, I'm not holding my breath.

Ian

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Re: [Flashcoders] Confused about accessing nested movieclips in AS3

2007-03-29 Thread ben gomez farrell
I just figured it out, but now I have a new question.  There's actually 
no code except for stop(); and the instantiation code in the actual 
Flash file.  I took all this out, and it doesn't seem like a big deal to 
just convert the code.  It's also a small project, so it's not going to 
be a big deal to change some of the syntax and type all my variables.  I 
actually am upgrading because I want to use the byteArray class to save 
out a JPG.


Anyway, I've gotten so far as to finally figure out that I need to 
access the nested clips through the displayobject class by using 
getChildren, or getChildAt, or getChildByName.


My battle now is that I can't figure out why things are embedding the 
way they are.


I'm embedding the assets through a compiler directive:  
[Embed(source=assets.swf, symbol=gui_mc)]
Even though it's a movieclip in the Flash Alpha, it won't type in the 
Flex SDK as a movieclip.  The error says it's displayobject.  I can 
actually get away with typing it as a Sprite.


And then I can access it's children if I say if I type the main 
movieclip as a sprite.


The nested clips on the other hand I can't type as anything but a 
display object unfortunately, which means I can't access it's frames.


So that's what I'm clueless on now!  I've tried exporting out of Flash 
Alpha as AS2 and AS3, but I can't type things as a movieclip no matter 
what I do.


Thanks!
ben

Steven Sacks | BLITZ wrote:

If you're not using absolute strict typing and everything that AS3 has
(display, addChild, etc.), then you're gaining no benefit because Flash
will just kick down to VM1.

IMO, you should either rebuild it from scratch in AS3 style (using
sprites, display objects, etc.) or leave it as AS2 and save yourself the
headache.




  

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of ben gomez farrell

Sent: Thursday, March 29, 2007 11:32 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Confused about accessing nested 
movieclips in AS3


Hey everyone, I've been working with AS3 for a bit, and been 
kind of avoiding this problem till now, but I've converting 
an AS2 project which has some nested clips, and I'd rather 
not change things!


So basically the question is how do I access nested clips?  
Before in AS2, I'd say myclip.nestedclip.othernestedclip.


But now the problem I have is that once I get a clip on stage 
I can't drill down to it's children with dot syntax.  It 
gives an error that the nested MC is an undefined property.  
I suppose I could create a class for myclip that exposes it's 
nested clips as public variable - and do that for each 
nesting level, but that's a lot of work.


I also tried declaring it in my main class as private var 
myclip.nestedclip:MovieClip, but of course that's bad syntax.


If it matters, I'm exporting my assets out of the Flash 9 
Alpha as a Flash 9 AS2 movie. (I tried AS3, but the ability 
to specify a linkage ID went away). Then I'm embedding the 
movieclips I need with the [Embed] tag through FlashDevelop 
and sending it over to the Flex 2 SDK compiler for output.


Anyway, this all works, and my stuff appears on stage, but I 
just can't get access to the nested clips!


thanks!
ben
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Re: [Flashcoders] Sending binary data to server - NO HEADERS

2007-03-29 Thread David Rorex

On 3/28/07, Michael Mudge [EMAIL PROTECTED] wrote:


Although XML basically receives null-terminated XML data, it can *send*
any string.  You can basically make a rudamentary HTTP client by using
it.

Foo = new XMLSocket();
Foo.connect(wherever.com, 1234);
Foo.onConnect = function() {
  Foo.send(data);
  Foo.disconnect();
};
...something like that?

Or... in Flex, you can use a Socket class, which is quite similar... And
implement a more complete client.  If I had more details, I could
probably scribble something up...



Also, XMLSocket/Socket cannot connect to ports below 1024, without a special
policy server. If they cannot modify the script, I am guessing that
installing a separate socket server to hand out policy files is also not
possible.

See more info here:
http://livedocs.adobe.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/html/wwhelp.htm?context=Flash_MX_2004file=1099.html

What I don't know how to do is read a

local file in such a way that I'd be able to use its raw data as a
string to send to a socket.



Unfortunately this is not possible when running from a browser. Otherwise it
would open potential security holes. (Imagine some random SWF reading data
from your disk)


- Kipp


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of David Rorex
 Sent: Wednesday, March 28, 2007 11:34 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] Sending binary data to server - NO HEADERS


 It seems like you are doing a lot of work, because of a
 poorly-designed server script. I would really try and see if
 you can get permission to modify the script.

 If not, perhaps you can have a 'bridge' script, that recieves
 the data from flash, formats it correctly for the other
 script, then forwards it.

 All the flash 8 methods of sending data to server that I can
 think of, will have some sort of header or data format that
 will need to be processed first.

 -David R

 On 3/5/07, Carlos Saenz [EMAIL PROTECTED] wrote:
 
  I am trying to send binary data to a server side script
 which takes a
  variable called file, and saves it as a binary file.
 
  so if I have a variable in my flash movie myfile, with a value of
  asdf, and I send that to the server, it will make a file on the
  filesystem called myfile, and the contents of it will be asdf
 
  Now, the trick is to send the script an image or video file. I have
  tried the following ways:
 
  1) Using FileReference class (Flash 8)
  --- This works with php and move_uploaded_file.
  --- This does NOT work the server side script mentioned
 above. It adds
  headers to the file. Same headers found here:
 
  http://livedocs.adobe.com/flash/8/main/wwhelp/wwhimpl/common/html/
  wwhelp.htm?context=LiveDocs_Partsfile=2225.html
 
  Namely:
  Content-Type: multipart/form-data; boundary=AaB03x
  --AaB03x
  Content-Disposition: form-data; name=Filedata;
  filename=example.jpg
  Content-Type: application/octet-stream
  ... contents of example.jpg ...
  --AaB03x--
 
  PHP can handle this, the other script cannot. Unfortunately we are
  stuck with the other script. So I looked at different ways to send
  binary data to the server, without using FileReference.
 
 
  2) Flex Builder 2.
 
  Here we have some new classes. Such as URLRequest and
 URLLoader, where
  you can use URLLoaderDataFormat.BINARY. This transferred
 the file to
  the server side script we are stuck with perfectly. No errors or
  problems.
 
  Unfortunately they want a Flash Player 8 solution.
 
 
  3) Some examples on the web where people have taken a BitmapData
  object in Flash 8 and programmatically convert a bitmap
 into an array
  of string data which represents pixel data, which is
 converted on the
  server to an image.
  -- Is this method possible with LoadVars to send a binary stream of
  data to a script via POST, which will make it think it's
 the same as a
  file upload???
 
 
  Well these are my three options
  1) FileReference -- Flash 8 -- Is there a way to eliminate the
  headers its sending by default?
  2) Flex Builder 2 - URLLoader class -- Any way to use this
 in Flash
  Player 8? (Doesn't seem possible)
  3) Manually encode binary data into a variable and pass it through
  loadVars making the server think it's a file upload. Possible???
 
  OR
 
  4) Any other possibility I may have overlooked?
 

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[Flashcoders] Flash Job - high pay, southern california - full time

2007-03-29 Thread Carlos Saenz

Anyone fit the bill?

- Salary: $85 - 95k range
- Southern California (must be local, work on site)
- Full time
- Full benefits, free food on site
- Bonuses
- Skills required: OOP with AS 2.0 and Javascript, AS 3.0 and Flex  
gets bonus points, HTML / CSS / Flash / Cross browser development /  
Debugging


Please provide your email address

Thanks,
-Carlos-
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Re: [Flashcoders] Confused about accessing nested movieclips in AS3

2007-03-29 Thread ben gomez farrell

OK!  Just got it.  For those who care, here's what I did:

It actually compiled and worked fine in the Flash 9 Alpha when I 
published from there, but I was actually shooting for the Flex 2 SDK.


I could only type the object as a Sprite it seems, because the container 
movieclip I had was only 1 frame, while the ones nested inside were 
multiple frames.  I found that when I extended the one frame to be 
multiple frames, it worked just fine as a movieclip.  I guess, and maybe 
this is a quirk of the alpha, that there's no such thing as a one frame 
movieclip - it can only be a sprite.


And then the nested clips, which I could access, I couldn't get to be 
MovieClips, only DisplayObjects.  There was a syntax I wasn't aware of:

var clip:MovieClip = container.getChildByName(myclip) as MovieClip;

I'd never heard of as, but it seemed to work great when I added it.

Thanks, and hope this helps someone else with similar problems!
ben

ben gomez farrell wrote:
I just figured it out, but now I have a new question.  There's 
actually no code except for stop(); and the instantiation code in the 
actual Flash file.  I took all this out, and it doesn't seem like a 
big deal to just convert the code.  It's also a small project, so it's 
not going to be a big deal to change some of the syntax and type all 
my variables.  I actually am upgrading because I want to use the 
byteArray class to save out a JPG.


Anyway, I've gotten so far as to finally figure out that I need to 
access the nested clips through the displayobject class by using 
getChildren, or getChildAt, or getChildByName.


My battle now is that I can't figure out why things are embedding the 
way they are.


I'm embedding the assets through a compiler directive:  
[Embed(source=assets.swf, symbol=gui_mc)]
Even though it's a movieclip in the Flash Alpha, it won't type in the 
Flex SDK as a movieclip.  The error says it's displayobject.  I can 
actually get away with typing it as a Sprite.


And then I can access it's children if I say if I type the main 
movieclip as a sprite.


The nested clips on the other hand I can't type as anything but a 
display object unfortunately, which means I can't access it's frames.


So that's what I'm clueless on now!  I've tried exporting out of Flash 
Alpha as AS2 and AS3, but I can't type things as a movieclip no matter 
what I do.


Thanks!
ben

Steven Sacks | BLITZ wrote:

If you're not using absolute strict typing and everything that AS3 has
(display, addChild, etc.), then you're gaining no benefit because Flash
will just kick down to VM1.

IMO, you should either rebuild it from scratch in AS3 style (using
sprites, display objects, etc.) or leave it as AS2 and save yourself the
headache.




 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf Of ben 
gomez farrell

Sent: Thursday, March 29, 2007 11:32 AM
To: Flashcoders mailing list
Subject: [Flashcoders] Confused about accessing nested movieclips in 
AS3


Hey everyone, I've been working with AS3 for a bit, and been kind of 
avoiding this problem till now, but I've converting an AS2 project 
which has some nested clips, and I'd rather not change things!


So basically the question is how do I access nested clips?  Before 
in AS2, I'd say myclip.nestedclip.othernestedclip.


But now the problem I have is that once I get a clip on stage I 
can't drill down to it's children with dot syntax.  It gives an 
error that the nested MC is an undefined property.  I suppose I 
could create a class for myclip that exposes it's nested clips as 
public variable - and do that for each nesting level, but that's a 
lot of work.


I also tried declaring it in my main class as private var 
myclip.nestedclip:MovieClip, but of course that's bad syntax.


If it matters, I'm exporting my assets out of the Flash 9 Alpha as a 
Flash 9 AS2 movie. (I tried AS3, but the ability to specify a 
linkage ID went away). Then I'm embedding the movieclips I need with 
the [Embed] tag through FlashDevelop and sending it over to the Flex 
2 SDK compiler for output.


Anyway, this all works, and my stuff appears on stage, but I just 
can't get access to the nested clips!


thanks!
ben
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RE: [Flashcoders] Confused about accessing nested movieclips in AS3

2007-03-29 Thread Douglas Pearson
Ben,

We ran into the same problem with Embedded clips and couldn't find a
solution.  However, if you save as an AS3 SWF through Flash 9 alpha, and
then load the clip dynamically you will get a MovieClip back.  Then use
getChildren to pull out any subclips you need access to, as you described.

If you save it as a Flash 8 SWF (AS2) and load that you get a AVM1Movie.
Still a display object but very restricted what you can do with it.  It
seems basically you can play it and that's all--so it's more like an
animated GIF than something from Flash.

Best to stick to Flash 9 (AS3) SWF's.

Doug

-Original Message-
From: ben gomez farrell [mailto:[EMAIL PROTECTED] 
Sent: Thursday, March 29, 2007 1:03 PM
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] Confused about accessing nested movieclips in AS3

I just figured it out, but now I have a new question.  There's actually no
code except for stop(); and the instantiation code in the actual Flash file.
I took all this out, and it doesn't seem like a big deal to just convert the
code.  It's also a small project, so it's not going to be a big deal to
change some of the syntax and type all my variables.  I actually am
upgrading because I want to use the byteArray class to save out a JPG.

Anyway, I've gotten so far as to finally figure out that I need to access
the nested clips through the displayobject class by using getChildren, or
getChildAt, or getChildByName.

My battle now is that I can't figure out why things are embedding the way
they are.

I'm embedding the assets through a compiler directive:  
[Embed(source=assets.swf, symbol=gui_mc)] Even though it's a movieclip
in the Flash Alpha, it won't type in the Flex SDK as a movieclip.  The error
says it's displayobject.  I can actually get away with typing it as a
Sprite.

And then I can access it's children if I say if I type the main movieclip as
a sprite.

The nested clips on the other hand I can't type as anything but a display
object unfortunately, which means I can't access it's frames.

So that's what I'm clueless on now!  I've tried exporting out of Flash Alpha
as AS2 and AS3, but I can't type things as a movieclip no matter what I do.

Thanks!
ben

Steven Sacks | BLITZ wrote:
 If you're not using absolute strict typing and everything that AS3 has 
 (display, addChild, etc.), then you're gaining no benefit because 
 Flash will just kick down to VM1.

 IMO, you should either rebuild it from scratch in AS3 style (using 
 sprites, display objects, etc.) or leave it as AS2 and save yourself 
 the headache.




   
 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of ben 
 gomez farrell
 Sent: Thursday, March 29, 2007 11:32 AM
 To: Flashcoders mailing list
 Subject: [Flashcoders] Confused about accessing nested movieclips in 
 AS3

 Hey everyone, I've been working with AS3 for a bit, and been kind of 
 avoiding this problem till now, but I've converting an AS2 project 
 which has some nested clips, and I'd rather not change things!

 So basically the question is how do I access nested clips?  
 Before in AS2, I'd say myclip.nestedclip.othernestedclip.

 But now the problem I have is that once I get a clip on stage I can't 
 drill down to it's children with dot syntax.  It gives an error that 
 the nested MC is an undefined property.
 I suppose I could create a class for myclip that exposes it's nested 
 clips as public variable - and do that for each nesting level, but 
 that's a lot of work.

 I also tried declaring it in my main class as private var 
 myclip.nestedclip:MovieClip, but of course that's bad syntax.

 If it matters, I'm exporting my assets out of the Flash 9 Alpha as a 
 Flash 9 AS2 movie. (I tried AS3, but the ability to specify a linkage 
 ID went away). Then I'm embedding the movieclips I need with the 
 [Embed] tag through FlashDevelop and sending it over to the Flex 2 
 SDK compiler for output.

 Anyway, this all works, and my stuff appears on stage, but I just 
 can't get access to the nested clips!

 thanks!
 ben
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Re: [Flashcoders] Scaling Up an Image in Proportion to width or height

2007-03-29 Thread Paul V.
Here is the method I use,  It works for simply rescaling, or conditional
rescaling (i.e.
if(object._width  yourMaxWidth){ rescaleDimensions();};

function rescaleDimensions(){
oldWidth = object._width;
oldHeight = object._height;

object._width = yourNewWidth;
object._height = ((yourNewWidth*oldHeight)/oldWidth);

//thats it.  Simple.
}

Heres the algebra:
x/y  =  new x/ new y
therefore   x*new y = y* new x
thereforenew y = (y * new x)/x

Note: I didn't read the original post, just answering according to the
subject title.

Hope I was of some help.  (becasue I have gotten losts of it along the way
too)

Paul Vdst.

- Original Message - 
From: Steven Sacks | BLITZ [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, March 29, 2007 1:24 PM
Subject: RE: [Flashcoders] Scaling Up an Image in Proportion to width or
height


Why would you do that, though?  You're adding an extra calculation for
no reason.  It's inefficient and unnecessary.

And I'm not setting _height to _width divided by ratio, but _width TIMES
ratio.




 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Steve Abaffy
 Sent: Thursday, March 29, 2007 11:46 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: RE: [Flashcoders] Scaling Up an Image in Proportion
 to width or height

 Yes but you could do it like this

 You resize the _width:
 _width = Math.max(newWidth, 500);
 You set _height to the _width * ratio:
 _height = _width * (1/ratio);
 Which is the same thing as
 _height = _width / ratio;



 This would be (_width/_height * _height) this cancels the
 _height leaving
 you with just _width.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Hershell
 Bryant
 Sent: Thursday, March 29, 2007 1:58 PM
 To: flashcoders@chattyfig.figleaf.com
 Subject: RE: [Flashcoders] Scaling Up an Image in Proportion
 to width or
 height

 That'd do it...except that you need to define var ratio:Number =
 _height/_width.

 If var ratio:Number = _width/_height, then _width * ratio = (_width *
 _width)/_heightThat ain't right.


 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf
 Of Steven Sacks
 | BLITZ
 Sent: Thursday, March 29, 2007 9:42 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: RE: [Flashcoders] Scaling Up an Image in Proportion
 to width or
 height

 Simple.

 You solve for the ratio:

 var ratio:Number = _width / _height;


 You resize the _width:

 _width = Math.max(newWidth, 500);


 You set _height to the _width * ratio:

 _height = _width * ratio;


 fin.
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Glen Pike


(My suspicion is that it's due to decisionmaking being both at the 
central and at the regional level... I think each region is 
responsible for its own prices and these are shaped, but not dictated, 
by the main office, so there's no single owner of pricing worldwide... 
that's just my best current guess of why I haven't been able to gain 
traction in getting this documented, though.)
Being as many of the people buying these products are above average 
intelligence, they are soon going to work out that it is cheaper to buy 
in USD or whatever currency suits them.  As many bank accounts now only 
make small charges on transactions made in foreign currencies, maybe 
regional offices are going to start taking a hit on their sales if 
people shop elsewhere. Maybe they will then start fighting a bit more 
for the consumer in their countries in order to sort out the price 
disparity.

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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Johannes Nel

the problem is that when you use your uk credit card you cannot buy from the
us store, so unless you have a us cc you be fooked.

On 3/29/07, Glen Pike [EMAIL PROTECTED] wrote:



 (My suspicion is that it's due to decisionmaking being both at the
 central and at the regional level... I think each region is
 responsible for its own prices and these are shaped, but not dictated,
 by the main office, so there's no single owner of pricing worldwide...
 that's just my best current guess of why I haven't been able to gain
 traction in getting this documented, though.)
Being as many of the people buying these products are above average
intelligence, they are soon going to work out that it is cheaper to buy
in USD or whatever currency suits them.  As many bank accounts now only
make small charges on transactions made in foreign currencies, maybe
regional offices are going to start taking a hit on their sales if
people shop elsewhere. Maybe they will then start fighting a bit more
for the consumer in their countries in order to sort out the price
disparity.
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--
j:pn
http://www.lennel.org
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Glen Pike
Then make a friend in the US and use do a money transfer to their 
account with PayPal or something similar


Johannes Nel wrote:
the problem is that when you use your uk credit card you cannot buy 
from the

us store, so unless you have a us cc you be fooked.

On 3/29/07, Glen Pike [EMAIL PROTECTED] wrote:



 (My suspicion is that it's due to decisionmaking being both at the
 central and at the regional level... I think each region is
 responsible for its own prices and these are shaped, but not dictated,
 by the main office, so there's no single owner of pricing worldwide...
 that's just my best current guess of why I haven't been able to gain
 traction in getting this documented, though.)
Being as many of the people buying these products are above average
intelligence, they are soon going to work out that it is cheaper to buy
in USD or whatever currency suits them.  As many bank accounts now only
make small charges on transactions made in foreign currencies, maybe
regional offices are going to start taking a hit on their sales if
people shop elsewhere. Maybe they will then start fighting a bit more
for the consumer in their countries in order to sort out the price
disparity.
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Re: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Mike Mountain

Thanks for the response John, please don't take this personally, - but I
suspect the legitimate reason is because we can, I find it hard to believe
that Adobe HQ doesn't have the necessary muscle to enforce a RRP bracket on
its international sales offices. Anyhow - not all companies have this
pricing structure. Take Valves STEAM online distribution channel. Last time
I looked there was only one price.

If I buy my product electronically then I can see no reason whatsoever for
the whopping differences - a company can only take the 'P' out of it's
customers for so long before we look elsewhere. I know for certain that the
only product I can afford to upgrade at the moment is Flash Pro - I'll be
using existing software or looking elsewhere for the rest. Then once I'm out
of the upgrade cycle I won't feel any compulsion to keep upgrading and will
feel less loyal to the product and much more likely to look at alternatives
(ahem MICROSOFT ahem).

Hell - if Flashdevelop gets the much touted Flexible WYSWIG Flex editor then
I may not even upgrade Flash Pro..

May I suggest you have the equivalent of an electronic region/version -
where you can only get support and upgrades electronically and the price
tracks the US equivalent with appropriate country specific tax adjustments
applied. It's just plain dumb of someone in Adobe to think that your loyal
European customers wouldn't do the maths. And if the UK sales office is
responsible then we want names, I wonder if any missing revenue from US
sales to European customers being diverted would make them pay attention -
if so we're all chartering a jet and want them to wave us goodbye at the
airport.

Yes - my goat has been well and truly got.

M



On 3/29/07, John Dowdell [EMAIL PROTECTED] wrote:


Mike Mountain wrote:
 For those prices it would literally be cheaper to fly out to the US to
buy
 it.
 Adobe has FUBAR'd these prices - we demand an explanation - but who
from?

For what it's worth, I had been pushing before launch for better
information about the reasons for regional pricing disparities, but I
did not succeed at doing so.

I suspect there are reasonable explanations, because Macromedia, Adobe,
and most other software houses show similar differences across national
boundaries, but I don't yet know the authoritative reasons myself, sorry.

(My suspicion is that it's due to decisionmaking being both at the
central and at the regional level... I think each region is responsible
for its own prices and these are shaped, but not dictated, by the main
office, so there's no single owner of pricing worldwide... that's just
my best current guess of why I haven't been able to gain traction in
getting this documented, though.)

What I'm doing now is trying to collect similar reactions for my
partners, to show that this is indeed a frequently-asked question, and
one that deserves a definitive explanation on the Adobe site. (The
FlashCoders web archive is not viewable to non-subscribers, so I'm
snipping threads to give a flavor of the whole.)

So... my apologies for the confusion. I think it's definitely a
legitimate question, and one that I'm working to get addressed.

tx,
jd




--
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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RE: [Flashcoders] Flash CS3 Announced

2007-03-29 Thread Dave Watts
 Do you know if contribute can help people to update sites 
 php or coldfusion based?

This is quite OT, so if you have any further questions along this line
please send them to me off-list.

You can use Contribute to manage parts of PHP or CF sites, but you have to
be a bit careful about how you do things. In general, you'll want to
separate your static and dynamic content as much as possible, and use
Contribute to edit just the static content.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!

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Re: [Flashcoders] OT:How was this done?

2007-03-29 Thread Glen Pike
Programming was done by Karsten Schmidt (toxi) who has done lots of 
processing stuff for the past few years.  I love this guys work, but 
have not seen any new stuff on his site - toxi.co.uk - for a while.  I 
guess he has been busy in other places...


Lovely visuals though

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Re: [Flashcoders] myspace widgets + link backs

2007-03-29 Thread Josh Santangelo
As far as I know, there is not a way around it other than including  
HTML links on the outside of your widget.


divobject...a href=http://;get a widget/a/div

That sort of thing.

-josh

On Mar 28, 2007, at 11:49 PM, dc wrote:


hi list -

was wondering if people are doing myspace widgets, what are the
options and limitations?

i guess all embedded flash now has to be wrapped by:

param name=allowScriptAccess value=never /
 param name=allowNetworking value=internal /

so that means its not possible to have a widget that links back to
your site using getURL.

are there any other workarounds?
eg using an (in flash) an html text field with an a href=...
or having the myspace code also include a small text link under the
embedded flash...

I guess other sites that host widgets maybe less restrictive. has
anyone seen a good comparison of the embedded environments for widget
sites?

thanks!

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RE: [Flashcoders] The great CS3 Swindle

2007-03-29 Thread Hairy Dog Digital
I'm surprised that any of the CS3 bundles are available via download. I
would think they are only available via physical shipment due to sheer size.

Back to the subject at hand, I know that UK and EU pricing typically runs
higher on software, but to the extent that it is cheaper to fly to the US,
take a mini-holiday, purchase your software, then fly home seems ludicrous. 

...Rob

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RE: [Flashcoders] Scaling Up an Image in Proportion to width or height

2007-03-29 Thread Jesse Graupmann
I bet this just adds to the confusion... but who doesn't love a one-liner?





//  1. MATH - ONE LINE

var w = 800;
var h = 600;
var n = 1024; 

w = ((h *= n/w)  n);





//  2. MATH - TWO LINES (same as above)

var w = 800;
var h = 600;
var n = 1024;

h *= n/w; // adjust h based on w
w = n;// set w





//  3. SIMPLE MC

mc._width = 200;
mc._yscale = mc._xscale;






//  4. BOUNDS

// stage listener
sl = {}
Stage.addListener( sl );
sl.onResize = onStageResize;
onStageResize ();

// on resize
function onStageResize () 
{
var newScale = ratioScaling ( photo_mc, Stage.width, Stage.height,
640, 480, 1024, 768, true );
trace( 'newScale: ' + newScale );
}

// resize function
function ratioScaling ( mc:MovieClip, W:Number, H:Number, minW:Number,
minH:Number, maxW:Number, maxH:Number, useMax:Boolean ) : Number 
{
// set within bounds
mc._width = Math.max ( Math.min( maxW, W ), minW );
mc._height = Math.max ( Math.min( maxH, H ), minH );

// set and return the smallest ratio, 
// unless useMax is true, then choose largest ratio. 
return mc._xscale = mc._yscale = Math[(useMax)?'max':'min'](
mc._xscale, mc._yscale );
}





_

Jesse Graupmann
www.jessegraupmann.com
www.justgooddesign.com/blog/
_

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[Flashcoders] SWF Only Loads Once

2007-03-29 Thread Daniel Thompson
Hi all,

If you check out http://tinyurl.com/2yctf9 in Internet Explorer on a PC
(using at least 9r16), and click on a listen button, everything works fine--
the first time. If you close the pop-up player, then the next time, the SWF
will not draw, which is a combination of my bad error handling and IE
munging the XML (I think). Clear your cache, and you've got another free
render.

I'm wondering if anyone has seen this happen in IE before (and more
importantly, knows the fix). Our cache header is set to Cache-Control:
max-age=259200.

Thanks,
-DT



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RE: [Flashcoders] SWF Only Loads Once

2007-03-29 Thread Steven Sacks | BLITZ
XML almost always caches.  Use a noCache param.


var path:String = some.xml;
var d:Date = new Date();
var p:String = (path.indexOf(?)  -1) ? noCache= : ?noCache=;
var noCache:String = (_root._url.indexOf(http://;)  -1) ? p +
d.getTime() : ;
var xmlPath:String = path + noCache;
myXML.load(xmlPath);


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