Re: [Flashcoders] OT: Happy Easter
You get hurt by god blessings? How could you possibly be hurt by god blessings if you don't believe in god? That's ridiculous. Did it feel good to have your temper tantrum? I hope so, but don't pretend for a moment that temper tantrums are respectful. They're childish. WHAT did cause the most non natural deaths around the world ? RELIGION... so let's say, this isn't ridiculous to keep god aside from coding (which, asfaik, kills far less people)... I believe more in coding than goding me being childlish ? oh yes, so childlish ... so ? god pardons ? me too :) still, no god on this list for whatever reason ... let's keep it sane ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] OT: Happy Easter
This is beyond OT its not even funny. Im sure the OP didn't mean to cause offence, but that's exactly what he's done. Think about it next time dude... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul V. Sent: 10 April 2007 04:15 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] OT: Happy Easter I probably shouldn't but. .. Easter...named after the goddess of fertility, is about new creations (your choice), so I don't know what you guys generally know about paganism and the gods, but, well more than half of the world still celebrates, 'easter' or 'passover' at the first moon after the vernal (spring) equinox. I appreciate the point made originally that maybe saying God bless you, and not understanding that it would offend some is a just bit presumptuous, considering the history (and not the history mentioned above). Anyway...I would have to say that, as Arse mentioned this all doesn't have anything to do with Flash. Where logic prevails ;) Nice to have a long relaxing weekend though. Peace Vm Paul Vdst. - Original Message - From: eric e. dolecki [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Monday, April 09, 2007 7:27 PM Subject: Re: [Flashcoders] OT: Happy Easter When someone sneezes, I say, God bless you. They don't have to believe in God. No one has ever told me to keep God to myself. If they did, I wouldn't change the way I live. Just my 2 cents. - e On 4/9/07, Snepo - Arse [EMAIL PROTECTED] wrote: On 10/04/2007, at 8:10 AM, Gustavo Duenas wrote: at least he BELIEVES IN YOU. As does Satan, Zeus, Quetzalcoatl, Ganesha, Cthulhu and L Ron Hubbard. Though I'm not sure what that has to do with Flash. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- eric e. dolecki senior interactive engineer http://www.ericd.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] OT: Happy Easter
You guys must be seriously bored ... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Weekes Sent: Tuesday, 10 April 2007 5:04 PM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] OT: Happy Easter This is beyond OT its not even funny. Im sure the OP didn't mean to cause offence, but that's exactly what he's done. Think about it next time dude... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Paul V. Sent: 10 April 2007 04:15 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] OT: Happy Easter I probably shouldn't but. .. Easter...named after the goddess of fertility, is about new creations (your choice), so I don't know what you guys generally know about paganism and the gods, but, well more than half of the world still celebrates, 'easter' or 'passover' at the first moon after the vernal (spring) equinox. I appreciate the point made originally that maybe saying God bless you, and not understanding that it would offend some is a just bit presumptuous, considering the history (and not the history mentioned above). Anyway...I would have to say that, as Arse mentioned this all doesn't have anything to do with Flash. Where logic prevails ;) Nice to have a long relaxing weekend though. Peace Vm Paul Vdst. - Original Message - From: eric e. dolecki [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Monday, April 09, 2007 7:27 PM Subject: Re: [Flashcoders] OT: Happy Easter When someone sneezes, I say, God bless you. They don't have to believe in God. No one has ever told me to keep God to myself. If they did, I wouldn't change the way I live. Just my 2 cents. - e On 4/9/07, Snepo - Arse [EMAIL PROTECTED] wrote: On 10/04/2007, at 8:10 AM, Gustavo Duenas wrote: at least he BELIEVES IN YOU. As does Satan, Zeus, Quetzalcoatl, Ganesha, Cthulhu and L Ron Hubbard. Though I'm not sure what that has to do with Flash. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- eric e. dolecki senior interactive engineer http://www.ericd.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] [as3] colorTransform
ilteris kaplan Hello flashcoders, Once again, And after this I am not going to bother you for a while, I am trying to do basic colorTransform in as3. I am following docs from different places and the way I set i up is below: Unfortunately, I am missing something here. I would appreciate any advices regarding that. best, ilteris package { import flash.display.Sprite; import flash.events.MouseEvent; import flash.events.Event; import flash.geom.*; public class ColorTransforma extends Sprite { var _sprite:Sprite; var color:ColorTransform; public function ColorTransforma() { _sprite = new Sprite(); color = _sprite.transform.colorTransform; _sprite.transform.colorTransform = color; _sprite.graphics.lineStyle( ); _sprite.graphics.beginFill(0xFF); _sprite.graphics.drawRect(0, 0, 100, 100); _sprite.graphics.endFill( ); addChild(_sprite); _sprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } public function changeColor() { color.redOffset = 0; color.greenOffset = 0; color.blueOffset = 0; _sprite.transform.colorTransform = color; } private function onMouseDown(event:MouseEvent):void { changeColor(); trace(yay); } } } Hi ilteris, Not completely sure what you want to do but assuming you want to change the colour of the sprite upon mouse click you'd have to set the offsets to something greater than zero. Say you want to change the colour of the shape to blue, than your code would look something like below (mind the value of the .blueOffset property): package { import flash.display.Sprite; import flash.events.MouseEvent; import flash.events.Event; import flash.geom.ColorTransform; public class ColorTransforma extends Sprite { var _sprite:Sprite; var color:ColorTransform; public function ColorTransforma() { _sprite = new Sprite(); _sprite.graphics.lineStyle( ); _sprite.graphics.beginFill(0xAABBCC); _sprite.graphics.drawRect(0, 0, 100, 100); _sprite.graphics.endFill( ); addChild(_sprite); _sprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); color = _sprite.transform.colorTransform; _sprite.transform.colorTransform = color; } public function changeColor() { color.redOffset = 0; color.greenOffset = 0; color.blueOffset = 255; _sprite.transform.colorTransform = color; } private function onMouseDown(event:MouseEvent):void { changeColor(); trace(yay); } } } Cheers, Petro ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] basic flash games development issues
Speaking of which - is there a serious competitor to Zinc when it comes to not only wrapping a swf into an exe but also adding some functionality such as the system functions and methods that come with it? Yep - Macromedia Director MX2004. Although I think most wrappers are going to get a bit shaky in the transition to Vista... This email may contain confidential material. If you were not an intended recipient, please notify the sender and delete all copies. We may monitor email to and from our network. This email was sent by a company within the corporate group owned by Pearson plc, registered office at 80 Strand, London WC2R 0RL, registered in England and Wales with company number 53723 and VAT number GB 278 5371 21. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Does Domain name play any role in within slide movement?
Thanks Rákos Attila it was actually a problem of allow secure domain. Anyway it's working fine now. -- Thanks Regards, Vivek Lakhanpal ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] You Tube + Progressive download of flvs
Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] basic flash games development issues
Thank you, Peter, I was thinking of this, but I am worried that Director might throw a spanner in the works when it comes to UNICODE support. Another ongoing project I am working on is a (director developed) global disk based training programme, which works beautifully unless you need it (like my client now) to work in Russia, or Korea, or even Greece! It then caused endless head aches with me having to write my own fonts to make this possible! This global aspect was not set out in the initial requirements and therefore not an issue. With this current project Unicode support is an issue from the outset as it is as far as I know being sold to the middle east. Nik Crosina On 4/10/07, Blumenthal, Peter [EMAIL PROTECTED] wrote: Speaking of which - is there a serious competitor to Zinc when it comes to not only wrapping a swf into an exe but also adding some functionality such as the system functions and methods that come with it? Yep - Macromedia Director MX2004. Although I think most wrappers are going to get a bit shaky in the transition to Vista... This email may contain confidential material. If you were not an intended recipient, please notify the sender and delete all copies. We may monitor email to and from our network. This email was sent by a company within the corporate group owned by Pearson plc, registered office at 80 Strand, London WC2R 0RL, registered in England and Wales with company number 53723 and VAT number GB 278 5371 21. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] XML doesn't show the content twise.
Thanks very much Merrill Regards, Parvaiz. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Merrill, Jason Sent: Monday, April 09, 2007 8:03 PM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] XML doesn't show the content twise. Can anybody knows the action scripting to clear the XML cache from the Internet temporary files. When you load the XML, just append a random variable to the URL, like this: var myXMLURLString:String = myXMLFile.xml?cb=+getTimer(); cb just stands for cache buster, but it could be anything. That way, your browser should always grab a new version of the XML. Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] You Tube + Progressive download of flvs
Progressive download Im not sure how Yotube works other than that to be honest. Though if yor looking to build a youtube id use flex and some ruby scripts or wait fro http://osflash.org/red5 from osflash and work with that thats supports streaming rather than progressive download but is currently only in beta. Have a look at flex 2 as well it has the possibility of creating a youtube clone though progressive download. Any job's for flash developers in cardiff wales? contact me i need work. (shameless plug here www.Garethgwyther.co.uk) Good luck either way. Gareth Gwyther www.Garethgwyther.co.uk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] You Tube + Progressive download of flvs
As far as I'm aware it's progressive. Streaming would require the use of a streaming server and even from a cost perspective this is VERY prohibitive. FC Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] You Tube + Progressive download of flvs
Thanks a lot sean http://www.adobe.com/devnet/flash/articles/flv_download_03.html According to page mentioned above Progressive download is a perfect use for hobbyists or websites that have low traffic requirements and only need to deliver short videos. How YouTube is handling the large traffic with progressive download? Regards Sumeet kumar -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, April 10, 2007 5:07 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] You Tube + Progressive download of flvs As far as I'm aware it's progressive. Streaming would require the use of a streaming server and even from a cost perspective this is VERY prohibitive. FC Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] You Tube + Progressive download of flvs
Streaming would require the use of a streaming server http://www.flashcomguru.com/index.cfm/2005/11/2/Streaming-flv-video-via-PHP-take-two from a cost perspective this is VERY prohibitive. http://code.google.com/p/haxevideo/ http://www.osflash.org/red5 On 4/10/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: As far as I'm aware it's progressive. Streaming would require the use of a streaming server and even from a cost perspective this is VERY prohibitive. FC Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] You Tube + Progressive download of flvs
Its progressive download, Google Video uses streaming... You can check it by jumping forward to a certain point in an unloaded clip and check if it loads from the start of the video till that point, or if it loads from that point on... the latter is streaming ;) How YouTube is handling the large traffic with progressive download? I think you should read a bit more about what the differences are between progressive download and streaming, I think you'll get it then... ;) Cheers, Cay Sumeet Kumar escribió: Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] You Tube + Progressive download of flvs
Any reference from where I can read this difference in detail. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cay Garrido H. Sent: Tuesday, April 10, 2007 5:47 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] You Tube + Progressive download of flvs Its progressive download, Google Video uses streaming... You can check it by jumping forward to a certain point in an unloaded clip and check if it loads from the start of the video till that point, or if it loads from that point on... the latter is streaming ;) How YouTube is handling the large traffic with progressive download? I think you should read a bit more about what the differences are between progressive download and streaming, I think you'll get it then... ;) Cheers, Cay Sumeet Kumar escribió: Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] basic flash games development issues
Nik, What sort of functionality are you looking for? We use SWHX - from http://screenweaver.com/ This runs on top of the Neko runtime and has access (via Neko and haXe) to a variety of different system APIs, database extensions and the like - and if it doesn't already exist, it's very easy to create your own. It does the job for us, at any rate - our CD-ROM based apps include configuration/logging/user management and so forth, and that's all handled by code in the SWHX layer. Hope that's helpful, Ian On 4/9/07, nik crosina [EMAIL PROTECTED] wrote: Speaking of which - is there a serious competitor to Zinc when it comes to not only wrapping a swf into an exe but also adding some functionality such as the system functions and methods that come with it? I am looking around the net and can only find relative light weights such as flajector, and swfkit, or am I misjudging them? Nik ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] You Tube + Progressive download of flvs
', Google Video uses streaming.' they use pseudo streaming. check the link i posted before. On 4/10/07, Cay Garrido H. [EMAIL PROTECTED] wrote: Its progressive download, Google Video uses streaming... You can check it by jumping forward to a certain point in an unloaded clip and check if it loads from the start of the video till that point, or if it loads from that point on... the latter is streaming ;) How YouTube is handling the large traffic with progressive download? I think you should read a bit more about what the differences are between progressive download and streaming, I think you'll get it then... ;) Cheers, Cay Sumeet Kumar escribió: Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] You Tube + Progressive download of flvs
they have a lot of servers and tons of bandwidth. progresive is just a normal http transfer. stefan richter (www.flashcomguru.com) also pointed out to me a while a go how to terminate an exisiting http download (you tell the netstream to load a file that does not exisist and handle your netstream not found error) On 4/10/07, Sumeet Kumar [EMAIL PROTECTED] wrote: Any reference from where I can read this difference in detail. -Original Message- From: [EMAIL PROTECTED] [mailto: [EMAIL PROTECTED] On Behalf Of Cay Garrido H. Sent: Tuesday, April 10, 2007 5:47 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] You Tube + Progressive download of flvs Its progressive download, Google Video uses streaming... You can check it by jumping forward to a certain point in an unloaded clip and check if it loads from the start of the video till that point, or if it loads from that point on... the latter is streaming ;) How YouTube is handling the large traffic with progressive download? I think you should read a bit more about what the differences are between progressive download and streaming, I think you'll get it then... ;) Cheers, Cay Sumeet Kumar escribió: Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- j:pn http://www.lennel.org ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] You Tube + Progressive download of flvs
http://www.adobe.com/devnet/flash/articles/flv_download_03.html Any reference from where I can read this difference in detail. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Cay Garrido H. Sent: Tuesday, April 10, 2007 5:47 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] You Tube + Progressive download of flvs Its progressive download, Google Video uses streaming... You can check it by jumping forward to a certain point in an unloaded clip and check if it loads from the start of the video till that point, or if it loads from that point on... the latter is streaming ;) How YouTube is handling the large traffic with progressive download? I think you should read a bit more about what the differences are between progressive download and streaming, I think you'll get it then... ;) Cheers, Cay Sumeet Kumar escribió: Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] [as3] colorTransform
Thanks Petro. It's interesting that if I set the this line _sprite.graphics.beginFill(0xFF); it doesn't work but if I set it like _sprite.graphics.beginFill(0xAABBCC); it works. Does anyone has any idea why? On 4/10/07, Petro Bochan [EMAIL PROTECTED] wrote: ilteris kaplan Hello flashcoders, Once again, And after this I am not going to bother you for a while, I am trying to do basic colorTransform in as3. I am following docs from different places and the way I set i up is below: Unfortunately, I am missing something here. I would appreciate any advices regarding that. best, ilteris package { import flash.display.Sprite; import flash.events.MouseEvent; import flash.events.Event; import flash.geom.*; public class ColorTransforma extends Sprite { var _sprite:Sprite; var color:ColorTransform; public function ColorTransforma() { _sprite = new Sprite(); color = _sprite.transform.colorTransform; _sprite.transform.colorTransform = color; _sprite.graphics.lineStyle( ); _sprite.graphics.beginFill(0xFF); _sprite.graphics.drawRect(0, 0, 100, 100); _sprite.graphics.endFill( ); addChild(_sprite); _sprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); } public function changeColor() { color.redOffset = 0; color.greenOffset = 0; color.blueOffset = 0; _sprite.transform.colorTransform = color; } private function onMouseDown(event:MouseEvent):void { changeColor(); trace(yay); } } } Hi ilteris, Not completely sure what you want to do but assuming you want to change the colour of the sprite upon mouse click you'd have to set the offsets to something greater than zero. Say you want to change the colour of the shape to blue, than your code would look something like below (mind the value of the .blueOffset property): package { import flash.display.Sprite; import flash.events.MouseEvent; import flash.events.Event; import flash.geom.ColorTransform; public class ColorTransforma extends Sprite { var _sprite:Sprite; var color:ColorTransform; public function ColorTransforma() { _sprite = new Sprite(); _sprite.graphics.lineStyle( ); _sprite.graphics.beginFill(0xAABBCC); _sprite.graphics.drawRect(0, 0, 100, 100); _sprite.graphics.endFill( ); addChild(_sprite); _sprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); color = _sprite.transform.colorTransform; _sprite.transform.colorTransform = color; } public function changeColor() { color.redOffset = 0; color.greenOffset = 0; color.blueOffset = 255; _sprite.transform.colorTransform = color; } private function onMouseDown(event:MouseEvent):void { changeColor(); trace(yay); } } } Cheers, Petro ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] You Tube + Progressive download of flvs
The youtube video player is apparently based on (or very similar to) Jeroen Wijering's free(for noncommercial use) player: http://www.jeroenwijering.com/?item=flash_video_player HTH, Alias On 10/04/07, Sumeet Kumar [EMAIL PROTECTED] wrote: Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] WebServices in Flash IDE ...
You really need to read that again.. Forget the webservice part and read out loud: *on a large project you probably should use a framework* repeat 100x ;-) Well then what you've done is moved away from his original question and gone into the subject of project size/scope. I thought we were still talking about his question, so I apologize. I assumed when you used it in the context of his question about Webservices... well, anyway. IMO, using multiple design patterns = framework Whether you throw them together on your own or use an existing one, it's still a framework. I guess that's your opinion and not mine. You're using the word framework a lot more losely than I would. Stuff like Cairngorm and ARP are just a step up from MVC. IMO, you can read about them all day long.. the only thing that will help you grasp the concept is getting your hands dirty and actually use them (at least that's what works for me). Yeah, so it's the cart before the horse. How can you start using a framework if the docs you read don't help explain how to get started using it? You can't use the framework until you know how to use the framework. I rewrote your code because it was wrong/sloppy: Maybe for AS3, but I follow the method shown in the AS2 docs. It's not wrong if it works correctly, although as you have illustrated there may be a better more refined method. Sloppy infers that the coder knew a better way but chose not to do it, which was not the case. I didn't realize that setting it as a pending call would be better in this case. Either way, my intent is just to help the original poster in his question about Webservices, not go on and on about how he should be using frameworks on large projects. Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flashcoders really bad lag - just me?
Yeah, for me average time is around 3 hours. Sometimes longer. One post I sent in last week took 24 hours. Sadly, makes the list borderline useful. Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] You Tube + Progressive download of flvs
I might be wrong but I thought Google video used progressive download (not real streaming) but used some sort oh PHP script to allow moving forward to a part in the video that hasn't downloaded yet. Stephan Richter describes how to do this on his blog. - Original Message From: Cay Garrido H. [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 10, 2007 8:16:59 AM Subject: Re: [Flashcoders] You Tube + Progressive download of flvs Its progressive download, Google Video uses streaming... You can check it by jumping forward to a certain point in an unloaded clip and check if it loads from the start of the video till that point, or if it loads from that point on... the latter is streaming ;) How YouTube is handling the large traffic with progressive download? I think you should read a bit more about what the differences are between progressive download and streaming, I think you'll get it then... ;) Cheers, Cay Sumeet Kumar escribió: Hi All Can any one tell me what YouTube is using for playing the flv's? Progressive download or Video Streaming. Regards Sumeet Kumar ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com The fish are biting. Get more visitors on your site using Yahoo! Search Marketing. http://searchmarketing.yahoo.com/arp/sponsoredsearch_v2.php ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] OT: Happy Easter
Subject: Re: [Flashcoders] OT: Happy Easter Please end this thread. Thanks! Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! This email has been processed by SmoothZap - www.smoothwall.net ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flashcoders really bad lag - just me?
Ever since the Flashcoders server went down, my posts to Flashcoders are taking a long time to appear. Is it just me or are other people experiencing this? I'm seeing the same thing... about a 2 hour lag time. So, by the time this message actually hits the board, there will probably be many other responses as well. This creates a lot cross-talk on the board, that I don't think is a good thing. Though I'm not a frequent flyer on this list, when I do post, I'm really in need of help... or really trying to help. So think about that... -- User A posts help query -- User A continues trying things -- with or without success ... 2 hours later ... -- User A's post appears, and User B (or more) respond to query. -- Not seeing a response, user A still has not seen any response so they continue working on the problem. ... 2 more hours go by... -- User B's post appears with a suggested solution (or a please post some code response). -- User A tries the suggestion, it doesn't work, he responds. ... 2 more hours go by... You see where I'm going with this?! The bottom line is that given the lag, the usefulness of this list is cobbled. Sure it's helpful if I'm working on a pet project in my spare time, no time contraints. But, I use this list for help in real world situations. Yesterday I posted a simple query about sources for XPath information. I'm grateful for all of the replies, but by the time I saw the replies, I had already found all of the suggested sources, because I wasn't sure when my post would show up, or if/when replies would. Dave, Can you do anything about the lag? ...Rob P.S. I'm about to hit the send button at 10:08 AM EST (-500 GMT). ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] basic flash games development issues
hi Ian, That sounds interesting - I'll look into that. I like the extensibility of it. I am really looking at an app that I can throw most things at and know it can do it without much fuzz. I would go for Director if there wasn't the Unicode issue (can't wait for the update later this year as that will finally be implemented by then) Thanks Ian, Nik Crosina On 4/10/07, Ian Thomas [EMAIL PROTECTED] wrote: Nik, What sort of functionality are you looking for? We use SWHX - from http://screenweaver.com/ This runs on top of the Neko runtime and has access (via Neko and haXe) to a variety of different system APIs, database extensions and the like - and if it doesn't already exist, it's very easy to create your own. It does the job for us, at any rate - our CD-ROM based apps include configuration/logging/user management and so forth, and that's all handled by code in the SWHX layer. Hope that's helpful, Ian On 4/9/07, nik crosina [EMAIL PROTECTED] wrote: Speaking of which - is there a serious competitor to Zinc when it comes to not only wrapping a swf into an exe but also adding some functionality such as the system functions and methods that come with it? I am looking around the net and can only find relative light weights such as flajector, and swfkit, or am I misjudging them? Nik ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] double clicking on swfs to click button
Hi, Probably a silly question but I am building a site at the moment with an animated Navigation bar, what happens is that in order to click on a button to go to a different page, you have to first click on the swf to make it active, THEN click again to actually click the button. Also, without first clicking on it, no roll overs work in the swf. What is it I am doing wrong?! Thanks, -- Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flashcoders really bad lag - just me?
On 4/10/07 10:08 AM, Hairy Dog Digital [EMAIL PROTECTED] wrote: P.S. I'm about to hit the send button at 10:08 AM EST (-500 GMT). FYI: received at 10:33 AM EST ... Not so bad ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] [as3] colorTransform
ilteris kaplan Thanks Petro. It's interesting that if I set the this line _sprite.graphics.beginFill(0xFF); it doesn't work but if I set it like _sprite.graphics.beginFill(0xAABBCC); it works. Does anyone has any idea why? Hi ilteris, Hmm, this looks fairly weird, though there is a workaround: if by chance you set the fill of a Sprite to be 0xFF (totally white) and want to apply a new colour, instead of playing with offsets and multipliers, use the .color property. Something like this: package { import flash.display.Sprite; import flash.events.MouseEvent; import flash.events.Event; import flash.geom.ColorTransform; public class ColorTransforma extends Sprite { var _sprite:Sprite; var color:ColorTransform; public function ColorTransforma() { _sprite = new Sprite(); _sprite.graphics.lineStyle(1, 0xFF); _sprite.graphics.beginFill(0xFF); _sprite.graphics.drawRect(0, 0, 100, 100); _sprite.graphics.endFill( ); addChild(_sprite); _sprite.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); color = _sprite.transform.colorTransform; _sprite.transform.colorTransform = color; } public function changeColor() { color.color = 0xAABBCC; _sprite.transform.colorTransform = color; } private function onMouseDown(event:MouseEvent):void { changeColor(); trace(yay); } } } Cheers, Petro ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash and needed computer specs
A bit weird to ask such a lame question... But my co-worker has to order some working stations for more flash (game) developers.. and was wondering what are handy computer specs for such. Especially what reduces large compiling time (besides using flasc and handy file seperation and such). Does anyone have an opinion.. or if it's an old subject.. a link? With kind regards, Dennis I Sioux ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] WebServices in Flash IDE ...
Maybe for AS3, but I follow the method shown in the AS2 docs. It's not wrong if it works correctly, although as you have illustrated there may be a better more refined method. The code just didn't work, period. regards, Muzak ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] double clicking on swfs to click button
Read: http://www.adobe.com/devnet/activecontent/ and get swfobject: http://blog.deconcept.com/swfobject/ regards, Muzak - Original Message - From: nik crosina [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 10, 2007 4:25 PM Subject: [Flashcoders] double clicking on swfs to click button Hi, Probably a silly question but I am building a site at the moment with an animated Navigation bar, what happens is that in order to click on a button to go to a different page, you have to first click on the swf to make it active, THEN click again to actually click the button. Also, without first clicking on it, no roll overs work in the swf. What is it I am doing wrong?! Thanks, -- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash and needed computer specs
get a mac my friend ;) Regards Gustavo Duenas On Apr 10, 2007, at 11:17 AM, Dennis - I Sioux wrote: A bit weird to ask such a lame question... But my co-worker has to order some working stations for more flash (game) developers.. and was wondering what are handy computer specs for such. Especially what reduces large compiling time (besides using flasc and handy file seperation and such). Does anyone have an opinion.. or if it's an old subject.. a link? With kind regards, Dennis I Sioux ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash and needed computer specs
I use a PC here at work and a Mac at home. I'm very partial to Macs, although I'd have to recommend you wait until Flash CS3 is released. Despite my love of Macs, I'll admit that I find working in Flash almost painfully slow on my Intel Mac because its still running in Rosetta. (Running Flex Builder 2 on the Intel is beautiful though, and I expect similar experiences when CS3 is released). If Mac upgrading to CS3 isn't an option, I'd just recommend getting as powerful a PC as possible... But still hold on to some of your old ones for testing purposes because Flash will probably fly and run beautifully on your new machine, but may not perform as nicely on some client's older machines. Not sure if I gave you anything useful there... Just my 10 cents (the first two cents are free). Peace. Dan -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dennis - I Sioux Sent: Tuesday, April 10, 2007 10:18 AM To: Flashcoders mailing list Subject: [Flashcoders] Flash and needed computer specs A bit weird to ask such a lame question... But my co-worker has to order some working stations for more flash (game) developers.. and was wondering what are handy computer specs for such. Especially what reduces large compiling time (besides using flasc and handy file seperation and such). Does anyone have an opinion.. or if it's an old subject.. a link? With kind regards, Dennis I Sioux ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com This e-mail and its attachments are intended only for the use of the addressee(s) and may contain privileged, confidential or proprietary information. If you are not the intended recipient, or the employee or agent responsible for delivering the message to the intended recipient, you are hereby notified that any dissemination, distribution, displaying, copying, or use of this information is strictly prohibited. If you have received this communication in error, please inform the sender immediately and delete and destroy any record of this message. Thank you. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Cross-Scripting a SWF : Problem Passing Objects and Arrays
I've written a Library SWF and and I load it into a client SWF. In the past, I've loaded it off the same server from a sister directory of the client SWF. But, I would like to load it from a URL on another machine. After some trouble with security, allowDomain(), cross-domain policy files, etc, I am able to load and cross script the library SWF. Now, the scripting behaves differently if I load the library SWF off a different server. I'm creating an instance of a class in the library SWF and I'm calling methods on that class from the client SWF. If I pass strings to those methods, it works fine but when I pass an Object of Arrays or an array, the class method thinks the Arrays are undefined. I don't have this problem if I'm loading the library SWF from the same machine. It works fine if I load the library SWF from a URL and that URL is on the same machine as the client SWF. Is there some limitation to cross-scripting and complex data structures? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Cross-Scripting a SWF : Problem Passing Objects and Arrays
I have been able to get around the problem by joining the array before passing it and splitting the array in the class method. But, this seems like an awkward approach. John laPlante wrote: I've written a Library SWF and and I load it into a client SWF. In the past, I've loaded it off the same server from a sister directory of the client SWF. But, I would like to load it from a URL on another machine. After some trouble with security, allowDomain(), cross-domain policy files, etc, I am able to load and cross script the library SWF. Now, the scripting behaves differently if I load the library SWF off a different server. I'm creating an instance of a class in the library SWF and I'm calling methods on that class from the client SWF. If I pass strings to those methods, it works fine but when I pass an Object of Arrays or an array, the class method thinks the Arrays are undefined. I don't have this problem if I'm loading the library SWF from the same machine. It works fine if I load the library SWF from a URL and that URL is on the same machine as the client SWF. Is there some limitation to cross-scripting and complex data structures? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] WebServices in Flash IDE ...
The code just didn't work, period. Funny, it pasted from a project of mine and it's been working fine for about 10 months now. Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash developers needed for AKQA New York
AKQA New York are looking for experienced middle weight and senior Flash devs. We have a lot of high profile clients at present including Smirnoff, Coke and Nike, to name just a few. We have a lot of new work coming in the door in the next few months from equally high profile clients and we need people to join the Creative Research and Development team. Ideally you will have at least 3 years commercial Flash development experience in AS2 and have a good knowledge of the level of OO methodologies we apply to code in actionscript. If you are already in New York then great. If you are in America or have a visa then also great. If you are none of the above, don't panic. I still want to see your Resume/CV as we will be hiring through out the year. We are way more interested in you being capable, enthusiastic and ambitious that we are in what country you come from. We pay well, work hard, play hard and push all the technologies we use. Any video or audio experience would also be beneficial. In the first case please send resumes/CVs (and questions if you have them) to [EMAIL PROTECTED] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] double clicking on swfs to click button
Sounds like you're using a mac. If you are, that's an OS issue. The mac makes you give focus to the window before it starts passing mouse events to whatever's in the window. You can't do a whole lot about it. --- nik crosina [EMAIL PROTECTED] wrote: Hi, Probably a silly question but I am building a site at the moment with an animated Navigation bar, what happens is that in order to click on a button to go to a different page, you have to first click on the swf to make it active, THEN click again to actually click the button. Also, without first clicking on it, no roll overs work in the swf. What is it I am doing wrong?! Thanks, -- Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Looking for earth-friendly autos? Browse Top Cars by Green Rating at Yahoo! Autos' Green Center. http://autos.yahoo.com/green_center/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Cross-Scripting a SWF : Problem Passing Objects and Arrays
I have been able to get around the problem by joining the array before passing it and splitting the array in the class method. But, this seems like an awkward approach. John laPlante wrote: I've written a Library SWF and and I load it into a client SWF. In the past, I've loaded it off the same server from a sister directory of the client SWF. But, I would like to load it from a URL on another machine. After some trouble with security, allowDomain(), cross-domain policy files, etc, I am able to load and cross script the library SWF. Now, the scripting behaves differently if I load the library SWF off a different server. I'm creating an instance of a class in the library SWF and I'm calling methods on that class from the client SWF. If I pass strings to those methods, it works fine but when I pass an Object of Arrays or an array, the class method thinks the Arrays are undefined. I don't have this problem if I'm loading the library SWF from the same machine. It works fine if I load the library SWF from a URL and that URL is on the same machine as the client SWF. Is there some limitation to cross-scripting and complex data structures? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] You Tube + Progressive download of flvs
As others have mentioned, progressive download is just a file like a 5MB Jpeg as far as the browser is concerned. The reason youtube can get away with this is the majority of content is small (a few minutes) and heavily replayed so progressive is a much better deal. Google on the other hand has some hour long videos and wants to index them so jumping around makes sense. Streaming - need to be able to jump to any point: not needed in youtube, most videos are small, played from start to finish - care about DRM - have extra overhead for streaming media servers - don't care as much about repeat plays (since nothing is ever cached on the harddrive...ever, every second of video has to come from the server) Progressive - no need to jump ahead of what's downloading - can use conventional edge servers (e.g. akamai) with normal webservers to accelerate downloads - want to avoid replay bandwidth costs. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Create MXI/MXP with External JSFL
Muzak, Are you on Windows or OSX? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] WebServices in Flash IDE ...
WOW.. Ok.. var myGetResult:Object = new Object(); myGetResult = myWS.getCategories(); myGetResult = Delegate.create(this, myGetResultMethod) No matter how hard you try, the above will never work, not in a million years. Funny, it pasted from a project of mine and it's been working fine for about 10 months now. BS!! - Original Message - From: Merrill, Jason [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 10, 2007 6:02 PM Subject: RE: [Flashcoders] WebServices in Flash IDE ... The code just didn't work, period. Funny, it pasted from a project of mine and it's been working fine for about 10 months now. Jason Merrill ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash and needed computer specs
On 4/10/07, Dennis - I Sioux [EMAIL PROTECTED] wrote: Especially what reduces large compiling time (besides using flasc and handy file seperation and such). Use Mtasc or haXe (Mtasc can only target FP 9, haXe can target all) with any piece of hardware you feel is fast enough for your other work. Those two compilers are *fast*. Mark ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] [as3]setting kerning of a dynamic text
Hello Everyone, For those missed my previous fonts, I could able to load some font symbols from an flash 8 swf by the help of [Embed(source='din.swf', symbol='dinBold' )] etc. Now what I am wondering if there is anyway to set the kerning of the dynamic font we are using in flash? I remember there wasn't such a way to do it previous versions of flash, is it still the case? best, ilteris ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] WebServices in Flash IDE ...
Actually, looking at it now that you're calling me out, I thought I was crazy, but noticed a typo- and instead of Delegate, I used assigned anonymous function, but the same basic form works. var getUserResult = new Object(); getUserResult = generatorWS.GetUserObject() getUserResult.onResult = function(result){trace(result)} That does work. Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Muzak Sent: Tuesday, April 10, 2007 1:01 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] WebServices in Flash IDE ... WOW.. Ok.. var myGetResult:Object = new Object(); myGetResult = myWS.getCategories(); myGetResult = Delegate.create(this, myGetResultMethod) No matter how hard you try, the above will never work, not in a million years. Funny, it pasted from a project of mine and it's been working fine for about 10 months now. BS!! - Original Message - From: Merrill, Jason [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 10, 2007 6:02 PM Subject: RE: [Flashcoders] WebServices in Flash IDE ... The code just didn't work, period. Funny, it pasted from a project of mine and it's been working fine for about 10 months now. Jason Merrill ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: [as3]setting kerning of a dynamic text
Ok I have found out that I need to use textformat.letterSpacing property. But I am still confused how to load multiple typefaces into my project. Here is how I am doing it: [Embed(source='din.swf', fontName='akzidenzBold' , mimeType='application/x-font')] public class Loadfont extends Sprite { //[Embed(source='font.swf', symbol='akzidenzBold' )] private var _timer:Timer; private var tf:TextField; public function Loadfont() { tf = new TextField(); test(); listFonts(); _timer = new Timer(1); _timer.addEventListener(timer, onTimer); _timer.start( ); } public function test():void { var defaultTextFormat:TextFormat = new TextFormat(); tf.embedFonts = true; defaultTextFormat.font = Akzidenz BE Bold; tf.antiAliasType = AntiAliasType.ADVANCED; tf.autoSize = TextFieldAutoSize.LEFT; tf.border = false; tf.text = blah blah blah\nblah blah blah\nblah blah blah ; defaultTextFormat.letterSpacing = -3; tf.setTextFormat(defaultTextFormat); // tf.rotation += 2; addChild(tf); } This basically doesn't work. Can someone help me figure out why? best, ilteris On Apr 10, 2007, at 1:38 PM, ilteris kaplan wrote: Hello Everyone, For those missed my previous fonts, I could able to load some font symbols from an flash 8 swf by the help of [Embed(source='din.swf', symbol='dinBold' )] etc. Now what I am wondering if there is anyway to set the kerning of the dynamic font we are using in flash? I remember there wasn't such a way to do it previous versions of flash, is it still the case? best, ilteris ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] attaching an event to a movie clip
CAN YOU PLEASE REMOVE MY EMAIL FROM THIS LIST? YOUR WEBSITE DOES NOT WORK IN REMOVING IT. I WILL REPORT YOU AS A VIOLATION OF THE CANN-SPAM ACT, I HAVE SENT EMAILS BEFORE REGARDI G THIS Original Message Follows From: Jesse Graupmann [EMAIL PROTECTED] Reply-To: flashcoders@chattyfig.figleaf.com To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] attaching an event to a movie clip Date: Fri, 6 Apr 2007 13:56:08 -0700 MIME-Version: 1.0 Received: from chattyfig.figleaf.com ([146.145.88.77]) by bay0-mc8-f7.bay0.hotmail.com with Microsoft SMTPSVC(6.0.3790.2668); Fri, 6 Apr 2007 14:02:57 -0700 Received: from localhost.localdomain (localhost.localdomain [127.0.0.1])by chattyfig.figleaf.com (Postfix) with ESMTP id 4F8745E1FE8;Fri, 6 Apr 2007 16:02:52 -0400 (EDT) Received: from enterprise.dns-nac-zone.com (unknown [207.99.65.32])by chattyfig.figleaf.com (Postfix) with ESMTP id BD1C15E1CB7for flashcoders@chattyfig.figleaf.com;Fri, 6 Apr 2007 16:02:17 -0400 (EDT) Received: from c-24-19-42-102.hsd1.mn.comcast.net ([24.19.42.102]:1262helo=AMD64X2) by enterprise.dns-nac-zone.com with esmtp (Exim 4.63)(envelope-from [EMAIL PROTECTED]) id 1HZvTp-0003cQ-IOfor flashcoders@chattyfig.figleaf.com; Fri, 06 Apr 2007 21:56:21 +0100 X-Message-Info: txF49lGdW41lf1H3XdHksU7aNwyk7PJZlFoY/7Q/OB06H9FXnsZwLb1WccYJRJB4 X-Original-To: flashcoders@chattyfig.figleaf.com Delivered-To: flashcoders@chattyfig.figleaf.com References: [EMAIL PROTECTED][EMAIL PROTECTED] X-Mailer: Microsoft Office Outlook 11 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2900.3028 Thread-index: Acd4gCxvbQF/5b9ATquXqmgaVTsJPgAAZ3ygAAKzM/A= X-Pass-two: yes X-AntiAbuse: This header was added to track abuse,please include it with any abuse report X-AntiAbuse: Primary Hostname - enterprise.dns-nac-zone.com X-AntiAbuse: Original Domain - chattyfig.figleaf.com X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12] X-AntiAbuse: Sender Address Domain - jessegraupmann.com X-Source: X-Source-Args: X-Source-Dir: X-BeenThere: flashcoders@chattyfig.figleaf.com X-Mailman-Version: 2.1.5 Precedence: list List-Id: flashcoders.chattyfig.figleaf.com List-Unsubscribe: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders, mailto:[EMAIL PROTECTED] List-Archive: http://chattyfig.figleaf.com/mailman/private/flashcoders List-Post: mailto:flashcoders@chattyfig.figleaf.com List-Help: mailto:[EMAIL PROTECTED] List-Subscribe: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders,mailto:[EMAIL PROTECTED] Errors-To: [EMAIL PROTECTED] Return-Path: [EMAIL PROTECTED] X-OriginalArrivalTime: 06 Apr 2007 21:03:08.0945 (UTC) FILETIME=[FAA98010:01C7788E] Or you can use the MovieClipLoader()... // // DATA // imageData = { dir: models/, ext: .jpg, images: [ {title:'myfirst', path:image1}, {title:'mysecond', path:image2} ], clips: [] }; // // CREATE // var xspace = 100; var yspace = 100; var holder = this.createEmptyMovieClip ( 'holder', this.getNextHighestDepth(); var len = imageData.images.length; for (i = 0; i len; i++) { var mc = holder.createEmptyMovieClip ( 'mc_'+ i, holder.getNextHighestDepth() ) mc.image = mc.createEmptyMovieClip ( 'image', mc.getNextHighestDepth() ) mc.loader = new MovieClipLoader(); mc.loader.addListener( mc ); mc.onLoadInit = proxyBEFORE ( this, image_onLoadInit, i ); mc.onLoadError = proxyBEFORE ( this, image_onLoadError, i ); mc.loader.loadClip( imageData.dir + imageData.images[i].path + imageData.ext, mc.image ); mc.id = i; mc._x= xspace * -i; mc._y = yspace * i; imageData.clips.push ( mc ); } // // LOADING // function image_onLoadError ( id, image ) { var mc = imageData.clips [ id ]; trace( 'image not loaded for: ' + mc ); } function image_onLoadInit ( id, image ) { var mc = imageData.clips [ id ]; delete mc.loader; delete mc.onLoadInit; mc.onRollOver = function() { var title = imageData.images [ id ].title; var path = imageData.images [ id ].path; trace( 'title: ' + title + ' path: ' + path ) } } // // PROXY // function proxyBEFORE (s:Object, func:Function):Function { // from jgDelegate var a:Array = arguments.slice(2, arguments.length); return function ():Void { func.apply(s, a.concat(arguments));}; } _ Jesse Graupmann www.jessegraupmann.com www.justgooddesign.com/blog/ _ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of David Ngo Sent: Friday, April 06, 2007 12:30 PM To:
Re: [Flashcoders] Flash and needed computer specs
If you're serious about keeping these new developers, buy them the best computers you can get. If they want a Mac, get them a Mac. If they want a PC, get them a PC. You'll save more time keeping them from grumbling about having stinky computers than compiling slightly faster anyway. From: Dennis - I Sioux [EMAIL PROTECTED] Date: 2007/04/10 Tue AM 10:17:42 CDT To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash and needed computer specs A bit weird to ask such a lame question... But my co-worker has to order some working stations for more flash (game) developers.. and was wondering what are handy computer specs for such. Especially what reduces large compiling time (besides using flasc and handy file seperation and such). Does anyone have an opinion.. or if it's an old subject.. a link? With kind regards, Dennis I Sioux ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Mark Hawley The Nilbog Group 773.968.4980 (cell) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash and needed computer specs
If you're serious about keeping these new developers, but them the best computers you can get. If they want a Mac, get them a Mac. If they want a PC, get them a PC. You'll save more time keeping them from grumbling about having stinky computers than compiling slightly faster anyway. From: Dennis - I Sioux [EMAIL PROTECTED] Date: 2007/04/10 Tue AM 10:17:42 CDT To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] Flash and needed computer specs A bit weird to ask such a lame question... But my co-worker has to order some working stations for more flash (game) developers.. and was wondering what are handy computer specs for such. Especially what reduces large compiling time (besides using flasc and handy file seperation and such). Does anyone have an opinion.. or if it's an old subject.. a link? With kind regards, Dennis I Sioux ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- John Mark Hawley The Nilbog Group 773.968.4980 (cell) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] double clicking on swfs to click button
Actually, to me it sounds like he's using Windows and is running into the Eolas thing. If that's the case, the problem is that, due to patent issues, Microsoft had to change IE's behavior with ActiveX controls (which Flash and Java both use for their plugins) such that they don't get any mouse or keyboard events until you activate them by clicking on them. There are ways around it, documented in the MS whitepaper about it: http://msdn.microsoft.com/workshop/author/dhtml/overview/activating_activex.asp The easiest thing would be to use swfobject, as was mentioned in an earlier post. -Andy On 4/10/07, Joshua Sera [EMAIL PROTECTED] wrote: Sounds like you're using a mac. If you are, that's an OS issue. The mac makes you give focus to the window before it starts passing mouse events to whatever's in the window. You can't do a whole lot about it. --- nik crosina [EMAIL PROTECTED] wrote: Hi, Probably a silly question but I am building a site at the moment with an animated Navigation bar, what happens is that in order to click on a button to go to a different page, you have to first click on the swf to make it active, THEN click again to actually click the button. Also, without first clicking on it, no roll overs work in the swf. What is it I am doing wrong?! Thanks, -- Nik C ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Looking for earth-friendly autos? Browse Top Cars by Green Rating at Yahoo! Autos' Green Center. http://autos.yahoo.com/green_center/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] attaching an event to a movie clip
Hi, Tony Accurso wrote: CAN YOU PLEASE REMOVE MY EMAIL FROM THIS LIST? YOUR WEBSITE DOES NOT WORK IN REMOVING IT. I WILL REPORT YOU AS A VIOLATION OF THE CANN-SPAM ACT, I HAVE SENT EMAILS BEFORE REGARDI G THIS The list broke a few weeks ago and messages were posted to tell everybody about this. People have also repeatedly told others how to unsubscribe - see copied message below.** Marking the subject Unsubscribe may help too. Shouting does not. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dave Watts Sent: Wednesday, February 28, 2007 19:38 To: flashcoders@chattyfig.figleaf.com Cc: [EMAIL PROTECTED] Subject: RE: [Flashcoders] Flash 9 AS3 Resource Management I have tried several times to remove myself from this email list to no avail. Can someone please remove me? In the future, if you need help on a list, PLEASE CONTACT THE LIST OWNER DIRECTLY. It is a mistake to assume that the list owner will read every message sent to the list, because the list owner has a day job. To contact the list owner, you click on the link at the bottom of the list information page: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Fortunately, in this case, your message subject, RE: [Flashcoders] Flash 9 AS3 Resource Management, let me see in an instant that you needed help from the list owner. Per your request, you have been unsubscribed. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] attaching an event to a movie clip
Hi, Tony Accurso wrote: CAN YOU PLEASE REMOVE MY EMAIL FROM THIS LIST? YOUR WEBSITE DOES NOT WORK IN REMOVING IT. I WILL REPORT YOU AS A VIOLATION OF THE CANN-SPAM ACT, I HAVE SENT EMAILS BEFORE REGARDI G THIS The list broke a few weeks ago and messages were posted to tell everybody about this. People have also repeatedly told others how to unsubscribe - see copied message below.** Marking the subject Unsubscribe may help too. Shouting does not. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dave Watts Sent: Wednesday, February 28, 2007 19:38 To: flashcoders@chattyfig.figleaf.com Cc: [EMAIL PROTECTED] Subject: RE: [Flashcoders] Flash 9 AS3 Resource Management I have tried several times to remove myself from this email list to no avail. Can someone please remove me? In the future, if you need help on a list, PLEASE CONTACT THE LIST OWNER DIRECTLY. It is a mistake to assume that the list owner will read every message sent to the list, because the list owner has a day job. To contact the list owner, you click on the link at the bottom of the list information page: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Fortunately, in this case, your message subject, RE: [Flashcoders] Flash 9 AS3 Resource Management, let me see in an instant that you needed help from the list owner. Per your request, you have been unsubscribed. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] WebServices in Flash IDE ...
Now we're getting somewhere ;-) The Delegate part was ok, you just assigned it to getUserResult rather than getUserResult.onResult. And the following isn't necessary: var getUserResult = new Object(); getUserResult = generatorWS.GetUserObject() You're creating a new Object and then assign another one in the next line. I've seen you do that before in other code you posted, so maybe it's a missconception regarding invoking methods that return something. Maybe this example clarifies what you're doing: function getNewObject():Object { return new Object(); } var o:Object = new Object(); o = getNewObject(); // == new Object(); In the above, 2 objects are created, but the second one replaces the first one. Or simply put: var o:Object = new Object(); o = new Object(); So this should suffice: function getObject():Object { return new Object(); } var o:Object = getObject(); Putting it all together (going back to the webservice example): import mx.services.*; import mx.utils.Delegate; function myWSLoadHandler() { var myData_pc:PendingCall = myWS.getMyData(); myData_pc.onResult = Delegate.create(this, myDataResultHandler); } regards, Muzak - Original Message - From: Merrill, Jason [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 10, 2007 7:45 PM Subject: RE: [Flashcoders] WebServices in Flash IDE ... Actually, looking at it now that you're calling me out, I thought I was crazy, but noticed a typo- and instead of Delegate, I used assigned anonymous function, but the same basic form works. var getUserResult = new Object(); getUserResult = generatorWS.GetUserObject() getUserResult.onResult = function(result){trace(result)} That does work. Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Create MXI/MXP with External JSFL
Windoze ;-) - Original Message - From: Steven Sacks | BLITZ [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Tuesday, April 10, 2007 6:43 PM Subject: RE: [Flashcoders] Create MXI/MXP with External JSFL Muzak, Are you on Windows or OSX? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] WebServices in Flash IDE ...
I've seen you do that before in other code you posted, so maybe it's a missconception OK, LOL! So just a sloppy habit, sheesh. I wrote it quickly, I get in the habit of declaring and sometimes mix in a constructor. I think we've LONG since answered his question. You've made this thread something else entirely. If you want to continue to tear apart my code I posted where I was trying to assist him and provide me feedback, pleae do it offlist. It's to the point now you just seem to be showcasing how knowledeable you are on the minutae and how much I seem to lack, or at least how sloppy I am when I code. This thread is finished, at least for me. The question has been answered, move on. If you want to keep this up, let's please take it offlist. Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Caching in Test Movie
In Test Movie mode, it seems like Flash doesn't have any cache like the browser does. Anyone know if there is a way to enable caching ? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Data bounce-back with custom flash player
Hello Fellow Coders - I've build a flash video application/player which works well except that when downloading media, the player unwantingly uploads a percentage of that data, sometimes up to 28k/sec. There should be no data that's being sent back to the server. This occurs on Safari and Firefox browsers from the Mac OS. Have any of you encountered such an issue? many thanks - Kelly ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Scaling Filters
I've noticed if I apply for example a 10x 10y blue filter to a MC, then scale it 200%, it retains the 10 pixel blur - which actually makes the MC look less blured because the blur has not been scaled. Is there any way to lock in a filter blur so that when it's scaled, it looks proportional? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Scaling Filters
I've noticed if I apply for example a 10x 10y blue filter to a MC, then scale it 200%, it retains the 10 pixel blur - which actually makes the MC look less blured because the blur has not been scaled. Is there any way to lock in a filter blur so that when it's scaled, it looks proportional? Create a holder movieclip as its parent; the inner movieclip is the one who holds the filter, but the holder movieclip is the one who gets scaled. That, or scale the filter properties back. On your case, it might be the better option as scaling a movieclip with filters applied actually scale the resulting bitmap cache, so you'll have a loss of quality sometimes due to interpolation. Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Scaling Filters
Create a holder movieclip as its parent; the inner movieclip is the one who holds the filter, but the holder movieclip is the one who gets scaled. I don't think this works (But I wish it did). I have a HOLDERMC.CHILDMC.MCwithblurfilterapplied I'm scaling HOLDERMC 200% and the blur does not scale on any child MCs. All I've been able to do is apply a new filter to the MC with scaled properties (eg. apply a new filter with a 20x20 blue when it's scaled 200%). I'm constantly scaling this MC, so don't want to have to re-create new filters every time it's scaled. That, or scale the filter properties back. On your case, it might be the better option as scaling a movieclip with filters applied actually scale the resulting bitmap cache, so you'll have a loss of quality sometimes due to interpolation. Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Data bounce-back with custom flash player
Errr, TCP/IP? - the protocol requires that packets received are acknowledged by the receiver: http://en.wikipedia.org/wiki/Transmission_Control_Protocol Kelly Smith wrote: Hello Fellow Coders - I've build a flash video application/player which works well except that when downloading media, the player unwantingly uploads a percentage of that data, sometimes up to 28k/sec. There should be no data that's being sent back to the server. This occurs on Safari and Firefox browsers from the Mac OS. Have any of you encountered such an issue? many thanks - Kelly ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Delegate.create() not working in flash develop.....
Hi list, I was working in a project using Flash develop and mtasc, and i realized that Delegate isn't working properly, as in The function specified into the create() method in Delegate doesn't fire. so i decided to create simple class just to test the Delegate.create Method to know whether the problem is within my project or not i got a Main class that calls another class called New.as Note: I had set the USEMX option in flash develop to true... import mx.utils.Delegate; class New { function New() { _root.onEnterFrame = Delegate.create(this, traceIt); } private function traceIt() { trace(tracing); } } well this should trace tracing on frame rate, but it doesn't... even if i don't use delegate and i i do: import mx.utils.Delegate; class New { function New() { _root.onEnterFrame = function () { traceIt();//of course this wont work but i thought that trying won't hurt. }; } private function traceIt() { trace(tracing); } } same result is someone aware why is this happening? thanks in advance -- Omar Fouad - Digital Emotions... Love is always patient and kind. It is never jealous. Love is never boastful nor conceited It is never rude or selfish. It does not take offense and is not resentful. Love takes no pleasure in other people's sins...but delights in the truth. It is always ready to excuse, to trust, to hope... and to endure... whatever comes. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Data bounce-back with custom flash player
Thanks, Glen, but I don't think that's it. I've run a meter on my flash player as well as the flash players on Google and YouTube. They all betray the same symptoms and thus suggest the same problem. My guess is that it has something to do with the buffer in the flash player 9 code base, which messes up a bit when handling very large pipes. It's worth investigating, which is what I'll do. thanks, and the more suggestions the better - Kelly On 4/10/07, Glen Pike [EMAIL PROTECTED] wrote: Errr, TCP/IP? - the protocol requires that packets received are acknowledged by the receiver: http://en.wikipedia.org/wiki/Transmission_Control_Protocol Kelly Smith wrote: Hello Fellow Coders - I've build a flash video application/player which works well except that when downloading media, the player unwantingly uploads a percentage of that data, sometimes up to 28k/sec. There should be no data that's being sent back to the server. This occurs on Safari and Firefox browsers from the Mac OS. Have any of you encountered such an issue? many thanks - Kelly ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] LoadVars.sendAndLoad with POST
I feel like I'm losing my mind here with this error: I've been hitting the archives and google repeatedly, and not having any luck with a solution. I'm trying to use sendAndLoad(..., ..., POST) and having no luck. GET seems to work, but not POST. I've been viewing the results with FlashBug to trace into FireBug, and the POST variables simply aren't there. I can see that the sendAndLoad(...) is running, the page is being requested, simply with no post. PHP also says that $_POST is an empty Array. Tried this from multiple machines, multiple times. This code originally worked until I started writing the sql queries in the PHP, but as you can see I've since removed them, so I'm guessing it had nothing to do with that (and I can't see how it would). I originally worried that it might have something to do with the Serializer, but that doesn't seem to be the problem. I've snipped a bit of code out to clarify the problem, and hope it doesn't make this more difficult. I'm sure this is something extremely simple/stupid on my part, but I'm at that point of beating my head repeatedly on the desk. Anyone able to help out? ActionScript: class LMSComm { private var _send_lv:LoadVars = undefined ; private var _result_lv:LoadVars = undefined ; private var _serializer:Serializer = undefined ; public function LMSComm(config:ReportConfig) { _serializer = new Serializer() ; } public function getUserData(user_id:String, course_id:String):Void { var phpvars:Array = new Array() phpvars[type] = userDataRequest ; phpvars[lms_user_id] = user_id ; phpvars[lms_course_id] = course_id ; var d = new Date() ; phpvars[lms_no_cache] = d.valueOf() ; _send_lv = new LoadVars() ; _result_lv = new LoadVars() ; _result_lv.onLoad = Delegate.create(this, notifyUserDataRecieved) ; var serialized:String = _serializer.serialize(phpvars) ; _send_lv.pos = Bite Me ; _send_lv.courseData = ?+serialized ; Log.trace(CourseData Raw: + _send_lv.courseData) ; // this line runs (as seen in firebug) but is not sending any POST data _send_lv.sendAndLoad(userinfo.php, _result_lv, POST) ; } public function notifyUserDataRecieved(success:Boolean):Void { if(success) { Log.trace(UserData Raw: + _result_lv.userData) ; var userData = _serializer.unserialize(_result_lv.userData) ; // } } PHP Code header(Cache-Control: no-store, no-cache, must-revalidate); header(Cache-Control: post-check=0, pre-check=0, false); header(Pragma: no-cache); error_reporting(E_ALL); $courseData = $_POST['courseData']; if(get_magic_quotes_gpc()) { $courseData = stripslashes($courseData) ; } $courseData = unserialize(urldecode($courseData)); print $courseData[type]; print_r($_POST) ; FIREBUG Console (results of Log.trace()) CourseData Raw: ?a:4:{s:12:lms_no_cache;i:1176240332114;s:13:lms_course_id;s:4:C063;s:11:lms_user_id;s:6:JBRAND;s:4:type;s:15:userDataRequest;} UserData Raw:undefined PHP Output (response in firebug for userinfo.php) br / bNotice/b: Undefined index: courseData in b/var/www/html/devlms/courses/test/quiz/userinfo.php /b on line b8/bbr / Array ( ) Firebug shows no POST variables. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash and needed computer specs
FWIW - get them good chairs and desks... no matter how fast their work stations compile it's still less efficient than poor ergonomics and a bad back. As for the machine specs ask them... I'm sure they each have their own preferences. Arse www.snepo.com www.arseiam.com On 11/04/2007, at 1:17 AM, Dennis - I Sioux wrote: A bit weird to ask such a lame question... But my co-worker has to order some working stations for more flash (game) developers.. and was wondering what are handy computer specs for such. Especially what reduces large compiling time (besides using flasc and handy file seperation and such). Does anyone have an opinion.. or if it's an old subject.. a link? With kind regards, Dennis I Sioux ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Delegate.create() not working in flash develop.....
Hello :) Can you test my personal vegas.events.Delegate class ? This class is MTASC/Flash/FDT compatible : - Project in RIAForge : http://vegas.riaforge.org/ - Project in Google Code : http://code.google.com/p/vegas/ - installation of VEGAS : http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN - Tutorials about event model with VEGAS : http://code.google.com/p/vegas/wiki/VegasTutorialsEvents - Tutorial about the vegas.events.Delegate class in VEGAS : http://code.google.com/p/vegas/wiki/VegasTutorialsEvents_delegate EKA+ :) 2007/4/10, Omar Fouad [EMAIL PROTECTED]: Hi list, I was working in a project using Flash develop and mtasc, and i realized that Delegate isn't working properly, as in The function specified into the create() method in Delegate doesn't fire. so i decided to create simple class just to test the Delegate.createMethod to know whether the problem is within my project or not i got a Main class that calls another class called New.as Note: I had set the USEMX option in flash develop to true... import mx.utils.Delegate; class New { function New() { _root.onEnterFrame = Delegate.create(this, traceIt); } private function traceIt() { trace(tracing); } } well this should trace tracing on frame rate, but it doesn't... even if i don't use delegate and i i do: import mx.utils.Delegate; class New { function New() { _root.onEnterFrame = function () { traceIt();//of course this wont work but i thought that trying won't hurt. }; } private function traceIt() { trace(tracing); } } same result is someone aware why is this happening? thanks in advance -- Omar Fouad - Digital Emotions... Love is always patient and kind. It is never jealous. Love is never boastful nor conceited It is never rude or selfish. It does not take offense and is not resentful. Love takes no pleasure in other people's sins...but delights in the truth. It is always ready to excuse, to trust, to hope... and to endure... whatever comes. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LoadVars.sendAndLoad with POST
Hi, Are you using mod_rewrite at all? We have often encountered empty post's when trying to rewrite php URL's with pretty ones. Just a thought. Glen Jer Brand wrote: I feel like I'm losing my mind here with this error: I've been hitting the archives and google repeatedly, and not having any luck with a solution. I'm trying to use sendAndLoad(..., ..., POST) and having no luck. GET seems to work, but not POST. I've been viewing the results with FlashBug to trace into FireBug, and the POST variables simply aren't there. I can see that the sendAndLoad(...) is running, the page is being requested, simply with no post. PHP also says that $_POST is an empty Array. Tried this from multiple machines, multiple times. This code originally worked until I started writing the sql queries in the PHP, but as you can see I've since removed them, so I'm guessing it had nothing to do with that (and I can't see how it would). I originally worried that it might have something to do with the Serializer, but that doesn't seem to be the problem. I've snipped a bit of code out to clarify the problem, and hope it doesn't make this more difficult. I'm sure this is something extremely simple/stupid on my part, but I'm at that point of beating my head repeatedly on the desk. Anyone able to help out? ActionScript: class LMSComm { private var _send_lv:LoadVars = undefined ; private var _result_lv:LoadVars = undefined ; private var _serializer:Serializer = undefined ; public function LMSComm(config:ReportConfig) { _serializer = new Serializer() ; } public function getUserData(user_id:String, course_id:String):Void { var phpvars:Array = new Array() phpvars[type] = userDataRequest ; phpvars[lms_user_id] = user_id ; phpvars[lms_course_id] = course_id ; var d = new Date() ; phpvars[lms_no_cache] = d.valueOf() ; _send_lv = new LoadVars() ; _result_lv = new LoadVars() ; _result_lv.onLoad = Delegate.create(this, notifyUserDataRecieved) ; var serialized:String = _serializer.serialize(phpvars) ; _send_lv.pos = Bite Me ; _send_lv.courseData = ?+serialized ; Log.trace(CourseData Raw: + _send_lv.courseData) ; // this line runs (as seen in firebug) but is not sending any POST data _send_lv.sendAndLoad(userinfo.php, _result_lv, POST) ; } public function notifyUserDataRecieved(success:Boolean):Void { if(success) { Log.trace(UserData Raw: + _result_lv.userData) ; var userData = _serializer.unserialize(_result_lv.userData) ; // } } PHP Code header(Cache-Control: no-store, no-cache, must-revalidate); header(Cache-Control: post-check=0, pre-check=0, false); header(Pragma: no-cache); error_reporting(E_ALL); $courseData = $_POST['courseData']; if(get_magic_quotes_gpc()) { $courseData = stripslashes($courseData) ; } $courseData = unserialize(urldecode($courseData)); print $courseData[type]; print_r($_POST) ; FIREBUG Console (results of Log.trace()) CourseData Raw: ?a:4:{s:12:lms_no_cache;i:1176240332114;s:13:lms_course_id;s:4:C063;s:11:lms_user_id;s:6:JBRAND;s:4:type;s:15:userDataRequest;} UserData Raw:undefined PHP Output (response in firebug for userinfo.php) br / bNotice/b: Undefined index: courseData in b/var/www/html/devlms/courses/test/quiz/userinfo.php /b on line b8/bbr / Array ( ) Firebug shows no POST variables. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Delegate.create() not working in flash develop.....
scope problem. try to create the Delegate before applying it to the onEnterFrame function like that: function new() { var del:Funtion = Delegate.create(this,traceIt); _root.onEnterFrame = del; } problem arises because you are in _root.onEnterFrame. your this will point to _root, not on your class instance. try it out! Note: I had set the USEMX option in flash develop to true... import mx.utils.Delegate; class New { function New() { _root.onEnterFrame = Delegate.create(this, traceIt); } private function traceIt() { trace(tracing); } } well this should trace tracing on frame rate, but it doesn't... even if i don't use delegate and i i do: ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Flash and needed computer specs
I'd add 'build your own' from brand name components. Companies like Dell load their boxes with components that require proprietary drivers. And tsr programs that suck ram and slow performance. rt -Original Message- From: Snepo - Arse [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com [EMAIL PROTECTED] - get them good chairs and desks... no matter how fast their work stations compile it's still less efficient than poor ergonomics and a bad back. As for the machine specs ask them... I'm sure they each have their own preferences. Arse www.snepo.com www.arseiam.com On 11/04/2007, at 1:17 AM, Dennis - I Sioux wrote: A bit weird to ask such a lame question... But my co-worker has to order some working stations for more flash (game) developers.. and was wondering what are handy computer specs for such. Especially what reduces large compiling time (besides using flasc and handy file seperation and such). Does anyone have an opinion.. or if it's an old subject.. a link? With kind regards, Dennis I Sioux ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LoadVars.sendAndLoad with POST
Tried to kill all that header stuff and simple print_r or echo $_POST['data'] after sending your loadvars. Dont take me wrong, go step by step forward. dr.ache Jer Brand schrieb: I feel like I'm losing my mind here with this error: I've been hitting the archives and google repeatedly, and not having any luck with a solution. I'm trying to use sendAndLoad(..., ..., POST) and having no luck. GET seems to work, but not POST. I've been viewing the results with FlashBug to trace into FireBug, and the POST variables simply aren't there. I can see that the sendAndLoad(...) is running, the page is being requested, simply with no post. PHP also says that $_POST is an empty Array. Tried this from multiple machines, multiple times. This code originally worked until I started writing the sql queries in the PHP, but as you can see I've since removed them, so I'm guessing it had nothing to do with that (and I can't see how it would). I originally worried that it might have something to do with the Serializer, but that doesn't seem to be the problem. I've snipped a bit of code out to clarify the problem, and hope it doesn't make this more difficult. I'm sure this is something extremely simple/stupid on my part, but I'm at that point of beating my head repeatedly on the desk. Anyone able to help out? ActionScript: class LMSComm { private var _send_lv:LoadVars = undefined ; private var _result_lv:LoadVars = undefined ; private var _serializer:Serializer = undefined ; public function LMSComm(config:ReportConfig) { _serializer = new Serializer() ; } public function getUserData(user_id:String, course_id:String):Void { var phpvars:Array = new Array() phpvars[type] = userDataRequest ; phpvars[lms_user_id] = user_id ; phpvars[lms_course_id] = course_id ; var d = new Date() ; phpvars[lms_no_cache] = d.valueOf() ; _send_lv = new LoadVars() ; _result_lv = new LoadVars() ; _result_lv.onLoad = Delegate.create(this, notifyUserDataRecieved) ; var serialized:String = _serializer.serialize(phpvars) ; _send_lv.pos = Bite Me ; _send_lv.courseData = ?+serialized ; Log.trace(CourseData Raw: + _send_lv.courseData) ; // this line runs (as seen in firebug) but is not sending any POST data _send_lv.sendAndLoad(userinfo.php, _result_lv, POST) ; } public function notifyUserDataRecieved(success:Boolean):Void { if(success) { Log.trace(UserData Raw: + _result_lv.userData) ; var userData = _serializer.unserialize(_result_lv.userData) ; // } } PHP Code header(Cache-Control: no-store, no-cache, must-revalidate); header(Cache-Control: post-check=0, pre-check=0, false); header(Pragma: no-cache); error_reporting(E_ALL); $courseData = $_POST['courseData']; if(get_magic_quotes_gpc()) { $courseData = stripslashes($courseData) ; } $courseData = unserialize(urldecode($courseData)); print $courseData[type]; print_r($_POST) ; FIREBUG Console (results of Log.trace()) CourseData Raw: ?a:4:{s:12:lms_no_cache;i:1176240332114;s:13:lms_course_id;s:4:C063;s:11:lms_user_id;s:6:JBRAND;s:4:type;s:15:userDataRequest;} UserData Raw:undefined PHP Output (response in firebug for userinfo.php) br / bNotice/b: Undefined index: courseData in b/var/www/html/devlms/courses/test/quiz/userinfo.php /b on line b8/bbr / Array ( ) Firebug shows no POST variables. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] LoadVars.sendAndLoad with POST
Hey Glen, I'm pretty sure we're not -- least it's not in use anywhere in our server. I'm going to walk away from this for a while and play some paper mario ;-), but will check in the morning. If the server happens we have mod_rewrite running, how do you overcome the issue? I can say that there is no situation where this folder should be a part of a rule for mod_rewrite. It dawns on me as I write this that the only other change I made between working and not working was to add an event listener to that LMSComm class instance. I can't see where that'd break my loadvars, but I'll check that as well. Jer Glen Pike wrote: Hi, Are you using mod_rewrite at all? We have often encountered empty post's when trying to rewrite php URL's with pretty ones. Just a thought. Glen Jer Brand wrote: I feel like I'm losing my mind here with this error: I've been hitting the archives and google repeatedly, and not having any luck with a solution. I'm trying to use sendAndLoad(..., ..., POST) and having no luck. GET seems to work, but not POST. I've been viewing the results with FlashBug to trace into FireBug, and the POST variables simply aren't there. I can see that the sendAndLoad(...) is running, the page is being requested, simply with no post. PHP also says that $_POST is an empty Array. Tried this from multiple machines, multiple times. This code originally worked until I started writing the sql queries in the PHP, but as you can see I've since removed them, so I'm guessing it had nothing to do with that (and I can't see how it would). I originally worried that it might have something to do with the Serializer, but that doesn't seem to be the problem. I've snipped a bit of code out to clarify the problem, and hope it doesn't make this more difficult. I'm sure this is something extremely simple/stupid on my part, but I'm at that point of beating my head repeatedly on the desk. Anyone able to help out? ActionScript: class LMSComm { private var _send_lv:LoadVars = undefined ; private var _result_lv:LoadVars = undefined ; private var _serializer:Serializer = undefined ; public function LMSComm(config:ReportConfig) { _serializer = new Serializer() ; } public function getUserData(user_id:String, course_id:String):Void { var phpvars:Array = new Array() phpvars[type] = userDataRequest ; phpvars[lms_user_id] = user_id ; phpvars[lms_course_id] = course_id ; var d = new Date() ; phpvars[lms_no_cache] = d.valueOf() ; _send_lv = new LoadVars() ; _result_lv = new LoadVars() ; _result_lv.onLoad = Delegate.create(this, notifyUserDataRecieved) ; var serialized:String = _serializer.serialize(phpvars) ; _send_lv.pos = Bite Me ; _send_lv.courseData = ?+serialized ; Log.trace(CourseData Raw: + _send_lv.courseData) ; // this line runs (as seen in firebug) but is not sending any POST data _send_lv.sendAndLoad(userinfo.php, _result_lv, POST) ; } public function notifyUserDataRecieved(success:Boolean):Void { if(success) { Log.trace(UserData Raw: + _result_lv.userData) ; var userData = _serializer.unserialize(_result_lv.userData) ; // } } PHP Code header(Cache-Control: no-store, no-cache, must-revalidate); header(Cache-Control: post-check=0, pre-check=0, false); header(Pragma: no-cache); error_reporting(E_ALL); $courseData = $_POST['courseData']; if(get_magic_quotes_gpc()) { $courseData = stripslashes($courseData) ; } $courseData = unserialize(urldecode($courseData)); print $courseData[type]; print_r($_POST) ; FIREBUG Console (results of Log.trace()) CourseData Raw: ?a:4:{s:12:lms_no_cache;i:1176240332114;s:13:lms_course_id;s:4:C063;s:11:lms_user_id;s:6:JBRAND;s:4:type;s:15:userDataRequest;} UserData Raw:undefined PHP Output (response in firebug for userinfo.php) br / bNotice/b: Undefined index: courseData in b/var/www/html/devlms/courses/test/quiz/userinfo.php /b on line b8/bbr / Array ( ) Firebug shows no POST variables. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your
[Flashcoders] WebServices in Flash IDE ...
Yes thanks all - the question has been answered. Both gave some great insight. Cheers.___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flashcoders really bad lag - just me?
Well, it's always a pain when it arrives to late. Wed 1:09PM NZDT ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Scaling Filters
I don't think this works (But I wish it did). I have a HOLDERMC.CHILDMC.MCwithblurfilterapplied I'm scaling HOLDERMC 200% and the blur does not scale on any child MCs. All I've been able to do is apply a new filter to the MC with scaled properties (eg. apply a new filter with a 20x20 blue when it's scaled 200%). I'm constantly scaling this MC, so don't want to have to re-create new filters every time it's scaled. Wow, you're right, it doesn't. :| Which is kinda crazy, I remember having problems with this very same thing a few months ago (filters where resizing, when I DIDN'T want them to). Pretty crazy, but I tried now and couldn't reproduce the effect I had came up with before. Or I'm probably just going nuts. Zeh ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com