[Flashcoders] blip.tv api?
Dear Coders, I'm wondering if exists some api similar to youtube, to get blip.tv ( http://blip.tv/) videos.. Some advice? Thank you -- Fabio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] mathematics of an elipse
hey guys I have have a maths problem that i'm having trouble solving, despite repeated attempts on Google. If i have an angle and a distance (n), plus one of the axis lengths (say the minor, y), how would i find out what the remaining axis length (x) was please? I've drawn it out here (let me know if the link fails - it has a limit) https://www.yousendit.com/download/cmczRFFlK3hLVlZMWEE9PQ Thanks A ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] swfaddress help needed
Hi Friends. I have seen the tutorial for the swfaddress in gotoandlearn.com, but I want to use it on a project I have which is a quite different situation, 1. the website is dynamic the parts of it are me on runtime, are not present on the stage at the moment, are just called and assembly depending of the name of the button that click the call. 2. the swfaddress works good when it comes to show the address in the address bar of the browser, but when I try to use the directional arrows of the browser I'm shooting at the dark totally. Because I don't know how to make it work, since he tutorial never mention about this particular. here is the code to create the different parts. //the part of the import the swfAddress is here, no problem at all //the part of the set value// switch(e.value){ case /contact //here I don't know how to going forward since all my past intents were so frustrating...any ideas?// } this.contact.addEventListener(MouseEvent.CLICK, newClick); function newClick(e:MouseEvent):void{ //here is the swfAddress// swfAddress.setValue(e.currentTarget.name); var newWindow:NewWindow = new NewWindow(); newWindow.name=e.currentTarget.name; an so on the structures that are in the windows ///the part of the addchild that works good// } I hope someone could help me...any advice welcome. Gustavo ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] SecurityPanel events?
Hello. :) Is there any way to detect when the user has finished using the Settings Manager to change their security settings? - user right-clicks on the Flash - selects Settings to open the Settings Manager - changes their settings - clicks Close to close the Settings Manager I want to be able to trigger code in my Flash when they click the Close button in the Settings Manager.. but the SecurityPanel class that you use to open the Setting Manager panel and the doesn't appear to throw any events. I've also tried putting a Mouse event listener in the app's main class and that doesn't trigger when the Close button is clicked in the Settings Manager panel. Thank you. Andrew Murphy Interactive Media Specialist mailto:amur...@delvinia.com amur...@delvinia.com Delvinia 214 King Street West, Suite 214 Toronto Canada M5H 3S6 P 416.364.1455 ext. 232 F 416.364.9830 W www.delvinia.com CONFIDENTIALITY NOTICE This email message may contain privileged or confidential information. If you are not the intended recipient or received this communication by error, please notify the sender and delete the message without copying or disclosing it. AVIS DE CONFIDENTIALITÉ Ce message peut contenir de l'information légalement privilégiée ou confidentielle. Si vous n'êtes pas le destinataire ou croyez avoir reçu par erreur ce message, nous vous saurions gré d'en aviser l'émetteur et d'en détruire le contenu sans le communiquer a d'autres ou le reproduire. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] mathematics of an elipse
Hmmm Likely not, now that I am looking through it. I could have sworn it had a demo on angles and areas Charles P. On Thu, Jun 18, 2009 at 1:35 PM, Charles Parcell pokemonkil...@gmail.comwrote: Does this help at all? Check the demo. http://code.google.com/p/bezier/ Charles P. On Thu, Jun 18, 2009 at 10:59 AM, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: hey guys I have have a maths problem that i'm having trouble solving, despite repeated attempts on Google. If i have an angle and a distance (n), plus one of the axis lengths (say the minor, y), how would i find out what the remaining axis length (x) was please? I've drawn it out here (let me know if the link fails - it has a limit) https://www.yousendit.com/download/cmczRFFlK3hLVlZMWEE9PQ Thanks A ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] mathematics of an elipse
Does this help at all? Check the demo. http://code.google.com/p/bezier/ Charles P. On Thu, Jun 18, 2009 at 10:59 AM, allandt bik-elliott (thefieldcomic.com) alla...@gmail.com wrote: hey guys I have have a maths problem that i'm having trouble solving, despite repeated attempts on Google. If i have an angle and a distance (n), plus one of the axis lengths (say the minor, y), how would i find out what the remaining axis length (x) was please? I've drawn it out here (let me know if the link fails - it has a limit) https://www.yousendit.com/download/cmczRFFlK3hLVlZMWEE9PQ Thanks A ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] legal: Flash player ActiveX usage on Windows
Hey! I want to embed Flash ActiveX control inside my C++ application. Does Adobe allow to embed Flash control inside Windows application? Do you know what are the license requirements should I comply with if any? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Re: Fast color-transformation over MovieClip with cacheAsBitmap
Primary because it's hard to track cumulative scale changes from the containers up the tree. It seems I have to workaround this problem and write my own bitmap-caching based on BitmapData. Thanks! On Tue, Jun 9, 2009 at 6:15 PM, Ruy Adorno r...@lesite.ca wrote: Why don't you create a BitmapData from the original background and apply the light on this new bitmapdata which even yourself said it's faster. Then, everytime the stage is resized you can just create another BitmapData from the original background. This is not really a solution, but seems a nice and fast workaround. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] mathematics of an elipse
Hello Charles, You can build many ellipses through your points. More data needed for ellipse unique define. Also you can see old bezier classes http://bezier.googlecode.com/files/ru.bezier.zip Ellipse class especially. good luck! -- iv http://www.bezier.ru http://bezier.googlecode.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] swfaddress help needed
You should not create your NewWindow in the newClick function. Do so on SWFAddressEvent.CHANGE event instead. Kenneth Kawamoto http://www.materiaprima.co.uk/ Gustavo Duenas LRS wrote: Hi Friends. I have seen the tutorial for the swfaddress in gotoandlearn.com, but I want to use it on a project I have which is a quite different situation, 1. the website is dynamic the parts of it are me on runtime, are not present on the stage at the moment, are just called and assembly depending of the name of the button that click the call. 2. the swfaddress works good when it comes to show the address in the address bar of the browser, but when I try to use the directional arrows of the browser I'm shooting at the dark totally. Because I don't know how to make it work, since he tutorial never mention about this particular. here is the code to create the different parts. //the part of the import the swfAddress is here, no problem at all //the part of the set value// switch(e.value){ case /contact //here I don't know how to going forward since all my past intents were so frustrating...any ideas?// } this.contact.addEventListener(MouseEvent.CLICK, newClick); function newClick(e:MouseEvent):void{ //here is the swfAddress// swfAddress.setValue(e.currentTarget.name); var newWindow:NewWindow = new NewWindow(); newWindow.name=e.currentTarget.name; an so on the structures that are in the windows ///the part of the addchild that works good// } I hope someone could help me...any advice welcome. Gustavo ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] swfaddress help needed
Hi, Like Kenneth said - you need to pass all your navigation from Flash through SWFAddress and don't directly create windows when someone clicks a button in Flash, but you listen for the changes to the SWFAddress value and open windows based on the value. That way, when someone clicks the forward back buttons in the browser, the history changes the SWFAddress value, so your Flash will keep up... //Somewhere in your init, you listen for changes to SWFAddress SWFAddress.addEventListener(SWFAddressEvent.CHANGE, _changeHandler); //Do your normal setup for buttons. this.contact.addEventListener(MouseEvent.CLICK, newClick); var internal:Boolean = false; function newClick(e:MouseEvent):void{ //here is the swfAddress// //You only set the value in here - you wait for SWFAddress to tell you something has changed before doing anything swfAddress.setValue(e.currentTarget.name); //You might want to set a variable here like internal = true if you want to know whether clicks are from inside Flash or from the browser.. internal = true; } //Handle changes in function _changeHandler(event:SWFAddressEvent):void { var newWindow:NewWindow = new NewWindow(); //The path value of the event contains the new SWFAddress path in your history. //On first load of the page you will get / as the path so you need to handle this. var path:String = event.path; if(/ == path) { path = /home; } //Maybe do something if your internal variable was true. if(true == internal) { //Do something different maybe if someone clicked in Flash? } //reset internal internal = false; newWindow.name= path; //... } HTH Glen Gustavo Duenas LRS wrote: Hi Friends. I have seen the tutorial for the swfaddress in gotoandlearn.com, but I want to use it on a project I have which is a quite different situation, 1. the website is dynamic the parts of it are me on runtime, are not present on the stage at the moment, are just called and assembly depending of the name of the button that click the call. 2. the swfaddress works good when it comes to show the address in the address bar of the browser, but when I try to use the directional arrows of the browser I'm shooting at the dark totally. Because I don't know how to make it work, since he tutorial never mention about this particular. here is the code to create the different parts. //the part of the import the swfAddress is here, no problem at all //the part of the set value// switch(e.value){ case /contact //here I don't know how to going forward since all my past intents were so frustrating...any ideas?// } this.contact.addEventListener(MouseEvent.CLICK, newClick); function newClick(e:MouseEvent):void{ //here is the swfAddress// swfAddress.setValue(e.currentTarget.name); var newWindow:NewWindow = new NewWindow(); newWindow.name=e.currentTarget.name; an so on the structures that are in the windows ///the part of the addchild that works good// } I hope someone could help me...any advice welcome. Gustavo ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] assigning variable to a movie clip and a MOUSE_DOWN event
Hi All, New to AS3. I'm enjoying it, but occasionally I run into issue where I don't know even what to search for to learn more. The short of it is this: //The first line is using an object o to store the loader info. //This was need because I had loaded an external swf and am loading //assets from it's library into the main container. var asset_class = o.loader_info.applicationDomain.getDefinition(linkage name) as Class; var asset_mc:MovieClip = new asset_class() as MovieClip; addChild(asset_mc); asset_mc.my_variable = some value; asset_mc.buttonMode = true; asset_mc.useHandCursor = true; asset_mc.addEventListener(MouseEvent.MOUSE_DOWN, loadGame); function loadGame(e:MouseEvent):void { trace(e.target.my_variable); trace(e.target) } The trace will give me the expected value if I click on certain parts of asset_mc. If I click on a nested movie clip it will trace as undefined. So, it seems that e.target changes depending on what I click on within asset_mc. I had a similar problem when I used MOUSE_OVER instead of ROLL_OVER. Anyway, that target gives me a different value depending on what I click on. Sort of makes sense, but how do I drill down to get to the variable I assigned to asset_mc? I can think of ways, but it seems awfully convoluted. I think what I'm looking for is the root of asset_mc. How do I find it? Any ideas? Hope I'm making sense. Thank you, Kurt ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] assigning variable to a movie clip and a MOUSE_DOWN event
e.target will change depending on what was clicked inside the thing you are listening to events from... If you want to know the thing sending the event - the thing you are listening to, use e.currentTarget This explains it a bit more: http://mysticnomad.wordpress.com/2008/03/21/difference-between-eventtarget-and-eventcurrenttarget-properties-in-an-event-object/ Kurt Dommermuth wrote: Hi All, New to AS3. I'm enjoying it, but occasionally I run into issue where I don't know even what to search for to learn more. The short of it is this: //The first line is using an object o to store the loader info. //This was need because I had loaded an external swf and am loading //assets from it's library into the main container. var asset_class = o.loader_info.applicationDomain.getDefinition(linkage name) as Class; var asset_mc:MovieClip = new asset_class() as MovieClip; addChild(asset_mc); asset_mc.my_variable = some value; asset_mc.buttonMode = true; asset_mc.useHandCursor = true; asset_mc.addEventListener(MouseEvent.MOUSE_DOWN, loadGame); function loadGame(e:MouseEvent):void { trace(e.target.my_variable); trace(e.target) } The trace will give me the expected value if I click on certain parts of asset_mc. If I click on a nested movie clip it will trace as undefined. So, it seems that e.target changes depending on what I click on within asset_mc. I had a similar problem when I used MOUSE_OVER instead of ROLL_OVER. Anyway, that target gives me a different value depending on what I click on. Sort of makes sense, but how do I drill down to get to the variable I assigned to asset_mc? I can think of ways, but it seems awfully convoluted. I think what I'm looking for is the root of asset_mc. How do I find it? Any ideas? Hope I'm making sense. Thank you, Kurt ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] swfaddress help needed
Thanks Man, I will try that tomorrow, let you you know if that was it. Regards, Gus On Jun 18, 2009, at 5:02 PM, Glen Pike wrote: Hi, Like Kenneth said - you need to pass all your navigation from Flash through SWFAddress and don't directly create windows when someone clicks a button in Flash, but you listen for the changes to the SWFAddress value and open windows based on the value. That way, when someone clicks the forward back buttons in the browser, the history changes the SWFAddress value, so your Flash will keep up... //Somewhere in your init, you listen for changes to SWFAddress SWFAddress.addEventListener(SWFAddressEvent.CHANGE, _changeHandler); //Do your normal setup for buttons. this.contact.addEventListener(MouseEvent.CLICK, newClick); var internal:Boolean = false; function newClick(e:MouseEvent):void{ //here is the swfAddress// //You only set the value in here - you wait for SWFAddress to tell you something has changed before doing anything swfAddress.setValue(e.currentTarget.name); //You might want to set a variable here like internal = true if you want to know whether clicks are from inside Flash or from the browser.. internal = true; } //Handle changes in function _changeHandler(event:SWFAddressEvent):void { var newWindow:NewWindow = new NewWindow(); //The path value of the event contains the new SWFAddress path in your history. //On first load of the page you will get / as the path so you need to handle this. var path:String = event.path; if(/ == path) { path = /home; } //Maybe do something if your internal variable was true. if(true == internal) { //Do something different maybe if someone clicked in Flash? } //reset internal internal = false; newWindow.name= path; //... } HTH Glen Gustavo Duenas LRS wrote: Hi Friends. I have seen the tutorial for the swfaddress in gotoandlearn.com, but I want to use it on a project I have which is a quite different situation, 1. the website is dynamic the parts of it are me on runtime, are not present on the stage at the moment, are just called and assembly depending of the name of the button that click the call. 2. the swfaddress works good when it comes to show the address in the address bar of the browser, but when I try to use the directional arrows of the browser I'm shooting at the dark totally. Because I don't know how to make it work, since he tutorial never mention about this particular. here is the code to create the different parts. //the part of the import the swfAddress is here, no problem at all //the part of the set value// switch(e.value){ case /contact //here I don't know how to going forward since all my past intents were so frustrating...any ideas?// } this.contact.addEventListener(MouseEvent.CLICK, newClick); function newClick(e:MouseEvent):void{ //here is the swfAddress// swfAddress.setValue(e.currentTarget.name); var newWindow:NewWindow = new NewWindow(); newWindow.name=e.currentTarget.name; an so on the structures that are in the windows ///the part of the addchild that works good// } I hope someone could help me...any advice welcome. Gustavo ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] blip.tv api?
Did you try... http://www.google.com/search?q=blip.tv+api First one on there. On Thu, Jun 18, 2009 at 5:33 AM, Fabio Pinattifpina...@gmail.com wrote: Dear Coders, I'm wondering if exists some api similar to youtube, to get blip.tv ( http://blip.tv/) videos.. Some advice? Thank you -- Fabio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cheers, Nate http://blog.natebeck.net ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Query String + Loader odd issue
Using Flash CS3 pro, trying to load a Flex based swf into a non-Flex swf and pass a query string to the Flex application. Simple enough in theory, using a Loader just point at the file and load. Add the loader to the stage and all is good. Now for the query string. Add it to the path .. var request:URLRequest = new URLRequest(path+?data=true); and launch. Error #2035: URL Not Found. Ok, well lets launch this in debug mode... wait, that works? Yep, launching with the debugger and my file loads, gets the data and all is good. Just to add to this, I have a Captivate widget that basically does exactly this and it also works fine running in a published Captivate project. It has the same code with the query string and all. Note that I also tried using URLVariables instead of the string with no change. Anyone have any ideas what is going on here? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] AS 2.0 FileReference issue I/O error thrown
My uploader works on every other platform except for Mac. The file uploader never completes and throws an ioError? Latest Player installed on FF. Using PHP as the file handler on the backend. Anyone else have this issue or know a workaround? Thanks, T ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS 2.0 FileReference issue I/O error thrown
Hey T, If you want to send me your code offline or here, I am on a MAC and work primarily in AS2 and can test for you. Which uploader are you using? I have this error check listener in mine and it works fine. imagePane is a component in my file that displays the uploaded file once complete. listener.onHTTPError = function(file:FileReference, httpError:Number):Void { imagePane.contentPath = error; imagePane.content.errorMSG.text = HTTPError number: +httpError +\nFile: + file.name; } listener.onIOError = function(file:FileReference):Void { imagePane.contentPath = error; imagePane.content.errorMSG.text = IOError: + file.name; } listener.onSecurityError = function(file:FileReference, errorString:String):Void { imagePane.contentPath = error; imagePane.content.errorMSG.text = SecurityError: +SecurityError +\nFile: + file.name; } HTH, Karl On Jun 18, 2009, at 6:21 PM, TS wrote: My uploader works on every other platform except for Mac. The file uploader never completes and throws an ioError? Latest Player installed on FF. Using PHP as the file handler on the backend. Anyone else have this issue or know a workaround? Thanks, T ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] ReferenceError: Error #1065 issue
Hi list, This should be simple, but for some reason refuses to cooperate. I'm working in AS3, CS3. I've got a super class (HsSegment) and a subclass (HsSegment_qtd1), both are public. In the super class are the definitions for many methods, including this definition: protected function mthGetPDataTag(stgInput:String):String { //...Do stuff and return a String... } In the subclass I've got the call to this method: var stgEg:String = mthGetPDataTag(stgInput); When testing in the IDE this works fine. When testing in the browser I get a runtime error, ReferenceError: Error #1065: Variable hs.segments.classes:HsSegment_qtd1::mthGetPDataTag is not defined. I've googled and found plenty of questions around this, but no answers, other than 'make your classes public', which they are. The other methods in the super class are defined and called essentially this same way and work fine in both IDE and browser. What makes this one special? What am I missing? Any help is appreciated. Thanks, Bob ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] assigning variable to a movie clip and a MOUSE_DOWN event
man. THANK YOU! Kurt -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Glen Pike Sent: Thursday, June 18, 2009 5:38 PM To: Flash Coders List Subject: Re: [Flashcoders] assigning variable to a movie clip and a MOUSE_DOWN event e.target will change depending on what was clicked inside the thing you are listening to events from... If you want to know the thing sending the event - the thing you are listening to, use e.currentTarget This explains it a bit more: http://mysticnomad.wordpress.com/2008/03/21/difference-between-eventtarget-a nd-eventcurrenttarget-properties-in-an-event-object/ Kurt Dommermuth wrote: Hi All, New to AS3. I'm enjoying it, but occasionally I run into issue where I don't know even what to search for to learn more. The short of it is this: //The first line is using an object o to store the loader info. //This was need because I had loaded an external swf and am loading //assets from it's library into the main container. var asset_class = o.loader_info.applicationDomain.getDefinition(linkage name) as Class; var asset_mc:MovieClip = new asset_class() as MovieClip; addChild(asset_mc); asset_mc.my_variable = some value; asset_mc.buttonMode = true; asset_mc.useHandCursor = true; asset_mc.addEventListener(MouseEvent.MOUSE_DOWN, loadGame); function loadGame(e:MouseEvent):void { trace(e.target.my_variable); trace(e.target) } The trace will give me the expected value if I click on certain parts of asset_mc. If I click on a nested movie clip it will trace as undefined. So, it seems that e.target changes depending on what I click on within asset_mc. I had a similar problem when I used MOUSE_OVER instead of ROLL_OVER. Anyway, that target gives me a different value depending on what I click on. Sort of makes sense, but how do I drill down to get to the variable I assigned to asset_mc? I can think of ways, but it seems awfully convoluted. I think what I'm looking for is the root of asset_mc. How do I find it? Any ideas? Hope I'm making sense. Thank you, Kurt ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Glen Pike 01326 218440 www.glenpike.co.uk http://www.glenpike.co.uk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] blip.tv api?
From developer wiki that I referenced in my previous post... You may be particularly interested in the main blip.tv API, which is built on the back of open standards like RSS and JSON. Blip.tv has a RESTful JSON API which you can call from Flash. To do this you would setup a URLRequest and URLLoader to make a call to get the desired data you want. Then using something like JSON Parser included in the as3corelib (http://code.google.com/p/as3corelib/), you can parse the results. A great tutorial of this technique can be found here: http://www.cakesgood.com/2009/04/flash-cs3-actionscript-30-json-keep-it_3277.html That being said... I don't believe anyone has written a library which makes use of the blip.tv API yet. You can be the first! Cheers, Nate On Thu, Jun 18, 2009 at 6:49 PM, Fabio Pinattifpina...@gmail.com wrote: I think I'm either being a little stupid or I didn't get how that api can work with flash. I see just some zips with java and weird extension files, but no way to call/integrate them from flash. That's the kind of api I asked for, since it's a flash forum. ;) Clear now? Thanks! On Thu, Jun 18, 2009 at 7:35 PM, Nate Beck n...@tldstudio.com wrote: Did you try... http://www.google.com/search?q=blip.tv+api First one on there. On Thu, Jun 18, 2009 at 5:33 AM, Fabio Pinattifpina...@gmail.com wrote: Dear Coders, I'm wondering if exists some api similar to youtube, to get blip.tv ( http://blip.tv/) videos.. Some advice? Thank you -- Fabio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cheers, Nate http://blog.natebeck.net ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Fabio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cheers, Nate http://blog.natebeck.net ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] blip.tv api?
To try and make this a little more clear. You're basically requesting the information from their webservers using a customized url. A RESTful service you can actually use from a web browser, for example... on Twitter Search you can get your results in JSON by doing this. http://search.twitter.com/search?q=iPhone turns into this: http://search.twitter.com/search.json?q=iPhone Which will return the data your looking for in a format called JSON (JavaScript Object Notation). So to clarify on what I said earlier. You can get this data into your flash application using URLLoader. Just set the URL to where the JSON data is and then request it. When you get a result back, you will have a REALLY long String of data that you want to drill into. That's where as3corelib and it's JSON.parse() method steps in. You pass JSON.parse() a String and it returns an Object. You can then drill into that Object to get the relevant data that you need. Those Java and Ruby files are just wrappers for making calls to Blip.tv web services. Unfortunately there isn't a wrapper (library) for ActionScript. Hopefully that makes it a bit more clear, I wasn't trying to be rude earlier, after re-reading my emails I may have come across that way. I apologize. Cheers, Nate On Thu, Jun 18, 2009 at 8:00 PM, Nate Beckn...@tldstudio.com wrote: From developer wiki that I referenced in my previous post... You may be particularly interested in the main blip.tv API, which is built on the back of open standards like RSS and JSON. Blip.tv has a RESTful JSON API which you can call from Flash. To do this you would setup a URLRequest and URLLoader to make a call to get the desired data you want. Then using something like JSON Parser included in the as3corelib (http://code.google.com/p/as3corelib/), you can parse the results. A great tutorial of this technique can be found here: http://www.cakesgood.com/2009/04/flash-cs3-actionscript-30-json-keep-it_3277.html That being said... I don't believe anyone has written a library which makes use of the blip.tv API yet. You can be the first! Cheers, Nate On Thu, Jun 18, 2009 at 6:49 PM, Fabio Pinattifpina...@gmail.com wrote: I think I'm either being a little stupid or I didn't get how that api can work with flash. I see just some zips with java and weird extension files, but no way to call/integrate them from flash. That's the kind of api I asked for, since it's a flash forum. ;) Clear now? Thanks! On Thu, Jun 18, 2009 at 7:35 PM, Nate Beck n...@tldstudio.com wrote: Did you try... http://www.google.com/search?q=blip.tv+api First one on there. On Thu, Jun 18, 2009 at 5:33 AM, Fabio Pinattifpina...@gmail.com wrote: Dear Coders, I'm wondering if exists some api similar to youtube, to get blip.tv ( http://blip.tv/) videos.. Some advice? Thank you -- Fabio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cheers, Nate http://blog.natebeck.net ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Fabio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cheers, Nate http://blog.natebeck.net -- Cheers, Nate http://blog.natebeck.net ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders