[Flashcoders] Nested clip mouse over
Anyone know how to get the mouse over of a nested clip ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] flickering buttons
Hi Gang, really stupid question. I have a movieclip that animates on. in it are several movieclips representing buttons. When the the containing movieclip animates on...the clips it contains flicker even thought they have instance names. Does anyone have any ideas on why this is happening? thanks, p -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flickering buttons
I guess what I mean is after the containing clip is finished animating the clips within it are cycling through their rollover states Thanks On May 18, 2013, at 10:29 AM, Paul A. p...@ipauland.com wrote: On 18/05/2013 15:19, [p e r c e p t i c o n] wrote: Hi Gang, really stupid question. I have a movieclip that animates on. in it are several movieclips representing buttons. When the the containing movieclip animates on...the clips it contains flicker even thought they have instance names. Does anyone have any ideas on why this is happening? thanks, p The fact they have instance names has no relevance. I suspect that they aren't on every frame of your animation. We can only guess. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flickering buttons
Yes, code in the button class should stop it. I just wondered if the animation was creating individual instances and that was causing it to hinder the buttons is all. On May 18, 2013, at 1:05 PM, Paul A. p...@ipauland.com wrote: I guess they're still playing. They won't stop just because the parent has stopped. If they are movieclip acting as buttons, at some stage you've told them to play. You do have a stop() in them to stop then cycling, don't you? On 18/05/2013 17:16, [ p e r c e p t i c o n ] wrote: I guess what I mean is after the containing clip is finished animating the clips within it are cycling through their rollover states Thanks On May 18, 2013, at 10:29 AM, Paul A. p...@ipauland.com wrote: On 18/05/2013 15:19, [p e r c e p t i c o n] wrote: Hi Gang, really stupid question. I have a movieclip that animates on. in it are several movieclips representing buttons. When the the containing movieclip animates on...the clips it contains flicker even thought they have instance names. Does anyone have any ideas on why this is happening? thanks, p The fact they have instance names has no relevance. I suspect that they aren't on every frame of your animation. We can only guess. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] jsfl
been a long time since i posted... qwik ques.. what's wrong with this MMExecute(fl.runScript(fl.configURI + 'Javascript' + '/browse_optimize_dirs.jsfl', 'batchOptimize', + iTxt + , + oTxt + );); error is: SyntaxError: missing ) after argument list TIA percy -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] getURL/ExternalInterface
Hi All, Can anyone tell me if getURL or ExternalInterface in FP10 use HTTP 1.0 or 1.1? TIA percy -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
Hi, No I looked into that as a possibility, but I just realized is that over time there is a build up of connections orphaned by the server in the wait state...so I believe this is the source of my problem Thanks again [-percy-] -Original Message- From: Karl DeSaulniers k...@designdrumm.com Sender: flashcoders-boun...@chattyfig.figleaf.com Date: Tue, 18 Oct 2011 22:57:22 To: Flash Coders Listflashcoders@chattyfig.figleaf.com Reply-To: Flash Coders List flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] animation memory leak ... please help Just checking, but you don't happen to have save bitmap as cache set to your image being animated do you? As it will be cached every move. JAT Karl Sent from losPhone On Oct 18, 2011, at 4:02 PM, Paul Andrews p...@ipauland.com wrote: On 18/10/2011 21:46, Chris Foster wrote: If you're already manually removing event listeners and deleting created objects, and you really wanna nail this and don't mind spending a few hours learning something new then I totally recommend the Temple Library for ActionScript 3 by MediaMonks The OP is using AS2.. http://code.google.com/p/templelibrary/ Extend all your MovieClips from 'CoreMovieClip', utilise the 'destruct' method, and view/test the results in the 'Memory' class. It's saved my bacon, hope it's useful to you too. C: -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of [p e r c e p t i c o n] Sent: Wednesday, 19 October 2011 7:31 AM To: Flash Coders List Subject: Re: [Flashcoders] animation memory leak ... please help yes, i delete it and mark it null.. thx all On Tue, Oct 18, 2011 at 1:13 PM, Ross Sclafaniross.sclaf...@gmail.comwrote: Are you disposing of the image after it is offscreen? Have you run the profiler to see what's happening? Ross P. Sclafani Design | Technology | Creative 347.204.5714 http://ross.sclafani.net http://www.twitter.com/rosssclafani On Oct 18, 2011, at 4:00 PM, Adrian Zajączajac.adr...@gmail.com wrote: I think I had this problem once... How many of images do you have? Maybe it will be better to make the same number of movie clips, and download every jpg only once? Adrian W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: Hi All, I have an excrutiating memory leak. Here's what i'm doing. first some specs: AS2, FP10+, Linux OS, ff browser I load a jpg into one of two movie clips...once a specified amount of time has expired i load the next image (download it using moviclip loader) and animate the visible movieclip off stage (slide it to the left or right) and at the same time i animate it i also fade it (mc._alpha -= mc._alpha-someAmount). i swap their depths and repeat this process. what i'd like to know is why after so many hours (8-24) flash starts slowing down and ultimately throws up the abort script dialog when i'm not really doing anything all that intensive.. can someone explain how flash handles animations internally for example...it creates a copy of the image in memory..moves it then blits it the screen. can anyone give me some pointers as to where to begin looking for this leak or if you think this is flash player bug all advise helpful thanks percy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] animation memory leak ... please help
Hi All, I have an excrutiating memory leak. Here's what i'm doing. first some specs: AS2, FP10+, Linux OS, ff browser I load a jpg into one of two movie clips...once a specified amount of time has expired i load the next image (download it using moviclip loader) and animate the visible movieclip off stage (slide it to the left or right) and at the same time i animate it i also fade it (mc._alpha -= mc._alpha-someAmount). i swap their depths and repeat this process. what i'd like to know is why after so many hours (8-24) flash starts slowing down and ultimately throws up the abort script dialog when i'm not really doing anything all that intensive.. can someone explain how flash handles animations internally for example...it creates a copy of the image in memory..moves it then blits it the screen. can anyone give me some pointers as to where to begin looking for this leak or if you think this is flash player bug all advise helpful thanks percy -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
Yes :) Hours. --Original Message-- From: Matt S. Sender: flashcoders-boun...@chattyfig.figleaf.com To: Flash Coders List ReplyTo: Flash Coders List Subject: Re: [Flashcoders] animation memory leak ... please help Sent: Oct 18, 2011 12:43 PM Hours? Is that supposed to be minutes? Or is it really running that long nonstop? ..m On Tue, Oct 18, 2011 at 2:39 PM, [p e r c e p t i c o n] percepti...@gmail.com wrote: what i'd like to know is why after so many hours (8-24) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders [-percy-] ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] animation memory leak ... please help
yes, i delete it and mark it null.. thx all On Tue, Oct 18, 2011 at 1:13 PM, Ross Sclafani ross.sclaf...@gmail.comwrote: Are you disposing of the image after it is offscreen? Have you run the profiler to see what's happening? Ross P. Sclafani Design | Technology | Creative 347.204.5714 http://ross.sclafani.net http://www.twitter.com/rosssclafani On Oct 18, 2011, at 4:00 PM, Adrian Zając zajac.adr...@gmail.com wrote: I think I had this problem once... How many of images do you have? Maybe it will be better to make the same number of movie clips, and download every jpg only once? Adrian W dniu 2011-10-18 20:39, [p e r c e p t i c o n] pisze: Hi All, I have an excrutiating memory leak. Here's what i'm doing. first some specs: AS2, FP10+, Linux OS, ff browser I load a jpg into one of two movie clips...once a specified amount of time has expired i load the next image (download it using moviclip loader) and animate the visible movieclip off stage (slide it to the left or right) and at the same time i animate it i also fade it (mc._alpha -= mc._alpha-someAmount). i swap their depths and repeat this process. what i'd like to know is why after so many hours (8-24) flash starts slowing down and ultimately throws up the abort script dialog when i'm not really doing anything all that intensive.. can someone explain how flash handles animations internally for example...it creates a copy of the image in memory..moves it then blits it the screen. can anyone give me some pointers as to where to begin looking for this leak or if you think this is flash player bug all advise helpful thanks percy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] more movieclip loader madness
Hi again! i'm using movieclip loader to download images. very simple stuff. i download an image and animate it across the screen. it has a listener and i use the delegate class to deal with the loadInit callback. the strangest thing is that loadClip continues to be called unless i delete the moviecliploader completely... any ideas why this is happening...who might be holding on to it? let me know if this makes sense or you need more to go on.. thanks percy -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] MovieClipLoader Oddness
Thaks Guys, these suggestions are most helpful. in addition to what i wrote... i looked at the logs closer...and noticed that prior to the 304 status, my logs show repeated downloads of the same image with a status of 200??? the number of times it downloads it appears to be random..sometimes only twice sometimes as many as 10 times... at this point i can't tell if it's flash or the server or the hardware.. Thanks again.. percy On Wed, Oct 12, 2011 at 2:08 AM, Karl DeSaulniers k...@designdrumm.comwrote: Hi Percy, Sounds like you need to keep it from caching if only to test. Like Glen said in his tips, try the ? + new Date().getTime(); when calling the image. Flash is most likely caching all the images and if you are fetching a grandios number of them, well flash is going to be reading all those files every time until its cleared or garbaged. If your storing 100,000+ every time, then the build up to a player stall is inevitable. At least that sounds right to me.. :) I've used ImageLoader and set a while loop that only continued unless incremented once the previous was at a ready state. Went very smoothly. Another thing you can do if you WANT to cache the images is set a .httaccess in your image directory that sets an expiration on images that are cached. Or even a cookie. Then flash can't cache everything forever, but if a user goes back to the same search, their results will open quickly for a period of time. Then the images are collected by the garbage man sooner than later. This may help in performance areas whereas the no-cache method may be a little intensive or take a min as you will always be downloading new images. For Apache: http://www.askapache.com/**htaccess/apache-speed-**compression.htmlhttp://www.askapache.com/htaccess/apache-speed-compression.html For .httaccess http://www.bloghash.com/2006/**11/beginners-guide-to-** htaccess-file-with-examples/http://www.bloghash.com/2006/11/beginners-guide-to-htaccess-file-with-examples/ http://www.catswhocode.com/**blog/awesome-wordpress-hacks-** to-make-your-blogger-life-**easierhttp://www.catswhocode.com/blog/awesome-wordpress-hacks-to-make-your-blogger-life-easier (look at the bottom for .httaccess image caching) and then there is the option of loading per wither it has a status of 200 or not. HTH, Best, Karl On Oct 12, 2011, at 3:13 AM, Glen Pike wrote: Hi, We have had similar issues loading images this way - we cannot stream from our image server program so Flash loads the same image into 2 movie clips swapping them whilst the server saves to the same image. To solve some difficulties with refreshing, so we used a cache-killer method, e.g. var url:String = http://imageserver/image.jpg?**; + new Date().getTime(); We also had some problems loading one image when the first one had finished, so I used setTimeout inside the onLoadInit handler to delay calling of loading the next image. Our server also caused problems - apache could not read the image when the server was writing it, so the programmer wrote to a 2nd image, then renamed it to our desirable one, but this might not affect you. Hope some of these tricks may help. Glen On 11/10/2011 23:42, [p e r c e p t i c o n] wrote: Hi All, I'm working on a project in which I continuously grab images from a server (don't ask..) using MovieClipLoader. everything works fine for a period of days then suddenly the player crashes with the dreadful ..script to run slowly... dialog. when I check my servers logs, i notice that the server at some point earlier than the crash, started to send 304 (http status - means the document hasn't been modified) as opposed to status code 200 (ok - document was found..) has anyone else encountered this? and if so, what headers might the flash player be sending to trigger this? anyone with in-depth knowledge of the headers flash sends? Thx, percy __**_ Flashcoders mailing list Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com __**_ Flashcoders mailing list Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] MovieClipLoader Oddness
Hi All, I'm working on a project in which I continuously grab images from a server (don't ask..) using MovieClipLoader. everything works fine for a period of days then suddenly the player crashes with the dreadful ..script to run slowly... dialog. when I check my servers logs, i notice that the server at some point earlier than the crash, started to send 304 (http status - means the document hasn't been modified) as opposed to status code 200 (ok - document was found..) has anyone else encountered this? and if so, what headers might the flash player be sending to trigger this? anyone with in-depth knowledge of the headers flash sends? Thx, percy -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] scrollbar problems
Hello, apologize for the xpost but i need an answer quick i've skinned a scrollbar (using cs5) and i can see that the the MovieClips are in fact changed, but the scrollbar still shows up looking the same as the default when i deploy it. when i test the movie it shows up. is this a problem with the player in the browser being different than the one local..any ideas on how to get the player to recognize the skin. thanks percy -- . : . [ p e r c e p t i c o n ] . _ _ _ _ _ _ _ _ _ _ . ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] jpeg enhancement
just the sort of thing i'm looking to do...perfect thanks percy On Thu, Feb 5, 2009 at 12:17 AM, Hans Wichman j.c.wich...@objectpainters.com wrote: Hi, assuming you are using as2? http://www.kaourantin.net/2005/12/dynamically-loading-bitmaps-with.html Besides that make sure that the source jpeg is a high quality one of course, smoothing a crappy jpeg is not going to make it better:) hth JC On Wed, Feb 4, 2009 at 7:18 PM, [p e r c e p t i c o n] percepti...@gmail.com wrote: Hi, I'm loading them...appreciate all the tips... cheers percy On Wed, Feb 4, 2009 at 12:05 AM, Hans Wichman j.c.wich...@objectpainters.com wrote: Hi, are you loading them or are they in the library? greetz JC On Tue, Feb 3, 2009 at 3:45 PM, Matt S. mattsp...@gmail.com wrote: As Laurent said, check the smoothing, eg image.smoothing = true; , that's almost always the issue, especially if they're being scaled down and appearing jaggy. This is assuming you're not scaling your JPG's 100%, for which there's not much you can do, although smoothing helps somewhat. .m On Mon, Feb 2, 2009 at 7:21 PM, [p e r c e p t i c o n] percepti...@gmail.com wrote: Hi All,I have some JPEGs that I display in my app...the problem is that the quality isn't so great...does anyone know of a way to enhance the quality of a jpeg once you load it or am i skrewed thanks percy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] jpeg enhancement
Hi, I'm loading them...appreciate all the tips... cheers percy On Wed, Feb 4, 2009 at 12:05 AM, Hans Wichman j.c.wich...@objectpainters.com wrote: Hi, are you loading them or are they in the library? greetz JC On Tue, Feb 3, 2009 at 3:45 PM, Matt S. mattsp...@gmail.com wrote: As Laurent said, check the smoothing, eg image.smoothing = true; , that's almost always the issue, especially if they're being scaled down and appearing jaggy. This is assuming you're not scaling your JPG's 100%, for which there's not much you can do, although smoothing helps somewhat. .m On Mon, Feb 2, 2009 at 7:21 PM, [p e r c e p t i c o n] percepti...@gmail.com wrote: Hi All,I have some JPEGs that I display in my app...the problem is that the quality isn't so great...does anyone know of a way to enhance the quality of a jpeg once you load it or am i skrewed thanks percy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] jpeg enhancement
Hi All,I have some JPEGs that I display in my app...the problem is that the quality isn't so great...does anyone know of a way to enhance the quality of a jpeg once you load it or am i skrewed thanks percy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] flash lite on widows mobile
Hi all... Long time... Wondering if anyone has actually developed using flash lite for windows mobile 5 or 6... what issues did you encounter, etc etc, any resources..tutorials, blogs and such thanks much percy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] paused stream still playing...
Hi Coders, I'm trying understand why an flv that i've pause is still playing but without audio and it seems to play really fast then stop then play really fas again until the whole video has played...only then does it truly pause... wierd?? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Insert new symbol
Hi all, Can anyone explain why when you insert a new movieclip symbol using the insertnew symbol from the menu can't choose a registration point? very annoying... that's my rant for the day... happy monday p ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Delegate question...
oh yes...of course! i haven't done that in such a long time i forgot about it :) thanks to all On Feb 4, 2008 7:21 AM, Merrill, Jason [EMAIL PROTECTED] wrote: You don't. Therein lies the rub with Macromedia's Delegate class. But there is a semi-ugly way you could if you want to. Not that I recommend this method (though I have used it lots in the past with no issues, but I think it's better to go with Muzak's suggestion) myDel:Object = myClip.onRelease = Delegate.create(this, myReleaseHandler) myDel.myProperty = hello function myReleaseHandler():Void { trace(arguments.caller.myProperty) } Jason Merrill Bank of America GTO LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks Sent: Friday, February 01, 2008 7:19 PM To: Flash Coders List Subject: Re: [Flashcoders] Delegate question... You don't. Therein lies the rub with Macromedia's Delegate class. Use Big Spaceship's Improved Delegate class http://labs.bigspaceship.com/blog/?p=9 [p e r c e p t i c o n] wrote: Howdy, Quick question...How can I pass vars if i'm using delegates for handlers I have it set up like so... someMC.onRelease = Delegate.create(_level0, doSomething); what i want to be able to do is know which instance of someMC actually called it... thanks p ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Insert new symbol
because i load an image into it and animate from the middle of the image...so if i can't control the registration point it animates from top left... On Feb 4, 2008 9:12 AM, Kenneth Kawamoto [EMAIL PROTECTED] wrote: Do you mean an empty MovieClip? It's empty - why do you need to worry about the registration point? Kenneth Kawamoto http://www.materiaprima.co.uk/ [p e r c e p t i c o n] wrote: Hi all, Can anyone explain why when you insert a new movieclip symbol using the insertnew symbol from the menu can't choose a registration point? very annoying... that's my rant for the day... happy monday p ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Delegate question...
you guys are indeed the best many thanks p On Feb 2, 2008 5:28 AM, EECOLOR [EMAIL PROTECTED] wrote: class fly.Delegate extends Object { static function create(obj:Object, func:Function):Function { var returnFunction = function() { var self:Function = arguments.callee; var target_obj:Object = self.target_obj; var func:Function = self.func; var userArguments_array:Array = self.userArguments_array; return func.apply(target_obj, arguments.concat (userArguments_array)); }; returnFunction.target_obj = obj; returnFunction.func = func; returnFunction.userArguments_array = arguments.splice(2); return returnFunction; } }; Greetz Erik On 2/2/08, Muzak [EMAIL PROTECTED] wrote: You don't and should never have to. Create a custom button (MovieClip+Class) that dispatches an event (e.g. release), rather than using a generic Button/MovieClip symbol. So instead of: someMC.onRelease = Delegate.create(_level0, doSomething); you'd then use: function doSomething(o:Object):Void { trace(o.target); } someMC.addEventListener(release, Delegate.create(this, doSomething)); regards, Muzak - Original Message - From: [p e r c e p t i c o n] [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Saturday, February 02, 2008 1:02 AM Subject: [Flashcoders] Delegate question... Howdy, Quick question...How can I pass vars if i'm using delegates for handlers I have it set up like so... someMC.onRelease = Delegate.create(_level0, doSomething); what i want to be able to do is know which instance of someMC actually called it... thanks p ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] jpeg manipulation
Hello Experts, I'm loading an arbitray number of jpgs that are pretty hefty in size...roughly 650X400 or in other words between 15 and 40k. I'm wondering if there's a way i can make them smaller other than using jmagick or something similar before-hand...meaning before i load them into my swf...currently i'm scaling them after i load them, but i'd like to be able to do something more effecient... cheers and thanks p ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] jpeg manipulation
That's a great suggestion...thanks! On Feb 1, 2008 8:58 AM, Helmut Granda [EMAIL PROTECTED] wrote: Im not familiar with jmagic but how about php? having the image resize the first time its hit and making a duplicate, then after that you can use either the original or the resized image. On 2/1/08, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: Hello Experts, I'm loading an arbitray number of jpgs that are pretty hefty in size...roughly 650X400 or in other words between 15 and 40k. I'm wondering if there's a way i can make them smaller other than using jmagick or something similar before-hand...meaning before i load them into my swf...currently i'm scaling them after i load them, but i'd like to be able to do something more effecient... cheers and thanks p ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Delegate question...
Howdy, Quick question...How can I pass vars if i'm using delegates for handlers I have it set up like so... someMC.onRelease = Delegate.create(_level0, doSomething); what i want to be able to do is know which instance of someMC actually called it... thanks p ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] flash remoting msi
anyone besides me experience a problem installing the flash remoting msi from the adobe site... it keeps telling me that i don't have the installshield engine but every other msi seems to work... thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] protecting graphics
i can always do a screen capture... On 9/14/07, Stanford Vinson [EMAIL PROTECTED] wrote: I am looking for a way to make it very difficult for a user who downloads my flash APP to extract the graphics. Can anyone help? Here is my situation: I am making a project that allows its users to download very complex maps as swfs. They are vector based created orignally from illustrator. However, they are very valuable to my client and he doesnt want them to be hacked and reused in other places for free. I have considered loading them in in mulitple swfs, but I could imagine the seperate swfs could be found in the temp files folder, decompiled and assembed in one FLA in about 30 minutes. Can anyone suggest a better way to protect my extremely valuable graphics? Stanford ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] cs3 remoting...
hi all, can anyone tell me how remoting is accomplished using cs3...the domponents download won't even install without flash 8 installed it appears thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] cs3 remoting...
thanks guys! On 9/14/07, Palmer, Jim [EMAIL PROTECTED] wrote: If you're starting a new project in AS3 just use the NetConnection classes included... http://www.oscartrelles.com/archives/as3_flash_remoting_example -- Jim Palmer ! Mammoth Web Operations -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [p e r c e p t i c o n] Sent: Friday, September 14, 2007 10:50 AM To: flashcoders Subject: [Flashcoders] cs3 remoting... hi all, can anyone tell me how remoting is accomplished using cs3...the domponents download won't even install without flash 8 installed it appears thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] documentation generators
hi all, does anyone know of a documentation generator for flash files that can output uml? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] as3 code!!
eka, thanks for the link...i can see many uses for it in the future p On 9/2/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: thanks guys! the array idea is exactly what i didi just don't know why it took so long to come to me...i just got stuck in this one way of thinking, but thanks so much for the suggestions...i'm trying to learn as3 and flex and fms and air while i'm in-between jobs and my old bad habits (that as1/as2 let me form) have to be done away with in favor of new ones :) cheers p On 9/2/07, T. Michael Keesey [EMAIL PROTECTED] wrote: On 9/1/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: greetings experts! way back in the days of as2 you could do something like this... this[somevarname+someIndex] = new Something(); Even in AS2, it seems that this would be better done with an array. var somethings:Array = []; something[someIndex] = new Something(); (Same syntax in AS3.) Come to think of it, even in AS1 it would be better done with an array. The last time I would have used such a structure was in Flash 4 Actions. One exception might be for MovieClip/Button/TextField instances in AS2. Often in AS2 it was handy to grab those by their name, since they are often made through the IDE rather than through code. The new way of retrieving a composed display object by its name is the getChildByName() function of the DisplayObjectContainer class (which Sprite, among others, extends). So you could do something like this within some class that extends DisplayObjectContainer: var currentObject:DisplayObject = getChildByName(someVarName + someIndex); I'm still not sure if that would be the most elegant solution in most situations, though. It still seems to me that in most cases an array should be somehow involved. -- Mike Keesey ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] as3 code!!
greetings experts! way back in the days of as2 you could do something like this... this[somevarname+someIndex] = new Something(); ...and i'm wondering how you do something like this in as3i've extended the sprite class and need to create items similar to this, but it won't let me cheers p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] as3 code!!
thanks guys! the array idea is exactly what i didi just don't know why it took so long to come to me...i just got stuck in this one way of thinking, but thanks so much for the suggestions...i'm trying to learn as3 and flex and fms and air while i'm in-between jobs and my old bad habits (that as1/as2 let me form) have to be done away with in favor of new ones :) cheers p On 9/2/07, T. Michael Keesey [EMAIL PROTECTED] wrote: On 9/1/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: greetings experts! way back in the days of as2 you could do something like this... this[somevarname+someIndex] = new Something(); Even in AS2, it seems that this would be better done with an array. var somethings:Array = []; something[someIndex] = new Something(); (Same syntax in AS3.) Come to think of it, even in AS1 it would be better done with an array. The last time I would have used such a structure was in Flash 4 Actions. One exception might be for MovieClip/Button/TextField instances in AS2. Often in AS2 it was handy to grab those by their name, since they are often made through the IDE rather than through code. The new way of retrieving a composed display object by its name is the getChildByName() function of the DisplayObjectContainer class (which Sprite, among others, extends). So you could do something like this within some class that extends DisplayObjectContainer: var currentObject:DisplayObject = getChildByName(someVarName + someIndex); I'm still not sure if that would be the most elegant solution in most situations, though. It still seems to me that in most cases an array should be somehow involved. -- Mike Keesey ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash SC3 and Windows 2000?
yes, i've tried...cs3 doesn't work using windows 2000 you need xp or vista best p On 9/1/07, natalia Vikhtinskaya [EMAIL PROTECTED] wrote: Hi Will Flash SC3 work under Windows 2000? Had anybody this experiment? Thanks in advance. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] new features in cs3
Hi all, usually, every new version of flash has some features that aren't quite documented...for example flash six had video but it wasn't really promoted as a feature until MX...is there anything like that in cs3 cheers p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Intro to OOP using ActionScript
most college programming courses have prerequisites right? personally i know many programmers who don't have a background in programming who jumped right into oop...just looking at the code i can tell what they understand about programming let alone oop... my 0.02 pieces of lint p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Intro to OOP using ActionScript
I started in the industry as a t.a. for a graduate course in programming...the research as well as my own personal experience suggests that younger people tend to learn the semantics and nuance of object oriented programming much easier than older adults...with that said..AS1 or even JavaScript for that matter actually provides a suitable introduction to OOP on some level...while still being heavily steeped in the procedural paradigm...i would start there let them build a few things that way then expand on the concept of OOp from there...after all...the most important thing is the fundamentals...no matter how the discipline evolves...it evolves from the fundamentals cheers p On 8/19/07, Mike Reilly [EMAIL PROTECTED] wrote: Hi there - I'm a high school teacher who's decided to teach Intro to Programming using Actionscript (2.0 for now, waiting for the school to upgrade). I'd prefer to take an OO approach, and use games in doing so. For example, my first game would be a Pong copy. Lots of basics in there to learn the environment, basic principles, etc. So, I was wondering if anyone out there knew of good resources, wanted to contribute (hell, I'll give you all the credit, you can write a book, etc.), collaborate, share. I've search most of the tutorial sites, but most code is not a great OO example for Flash games due to little OO, or too much complexity for the beginner. Your input is welcome, rock on. Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Intro to OOP using ActionScript
hi Kerry, i understand your point, but i found that when teach students how to use an object and what's contained in an object first, then the more conceptual ideas come easier...of course every class and every student is different... p On 8/20/07, Kerry Thompson [EMAIL PROTECTED] wrote: [p e r c e p t i c o n] wrote: AS1 or even JavaScript for that matter actually provides a suitable introduction to OOP on some level Oof. I agree with most of what you said except for AS1 being a suitable introduction to OOP. I consider AS1's OOP model an abomination. You can write OOP in AS1 if you work really hard, and don't let any other programmers get their hands on it, but it's way, way too easy to break encapsulation. AS2's OOP implementation is light years ahead of AS1, and AS3, from what I've read, is even better. Plus, AS2's class approach is much more standard than the AS1 prototype approach. Cordially, Kerry Thompson ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Intro to OOP using ActionScript
i guess it depends on where you begin...i think special attention has to be paid to as1's ability to add variables and function dynamically because it's at once very powerful and in the hands of someone looking to expand their knowledge of programming and programming languages very misleading because most languages don't make it that easy to do that sort of thing... but, it's still a bit easier to explain prototype after having explained how to use variables and functions, then how to attach them to objects like moviclips, than it is to explain the relationship of class/encapsulation/inheritence/polymorphism...ooops did i say polymorphism in relation to actionscript?...well ok let's say interface... my point is that these are higher level concepts that are much easier to grasp if you have the fundamentals of vars/functions/scope i came from c++ as well ...the concept of adding vars and functions dynamically was very alien,yet liberating...and protoype just confused me because i can be thick when i'm rushing to get a project done, but everyone i know who came over from lingo has had a very hard time with actionscript, oddly, i couldn't learn lingo...i tried several times and never quite caught on... all in all i too am biased towards the class model, but when people ask me if they should learn c or c++ first i always say learn c first... regards p On 8/20/07, Kerry Thompson [EMAIL PROTECTED] wrote: [p e r c e p t i c o n] wrote: i understand your point, but i found that when teach students how to use an object and what's contained in an object first, then the more conceptual ideas come easier Ok, I'll buy that. Not to be argumentative--just curious--how do you find the AS1 prototype model easier to understand than the class/object model? I'll admit to having a strong bias for the class model from my time with C++ and Lingo, and having a tough time when first introduced to the prototype model. Cordially, Kerry Thompson ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Intro to OOP using ActionScript
I feel the same way. C gives you a feeling for the nitty-gritty of the computer. I use C++ now, but I did a lot of C first (and Assembler before that). Can you imagine writing a C library to display Chinese characters on English Windows 3.1? I would have died if it hadn't been for Paetzold. here here! cheers p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] ready for flex...
for real this time... hi all, so i'm in between jobs and before i get going again i would like to finally invest some adequate time and energy learning flex. problem is i don't remember the name of the open source tool that was the equivalent of flex builder...anybody know where i can find it? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] connect to fms using as3
Hi Brian, Thanks so much for this...ironically enough eventually i found your link! best p On 8/9/07, Brian Lesser [EMAIL PROTECTED] wrote: Hi, I did a short tutorial on some basics of connecting Flex 2/FMS: http://flash-communications.net/technotes/fms2/flex2FMS/index.html To set the encoding: NetConnection.defaultObjectEncoding = flash.net.ObjectEncoding.AMF0; Yours truly, -Brian [p e r c e p t i c o n] wrote: hello experts... i'm trying to connect to an fms2 server using as3 like this... connection = new NetConnection(); connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); connection.addEventListener( SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); connection.connect(rtmp://localhost/myApp/_definst_); however, i keep getting a connection error stating that there's a problem with object encoding...is there an upgrade for fms2 i should know about? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- __ Brian Lesser Assistant Director, Application Development and Integration Computing and Communications Services Ryerson University 350 Victoria St. Toronto, Ontario Phone: (416) 979-5000 ext. 6835 M5B 2K3Fax: (416) 979-5220 Office: POD?? E-mail: [EMAIL PROTECTED] (Enter through LB99) Web: http://www.ryerson.ca/~blesser __ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] more fms n00b questions
hello again, I'm trying to obtain the results of a db query on a remote server using fms. to achieve this I make the net connection call a method in Main.ascthat does the remoting. All of this works well except the asynchronous part of returning the results to the client (client-side swf)...can anyone point out how i can do this without using clientObj.call method from inside the onResult callback? let me know if this is too vague... thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] more fms n00b questions
Hi Brian, thanks, i have one question regarding shared objects...this may be a dumb question, but i overheard someone say that shared objects are treated as streams...is this correct? thanks b On 8/9/07, Brian Lesser [EMAIL PROTECTED] wrote: Not sure this is what you are looking for but if the data must be shared across clients some people write it into a shared object that all clients subscribe to - one slot per record. Whenever the shared object is updated all subscribed clients automatically see the changes. Updating the shared object can get complex unless you simply clear and repopulate it. This may not be what you are looking for but there is a related article here: http://www.adobe.com/devnet/flashcom/articles/improving_ria.html Yours truly, -Brian [p e r c e p t i c o n] wrote: hello again, I'm trying to obtain the results of a db query on a remote server using fms. to achieve this I make the net connection call a method in Main.ascthat does the remoting. All of this works well except the asynchronous part of returning the results to the client (client-side swf)...can anyone point out how i can do this without using clientObj.call method from inside the onResult callback? let me know if this is too vague... thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- __ Brian Lesser Assistant Director, Application Development and Integration Computing and Communications Services Ryerson University 350 Victoria St. Toronto, Ontario Phone: (416) 979-5000 ext. 6835 M5B 2K3Fax: (416) 979-5220 Office: POD B-66-C E-mail: [EMAIL PROTECTED] (Enter through LIB-B99)Web: http://www.ryerson.ca/~blesser __ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] more fms n00b questions
That's fine, but my service provider only allows so many simultaneous streams...i'm trying to find out if this will factor into that number thanks p On 8/9/07, Brian Lesser [EMAIL PROTECTED] wrote: Hi, From a developer's perspective they are not streams and are not really treated like streams - except that both shared objects and streams have a send() method you can use to broadcast a message to other clients. I'm told that internally SharedObjects are implemented using two streams - one for output and one for input - but developers don't see them. I tend not to use the send() method with streams but I'm sure there are lots of cases when it would be useful because the stream publisher does not receive back their own message. Yours truly, -Brian [p e r c e p t i c o n] wrote: Hi Brian, thanks, i have one question regarding shared objects...this may be a dumb question, but i overheard someone say that shared objects are treated as streams...is this correct? thanks b -- __ Brian Lesser Assistant Director, Application Development and Integration Computing and Communications Services Ryerson University 350 Victoria St. Toronto, Ontario Phone: (416) 979-5000 ext. 6835 M5B 2K3Fax: (416) 979-5220 Office: POD?? E-mail: [EMAIL PROTECTED] (Enter through LB99) Web: http://www.ryerson.ca/~blesser __ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] more fms n00b questions
figured this one out myself...subclassed NetConnection and made it dynamic...seems to work... thanks so much for setting me straight p On 8/9/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: i'm going to double-check, but i think so ... ok...this is my last question.(today :)) is the NetConnection class no longer dynamic?? i keep getting this error using as3 ReferenceError: Error #1056: Cannot create property returnQueryString on flash.net.NetConnection. i'm not sure how to get around this... in Main.asc i'm trying to call a method on the client like this clientObj.call(someMethod, null, result); so frustrating! p On 8/9/07, Brian Lesser [EMAIL PROTECTED] wrote: Really? On streams? Not on simultaneous connections? -B [p e r c e p t i c o n] wrote: That's fine, but my service provider only allows so many simultaneous streams...i'm trying to find out if this will factor into that number thanks p On 8/9/07, Brian Lesser [EMAIL PROTECTED] wrote: Hi, From a developer's perspective they are not streams and are not really treated like streams - except that both shared objects and streams have a send() method you can use to broadcast a message to other clients. I'm told that internally SharedObjects are implemented using two streams - one for output and one for input - but developers don't see them. I tend not to use the send() method with streams but I'm sure there are lots of cases when it would be useful because the stream publisher does not receive back their own message. Yours truly, -Brian [p e r c e p t i c o n] wrote: Hi Brian, thanks, i have one question regarding shared objects...this may be a dumb question, but i overheard someone say that shared objects are treated as streams...is this correct? thanks b -- __ Brian Lesser Assistant Director, Application Development and Integration Computing and Communications Services Ryerson University 350 Victoria St. Toronto, Ontario Phone: (416) 979-5000 ext. 6835 M5B 2K3Fax: (416) 979-5220 Office: POD?? E-mail: [EMAIL PROTECTED] (Enter through LB99) Web: http://www.ryerson.ca/~blesser http://www.ryerson.ca/%7Eblesser __ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- __ Brian Lesser Assistant Director, Application Development and Integration Computing and Communications Services Ryerson University 350 Victoria St. Toronto, Ontario Phone: (416) 979-5000 ext. 6835 M5B 2K3Fax: (416) 979-5220 Office: POD?? E-mail: [EMAIL PROTECTED] (Enter through LB99) Web: http://www.ryerson.ca/~blesserhttp://www.ryerson.ca/%7Eblesser __ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] fms application class
Hi folks, i know htis isn't the fms list, but can anyone tell how to define a method in the asc file... for example i tried to define a method like this application.helloServer = function() { trace(hello from server); } but it isn't recognized as a method... i'm trying to not have to define it on the client side as a member of the NetConnection object... thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] connect to fms using as3
hello experts... i'm trying to connect to an fms2 server using as3 like this... connection = new NetConnection(); connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); connection.connect(rtmp://localhost/myApp/_definst_); however, i keep getting a connection error stating that there's a problem with object encoding...is there an upgrade for fms2 i should know about? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] fms application class
hi Andy, the server logs indicate that the method isn't defined... however if i define it using Client.helloServer = function() it seems to work, but my concern is that this isn't really remote...i want the client to call the application's method thanks p On 8/8/07, Andy Herrman [EMAIL PROTECTED] wrote: Your syntax looks fine. What do you mean by it isn't recognized as a method? -Andy On 8/8/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: Hi folks, i know htis isn't the fms list, but can anyone tell how to define a method in the asc file... for example i tried to define a method like this application.helloServer = function() { trace(hello from server); } but it isn't recognized as a method... i'm trying to not have to define it on the client side as a member of the NetConnection object... thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] fms application class
hey Andy, thanks, yes this helps alot...i was confused about the client having the definition and conceptually i still don't get what's remote about it...the clientObj is an instance of the connection right? and that's instantiated on the client-side right?...anyway as long as it works i'm not going to quibble too much :) p On 8/8/07, Andy Herrman [EMAIL PROTECTED] wrote: The only way for a client to call a method is for that method to exist on the Client's object. That's just the way the Flash RPC stuff works. You can either add it to the Client prototype (which I don't like) or add it to the client object after they connect (my preferred way). For instance: application.onConnect = function(oClient, oParams) { this.acceptConnection(oClient); oClient.helloServer = function() { trace(Hello Server); }; } Or, you can get fancy and do some delegate-style work so that your actual function is defined on application (or some other object): application.helloServer = function() { trace(Hello Server); } application.onConnect = function(oClient, oParams) { this.acceptConnection(oClient); oClient.oScope = this; oClient.helloServer = function() { this.oScope.helloServer.apply(this.oScope, arguments); }; } The reason you're getting an error about the function not existing is that it doesn't. When the client makes a call the server looks for a function of the given name on the client's object. If it doesn't exist you get an error. I hope that helps! -Andy On 8/8/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: hi Andy, the server logs indicate that the method isn't defined... however if i define it using Client.helloServer = function() it seems to work, but my concern is that this isn't really remote...i want the client to call the application's method thanks p On 8/8/07, Andy Herrman [EMAIL PROTECTED] wrote: Your syntax looks fine. What do you mean by it isn't recognized as a method? -Andy On 8/8/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: Hi folks, i know htis isn't the fms list, but can anyone tell how to define a method in the asc file... for example i tried to define a method like this application.helloServer = function() { trace(hello from server); } but it isn't recognized as a method... i'm trying to not have to define it on the client side as a member of the NetConnection object... thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] scrollpane woes
when i use a textfield that's already on the stage it seems to work for me as well, but if i change the text at runtime it doesn't seem to work in that case... thanks so much for your help p On 7/2/07, Holth, Daniel C. [EMAIL PROTECTED] wrote: This seems to be working fine for me, unless I'm missing something... I copied your code into its own layer on frame one. I then dropped the ScrollPane component into my library. Created a new MovieClip, exported it for ActionScript and gave it an identifier of mcEventText. When I run the swf, it creates the scrollpane, adds the mcEventText MovieClip and resizes its self to the desired dimensions. If the mcEventText clip is larger than 292x180 the pane scrolls correctly. I added a TextArea component and a TextInput component to the mcEventText clip and it still seems to work fine... The TextArea will have *its own* scroll bars within mcEventText, and won't run off the pScrollPane scroller - so you would have nested scrollpanels. Are you trying to get the scrollbars of the textfield to use the ones from psScrollPane? DC Holth -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [p e r c e p t i c o n] Sent: Sunday, July 01, 2007 12:13 PM To: flashcoders Subject: [Flashcoders] scrollpane woes hi experts, i'm trying to stick a movieclip with a textfield nested inside it into a scroll pane (component)...even though the text is in the pane the scrollbars are not adjusting themselvs nor does the pane scroll...here;s the code... pScrollPane = this.attachMovie(ScrollPane, sPane, 0); pScrollPane.setStyle('borderStyle', 'none'); pScrollPane.tabChildren = false; pScrollPane.tabEnabled = false; pScrollPane.__hScrollPolicy = auto; pScrollPane.__vScrollPolicy = auto; pScrollPane.contentPath = 'mcEventText'; pScrollPane.setSize(292, 180); pScrollPane._x = mcEventText._x; pScrollPane._y = mcEventText._y; any ideas? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com This e-mail and its attachments are intended only for the use of the addressee(s) and may contain privileged, confidential or proprietary information. If you are not the intended recipient, or the employee or agent responsible for delivering the message to the intended recipient, you are hereby notified that any dissemination, distribution, displaying, copying, or use of this information is strictly prohibited. If you have received this communication in error, please inform the sender immediately and delete and destroy any record of this message. Thank you. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] scrollpane woes
niice! thanks a bunch p On 7/2/07, Muzak [EMAIL PROTECTED] wrote: call invalidate() on the scrollpane after changing the scrollpane content. regards, Muzak - Original Message - From: [p e r c e p t i c o n] [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Monday, July 02, 2007 6:32 PM Subject: Re: [Flashcoders] scrollpane woes when i use a textfield that's already on the stage it seems to work for me as well, but if i change the text at runtime it doesn't seem to work in that case... thanks so much for your help p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] scrollpane woes
hi experts, i'm trying to stick a movieclip with a textfield nested inside it into a scroll pane (component)...even though the text is in the pane the scrollbars are not adjusting themselvs nor does the pane scroll...here;s the code... pScrollPane = this.attachMovie(ScrollPane, sPane, 0); pScrollPane.setStyle('borderStyle', 'none'); pScrollPane.tabChildren = false; pScrollPane.tabEnabled = false; pScrollPane.__hScrollPolicy = auto; pScrollPane.__vScrollPolicy = auto; pScrollPane.contentPath = 'mcEventText'; pScrollPane.setSize(292, 180); pScrollPane._x = mcEventText._x; pScrollPane._y = mcEventText._y; any ideas? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] corrupt files in cs3
Hello Experts, Has anyone had a problem with FLA file becoming corrupt for no apparent reason and quite frequently... i'm using CS3 on vista i can't really point to any pattern to it...files just suddenly become corrupt and flash throws up a dialog that the docfile is corrupt what gives? p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash CS3 over 400 MB! and 25 minutes to install!
i'm having a difficult time getting it to download fullydownload stops halfway through...anybody else have this problem??? p On 6/20/07, Jon Bradley [EMAIL PROTECTED] wrote: On Jun 19, 2007, at 4:31 PM, JulianG wrote: I saw this coming... Once Adobe take over Macromedia, things would start to happen. Bad things, I mean. Still searching to see what can be defined as bad in this thread. How come Flash CS3 Installer is over 400 MB, when Flash 8 was only 110 MB?? While I'm writing this the application in being installed (less than 50% progress). How is it possible that it's taking AGES to do finish! Cause it's a large install and there are a lot of pieces. Hundred thousand or so lines of code just for the class support and thousands of documents for help alone. If it were one large file it'd take only a few minutes to write. Rather, it's thousands upon thousands of files. That is what takes a long time to install - hard drives do not function efficiently with read/write on tons of tiny files. They are efficient on large files. And if your drive is fragmented... oh boy, have fun with that. It almost seems like I was installing... I don't know Photoshop, or some other buggy Adobe software. Oh! s**t I am! I mean honestly, why do I keep reading things about Adobe products being so buggy. Photoshop and Adobe products are some of the least buggy software products around. Consider yourself lucky. I'm scared! I hope they don't screw it with the Flash Player. That'd be quite harmful for us. I think. I don't see people updating Flash Player if it's 30MB or annoying in some other way. That won't happen. There's a very explicit development process when adding features or adjusting the Flash Player. The team has very detailed requirements for coding and there are, I imagine, impact analyses for every addition to the Player. Perhaps you guys had this discussion some time ago. Do you have any URLs I can read about this, so I can find out if it is just me paranoid? Paranoid. Who cares if the installer is big? Honestly. Get a bigger hard drive. 400 MB for an installer is a drop in the bucket. Even a couple gigs is a drop in the bucket with the size of drives today. cheers, jon ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] webcam video capture
thanks Bob and Jim! p On 6/15/07, Bob Wohl [EMAIL PROTECTED] wrote: anywhere outside that camera object (other than bitmap class like jim just posted) On 6/15/07, Bob Wohl [EMAIL PROTECTED] wrote: yes and no. You can do a camera.get but that will basicaly create a connection to your camera, no one else can see it just you. It is not only a few frames, it is live. it's also not accessible (images that is) to use anywhere outside that camera object. 'Capturing' it and saving to a source can only be done through FMS (server side FLV which I believe is not accessible outside of the server it's self). B. On 6/15/07, [p e r c e p t i c o n] [EMAIL PROTECTED] wrote: Hi all, is there a way to capture web cam video straight into flash...not a single frame, but a few seconds worth? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] webcam video capture
Hi all, is there a way to capture web cam video straight into flash...not a single frame, but a few seconds worth? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] object tag params
I have a question regarding the params in the object tag. first, are the default params (height, bgcolor etc) the only ones permitted? second how can i pass in a var at runtime...so far i'm doing it like this object classid=clsid:d27cdb6e-ae6d-11cf-96b8-44455354 codebase= http://fpdownload.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0; width=550 height=400 id=DocProxy align=middle param name=allowScriptAccess value=always / param name=movie value=DocProxy.swf?ZipCode= / param name=quality value=high / param name=bgcolor value=#ff / embed src=DocProxy.swf quality=high bgcolor=#ff width=550 height=400 name=DocProxy align=middle allowScriptAccess=always type=application/x-shockwave-flash pluginspage= http://www.macromedia.com/go/getflashplayer; / /object the problem is that if i pass in ZipCode this way i need to use the request object (DocProxy.swf?ZipCode=% request.getParameter(zipCode); % /) to pass the value, but how can i do it within the quotes thanks in advance ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] OT - best AJAX SITES
can anyone provide links to some of the best ajax sites thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] getURL question
Hello, can anyone tell me how to keep unwanted objects and variable from being posted when i call getURL? for example... i instantiate an WebServices object and need to post the data returned to another server...but what i'm seeing is that the WebServices object is being posted, but not the data... thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] webervices question...
am i correct to assume that i need to have a crossdomain policy file on the server i'm getting the data from? what about where i'm sending it to? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] more web service questions
these are the error messages i'm getting back when i try to load a wsdl file... when i run thw swf standalone it works no problem, but from a browser off of a server i get this Warning: Reference to undeclared variable, 'mx' Could not load WSDL Client.Disconnected Unable to load WSDL, if currently online, please verify the URI and/or format of the WSDL (http://someURL/service.asmx?wsdl) can someone explain why it's not able to connect? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] webservices question
Hi Experts, I've connected to a web service and can see the result fields in the component inspector, but can't seem to get any values into the text area the results are bound to. all i get is undefined... the storage type is complex and the data type is array. is this correct? can anyone tell me how to access the elements in the results array? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] webservices question
what are you expecting to get - is it an object of some kind? it's an array... thanks for the suggestion i'm going to try this now... On 4/6/07, Merrill, Jason [EMAIL PROTECTED] wrote: use code instead: import mx.services.*; import mx.util.Delegate; myWS = new WebService(myWebservice.asmx?WSDL); myWS.onLoad = Delegate.create(this, getResult); function getResult() { wsResult = myWS.getMyObject() wsResult.onResult = Delegate.create(this, showResult); } function showResult(result) { trace(result); trace(result.myProperty); //do stuff, show stuff etc. } what are you expecting to get - is it an object of some kind? Jason Merrill Bank of America GTO Learning Leadership Development eTools Multimedia Team -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [p e r c e p t i c o n] Sent: Friday, April 06, 2007 3:00 PM To: flashcoders Subject: [Flashcoders] webservices question Hi Experts, I've connected to a web service and can see the result fields in the component inspector, but can't seem to get any values into the text area the results are bound to. all i get is undefined... the storage type is complex and the data type is array. is this correct? can anyone tell me how to access the elements in the results array? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] how to remove an event on a movie Clip( onEnterFrame)
delete this.onEnterFrame; On 4/1/07, Gustavo Duenas [EMAIL PROTECTED] wrote: Hi, I have a timer that someone of the flashcoder list gave me, it works, the problem is what if the users discover the way of the button (the code was made for all of them who doesn't know how to find the buttom or are dumb enough for not to.) The timer works ok, but what if I've clicked on the buttom, the timer is still in progress and launches itself as previewed. there is a way to remove the behaviour. this is the code for the timer. stop(); var startTime:Number = getTimer()/1000; var later:Number = 20; var timeCheck:Number = setInterval(checkTime, 100); this.onEnterFrame = this.checkTime(); function checkTime(){ var currentTime:Number = getTimer()/1000; var elapsedTime:Number = currentTime - startTime; if(elapsedTime = later){ trace(llegamos); tellTarget(_root.timerAction){ gotoAndPlay(2); } clearInterval(timeCheck); } } is on a movie clip with launches the event, but I want a way to remove the event if the movieClip Logo has been clicked, or aq way to put a code into the buttom some like on(releases){ removeMovieClip(this.timer); or delete this.timer.OnEnterFrame; so far the two doesn't work for launched as an event from the button, so far anyone has ideas? regards. Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] how to remove an event on a movie Clip( onEnterFrame)
this.logoX.logo.onRelease = function() { } On 4/1/07, Gustavo Duenas [EMAIL PROTECTED] wrote: and how can I know when a button has been clicked...Im Using : if (this.logoX.logo.onRelease(true)) or if (this.logoX.logo.onRelease=true) or if(this.logoX.logo.onRelease) but neither of them works, any ideas? regards gustavo Duenas On Apr 1, 2007, at 10:02 PM, Ryan wrote: this.onEnterFrame = null; Gustavo Duenas wrote: Hi, I have a timer that someone of the flashcoder list gave me, it works, the problem is what if the users discover the way of the button (the code was made for all of them who doesn't know how to find the buttom or are dumb enough for not to.) The timer works ok, but what if I've clicked on the buttom, the timer is still in progress and launches itself as previewed. there is a way to remove the behaviour. this is the code for the timer. stop(); var startTime:Number = getTimer()/1000; var later:Number = 20; var timeCheck:Number = setInterval(checkTime, 100); this.onEnterFrame = this.checkTime(); function checkTime(){ var currentTime:Number = getTimer()/1000; var elapsedTime:Number = currentTime - startTime; if(elapsedTime = later){ trace(llegamos); tellTarget(_root.timerAction){ gotoAndPlay(2); } clearInterval(timeCheck); } } is on a movie clip with launches the event, but I want a way to remove the event if the movieClip Logo has been clicked, or aq way to put a code into the buttom some like on(releases){ removeMovieClip(this.timer); or delete this.timer.OnEnterFrame; so far the two doesn't work for launched as an event from the button, so far anyone has ideas? regards. Gustavo Duenas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sending binary data to server - NO HEADERS
carlos, what language is the other script (not php) written...i had a similar problem using java...the issue is that there are two headers being sent...one without content to make sure the addres is valid and a second one after with the data..so you need to set up a condition that doesn't do anything when there is no content and handle the one with the content data in it hope this helps On 3/5/07, Carlos Saenz [EMAIL PROTECTED] wrote: I am trying to send binary data to a server side script which takes a variable called file, and saves it as a binary file. so if I have a variable in my flash movie myfile, with a value of asdf, and I send that to the server, it will make a file on the filesystem called myfile, and the contents of it will be asdf Now, the trick is to send the script an image or video file. I have tried the following ways: 1) Using FileReference class (Flash 8) --- This works with php and move_uploaded_file. --- This does NOT work the server side script mentioned above. It adds headers to the file. Same headers found here: http://livedocs.adobe.com/flash/8/main/wwhelp/wwhimpl/common/html/ wwhelp.htm?context=LiveDocs_Partsfile=2225.html Namely: Content-Type: multipart/form-data; boundary=AaB03x --AaB03x Content-Disposition: form-data; name=Filedata; filename=example.jpg Content-Type: application/octet-stream ... contents of example.jpg ... --AaB03x-- PHP can handle this, the other script cannot. Unfortunately we are stuck with the other script. So I looked at different ways to send binary data to the server, without using FileReference. 2) Flex Builder 2. Here we have some new classes. Such as URLRequest and URLLoader, where you can use URLLoaderDataFormat.BINARY. This transferred the file to the server side script we are stuck with perfectly. No errors or problems. Unfortunately they want a Flash Player 8 solution. 3) Some examples on the web where people have taken a BitmapData object in Flash 8 and programmatically convert a bitmap into an array of string data which represents pixel data, which is converted on the server to an image. -- Is this method possible with LoadVars to send a binary stream of data to a script via POST, which will make it think it's the same as a file upload??? Well these are my three options 1) FileReference -- Flash 8 -- Is there a way to eliminate the headers its sending by default? 2) Flex Builder 2 - URLLoader class -- Any way to use this in Flash Player 8? (Doesn't seem possible) 3) Manually encode binary data into a variable and pass it through loadVars making the server think it's a file upload. Possible??? OR 4) Any other possibility I may have overlooked? Thanks for any help, -Carlos- ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] actionscript/flash performance
Hi Michael, one thing that stands out right away is the use of prototype...if i'm not mistaken, this will make these variables available to all movie clips...even ones that don't use the markers you're speaking of...the other thing is that loading of xml data is asynchronous, so you just burning cycles by looping this way...i would use set interval to manage the removal of the clips ...it's far more efficient... just my .02 On 3/27/07, Michael King [EMAIL PROTECTED] wrote: Hey all, I finally have a question to ask! I'm working on a project that, in simplest terms, is an event visualizer. It takes event data coming in from an XMLSocket (or a standard PHP script pulling from a database for replays), creates an empty movie clip, stores it in a simple object/array combination to aide in timestamping, then it uses removeMovieClip() to discard the clip when it's a minute or so old. Warning, I'm a complete noob when it comes to ActionScript, I have a little bit of Javascript experience, and a good amount of PERL and Python, so I can handle criticisms, and hopefully they can be explained in a language I understand. :) I have three keyframes, 1, 2 and 20, with 20 being the loop back to give me a nearly one second tick mark, when things are not overloaded. At 1, I instantiate an Array (_root.lines), import WDDX, and create a custom function on the MovieClip prototype for some initial markers, along with a few longitude/latitude-to-map-coordinates functions, and a function for drawing curved vectors. I initialize some starting points for some global counters on _root here, as well. Lastly, there's a map of the globe for the scene background, and the custom function marks three locations on the map. At 2, I populate the initial location marks at level 1, calculate the current date/time by instantiating Date(), and store the results on _root for later retrieval (we'll call it _root.ratio_start). I then pull in the data stream, currently I limit it to 2500 lines (events, really, it can be a little more than 500 characters in XML per event). I calculate the start point (one of the three marks) based on the data provided, then use the latitude and longitude calculate an end point. Here's the part I'm not sure is the most efficient: // Increment the counter to give us a pseudo-unique number. _root.counter++; // make a timestamp date_now = new Date(); // make an empty movie clip with a unique, but dynamic, name pen = createEmptyMovieClip(vector_ + root.counter + _mc, root.counter+2); // Set the line style pen.lineStyle(2,0x00CC00); // Store it in a simple object for later retrieval and timestamp comparison container = {pen: pen, timestamp: date_now); // Pus it into the lines array. _root.lines.push(container); // Draw the vector curvePoint(pen, x, y, x, y); From there, it just moves along with no more code until I get to frame 20: // make a timestamp date_now = new Date(); // Get the benchmark up until this point _root.ratio_end = date_now; // Calculate the ratio between the time it actually took, and one second, for throttling purposes _root.ratio = 1000 / (_root.ratio_end.getTime() - _root.ratio_start.getTime()); // _root.millisecondsToMinute = 1000 * 60, get the fraction (multiple) of 1 minute. _root.timeLimit = _root.millisecondsToMinute * _root.ratio; temp_count = 0; for (i = 0; i _root.lines.length; i++) { // Calculate the difference between the current time, and the time this line was turned into a clip. timeDiff = date_now.getTime() - _root.lines[i].timestamp.getTime(); if (timeDiff _root.timeLimit) { // Keep track of how many we remove for debugging purposes. temp_count++; // Remove the movie clip the only way I know how. _root.lines[i].pen.removeMovieClip(); // remove this entry from the array. _root.lines.splice(i,1); } } // Occasionally reset the unique counter if (_root.counter = 32000) { _root.counter = 0; } // Loop back to frame 2, pull more data, etc. _root.gotoAndPlay(2); Now, on to my actual question/comment. I've noticed that if the rate of incoming data goes above about 2200, it fails to keep up with the throttling, and will start to bog down. It will remove more than it's bringing in, and eventually stablize to about a 3400 total clips in the array at the end of each loop. However, this takes updates down to once every 11 seconds or so, defeating the point of a once-per-second refresh rate. If I can't get this to work more efficiently in flash, I'll likely have to switch to another platform and language. :/ Is there something I could do that would be more efficient? I need to be able to remove the vectors when they're about a minute old, but I couldn't seem to find any other way than to store the clip and date object on another, simple object, and store that in an array. A stack of sorts. I'd rather have a way of just using a single
Re: [Flashcoders] actionscript/flash performance
if you use date in this context MovieClip.prototype.age = new Date(); and you want incremental values, you should pass in some parameters like hour, minutes, seconds and milliseconds...check documentation on this... As to the XML data being asynchronous, so you mean I don't actually have to use gotoAndPlay()? I can just start off with a stop(); and set up the event code? that's correct...you certainly want to set up event handlers... On 3/27/07, Michael King [EMAIL PROTECTED] wrote: Hello, Thanks for the response. So by using prototype, I could set the date on it, and at the very least get rid of the simple object I'm creating for the array, and just go directly to the array? Something like: MovieClip.prototype.age = new Date(); Or is there something else I need to do to make sure it has an increasing date with each loop? As to the XML data being asynchronous, so you mean I don't actually have to use gotoAndPlay()? I can just start off with a stop(); and set up the event code? I did it the way it is now because I need to use the code with two possible ways - an XML packet from a socket, or an XML request from a PHP script hitting a MySQL backend (this would facilitate replaying events, whereas the socket would be the live-events-as-they-happen version). Again, thanks for the response, I'm hoping I can keep this in Flash, as it presents a wonderful way to have multiple clients viewing the same data, with a much smaller effect on the server than other methods -- I also don't know C/C++ very well. :) Thanks, Michael King CSIRT - Developer Security Incident Response Group Humana Inc. E-mail: [EMAIL PROTECTED] STANDS: Some Theoretical Acronym Not Described Sufficiently [p e r c e p t i c o n] [EMAIL PROTECTED] Sent by: [EMAIL PROTECTED] 03/27/2007 01:43 PM Please respond to flashcoders@chattyfig.figleaf.com To flashcoders@chattyfig.figleaf.com cc Subject Re: [Flashcoders] actionscript/flash performance Hi Michael, one thing that stands out right away is the use of prototype...if i'm not mistaken, this will make these variables available to all movie clips...even ones that don't use the markers you're speaking of...the other thing is that loading of xml data is asynchronous, so you just burning cycles by looping this way...i would use set interval to manage the removal of the clips ...it's far more efficient... just my .02 The information transmitted is intended only for the person or entity to which it is addressed and may contain CONFIDENTIAL material. If you receive this material/information in error, please contact the sender and delete or destroy the material/information. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Flash video, works locally not online
it could also be that your server doesn't have the right mime settings for flvees cheers On 3/21/07, DannyT [EMAIL PROTECTED] wrote: I am trying to get some video loaded at runtime using the following: var my_nc:NetConnection; var my_ns:NetStream; my_nc = new NetConnection(); my_nc.connect(null); my_ns = new NetStream(my_nc); curMedia = createEmptyMovieClip(videoPlayer, getNextHighestDepth()); curMedia.attachMovie(FlvManager,video, curMedia.getNextHighestDepth ()); //FLVManager is a movieclip in the library which contains an instance of FlvPlayer called FlvPlayer curMedia[video].FlvPlayer.attachVideo(my_ns); my_ns.onStatus = function(infoObject) { for (var prop in infoObject) { debugRef.text += \t+prop+:\t+infoObject[prop] + \n; // output to textfield } } my_ns.play(this.curClient.videos[0]); // reference to video object debugRef.text += this.curClient.videos[0]+\n; // which is outputted here and is correct When i try to run this locally it works fine, when i try to run it online I get no status response from my_ns. However the flv file will run when I use a video component wizard (FLVPlayback) Can someone suggest what is wrong or how i can debug this? Cheers, -- http://danny-t.co.uk ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] simple math question...
good people, how do i move a moviClip to center itself at (_xmouse, _ymouse)...i have the onPress part down...i just need to center it on those coordinates thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] simple math question...
thanks for the info...very helpful! cheers [p] On 3/2/07, Joshua Sera [EMAIL PROTECTED] wrote: For an arbitrary registration point, use var b:Object = mc.getBounds(mc._parent); var offset:Object = {x:(mc._x - b.xMin, y:instance._y - b.yMin)}; then mc._x = (_root.xmouse - mc._width/2) - offset.x; mc._y = (_root.ymouse - mc._height/2) - offset.y; --- Karina Steffens [EMAIL PROTECTED] wrote: If your mc's reg point is top left: mc._x = _root.xmouse - mc._width/2 mc._y = _root.ymouse - mc._height/2 if it's centered you need not bother about the width/2 etc, but if it's somewhere else, you'll need to change it or do other calcualtions. Karina -Original Message- From: [p e r c e p t i c o n] [mailto:[EMAIL PROTECTED] Sent: 01 March 2007 23:57 To: flashcoders Subject: [Flashcoders] simple math question... good people, how do i move a moviClip to center itself at (_xmouse, _ymouse)...i have the onPress part down...i just need to center it on those coordinates thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com Never miss an email again! Yahoo! Toolbar alerts you the instant new Mail arrives. http://tools.search.yahoo.com/toolbar/features/mail/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] more bitmap questions
Hi all, I have a Movieclip that i attach to the stage at runtime. i then load a jpg into that movieclip and on the press of a button remove all clips on stage and create an entire new screen (screen being new ui elements). before i remove the clips i copy the movieclip with the jpg in it, but it seems when i remove all the clips the bitmapdata goes with it...even though i saved it as a member of my class...can someone confirm this, and if so is there a better way to store and copy the data as needed? thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: more bitmap data questions...
thanks...while i'm at it...does anyone know of a way to change a movieclips parent? say i attach a clip to level0 then want to attach it to a movieclip later can this be done? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] loadMovie question
Hi Alain, I would think that would work too, but i tried that as well...not sure what's happening... in fact all of my coordinates are all screwed up...plus i've noticed that when i change the width of some clips it literally skews the clip as if i used the transform tool...very strange as i haven't touched the matrix of the clip... i've never had this happen before so i quite baffled thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] loadMovie question
here's what the output window is spitting out... Target not found: Target=/screen_container/card1/image_container Base=_level0.screen_container.card1.image_container the clip is on the stage...which this trace confirms image container: _level0.screen_container.card1.image_container thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] loadMovie question -- better explaination
ok so i noticed that where i have the clip that i'm loading into matters... so here's how my movieclip is set up. there are about 20 frames the background spans all 20 the mask begins at frame 10 as does the clip that i'm trying to load the jpg into... before i load the jpg i goto frame 10 so it should be a valid clip at that point, but that's when i get the target errors, i moved the clip i'm loading into to frame 1 and the error goes away, but no jpg ??? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Re: Flashcoders Digest, Vol 25, Issue 5
sorry for that but i'm on digest ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] bitmapdata question...
i've taken a snapshot of a movieclip. is there a way to keep it from showing? meaning i don't want to see it on stage i just want to save it. thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] loadMovie question -- better explaination
further... if i drag a clip onstage...it works like it's supposed to, but when i attach it while the movie is running, it doesn't like accept it. does anyone have an explaination for this? thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] bitmapdata question...
thank you sir! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] loadMovie question -- better explaination --SOLVED
don't know why it suddenly started working, but it did... thanks to all who helped p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] FileReference
I've been tasked with making the FileReference class work with Java/jsp. are there any Java experts on this list that i can ask questions? php works fine, as well as asp, but what i really need right now is Java... any ideas appreciated thanks p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] bitmap data question
Hello experts, i'm trying to gain a little clarity on bitmap data...is everything inside of a movieclip considered bitmap data? e.g. if i have a movieclip with a couple of textboxes in it, would everything in the movieclip be considered bitmap data?? thanks much p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] FLASH REMOTING HELP!!! ([p e r c e p t i c o n])
thanks John, what i failed to mention was that the method i'm intending to call doesn't get called, but the doPost method does ??? problem is that the doPost method returns void so it doesn't push any params back to the client... utterly confused p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] FLASH REMOTING HELP!!!
I've been struggling with this all week and really need some help... i'm trying to call a method in a servlet (java) and can't seen to call that method nor get a response back into flashi know it can be done, but don't know the nuances of remoting enough to pull it off...can anyone point me in the right direction? thanks in advance ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] remoting components / jsp
Hi all, I'm wondering if anyone has experience with the remoting components and the flashgateway.war file that's supposed to be part of the install? here's what i'm trying to do. first i created a servlet that let's me upload a file to a server. then i use getURL to popup a page that calls that servlet. what i'd like to have happen is to have that servlet send some info back to the swf i called getURL from...i'm also using loadvars to get a result back...any ideas how to accomplish this? thanks so much p ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com