Re: [Flightgear-devel] Possible source for usable code
If you really want LHX, I can send you my copy. It's so old I doubt anyone sells it anymore. I think that might have been the first flight sim I played too. Curiouser and curiouser. Arnt Karlsen wrote: > On Thu, 16 Jan 2003 19:31:53 -0600, > Mike Bonar <[EMAIL PROTECTED]> wrote in message > <[EMAIL PROTECTED]>: > > On Thursday 16 January 2003 09:41, Curtis L. Olson wrote: > > > Arnt Karlsen writes: > > > > On Thu, 16 Jan 2003 09:16:36 -0600, > > > > "Curtis L. Olson" <[EMAIL PROTECTED]> wrote in message > > > > <[EMAIL PROTECTED]>: > > > > > > > > > Mike Bonar writes: > > > > > > Has anyone seen this site before? Might be some usable code > > > > > > there. > > > > > > > > > > > > http://websimulations.com/products.htm > > > > > > > > > > Yes, this is Riley Rainey's stuff. He wrote ACM for Unix which > > > > > was/is a pretty fun combat game that works in native X11 (i.e. > > > > > doesn't need opengl.) The graphics are simplistic and crude, > > > > > but the action is a lot of fun. It would be interesting to look > > > > > at integrating the DIS stuff with FlightGear. > > > > > > > > ..ah. :-) > > > > (OpenGL has been my showstopper for too long.) > > > > > > Much of it's beauty is in it's simplicity. It's definitely good for > > > an hour or two of entertainment. > > > > > > > You know, I still have a copy of LHX. It fits on a 1.44MB floppy, and > > ..url? > > > it still runs! That was my first flight sim (*sighf*), and I've been > > hooked ever since. > > > > Mike > > > -- > ..med vennlig hilsen = with Kind Regards from Arnt... ;-) > ...with a number of polar bear hunters in his ancestry... > Scenarios always come in sets of three: > best case, worst case, and just in case. > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel -- "The modern definition of 'racist' is someone who is winning an argument with a liberal." --Peter Brimelow ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] [OT] runways at LHBP?
> > Anyone know of a new runway at LHBP (Budapest Ferihegy), or where I > > can find more up-to-date information about it? > > Depending on how good your Hungarian is, you can try this: > > http://www.bud-airport.hu/ Thanks, my Hungarian is fine, but there is no information on that site that I could use -- I can find out that there is a WLAN in the terminal buildings and that they now have facilities to do major overhauls on the A320 family (in addition to the 737), but nothing about the airport itself -- no map or anything. There is a gallery, but it doesn't show a single aerial view. Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Build Problem with MSVC 6.0
Dave, Worked like a champ. A few more instances of this have turned up, and I can supply diffs if you are interested. Thanks, Jonathan Polley On Friday, January 17, 2003, at 10:39 AM, David Luff wrote: Jonathan, I've got behind reading my mail from this list, and I've only just read this mail from a while ago about this and the later error you had in ATCVoice.cxx. I've commited Norman's fixes for both files to the cvs, so if you could do a clean checkout of the ATC subdirectory and check I haven't missed anything that would be great. Cheers - Dave Norman Vine writes: Jonathan Polley writes: Second, I got an error in src/ATC/tower.hxx. typedef list < TowerPlaneRec* > tower_plane_rec_list_type; typedef list < TowerPlaneRec* >::iterator tower_plane_rec_list_iterator; typedef list < TowerPlaneRec* >::const_iterator tower_plane_rec_list_const_iterator; generates: c:\fgdev\flightgear\src\atc\tower.hxx(72) : error C2653: 'list TowerPlaneRec *,class std::allocator ' : is not a class or namespace name c:\fgdev\flightgear\src\atc\tower.hxx(72) : error C2146: syntax error : missing ';' before identifier 'tower_plane_rec_list_iterator' Yes, I know that MSVC has its share of problems with templates, but is there a work around for this? here is a shot in the dark typedef list < TowerPlaneRec* > tower_plane_rec_list_type; typedef tower_plane_rec_list_type::iterator tower_plane_rec_list_iterator; typedef tower_plane_rec_list_type::const_iterator tower_plane_rec_list_const_iterator; HTH Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] KSFO International Terminal
Major A writes: > the link you provided might be of help here: > > http://edj.net/cgi-bin/echoplate.pl?SouthWest/SFO_.GIF > > It's only 2D, but it gives you a good idea where things are. Yes, I've been using that NOAA facilities plate for the airport. It's especially useful because it has lat/lon lines on it. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] [OT] runways at LHBP?
Major A writes: > Anyone know of a new runway at LHBP (Budapest Ferihegy), or where I > can find more up-to-date information about it? Depending on how good your Hungarian is, you can try this: http://www.bud-airport.hu/ All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] KSFO International Terminal
Michael Basler writes: > as an interim report, the guy with the FS98 add-on KSFO scenery did not > answer until now (but mail did not bounce either). I'll stay tuned, but > doubt he will... it's just been so long ago and he did never provide > upgrades for FS2000/2 . > > I fear you'll have to find pictures and stuff somewhere else. You're not willing to make a quick trip from Germany and take some, then? Where's your team spirit? All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Possible source for usable code
On Fri, 17 Jan 2003 16:11:38 -0600, Mike Bonar <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > > On Friday 17 January 2003 05:06, Arnt Karlsen wrote: > > On Thu, 16 Jan 2003 19:31:53 -0600, > > Mike Bonar <[EMAIL PROTECTED]> wrote in message > > <[EMAIL PROTECTED]>: > > > > > > You know, I still have a copy of LHX. It fits on a 1.44MB floppy, > > > and > > > > ..url? > > It's the exe, not the source. ..any chance of it running in dosemu? -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] KSFO International Terminal
David, the link you provided might be of help here: http://edj.net/cgi-bin/echoplate.pl?SouthWest/SFO_.GIF It's only 2D, but it gives you a good idea where things are. Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] [OT] runways at LHBP?
This is totally OT, but one or the other list member might have access to an up-to-date database of airports. Last time I went to Budapest (LHBP), I noticed that we approached the airport at a heading around 090 and were well south of the city. I thought to myself that we must be doing a left turn onto the final leg to land on 31L or 31R, but this turn never happened, we landed straight in. Given that, according to all information I could find, there are only two runways, both in 13/31 direction, I gather we must have landed on a taxiway :-). BTW, if you land into 13L/R, the localizer takes you above the north part of the city, so we were definitely quite far from that. Anyone know of a new runway at LHBP (Budapest Ferihegy), or where I can find more up-to-date information about it? It was a British Airways A319, before someone asks... Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
RE: [Flightgear-devel] KSFO International Terminal
David, as an interim report, the guy with the FS98 add-on KSFO scenery did not answer until now (but mail did not bounce either). I'll stay tuned, but doubt he will... it's just been so long ago and he did never provide upgrades for FS2000/2 . I fear you'll have to find pictures and stuff somewhere else. Regards, Michael -- Michael Basler, Jena, Germany [EMAIL PROTECTED] http://www.geocities.com/pmb.geo/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Fri, 2003-01-17 at 12:46, Curtis L. Olson wrote: > James A. Treacy writes: > > Instead of 2 one-year olds, try two 7 week olds. I wish I could get 4 > > minutes to do some programming. Of course, I guess you already went > > through that stage to get where you are. :) > > > > At least you get to sleep through the night. > > Ok, I have to relate one story here. Our almost 2 year old decided to > wake up and be vocal at about 4:45am this morning. Both my wife and I > went to bed about midnight so neither of us were in the mood to do > anything about it ... and we've found out the hard way that if you get > up and check on her at 4:45 one morning, it will be 4:15 the next, > 3:45 the next, etc. etc. > > So we are laying there praying she will go back to sleep so we can too > and it seems like she's winding down and we are about done with her > going back and forth calling for "My Mommy, my Mommy", then "My Daddy, > my Daddy", then Mommy then Daddy, etc.. There was this discernable > pause where we think she's gone to sleep. But no, a light bulb > goes on in her head and she starts crying "My owie, my owie..." And > obviously we'd be terrible parents not to go in and check on her since > she's clearly hurt. Of course she was just fine and faking it to get > our attention, but if this is an early sign of the cleverness to come, > I think we are in big trouble ... :-) One can only assume that she gets it honestly. ;-) > > Now I've had to spend the whole day planning for my even cleverer > counter attack at 4:15 tomorrow morning, but so far I'm not coming up > with much. > > Curt. -- Tony Peden <[EMAIL PROTECTED]> ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] KSFO International Terminal
Bernie Bright writes: > If you are interested I have an overhead shot of KSFO. You can't > see taxiway signs or windsocks but it does show the relative > positioning of the terminal, gates, hangars and other ancillary > buildings. Yes, please. I can get the positioning from the NOAA airport diagram, but the photo would be helpful for the appearance. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Scud running
Major A writes: > This is a really good one, David -- I think I would end up with > s*** in my pants if I had to do this for real! Dead people don't care if they have clean underwear, despite all the warnings your mother gave you as a kid. I think it's a generational thing -- in my so-far limited experience, it seems to be older pilots (say, 55+) who prefer scud running to getting an IFR ticket. Often, they even have an instrument rating, but don't want to use it. I personally have no issue with the system, and am looking forward to getting my IFR ticket and then using it whenever I have the chance. > Does the real C172 shake like that in wind, or is it the changing wind > that makes it dance? I have a fairly simplistic gust model right now -- it might rattle the plane a little too hard. In real life, you usually get that only close to the ground (especially under cumulus), and it tends to be accompanied by mechanical turbulence. It can be pretty frightening, though (it's not fun to find yourself in a sudden 20 degree bank 50 feet above ground level). SFO actually has some interesting legal low-level approaches with names like "Tipp Toe Visual" and "Quiet Bridge Visual", but I think they have higher minima. Take a look at http://edj.net/cgi-bin/echoplate.pl/ to get all the KSFO approaches, STARs, and SIDs. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
David Megginson writes: > Jon S Berndt writes: > > > Child: "Mommy!" > > Daddy: "She's not here." > > Child: "Daddy!" > > Mommy: "He's not here, either." > > Child: ... ... <> ... snore > > 20 years and $50,000 later: > > Therapist: So why do you think you have this pathological fear of > abandonment? Therapist: By the way, I knew your parents very well. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] GIS highway robbery
On Friday 17 January 2003 12:21, David Megginson wrote: > David Luff writes: > > > Are there any elevation data sets out there for which full > > re-distribution rights can be bought for a fairly modest sum of > > money? I'm pretty sure someone might have mentioned the Japanese > > data as falling into this catorgory at some point. > > I checked the Canadian data, thinking that I might be willing to > invest a hundred or two for the sake of having good Canadian GIS data > online. For nationwide elevation and general GIS vector data, my > government wants CAD 1M (USD 650K) for a closed license with no > redistribution rights. > > > All the best, > > > David That's embarassing. Mike Fellow Canuck -- Linux 2.4.19, P4 1.5, 512MB, Geoforce 3 Trim for 60, carb heat on, fuel on, electricals on, throttle open one quarter, turn to start... ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Possible source for usable code
It's the exe, not the source. Mike On Friday 17 January 2003 05:06, Arnt Karlsen wrote: > On Thu, 16 Jan 2003 19:31:53 -0600, > Mike Bonar <[EMAIL PROTECTED]> wrote in message > <[EMAIL PROTECTED]>: > > On Thursday 16 January 2003 09:41, Curtis L. Olson wrote: > > > Arnt Karlsen writes: > > > > On Thu, 16 Jan 2003 09:16:36 -0600, > > > > "Curtis L. Olson" <[EMAIL PROTECTED]> wrote in message > > > > <[EMAIL PROTECTED]>: > > > > > > > > > Mike Bonar writes: > > > > > > Has anyone seen this site before? Might be some usable code > > > > > > there. > > > > > > > > > > > > http://websimulations.com/products.htm > > > > > > > > > > Yes, this is Riley Rainey's stuff. He wrote ACM for Unix which > > > > > was/is a pretty fun combat game that works in native X11 (i.e. > > > > > doesn't need opengl.) The graphics are simplistic and crude, > > > > > but the action is a lot of fun. It would be interesting to look > > > > > at integrating the DIS stuff with FlightGear. > > > > > > > > ..ah. :-) > > > > (OpenGL has been my showstopper for too long.) > > > > > > Much of it's beauty is in it's simplicity. It's definitely good for > > > an hour or two of entertainment. > > > > > > > You know, I still have a copy of LHX. It fits on a 1.44MB floppy, and > > ..url? > > > it still runs! That was my first flight sim (*sighf*), and I've been > > hooked ever since. > > > > Mike > > > -- > ..med vennlig hilsen = with Kind Regards from Arnt... ;-) > ...with a number of polar bear hunters in his ancestry... > Scenarios always come in sets of three: > best case, worst case, and just in case. > > > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > -- Linux 2.4.19, P4 1.5, 512MB, Geoforce 3 Trim for 60, carb heat on, fuel on, electricals on, throttle open one quarter, turn to start... ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] KSFO International Terminal
On Fri, 17 Jan 2003 16:25:10 -0500 David Megginson <[EMAIL PROTECTED]> wrote: > Major A writes: > > > It now works fine, thanks a lot! I like the terminal building at > > KSFO... > > You get the prize for being the first to notice -- congrats (I sneaked > it into the base package CVS fairly quietly). It's just a roughing-in > of the new International Terminal, but I'll try to fill in the others > as soon as I can find pictures of them. Maybe I should park a copy of > the 747 at the terminal for now. I guess we'll also need windsocks > and taxiway signs. I noticed too because it conflicted with my imported XPlane terminal! If you are interested I have an overhead shot of KSFO. You can't see taxiway signs or windsocks but it does show the relative positioning of the terminal, gates, hangars and other ancillary buildings. Bernie ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] ANT
Good point. Nuf said. Mike On Friday 17 January 2003 12:15, David Megginson wrote: > Mike Bonar writes: > > > Any thought to using ANT as part of the build process? > > > > http://jakarta.apache.org/ant/index.html > > I love ant, but I don't want to require a JVM just to build > FlightGear. > > > All the best, > > > David > > -- > David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ > > ___ > Flightgear-devel mailing list > [EMAIL PROTECTED] > http://mail.flightgear.org/mailman/listinfo/flightgear-devel > -- Linux 2.4.19, P4 1.5, 512MB, Geoforce 3 Trim for 60, carb heat on, fuel on, electricals on, throttle open one quarter, turn to start... ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Scud running
> Knowing the route helps. Before starting I did a test run in the clear and > found you could go back to the bridge (easy landmark) and head SW from there. > Probably making it through the notch. I got just about all the way through > and got hungup in a loop at a tile change (something to do with having > terrasync parameters in my startup file without terrasync running I think). This is a really good one, David -- I think I would end up with s*** in my pants if I had to do this for real! Here's another one, I've just done it in a TSR.2 (not easy, even just taking off in this wind was quite hard -- maybe there's a problem with the yasim model?): keep the runway heading until you notice that the ground is getting higher, (there's a ridge there). Then turn somewhat towards west, which might lead you to another ridge, but that's only just not too high so you can fly over it without flying in cloud. You can then go on and try to land at Halfmoon Bay airfield KHAF (I haven't tried, finding it will be the next challenge). Does the real C172 shake like that in wind, or is it the changing wind that makes it dance? Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
Jon S Berndt writes: > Child: "Mommy!" > Daddy: "She's not here." > Child: "Daddy!" > Mommy: "He's not here, either." > Child: ... ... <> ... snore 20 years and $50,000 later: Therapist: So why do you think you have this pathological fear of abandonment? All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] KSFO International Terminal
Major A writes: > It now works fine, thanks a lot! I like the terminal building at > KSFO... You get the prize for being the first to notice -- congrats (I sneaked it into the base package CVS fairly quietly). It's just a roughing-in of the new International Terminal, but I'll try to fill in the others as soon as I can find pictures of them. Maybe I should park a copy of the 747 at the terminal for now. I guess we'll also need windsocks and taxiway signs. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Fri, 17 Jan 2003 14:46:19 -0600 "Curtis L. Olson" <[EMAIL PROTECTED]> wrote: she's clearly hurt. Of course she was just fine and faking it to get our attention, but if this is an early sign of the cleverness to come, I think we are in big trouble ... :-) Now I've had to spend the whole day planning for my even cleverer counter attack at 4:15 tomorrow morning, but so far I'm not coming up with much. Try this: Child: "Mommy!" Daddy: "She's not here." Child: "Daddy!" Mommy: "He's not here, either." Child: ... ... <> ... snore :-) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Fri, 17 Jan 2003 16:03:17 -0500 David Megginson <[EMAIL PROTECTED]> wrote: John Check writes: > You can have the TV, but you can't watch anything but Barney I thought the reason the U.S. still has capital punishment was to spare people that. Actually, watching Barney *is* a form of capital punishment. This fact is responsible for a lot of plea bargaining. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] plib 1.6 problems fixed (?) -- Radeon 8500 working now
> Thanks for catching that. I've patched up src/Main/Makefile.am, and > would be grateful if you could do a cvs update and make. There's no > need to rebuild from scratch. It now works fine, thanks a lot! I like the terminal building at KSFO... Also, now that I give the "mem=nopentium" option to the kernel, I haven't had a single lockup yet, even after taking a TSR2, a B52, a 747, and an A4 for a spin. I landed with the first three, but I let the A4 circle (with autopilot and "time-warp") until it ran out of fuel -- it did so before the X server had a chance to crash! Thanks for everyone who helped! Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
John Check writes: > You can have the TV, but you can't watch anything but Barney I thought the reason the U.S. still has capital punishment was to spare people that. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Fri, 17 Jan 2003 15:30:45 -0500 "James A. Treacy" <[EMAIL PROTECTED]> wrote: Instead of 2 one-year olds, try two 7 week olds. I wish I could get 4 minutes to do some programming. Of course, I guess you already went through that stage to get where you are. :) At least you get to sleep through the night. If you call from 12:30 - 5:15 sleeping "through the night"! Ha! ;^) Fortunately, twin babies are very, very cool. :-) ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] forwarded message from Henti Smith
David Megginson writes: > Two year olds are usually happy watching the clothes drier spin round > and round. I still suspect some involvement from the father here. The only thing we've found that have entertained her longer than 4 minutes is lipstick, permanent markers, and the dog's water dish. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
James A. Treacy writes: > Instead of 2 one-year olds, try two 7 week olds. I wish I could get 4 > minutes to do some programming. Of course, I guess you already went > through that stage to get where you are. :) > > At least you get to sleep through the night. Ok, I have to relate one story here. Our almost 2 year old decided to wake up and be vocal at about 4:45am this morning. Both my wife and I went to bed about midnight so neither of us were in the mood to do anything about it ... and we've found out the hard way that if you get up and check on her at 4:45 one morning, it will be 4:15 the next, 3:45 the next, etc. etc. So we are laying there praying she will go back to sleep so we can too and it seems like she's winding down and we are about done with her going back and forth calling for "My Mommy, my Mommy", then "My Daddy, my Daddy", then Mommy then Daddy, etc.. There was this discernable pause where we think she's gone to sleep. But no, a light bulb goes on in her head and she starts crying "My owie, my owie..." And obviously we'd be terrible parents not to go in and check on her since she's clearly hurt. Of course she was just fine and faking it to get our attention, but if this is an early sign of the cleverness to come, I think we are in big trouble ... :-) Now I've had to spend the whole day planning for my even cleverer counter attack at 4:15 tomorrow morning, but so far I'm not coming up with much. Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Fri, Jan 17, 2003 at 02:17:37PM -0600, Jon S Berndt wrote: > > Instead of 1 two-year old, try 2 one-year olds. I've > gotten fairly good at programming in 4 minute chunks. > That's about how long my twins will stay occupied inside a > circle of toys, get bored, then crawl twenty feet to my > chair and start pulling/pushing on things. Then, repeat. Instead of 2 one-year olds, try two 7 week olds. I wish I could get 4 minutes to do some programming. Of course, I guess you already went through that stage to get where you are. :) At least you get to sleep through the night. -- James (Jay) Treacy [EMAIL PROTECTED] ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Friday 17 January 2003 3:07 pm, David Megginson wrote: > Curtis L. Olson writes: > > This is to distract the 2 year old so that I have a bit of time to > > use the text editor computer and C++ compiler. So really it's a > > legitimate FlightGear need. :-) > > Two year olds are usually happy watching the clothes drier spin round > and round. I still suspect some involvement from the father here. > > You can have the TV, but you can't watch anything but Barney ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Friday 17 January 2003 12:31 pm, Jon S Berndt wrote: > On Fri, 17 Jan 2003 11:20:02 -0600 > > "Curtis L. Olson" <[EMAIL PROTECTED]> wrote: > >I'm not looking for or expecting a concensus on this, but > >I'd be > > My quick reply (I'm almost off to lunch) given with no > thought whatsoever (and without carefully reading all the > fine print) is to mention that JSBSim offers logo'ed stuff > on CafeShops.com. There is zero markup, so no profit needs > to be distributed. > There is also FGFS stuff at the same place. It is currently marked up a couple of dollars but hasn't registered a sale in almost 2 yrs. Then there's the whole Sporty's pilot shop copyright thing but that wouldn't be our problem. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Fri, 17 Jan 2003 13:26:20 -0600, "Curtis L. Olson" <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > Curt wrote: > > > Of course if everyone is happy with any money going straight into > > > Curt's big screen TV fund, that would be a *lot* simpler in the > > > long run. :-) > > David Megginson writes: > > Why do you need a TV when you have a computer with a text editor and > > a C++ compiler? Jeesh. > > This is to distract the 2 year old so that I have a bit of time to use > the text editor computer and C++ compiler. So really it's a > legitimate FlightGear need. :-) ..give the kid a computer with a text editor and a C++ compiler. ;-) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Fri, 17 Jan 2003 15:07:54 -0500 David Megginson <[EMAIL PROTECTED]> wrote: Two year olds are usually happy watching the clothes drier spin round and round. I still suspect some involvement from the father here. Instead of 1 two-year old, try 2 one-year olds. I've gotten fairly good at programming in 4 minute chunks. That's about how long my twins will stay occupied inside a circle of toys, get bored, then crawl twenty feet to my chair and start pulling/pushing on things. Then, repeat. Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] forwarded message from Henti Smith
Curtis L. Olson writes: > This is to distract the 2 year old so that I have a bit of time to > use the text editor computer and C++ compiler. So really it's a > legitimate FlightGear need. :-) Two year olds are usually happy watching the clothes drier spin round and round. I still suspect some involvement from the father here. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Verbose compiler messages
David Luff writes: > Ever since upgrading from automake-1.4 to 1.5, the messages shown on screen > while compiling Flightgear have got far more verbose, with stuff about > tmpfiles and deps being output, and this is even worse with automake-1.7 > that comes with the latest Cygwin. Is there any way of getting rid of all > the superfluous messages to just leave the compiler commandline itself for > each file? Just type "g++ -o fgfs *.c{xx,pp} */*.c{xx,pp} */*/*.c{xx,pp} */*/*/*.c{xx,pp}" Regards, Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] forwarded message from Henti Smith
Curt wrote: > > Of course if everyone is happy with any money going straight into > > Curt's big screen TV fund, that would be a *lot* simpler in the long > > run. :-) David Megginson writes: > Why do you need a TV when you have a computer with a text editor and a > C++ compiler? Jeesh. This is to distract the 2 year old so that I have a bit of time to use the text editor computer and C++ compiler. So really it's a legitimate FlightGear need. :-) Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] GIS highway robbery
On 1/17/03 at 1:21 PM David Megginson wrote: >I checked the Canadian data, thinking that I might be willing to >invest a hundred or two for the sake of having good Canadian GIS data >online. For nationwide elevation and general GIS vector data, my >government wants CAD 1M (USD 650K) for a closed license with no >redistribution rights. That's a *lot* of T-shirts!! Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] plib 1.6 problems fixed (?)
Major A writes: > I still get this: > > g++-2.95 -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src >-I/usr/local/SimGear/include -I/usr/X11R6/include >-DPKGLIBDIR=\"/usr/local/FlightGear/lib/FlightGear\" -g -O2 -c -o location.o `test -f >location.cxx || echo './'`location.cxx > make[2]: *** No rule to make target `../../src/Scripting/libScripting.a', needed >by `fgfs'. Stop. > make[2]: Leaving directory `/usr/scratch/FlightGear/src/Main' > make[1]: *** [all-recursive] Error 1 > make[1]: Leaving directory `/usr/scratch/FlightGear/src' > make: *** [all-recursive] Error 1 Thanks for catching that. I've patched up src/Main/Makefile.am, and would be grateful if you could do a cvs update and make. There's no need to rebuild from scratch. Thanks, and all the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] GIS highway robbery
David Luff writes: > Are there any elevation data sets out there for which full > re-distribution rights can be bought for a fairly modest sum of > money? I'm pretty sure someone might have mentioned the Japanese > data as falling into this catorgory at some point. I checked the Canadian data, thinking that I might be willing to invest a hundred or two for the sake of having good Canadian GIS data online. For nationwide elevation and general GIS vector data, my government wants CAD 1M (USD 650K) for a closed license with no redistribution rights. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] forwarded message from Henti Smith
Curtis L. Olson writes: > I'm not looking for or expecting a concensus on this, but I'd be > interested in people's thoughts relative to the attached message. > This raises a number of difficult issues, and I'd be even more > interested in people's thoughts on the larger issues. We don't really have a single official logo, do we? If we did, I'd assume that it would be Open Source like our software, so that he would be free to put it on tee-shirts and coffee mugs, but would not be able to prevent others from copying it and doing the same. So, in brief, I'd tell him that he's welcome to use our name and logo and we'll be happy to accept any money he happens to send. > Of course if everyone is happy with any money going straight into > Curt's big screen TV fund, that would be a *lot* simpler in the long > run. :-) Why do you need a TV when you have a computer with a text editor and a C++ compiler? Jeesh. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] Verbose compiler messages
Ever since upgrading from automake-1.4 to 1.5, the messages shown on screen while compiling Flightgear have got far more verbose, with stuff about tmpfiles and deps being output, and this is even worse with automake-1.7 that comes with the latest Cygwin. Is there any way of getting rid of all the superfluous messages to just leave the compiler commandline itself for each file? Cheers - Dave ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] ANT
Mike Bonar writes: > Any thought to using ANT as part of the build process? > > http://jakarta.apache.org/ant/index.html I love ant, but I don't want to require a JVM just to build FlightGear. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] plib 1.6 problems fixed (?)
> I've made all PSL support in FlightGear conditional now, so there > should be no more build problems with the official plib 1.6 release. > Could someone using plib 1.6 do a CVS update and rebuild to confirm? I still get this: g++-2.95 -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src -I/usr/local/SimGear/include -I/usr/X11R6/include -DPKGLIBDIR=\"/usr/local/FlightGear/lib/FlightGear\" -g -O2 -c -o location.o `test -f location.cxx || echo './'`location.cxx make[2]: *** No rule to make target `../../src/Scripting/libScripting.a', needed by `fgfs'. Stop. make[2]: Leaving directory `/usr/scratch/FlightGear/src/Main' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/usr/scratch/FlightGear/src' make: *** [all-recursive] Error 1 I did a complete rebuild from fresh CVS. Andras === Major Andras e-mail: [EMAIL PROTECTED] www:http://andras.webhop.org/ === ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
Are there any elevation data sets out there for which full re-distribution rights can be bought for a fairly modest sum of money? I'm pretty sure someone might have mentioned the Japanese data as falling into this catorgory at some point. Anyway, its a thought, even if possibly of only the half-baked variety! Cheers - Dave On 1/17/03 at 11:20 AM Curtis L. Olson wrote: >The difference here is that they offer to contribute a portion of the >sales back to our project. The question then is what do we do with >the money? ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] forwarded message from Henti Smith
On Fri, 17 Jan 2003 11:20:02 -0600 "Curtis L. Olson" <[EMAIL PROTECTED]> wrote: I'm not looking for or expecting a concensus on this, but I'd be My quick reply (I'm almost off to lunch) given with no thought whatsoever (and without carefully reading all the fine print) is to mention that JSBSim offers logo'ed stuff on CafeShops.com. There is zero markup, so no profit needs to be distributed. My $0.02. Jon ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] forwarded message from Henti Smith
I'm not looking for or expecting a concensus on this, but I'd be interested in people's thoughts relative to the attached message. This raises a number of difficult issues, and I'd be even more interested in people's thoughts on the larger issues. --- Begin Message --- Good day. My name is Henti Smith and I'm in the process of starting up a little "geekware" online shop to cater for the public in South Africa That would like to wear clothing representing their geekness. With this I hereby ask your permission to use the your trademark and Logo to be printed and embroidered onto clothing and then sold for profit to the public. Our business plan includes taking a percentage of the profit and returning it to the community for the furthering of development of the community. If you choose not to accept the offer yourself a contribution to a project of your choice will be made in your name. If you have a licence policy or monetary contribution guidlines, we would be more then happy to negotiate a win-win situation Please can you respond with your views and judgement on the possiblity of this. Thank you -- Henti Smith [EMAIL PROTECTED] www.geekware.co.za +27 82 958 2525 msg11306/pgp0.pgp Description: PGP signature --- End Message --- I know there is already some FlightGear stuff for sale and we haven't had a problem with this before, so I assume we wouldn't have a problem with a few more geek's proudly wearing our logo. The difference here is that they offer to contribute a portion of the sales back to our project. The question then is what do we do with the money? Who get's to hold onto it? Who decides how and when it is spent? Who arbitrates or decides ultimately what is fair? What kind of accounting/disclosure would there need to be? If we make things too complicated, who would have time to jump through all the hoops? Realistically we are probably talking a few hundred $$$ as an upper bound? (That's my guess anyway.) Even though we probably aren't talking about much money here, it might be nice to get some sort of infrastructure and understanding in place since this sort of thing could happen to us more in the future. In the past couple days, I've been talking a bit to someone at Linux Game Publishing. They are interested in helping us add some packaging polish (in the area of docs, box art, installation, gui, etc.) that would make this more of an attractive end user product, and then they hope to sell a multi-cd set which includes world scenery. Assuming this moves forward, they propose to share the profits 50-50 with us. I haven't a clue what kind of sales this might generate, but if you factor in that we can run on Windows and Mac, we have a large potential audience out there, and our project continues to become more and more interesting to people. If LGP wants to start throwing a slightly less trivial amount of money back to our project, then what do we do? Frankly, this sort of thing scares me a lot more than writing GUI's or speaking in front of a live audience. There is a potential to handle this very badly and make everyone mad at each other. There is also a potential to do a lot of good for the project and accelerate it's development. There will be plenty of time to discuss specific things that money could be spent on, and plenty of time to discuss exactly what might be fair or not fair. That could be appropriately done within the infrastructure we set up. But for now, I'm interested in dicussing how we might set up a frame work (that most people can live with) to accept, manage, and distribute a bit of money. Who has time to oversee this? Initially we are probably talking a few hundred $$$ even with the most optimistic outlook. But if the LGP thing works out, we might be talking a little more than that... (maybe / mabye-not???) I hate to get everyone riled up if none of this comes to pass (since these sorts of things have come and gone before.) But, the potential is there, and I'd like to be able and ready to deal with it when the time comes. Of course if everyone is happy with any money going straight into Curt's big screen TV fund, that would be a *lot* simpler in the long run. :-) I have a couple half baked thoughts, but I'll leave those for later in hopes of not slanting the discussion any more than I already have. :-) Regards, Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org
Re: [Flightgear-devel] Build Problem with MSVC 6.0
Jonathan, I've got behind reading my mail from this list, and I've only just read this mail from a while ago about this and the later error you had in ATCVoice.cxx. I've commited Norman's fixes for both files to the cvs, so if you could do a clean checkout of the ATC subdirectory and check I haven't missed anything that would be great. Cheers - Dave Norman Vine writes: >Jonathan Polley writes: >> >> Second, I got an error in src/ATC/tower.hxx. >> >> typedef list < TowerPlaneRec* > tower_plane_rec_list_type; >> typedef list < TowerPlaneRec* >::iterator tower_plane_rec_list_iterator; >> typedef list < TowerPlaneRec* >::const_iterator >tower_plane_rec_list_const_iterator; >> >> generates: >> >> c:\fgdev\flightgear\src\atc\tower.hxx(72) : error C2653: 'listTowerPlaneRec *,class std::allocator >>' : is not a class or namespace name >> c:\fgdev\flightgear\src\atc\tower.hxx(72) : error C2146: syntax error : >missing ';' before identifier >'tower_plane_rec_list_iterator' >> >> Yes, I know that MSVC has its share of problems with templates, but is >there a work around for this? > >here is a shot in the dark > >typedef list < TowerPlaneRec* > tower_plane_rec_list_type; >typedef tower_plane_rec_list_type::iterator tower_plane_rec_list_iterator; >typedef tower_plane_rec_list_type::const_iterator >tower_plane_rec_list_const_iterator; > >HTH > >Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] ANT
Any thought to using ANT as part of the build process? http://jakarta.apache.org/ant/index.html Michael Bonar I ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] Multitexture investigation in flightgear
Hi guys! I made a progress in creating lightlobes I insert multitexture support in flightgear I got no framerate drop using 2 textures on geforce3 so now I have a question there are several techniques to calculate lightmaps dymanic position 1) simple calculating in CPU ( no special card required) but we got framerate drop ( if someone give me a link howto calculate) 2) using register combiners with cubemaps here we have to get geforce class card 3) using vertex and pixel shaders here we have to got geforce3-4 card So on what technique should I work? Also I think that we don't need textured mode and nontextured mode in flightgear (I don't use ssgStateSelector) I use only one textured state in flightgear Thanx in advance bye ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
[Flightgear-devel] plib 1.6 problems fixed (?)
I've made all PSL support in FlightGear conditional now, so there should be no more build problems with the official plib 1.6 release. Could someone using plib 1.6 do a CVS update and rebuild to confirm? You'll need to do sh autogen.sh ./configure (I think they happen automatically, but it doesn't hurt to be safe). It's probably also wise to update the base package. Thanks, and all the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] scripting code
Jim Wilson writes: > Actually there is another problem. The makefile is being generated with > plibpsl included, which doesn't exist in 1.6. Thanks -- I'll try to fix that as well. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
re: [Flightgear-devel] scripting code
Jim Wilson writes: > > Look for an include file plib/psl.h. If it's not there, then plib 1.6 > > didn't include PSL (and I will #ifdef it out). > > > > Yes, that's the problem. It isn't there. OK, I'll fix it now. Thanks, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
Re: [Flightgear-devel] Possible source for usable code
On Thu, 16 Jan 2003 19:31:53 -0600, Mike Bonar <[EMAIL PROTECTED]> wrote in message <[EMAIL PROTECTED]>: > On Thursday 16 January 2003 09:41, Curtis L. Olson wrote: > > Arnt Karlsen writes: > > > On Thu, 16 Jan 2003 09:16:36 -0600, > > > "Curtis L. Olson" <[EMAIL PROTECTED]> wrote in message > > > <[EMAIL PROTECTED]>: > > > > > > > Mike Bonar writes: > > > > > Has anyone seen this site before? Might be some usable code > > > > > there. > > > > > > > > > > http://websimulations.com/products.htm > > > > > > > > Yes, this is Riley Rainey's stuff. He wrote ACM for Unix which > > > > was/is a pretty fun combat game that works in native X11 (i.e. > > > > doesn't need opengl.) The graphics are simplistic and crude, > > > > but the action is a lot of fun. It would be interesting to look > > > > at integrating the DIS stuff with FlightGear. > > > > > > ..ah. :-) > > > (OpenGL has been my showstopper for too long.) > > > > Much of it's beauty is in it's simplicity. It's definitely good for > > an hour or two of entertainment. > > > > You know, I still have a copy of LHX. It fits on a 1.44MB floppy, and ..url? > it still runs! That was my first flight sim (*sighf*), and I've been > hooked ever since. > > Mike > -- ..med vennlig hilsen = with Kind Regards from Arnt... ;-) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel