Re: [Flightgear-devel] Instrument Flight Test: Passed

2003-07-24 Thread Matt Fienberg
Congratulations!  Had no doubts...

For an IFR interested VFR student, what's an MDA, and what does it mean to
bust it by 20 ft?  I'd guess at minimum designated altitude?

Maybe if I ask enough questions, I'll have you on the road to CFI/CFII...
;)

-Matt

David Megginson wrote:

 I passed my instrument flight test this morning -- thank you all for
 the positive karma you sent my way.  We did the test in the real
 thing, hard-core IFR with a 400 ft ceiling and rain.  My visual
 contact with the ground during the entire test was probably less than
 two minutes.  A narrative follows for people who like that kind of
 thing (everyone else can stop reading now).

 The ground work went fine, but I wasn't worried about it.  After
 startup and clearance copying, we taxied to 04, and I double-checked
 the ceiling with ground before switching to tower (when the DFTE asked
 earlier, I told him that 400 ft would be my personal limit).  At that
 point the DFTE took the foggles from me, said that I obviously
 wouldn't be needing them, and put them away for the rest of the
 flight.

 We took off, and in a few moments, the world vanished into white all
 around us.  We were cleared up to 6000, then direct to the Ottawa VOR
 to start a simulated cross-country to North Bay.  At the VOR, I turned
 onto V316, intercepted it promptly, and was stabilized on course and
 groundspeed by 2 DME (not bad, since we were 1 mile above the VOR to
 start with).  I then hauled out my E6B, calculated a revised ETA and
 fuel burn based on my current DME groundspeed, and then just sat back
 and relaxed the rest of the way out to 9 DME.

 Ottawa Terminal then cleared us back to the VOR for a hold north on
 the 360 radial.  I flew back the 270 radial (90 TO), then turned
 sharply to intercept my inbound radial outbound with reverse sensing
 for a parallel entry (I like doing it that way, so that I get DME
 groundspeed readouts to plan the rest of the hold).  We did a couple
 of laps in the hold, then I asked terminal for a couple of vectored
 approaches (no full procedures in hard-core IFR, since I'd mess up
 their very busy airspace).  They vectored me around for a while, then
 set me up to intercept the NDB 07 (at which point the examiner failed
 my DME, just to keep me honest on the stopwatch work).  The approach
 went fairly well -- I did bust MDA by 20 ft, but caught it and
 recovered in less than a second, and the DFTE didn't mention it in the
 debrief.  My compass precessed a few degrees during the descent, so I
 ended up a bit away from the runway when we got a glimpse of the
 ground straight down through the mist just before going missed, but
 there's nothing to do about that.

 Tower handed me back to terminal, who vectored me south to bring me
 around for the ILS 07 to a full stop.  I asked for a bit of time to
 prepare, but they had a boatload of arrivals about to hit (all
 airliners), so I agreed to go straight to the approach and just asked
 not to be vectored too close into the NDB on final.  They brought me
 around for an intercept 8 miles out and then asked for maximum
 approach speed, so I opened the throttle, pushed the nose down, and
 shot on in at 110 kias.  The needles stayed nicely centred all the
 way, but I did feel my first unease in IMC when I thought of how fast
 I was flying and how close to the (invisible) ground I was as I got
 closer to DH.  The runway came into view less than a mile back, just
 as I was calling out advisory visibility, and 50 feet above DH the
 DFTE said OK, you're visual, go ahead and land.

 Fortunately, 07 is an 8000 ft runway, since I was at 110 kias and 250
 ft almost over the threshold and the runway was wet and slick.  I
 brought up the nose and dropped flaps, but I didn't want to do any
 serious braking on the wet surface, so I let the plane roll on past
 the intersection with 14/32, ending two or three miles on the far side
 of the airport from our destination on the North Field.  We had a long
 taxi back, but the DFTE didn't say anything about whether I'd passed
 or failed, and the 20 ft MDA bust started to loom larger in my mind.
 When I came inside (wet) for the debrief, he chewed me out for not
 putting on carb heat every 15 minutes or so in IMC (not part of the
 test, fortunately), then filled out the examination form in front of
 me from memory.  The NDB approach was one of the last items, and it
 was only when I saw him give me a 3/5 for that that I was fairly
 certain I'd passed.  He then shook my hand, told me that I was a good,
 safe, competent IFR pilot, and endorsed my license.

 Well, that's it for now.  We have to retake the IFR flight test every
 two years in Canada, so I'll be back up in Summer 2005.

 All the best,

 David

 --
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Re: [Flightgear-devel] Incoming!!!!!!!!!!!!

2003-07-24 Thread Matt Fienberg


David Megginson wrote:

 [EMAIL PROTECTED] writes:

   What way does Flightgear use?
   Static tables or real time calculations or something other?

 Both, sort-of.  Unlike X-Plane, FlightGear does not limit you to a
 single type of physics engine.  JSBSim works with static coefficients,
 and YASim works with geometry.

I happened to come across the following article, and kept thinking about
its application to flightgear.  I wonder if this is the foundation beneath
YASim?

http://www.aa.washington.edu/faculty/eberhardt/lift.htm

-Matt


 All the best,

 David

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Re: [Flightgear-devel] Instrument Flight Test: Passed

2003-07-24 Thread Matt Fienberg
Thanks for the explanation, David.  From everything I've heard so far about IFR
flying, it's a game of Simon Says.  And Simon's on various frequencies that
you need to keep up with.

David Megginson wrote:

 Matt Fienberg writes:

   For an IFR interested VFR student, what's an MDA, and what does it
   mean to bust it by 20 ft?  I'd guess at minimum designated
   altitude?

 MDA is Minimum Descent Altitude.  Non-precision approaches (such as
 NDB, VOR, LOC, LOC-BC, and GPS) provide only horizontal course
 guidance.  For altitude, you pass a series of step-down fixes (such as
 a DME distance or a radial from another navaid), where you're allowed
 to descend to a new altitude limit before levelling off again.  The
 last levelling-off altitude is the MDA, and you cannot go below that
 until you actually see the runway.  500 ft AGL is a typical MDA, but
 it can vary by an enormous amount.

 Precision approaches (such as ILS) have a decision height (DH) instead
 -- that's the lowest you're allowed to go on the glidescope without
 seeing the runway.  When you hit DH without visual contact, you go
 missed immediately, without any levelling off.  DH is usually 200 ft
 AGL, lower for a specialized Cat II approach.

 Here's an easy way to remember: from the side, a precision approach
 looks like a ramp, while a non-precision approach looks like a
 staircase.

   Maybe if I ask enough questions, I'll have you on the road to CFI/CFII...

 Nope.

 All the best,

 David

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Re: [Flightgear-devel] OT: IFR Flight Test Tomorrow

2003-07-23 Thread Matt Fienberg
From what I can tell, you know your stuff.  No luck necessary.  Go get the
certificate you've worked so hard to earn.  Just promise a full report
that even us VFR people can understand.

Best of luck anyway.  ;)

-Matt

David Megginson wrote:

 Since I've dragged you all through my training this far, I'd like to
 mention that I'll be taking my IFR flight test tomorrow (Thursday)
 morning at 8:00 AM EDT (12:00z).  In Canada, at least, this is the
 hardest of all the flight tests, even worse than commercial,
 instructor, etc., and it's typical to get a partial failure on the
 first try and have to retake that part of the test.  Still, I'm going
 to at least try to pass the whole thing in one go, and I would be
 grateful if my fellow fgfs developers will think of me at 12z tomorrow
 and send any prayers/best wishes/positive karma/Jedi force (as
 appropriate) my way.

 On a related note, while I've had over 3 hours of actual at altitude
 now (including a VOR hold inside a fast-growing cumulus cloud), I've
 never had the chance to do an approach to anywhere near minima in
 actual IMC because the weather has been so good this spring and
 summer.  This morning, fortunately, the airport clouded over to an 800
 ft ceiling while we were in the air, so our final ILS approach was for
 real -- 800 ft is not that exciting for ILS, but it was still fun not
 being able to see the runway until the last minute and a bit, and not
 having to wear the stupid foggles.

 All the best,

 David

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Re: [Flightgear-devel] OT: First solo!

2003-07-21 Thread Matt Fienberg


David Megginson wrote:

 Matt Fienberg writes:

   Please excuse the off-topic post...  But I'm too proud to hold back.
   Completed my first solo flight as PIC tonight at 13.9 hours.

 Congratulations!

Why, thank you (all)!


   First landing was pretty uneventful, aside from the pilot giving a
   wahoo! that could probably be heard from miles away.  Upwind wheel
   first, then downwind, then nose.  Pretty smooth.  Probably my best
   landing yet.  (Who needs that extra baggage in the right seat?)

 Did tower know that it was your first solo?  Around here, the schools
 always quietly phone tower in advance, and tower ensures that you get
 an easy circuit and congratulates you afterwards over the frequency
 just before handing you off to ground (so that all the big airliners
 get to hear as well).  From what I've heard, that's common at many
 towered airports.


Yes, my instructor told me that he'd call the tower to let them know.  I
got no indication from the tower that anything was different though.  On
the second of three touch and goes, I couldn't radio in at midfield since
there was an ongoing discussion between tower and an incoming Bonanza on an
instrument approach.  Finally, I hear him clear the Bonanza to land on
29er, and then he immediately calls me to let me know I'm number two.  At
this point, I'm still about 1000 AGL, now venturing out over the city of
Worcester...  I panicked a little bit, and later heard that my instructor
did too...  Speech was very clear over the radio, so maybe the phone call
had some effect.  Not that they'd disrupt an instrument approach to get a
solo 152 to touch and go ahead of them


   My instructor was just glowing when I got back.  I think he was
   more excited than I was.  He made some comment about seeing his kid
   taking his first steps.  I now call him Dad.  He was very
   impressed with my progress, and we both attribute much of it to
   FlightGear.  It's certainly paying off.  He's now thinking about
   getting FlightGear in the office, partly to play with, and partly
   to teach/demonstrate.

 Great stuff.

   PIC 0.6.   Hmmm...  not so impressiveyet.  ;)

 That number will increase rapidly.  Did you go through any post-solo
 rituals?  In the U.S., I know, the instructor often cuts off your
 shirt-tail after the first solo.  At the Ottawa Flying Club, they
 throw a large garbage pail full of ice water on you, even in the
 winter (I got two, just for good measure).

 All the best, and congrats again,

 David

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Re: [Flightgear-devel] OT: First solo!

2003-07-21 Thread Matt Fienberg


David Megginson wrote:

 Geoff Drake writes:

   I did my first solo about five years ago and as you have just found out
   there is nothing quite like it!!!  I too looked over at the empty seat and
   grinned.

 I'd just like to mention that while first solo was great, the
 highlight of the PPL training (for me) was the first solo
 cross-country.  The best is still ahead ...


I can't wait!  Thanks!


 All the best,

 David

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Re: [Flightgear-devel] OT: First solo!

2003-07-21 Thread Matt Fienberg


David Megginson wrote:

 Matt Fienberg writes:

   Actually, I do fear the response.  I know the language (and am
   learning the new lingo...) and still have trouble.  My hearing was
   easily good enough to pass the medical (can you hear me now?), but
   I have a lot of trouble picking out voices from a crowd.

 Buy some foam earplugs: put them in your ears first, then put on your
 (presumably PNR) headset, then turn the radio up a bit.  The foam
 earplugs work mostly on background noise, so you'll have less
 background rumble and clearer radio.

That's an interesting idea.  I'll give it a try.  Thanks!

-Matt



 All the best,

 David

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Re: [Flightgear-devel] OT: First solo!

2003-07-21 Thread Matt Fienberg


Alex Perry wrote:

 From: Matt Fienberg [EMAIL PROTECTED]
  Winds were [EMAIL PROTECTED] which is not a big deal, but I did fall victim to it
  *every* time.  (With and without the instructor.)  Every turn from
  downwind to base ended past the point where I needed to start the turn
  to final.  Every turn to final overshot, and I needed to correct quite a
  bit.

 Lucky you don't have two runways.  Tower can get quite sarcastic at your
 expense if you keep overshooting the turn.  When you make the turn and
 are lined up for L when you should be R, they might change your clearance
 because they're not sure you can make it back to R in time to land.
 Later, they'll clear you for L and, when you overshoot that turn too,
 apologize that they don't have a third runway to the left of L.  Etc.


Well, there are two runways, 29/11 and 33/15, but not parallel...
Overshooting 29 on left traffic doesn't leave you with too many options...


 Congratulations.  Did you like the improved climb performance ?


Of course...  Anything's better than a 152 at full weight...  ;)


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Re: [Flightgear-devel] OT: First solo!

2003-07-21 Thread Matt Fienberg

 That number will increase rapidly.  Did you go through any post-solo
 rituals?  In the U.S., I know, the instructor often cuts off your
 shirt-tail after the first solo.  At the Ottawa Flying Club, they
 throw a large garbage pail full of ice water on you, even in the
 winter (I got two, just for good measure).

I've seen some pictures of torn shirts on the wall, but I think those were
PPL, not first solo, although I could be wrong...  No, there was nothing
more than a couple of Polaroids.  One goes on the instructor's wall, the
other for the student.  I might have welcomed the ice water.  It was about
85 degrees, and at 7PM, I was staring into the sun on both departure and
final legs on runway 29...  Although the pools of sweat may have had
nothing to do with temperature at all...  ;)

-Matt



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Re: [Flightgear-devel] OT: First solo!

2003-07-21 Thread Matt Fienberg


David Megginson wrote:

 Matt Fienberg writes:

   Yes, my instructor told me that he'd call the tower to let them
   know.  I got no indication from the tower that anything was
   different though.  On the second of three touch and goes, I
   couldn't radio in at midfield since there was an ongoing discussion
   between tower and an incoming Bonanza on an instrument approach.
   Finally, I hear him clear the Bonanza to land on 29er, and then he
   immediately calls me to let me know I'm number two.  At this point,
   I'm still about 1000 AGL, now venturing out over the city of
   Worcester...  I panicked a little bit, and later heard that my
   instructor did too...  Speech was very clear over the radio, so
   maybe the phone call had some effect.  Not that they'd disrupt an
   instrument approach to get a solo 152 to touch and go ahead of
   them

 Please remember that your 152 VFR has the same importance as a Bonanza
 IFR (or a 747, for that matter), unless the other flight happens to be
 a medevac, a declared emergency, or something similar.  The tower
 chooses priorities based on safety and traffic flow, not aircraft size
 or IFR/VFR.

This is true.  But I'm glad that the controller didn't give me any special
treatment.  When I finally did get a visual on the Bonanza, he was
cruising in.  He'd have had to slow quite a bit to get me in first.
What's the phrase, head for the numbers?  Maybe he took the first solo
phone call into account and decided to be nice and make me number 2...

 I've often had tower ask a big airliner on an IFR approach to reduce
 to minimum approach speed so that I can slip in in front (as a
 courtesy, I usually increase my approach speed to about 110-120 kias
 so that there's not any serious delay, and so that I feel less guilty
 for holding up 200-300 passengers).

So it was you that made me late...!;)  Well, it can take several
minutes for the wake to dissipate, so the quick drop in advance does save
you quite a bit of time...


 All the best,

 David

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Re: [Flightgear-devel] RE: OT: First solo!

2003-07-21 Thread Matt Fienberg


Matthew Law wrote:

 Congratulations!

Thank you!

 I'm sure the rest of the training will be over in no time and it's good to
 hear that FG is proving helpful.  I'm intending on investing in a yoke and
 pedals over winter when the weather robs me of some regular training and I've
 already noticed the realism of the flight models in flightgear over other
 flight sims.  Especially when adjusting final with throttle etc.

 Unlike you, my last lesson I'd rather forget - second attempt at circuits and
 first time on runway 18 at EGNF. With a TORA of 382 metres it is apparently
 the UK's shortest licensed and also feels like the UK's bumpiest too!  Oh,
 and a  30 deg crosswind for good measure!!!

Don't give up.  Everything that I've heard says that training in more difficult
enviroments does generate better skills.  (Ever see a western US skier come to
ski in New England?  I thought not...  They learn in powder, and can't adjust to
the sheet of ice we call a slope.)  I'm not familiar with the term TORA, but I'll
assume thats a runway length of about 1250 ft, if my I'm doing the math in my
head correctly...  I have the luxury of two runways to chose from of 7000' and
5000'.  And they're in great condition.  KORH had commercial airline traffic
until very recently.  If I want to work on crosswind landings, I can always
request the other runway.  I wonder how I'll do at a short runway...  Actually, I
won't find out anytime soon.  The rental agreement says a minimum of 2500'.

Keep at it, and mirror your real flights on Flightgear.  Set yourself up on long
final, reduce to 1500 RPM, drop in your flaps, and hold 65 KIAS.  Adjust pitch to
control your airspeed, and adjust power to keep that threshold steady on the
windshield.  When you know you've got the threshold made, drop out power to idle,
and lift the nose slightly to counter act the power drop, and slowly level it
off.  Odds are, if you're bouncing consistantly, that you're flaring too high,
but at the right speed.  (I'm assuming you're not ballooning... If you are, and
that's why your bouncing, you're not burning off enough speed before the flare.)

Cross wind landings are tough without rudder pedals.  Sideslips can certainly be
done with the mouse, but it's a hard thing to juggle.  For that, the best thing
is to just experiment on long final, and see how the aircraft reacts with crossed
controls.  Have your instructor run the length of the runway 10' in the air, and
slew the aircraft from side to side simply by adjusting the bank angle.  It's a
really enlightening experience.

 I bounced in every time and almost took the far fence with me on one of the
 touch and go's.  I've got a long way to go yet... :-(

 Hopefully, the short and soft field location will make me a better pilot.  My
 instructor (in a futile attempt to stop me getting downhearted) mentioned
 that students and low time PPLs from larger airfields often have trouble
 landing on 18 and that I'd get it eventually.  Perhaps I'll be a 100 hour PPL
 graduate!

You'll get there.  Who cares what the number is.  Can't expect to do it in
minimums in such a harsh environment.

Good luck,
Matt F.


 Cheers,

 Matt.

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[Flightgear-devel] OT: First solo!

2003-07-20 Thread Matt Fienberg
 mentioned that in flying in Flightgear, I thought
to myself, what's that?  There's no water south of the tower.  Well,
sure enough, as I'm turning downwind today, I notice that that water
really is there...   I mentioned it, and he was floored.  And following
the powerlines out to the Qaban reservior to Orange (KORE), too.  He was
really getting excited about it.  One of the guys there took a look at
flightgear after hearing me at a prior lesson, and I think they were put
off by the installation procedure...  Maybe I'll have to do it for
him

In any case, I'm so glad I got started, and I can't wait to get up in
the air again.  Flightgear is fun, but there's just no substitute for
the real thing.  So all you guys flying the simulator---  get your seat
in a 152 seat, and put Flightgear to real use!  Trust me, you'll all
love it.  (No, I won't finance it  ;)

Regards,
Matt Fienberg
PIC 0.6.   Hmmm...  not so impressiveyet.  ;)


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Re: [Flightgear-devel] Instant replay system

2003-07-18 Thread Matt Fienberg
Wow.  This is *great*!  And after nobody responded to my request that it
wasn't even on bottom of the priority list  Thanks!

-Matt

Curtis L. Olson wrote:

 I have implimented a first stab at an instant replay system and have
 just commited it to CVS.  The system continuously records your flight
 data and allows you to play back your flight.

 Saving flight data at full resolution can quickly burn up a lot of
 RAM, so at the moment, only the most recent 60 seconds is stored at
 full resolution.  The next most recent 10 minutes is stored at a
 resolution of one snap shot every 0.5 seconds.  The most recent hour
 of data is stored at a resolution of one snap shot every 5 seconds.
 (We might need/want to tune these values a bit as we use the system
 more.)  However, this gives the most resolution to the most recent
 portion of the flight, and can save up to an hour's worth of flight
 data without using a huge amount of memory.

 Each snapshot is time stamped with the simulation time.  During
 replay, the system finds the two snapshots that straddle the replay
 time and linearly interpolates between them.  This way, we can record
 the data as best as is possible given the current rendering speed,
 even with varying frame rates with possible lost frames and aren't
 forced to take extraordinary measures to get a consistent sampling
 rate.  Then when the data is replayed, this interpolation scheme gives
 us smooth playback even if the recorded frame rate is wildly (or
 slightly) different from the playback frame rate.  This also gives us
 smooth interpolation for older data that is recorded at a slower rate.
 And we can play back the recorded flight at a rate that has a 1 to 1
 match with real time.

 This scheme would also allow us to smoothly fast forward the replay,
 or replay in super smooth Slo-Mo-Gear (patent pending) :-) We could
 probably also rewind as well as fast forward if we really wanted to.

 For the moment, I have bound the r key to the instant replay
 function.  This will replay whatever is in the buffer.  Upon
 completion, you are left in pause mode at the point where you
 activated the instant replay.  Just unpause and you can continue the
 flight.

 This whole thing is just crying for a gui/dialog box to control it
 all.  Any volunteers?

 I'm guessing that all the kinks are not yet quite worked out.  You'll
 likely run into one or two ...  The sim is put into pause mode while
 the buffer data is replayed.  This has some side effects because many
 subsystems do not run when the simulator is paused.  This needs to be
 looked at a bit more.  Specifically some of the viewer code isn't run.
 You can switch views with the v series of keys, but you can't rotate
 a particular view with shift-number pad, and the chase views don't
 track quite right in replay mode.

 Also, I don't and can't and won't record everything.  This means
 things like AI or multiplayer traffic, weather conditions, and other
 things are beyond the scope of this system at this time.

 Regards,

 Curt.
 --
 Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
 Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
 Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] Aero-matic Q:

2003-07-17 Thread Matt Fienberg


David Culp wrote:

  I built a c152 directory inside data/aircraft, and put the c152.xml
  there.  I put the engine file (lycoming_O-235-L2C.xml) and the prop
  file, (c152-prop.xml) both in the data/engine directory.  Is this
  correct?

 Yes.  You also need a c152-set.xml file, which you'll have to make by hand.

Cool.  I'll give it a shot tonight when I get home.


  I started up fgfs with the attribute --aero=c152, and well, it certainly
  had some affect...  It took off on its own...  sitting at idle, the
  engine was running at 1500 rpm, and full throttle was almost all the way
  around to the zero mark   I've looked through the files, and the
  numbers (those that I can understand...) seem reasonable.  This is a 110
  hp engine!

 Could you include the engine and prop files so I can check them out?
 Aero-Matic gives all piston engines a default idle RPM of 700.  Was the 1500
 RPM also found under the property /engines/engine/rpm ?


The numbers in the file all look reasonable to me.  I did see the maximum hp was
110, and the idle power was 700 in the files.  I didn't look through the
property tree, and I can't really do it now from work.  I've got a VNC
connection to the home machine, and it doesn't take kindly to animation...  ;)
I'll cut  paste the small engine and prop files.  Thanks for the help:

?xml version=1.0?
!--
  File: lycoming_O-235-L2C.xml
  Author:   Aero-Matic v.0.1
--

FG_PISTON NAME=lycoming_O-235-L2C
  MINMP  6.0
  MAXMP 30.0
  DISPLACEMENT 176
  MAXHP110.0
  CYCLES 2.0
  IDLERPM  700.0
  MAXTHROTTLE1.0
  MINTHROTTLE0.2
/FG_PISTON

=

xml version=1.0?
!-- Generated by Aero-Matic to fit a 110.0 horsepower engine --

FG_PROPELLER NAME=prop
  IXX0.77172648454995
  DIAMETER   55.586868953018
  NUMBLADES  2
  MINPITCH   23
  MAXPITCH   23
  MINRPM700
  MAXRPM   2700
  C_THRUST   11 1
  0.0  0.936
  0.1  0.927
  0.2  0.918
  0.3  0.909
  0.4  0.828
  0.5  0.738
  0.6  0.063
  0.7  0.049
  0.8  0.036
  0.9  0.020
  1.0  0.004
  C_POWER   11 1
  0.0  0.0594
  0.1  0.0585
  0.2  0.0576
  0.3  0.0558
  0.4  0.0540
  0.5  0.0522
  0.6  0.0495
  0.7  0.0432
  0.8  0.0342
  0.9  0.0225
  1.0  0.0090
/FG_PROPELLER


-Matt


 Dave Culp

 --
 
 David Culp
 [EMAIL PROTECTED]
 

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Re: [Flightgear-devel] Aero-matic Q:

2003-07-17 Thread Matt Fienberg


David Culp wrote:

 Part of the problem is that the first version of Aero-Matic had a bug that
 gave prop thrust values off by a decimal place.  The first six values under
 C_THRUST should be shifted one decimal place to the right.  Or, you can get a
 new prop file from Aero-Matic, which is now fixed.

 That should help keep your C-152 on the ground at idle :)

 Dave Culp


Ah.  That'd do it.  Thanks, I'll play with it tonight.

-Matt



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Re: [Flightgear-devel] Aero-matic Q:

2003-07-17 Thread Matt Fienberg


Matt Fienberg wrote:

 David Culp wrote:

  Part of the problem is that the first version of Aero-Matic had a bug that
  gave prop thrust values off by a decimal place.  The first six values under
  C_THRUST should be shifted one decimal place to the right.  Or, you can get a
  new prop file from Aero-Matic, which is now fixed.
 

I'm assuming you meant divide by 10 with a shift of the decimal point to the
left...  ;)


  That should help keep your C-152 on the ground at idle :)
 
  Dave Culp
 

 Ah.  That'd do it.  Thanks, I'll play with it tonight.

 -Matt

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Re: [Flightgear-devel] Aero-matic Q:

2003-07-17 Thread Matt Fienberg


David Culp wrote:

 Part of the problem is that the first version of Aero-Matic had a bug that
 gave prop thrust values off by a decimal place.  The first six values under
 C_THRUST should be shifted one decimal place to the right.  Or, you can get a
 new prop file from Aero-Matic, which is now fixed.

 That should help keep your C-152 on the ground at idle :)


David,

I apologize for the question without RTFM'ing...   Now that I've found the
correct webpage with the 0.2 version of Aero-Matic, I see there's all kinds of
information on how to use it along side.

Having said that...  I modified the numbers by hand, tried it, then ran it
through 0.2, and tried it again.  Both methods produced the same result (although
there seems to be far more information in the 0.2 version files).  Despite the
parameters showing 700 RPM for idle, the model comes up at ~1325, and at full
throttle, laps around right to the 0 point.

Could you (or someone familiar with the process) give the following files a try
and see if you see something different?  I haven't gone through all of the
numbers in the files, since I really don't know what most of them mean...  But I
don't see anything that really looks out of whack...  I bring it up with just the
--aero=c152 parameter, and haven't yet done anything with the c152-set.xml
thing...  So it graphically shows the default c172, slightly below ground
level.  Maybe it's still relying on c172 information?  Is the throttle
control different on the 172 in its range?  I'm assuming it runs from idle at 0
to full throttle at 1...  Any thing else come to mind?

Thanks,
Matt


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Re: [Flightgear-devel] Maiden flight

2003-07-16 Thread Matt Fienberg
Congratulations!  Great feeling, isn't it?

I started about 6 weeks ago, in a 152, and had a very similar experience...
Didn't do any stalls on the first flight, but I was kind of shocked when he had
me do the taxiing and the takeoff by myself.  (Maybe that's the difference
between an intro flight and lesson 1.)  He did nothing but the radios.  (Class D
airport - KORH)  I lost a lot of altitude on my first turns despite the fact I
knew enough to expect to have to add back pressure...  A 60 degree bank is one
*steep* turn.  For a PPL in the states, they ask you to demonstrate steep turns,
but at 45 degrees.  If I remember correctly, a 60 deg turn causes a 2G load on
the wings.

I was absolutely mortified when my instructor didn't take the controls on final
approach.  He actually expected me to land it!  I was under strict voice
control...  Carb heat on, reduce power to 1500 RPM, keep it lined up, add some
power, steady.steady  drop the nose a bit, power all the way out
No, really, all the way  keep the nose down  MATT!  LET THE NOSE
DOWN  That's it  Yes, we do want to reach the ground level out
a little more back pressure.  LIFT THE NOSE! keep it steady  [THUD]
Beautiful!  Flaps up, and steer with your feet.   About 20 seconds of sheer
terror.  And in retrospect, I've got about 25 landings under my belt, and that
one was actually pretty good, although I didn't like it at the time

In any case, it really is a blast, and I too highly recommend an intro flight
(if not lesson 1...) for anybody who enjoys flying a sim (or playing around)...
(Do not ask to flight beneath bridges...!)

Martin, if you decide to continue on for you PPL, I can recommend a good ground
school program in Cleared for Takeoff by King Schools.  (Resold by Cessna,
too.)  It's something like 26 CDs; you simply watch the video, and answer some
questions.  It's windows based, however, and very much geared to the US, which
may or may not be useful to you...

Any how, good luck!  And welcome!

-Matt

Martin Spott wrote:

 Inspired by others on this list I had my first flight with controls in my
 hands on a C172. This was the first flight I ever had on such a small plane.

 I once sat in a BN2 as a passanger but I must admit that sitting in a 10
 seater, even though it was a great excitement sitting behind the co's seat
 (no co present on this flight), wathing everything that's going on, was far
 not that much a great experience as the flight yesterday.

 The Instructor took of from EDLN runway 13 and handed the controls over to
 me after reaching 1500 feet. I had about 10 minutes time to head south and
 get the feeling how to fly at a constant altitude - I didn't really 'manage'
 it but it worked quite well for the first time (watch the horizon !).

 After reaching the 'playground' over an open mining of brown coal we had
 time for a little 'programme'. Standard turn right (I overshot by about 15
 seconds), standard turn left, another standard turn (much better than the
 first one). The next excercises were shown by the instructor before I had
 the chance to do them myself - I had to handle carb heating and throttle,
 the instructor dealt with the mixture.
 So I had a few narrow curves with 60 degree bank (how would you call this in
 English ?) and two stall recoveries (hey, you lost only 100 feet !).
 _This_ was really a pretty nice experience after all. During our programme a
 pair of Tornados came by way below us, VFR at about 150 feet.

 After 25 minutes I headed for the airport the instructor took over for
 approach. EDLN is an airfield with (small) airline traffic, so you have to
 follow certain procedures that are quite new to me. But I think I'll be able
 to learn that stuff.

 Hey guys (and gals), do that yourself, it is really worth it ! And don't
 forget to watch out, especially remember the position of the horizon
 anytime,

 Martin.
 --
  Unix _IS_ user friendly - it's just selective about who its friends are !
 --

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Re: [Flightgear-devel] Maiden flight

2003-07-16 Thread Matt Fienberg
Very true...  But it's the wing load that cause your stall speed to
increase...   Seat cussion load causes other problems  ;)

David Megginson wrote:

 Matt Fienberg writes:

   If I remember correctly, a 60 deg turn causes a 2G load on the
   wings.

 ... and on your seat cushion.

 All the best,

 David

 --
 David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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Re: [Flightgear-devel] Maiden flight

2003-07-16 Thread Matt Fienberg
Just gotta rationalize  If I go for my PPL, I need to stay healthy.  If I
don't, I'll just keep my butt on the couch, eat, and gain weight.  Well, we
don't what *that* to happen.  We all know how expensive healthcare is...
Therefore, the cheap solution, is to simply get my PPL...

;)

-Matt

Martin Spott wrote:

 David Megginson [EMAIL PROTECTED] wrote:

  I don't know how much free time you have, but if you price it out, it
  could turn out that it's cheaper to come to North America to do your
  PPL training (I'm pretty sure the hours will be recognized in Germany
  though you might have to redo the flight test and written exam --
  check, of course).

 I already considered this as a valuable idea. _But_: I don't earn money as
 long as I don't work. I'm sort of freelancer Unix sysadmin and I'm in the
 situation that I have to earn the necessary 9.000 Euro before I can spend
 them for the PPL. If I take three weeks off then I'm loosing about the same
 amount of money that I save by doing flight training in north America 
 I'll have do ask my dad  ;-))

 When I went to Canada for holidays (twice) I thought about adding some time
 for the PPL but that didn't work out because of monetary reasons. Aside of
 this, I can't stay away from my customers for more than three weeks,

 Martin.
 --
  Unix _IS_ user friendly - it's just selective about who its friends are !
 --

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[Flightgear-devel] Aero-matic Q:

2003-07-16 Thread Matt Fienberg
Can somebody explain what to do with the files that the aero-matic
script produces?

I entered the small amount of information for a C152, generated the
three files, and modified the propulsion xml names as described on the
webpage.  Now what?

I built a c152 directory inside data/aircraft, and put the c152.xml
there.  I put the engine file (lycoming_O-235-L2C.xml) and the prop
file, (c152-prop.xml) both in the data/engine directory.  Is this
correct?

I started up fgfs with the attribute --aero=c152, and well, it certainly
had some affect...  It took off on its own...  sitting at idle, the
engine was running at 1500 rpm, and full throttle was almost all the way
around to the zero mark   I've looked through the files, and the
numbers (those that I can understand...) seem reasonable.  This is a 110
hp engine!

Am I going about this the right way?

Thanks,
Matt


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Re: [Flightgear-devel] Views

2003-07-13 Thread Matt Fienberg
I agree with this completely.  I do the same.

I was wondering about an additional feature...  Other than recording entire
flights, I've never seen what my own [attempted] landing looked like  Would
it be possible to add a feature where the simulation would immediately be paused,
and rewinded for say, 5 seconds to give an instant replay?  When the replay
catches up to simulation time, simply return to the paused state?  Then, during
the replay, I can watch from a chase or tower view, etc.

Yes, my entire world was affected by my purchase of a TiVo.  ;)

-Matt

Lee Elliott wrote:

 On Sunday 13 July 2003 10:54, David Megginson wrote:
  Erik Hofman writes:
 
I mean we now have a tower view, we might come up with a final Approach
view and someday somebody will come by and asks for a windsock view.
Those are really candidates for a view selection dialog.
 
  Two truly useful ones would be a ground-chase view and a
  nearest-airport view.  When you're flying anything but a circuit, the
  control tower view gets useless very fast.
 
 
  All the best,
 
 
  David
 
  --
  David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

 I think a ground chase view would be great.  I'd also like an air chase view
 that follows bearing but that shows gust and turbulence effects but something
 like that has been proposed, I think;)

 As for putting some of the views in menus - hmm... I'm less keen about that
 because when I change views I want to do it quickly and often I'll only want
 to check a view for a second.  For example, when landing I'll often quickly
 switch between the cockpit, the two chase views and the tower views, using
 different magnication and orientation settings for each view, and spending
 less than a second in most of them.  I suspect this would be tricky to do if
 some of them could only be accessed via a drop down menu - the moment would
 have passed and I'd have had to move one of my hands from the js or kb to
 grab the mouse.

 Setting up the views with some of them in a menu would be ok by default if it
 was still easy to add the extra entries to the kb list.

 LeeE

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Re: [Flightgear-devel] looking for a job

2003-07-10 Thread Matt Fienberg
For those of us using FlightGear to supplement our training for a PPL, a Cessna
152 would be a great benefit...  Not quite the 747 complexity, but maybe a good
starting point...  ;)

I had planned on 172, but my instructor convinced me that it'd be
*significantly* cheaper to learn in a 152, then upgrade in just a few hobbs
hours.  I'd be happy [to try] to help with the FDM, although I'm not sure I'm
capable at this point.  Although I remember reading something about a wonderful
aero-matic script...  Maybe I'll take a shot when I get a few minutes to
experiment.  My FG is probably 2-3 months out of date to begin with.

-Matt

[EMAIL PROTECTED] wrote:

 Hi,
 I´m new here und I´d like to do anything for the great FlightGear projekt. I
 began to make a panel for B-747, I could make panels for any other aircraft,
 perhaps 3d-cockpits or even models, just say me what you need.

 Best regards
 Ilja

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Re: [Flightgear-devel] 5 projector wrap around display.

2003-07-10 Thread Matt Fienberg
Years ago, while working for CAE-Link (formerly Singer Link, now part of
Hughes Training) there was a gentleman working in the visuals group who was
able to produce the illusion of full motion video at roughly 4 hz, IIRC, using
some synchronization from an eye-tracking device.  Never did get to see it
myself, but I understand it worked quite well.  Further, it was high
resolution directly where the user was looking, and low resolution elsewhere,
and apparently the user wouldn't notice it.  I imagine anyone else in the room
would go into seizure.  ;)  But it was one way to generate a huge field of
view which was computationally simple, and comparitively cheap.  (Granted, I
have no idea what an eye or head tracker costs, or if it disrupts your field
of view...)

-Matt

Curtis L. Olson wrote:

 From the FWIW department ...

 Today I was able to get FlightGear running on a 5 projector wrap
 around display.

 Here is a picture of the facility (when it was running other
 software):

http://www.humanfirst.umn.edu/Facilities/simpics/screenandcar_small.jpg

 There are 5 forward channels each covering 42 degrees fov for a total
 of 210 degrees field of view.  Each projector is running at 1024x768
 resolution so this is a 6020x768 pixel display system.

 Our once hot PC hardware is now pretty sub-par in terms of performance
 so I was only getting 20-30 fps (sometimes less) which was
 disappointing.  This subpar performance leads to jitters and tiny
 mismatches between adjacent screens which largely goes away if you can
 run all the channels locked at 60hz.  (Oh, and at the moment there is
 really no possibility of removing the annoying vehicle in the middle
 and replacing it with a C172 cockpit.) :-P

 Even so, it was pretty neat to fly in such an immersive environment.
 I initially started in the Wright Flyer and it was fun to look out
 through the wings and struts and wires surrounding me.

 I might try again and use a laptop inside the vehicle for flight
 controls (rather than sitting at the console on the perimeter of the
 sim.)  We also have a rear channel which I could fire up as well.

 So that's it, nothing more to see here, please move along ... I just
 thought I'd mention it in case someone finds it moderately interesting
 or in case anyone has been wondering about setting up something
 similar themselves.

 Regards,

 Curt.
 --
 Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
 Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
 Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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Re: [Flightgear-devel] KSFO Terminal ???

2003-06-06 Thread Matt Fienberg
D Luff wrote:

 On 6 Jun 2003 at 9:00, Norman Vine wrote:

  Innis Cunningham writes:
  
   So any windows people managed to fix this.
   Does it mean also if the file can be textured it will show?.
   I would love to add some buildings but untill we get this little problem
   sorted it will be a bit hard to see what I have built LOL.
 
  I haven't updated my files since just before the FGFS - SimGear
  reorganization but the SFO terminal shows just fine with my
  executable so if the terminal is not showing this is recently
  introduced problem.
 

 I've never seen the terminal on my Cygwin built exe, I've always seen it (since it's 
 introduction)
 on my Linux built exe.  Perhaps this is purely a Cygwin problem since yourself 
 (MingW ?) and
 Fred B (MSVC) don't seem to have it.  Is there anyone on the list who has seen the 
 terminal
 on a non-MingW Cygwin build?

 Cheers - Dave


Yup.  Cygwin from CVS, and I see a plain white building.  I'm not sure what Ming is, 
but I'm pretty
sure I'm not using it...  ;)

-Matt


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[Flightgear-devel] build identification

2003-01-06 Thread Matt Fienberg
It seems that you guys get hundreds of build-related and/or platform
problems to diagnose, and you spend way too much time having to get
people to identify their configurations...  Something I've done in the
past is to generate a string of information at compile time that
identifies when and how something was compiled.  This could include OS,
compiler versions, cvs tags, datestamps...  well, basically, anything
you feel is helpful for debugging.  A menu pick or a command line option
could produce the text string that users could cut and paste into the
e-mail post for help.

I found it very helpful to capture a compile date and cvs tag into a
chip design that verification people could use to direct me to a
particular verilog code base to reproduce and debug problems.
Obviously, fewer variables there, but you get the idea.  What I did was
use the make file to generate the string in a `define statement
(substitute #define for C...) into a single line source file prior to
each compile.

Any application here?  Or is there too much to capture and save?  (Or
does an existing log file already have this?)

-Matt


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