[Flightgear-devel] New type of ultralight aircraft

2004-09-06 Thread Gunnstein Lye
When will flightgear have a model of this?;-)
http://www.yves-rossy.com/en/
(see the jet man link at the top right)

-- 
best regards,
Gunnstein Lye
Systems engineer
[EMAIL PROTECTED] | eZ systems | ez.no

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Re: [Flightgear-devel] Flight replay

2004-09-06 Thread Erik Hofman
Ampere K. Hardraade wrote:
What is the likely hood of having the ability to save flight replays in the 
near future?
We hardly work with likely hoods. If one of the developers is bored (and 
feels like it) it might well be it gets included within a week. 
Otherwise it could take up as long as several years.

If you need it (soon), you will have to develop it yourself though (and 
get a few geek points as a bonus).

Erik
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Re: [Flightgear-devel] New type of ultralight aircraft

2004-09-06 Thread Erik Hofman
Gunnstein Lye wrote:
When will flightgear have a model of this?;-)
http://www.yves-rossy.com/en/
(see the jet man link at the top right)
That wouldn't be too hard to model. Find appropriate airfoil data (lift 
and drag) and we're almost set ...

Erik

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[Flightgear-devel] South Yorkshire Air Museum simulator day

2004-09-06 Thread Jon Stockill
It was a fun day, and seemed to generate quite a lot of interest, 
probably because it was something a bit "different". Kids and adults 
alike thoroughly enjoyed themselves, and I did manage to tear myself 
away to get a few photos:

http://photos.stockill.org.uk/c278469.html
This one isn't complete yet (they have all the components, but sadly 
haven't finished re-assembling it after it was delivered), but 
ultimately it should be up and running:

http://photos.stockill.org.uk/p7303595.html
There was a lot of interest in flightgear from the museum staff, and 
it's possible that I'll be helping install something more permanent at 
some point in the future.

--
Jon Stockill
[EMAIL PROTECTED]
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RE: [Flightgear-devel] South Yorkshire Air Museum simulator day

2004-09-06 Thread Vivian Meazza


Jon Stockill wrote

> Sent: 06 September 2004 13:22
> To: [EMAIL PROTECTED]
> Subject: [Flightgear-devel] South Yorkshire Air Museum simulator day
> 
> 
> It was a fun day, and seemed to generate quite a lot of interest, 
> probably because it was something a bit "different". Kids and adults 
> alike thoroughly enjoyed themselves, and I did manage to tear myself 
> away to get a few photos:
> 
> http://photos.stockill.org.uk/c278469.html
> 
> This one isn't complete yet (they have all the components, but sadly 
> haven't finished re-assembling it after it was delivered), but 
> ultimately it should be up and running:
> 
> http://photos.stockill.org.uk/p7303595.html
> 
> There was a lot of interest in flightgear from the museum staff, and 
> it's possible that I'll be helping install something more 
> permanent at 
> some point in the future.
> 

Useful picture of the Gyro Gun Sight. Any reason for including it?

Regards,

Vivian






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Re: [Flightgear-devel] South Yorkshire Air Museum simulator day

2004-09-06 Thread Jon Stockill
Vivian Meazza wrote:
Jon Stockill wrote

Sent: 06 September 2004 13:22
To: [EMAIL PROTECTED]
Subject: [Flightgear-devel] South Yorkshire Air Museum simulator day
It was a fun day, and seemed to generate quite a lot of interest, 
probably because it was something a bit "different". Kids and adults 
alike thoroughly enjoyed themselves, and I did manage to tear myself 
away to get a few photos:

http://photos.stockill.org.uk/c278469.html
This one isn't complete yet (they have all the components, but sadly 
haven't finished re-assembling it after it was delivered), but 
ultimately it should be up and running:

http://photos.stockill.org.uk/p7303595.html
There was a lot of interest in flightgear from the museum staff, and 
it's possible that I'll be helping install something more 
permanent at 
some point in the future.


Useful picture of the Gyro Gun Sight. Any reason for including it?
I thought it might be useful :-)
--
Jon Stockill
[EMAIL PROTECTED]
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RE: [Flightgear-devel] South Yorkshire Air Museum simulator day

2004-09-06 Thread Vivian Meazza
Jon Stockill wrote:

> Sent: 06 September 2004 14:18
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] South Yorkshire Air Museum 
> simulator day
> 
> 
> Vivian Meazza wrote:
> > 
> > Jon Stockill wrote
> > 
> > 
> >>Sent: 06 September 2004 13:22
> >>To: [EMAIL PROTECTED]
> >>Subject: [Flightgear-devel] South Yorkshire Air Museum simulator day
> >>
> >>
> >>It was a fun day, and seemed to generate quite a lot of interest,
> >>probably because it was something a bit "different". Kids 
> and adults 
> >>alike thoroughly enjoyed themselves, and I did manage to 
> tear myself 
> >>away to get a few photos:
> >>
> >>http://photos.stockill.org.uk/c278469.html
> >>
> >>This one isn't complete yet (they have all the components, but sadly
> >>haven't finished re-assembling it after it was delivered), but 
> >>ultimately it should be up and running:
> >>
> >>http://photos.stockill.org.uk/p7303595.html
> >>
> >>There was a lot of interest in flightgear from the museum staff, and
> >>it's possible that I'll be helping install something more 
> >>permanent at 
> >>some point in the future.
> >>
> > 
> > 
> > Useful picture of the Gyro Gun Sight. Any reason for including it?
> 
> I thought it might be useful :-)
> 

It will be. Any feedback on Seafires yet?

Regards,

Vivian




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Re: [Flightgear-devel] South Yorkshire Air Museum simulator day

2004-09-06 Thread Jon Stockill
Vivian Meazza wrote:
It will be. Any feedback on Seafires yet?
If you want any more pics of it I'll get some next time I'm there.
I've not heard ffrom the fleet air arm museum for a while - the last I 
heard Al West (I think...) was going to drop in and see them.

--
Jon Stockill
[EMAIL PROTECTED]
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RE: [Flightgear-devel] South Yorkshire Air Museum simulator day

2004-09-06 Thread Vivian Meazza

Jon Stockill wrote:

> Sent: 06 September 2004 15:46
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] South Yorkshire Air Museum 
> simulator day
> 
> 
> Vivian Meazza wrote:
> 
> > It will be. Any feedback on Seafires yet?
> 
> If you want any more pics of it I'll get some next time I'm there.
> 
> I've not heard from the fleet air arm museum for a while - 
> the last I 
> heard Al West (I think...) was going to drop in and see them.
> 

Is that Al West as in 1SL?

Pics would be useful, but we also need to know which model and any sqn
markings they would like. I've nearly finished the Spitfire, including some
fancy exhaust smoke on start-up, so I'm pretty much ready to move onto a
Seafire.

I'm also getting ready to start on the Hurricane.

Regards,

Vivian




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Re: [Flightgear-devel] Back online

2004-09-06 Thread Boris Koenig
BTW, I'm also back ... so guys, prepare for another bunch of daily
100 kbytes "messages" :-)
P.S.: Erik, I don't seem to have received a reply to my last eMail
from you, just tell me if you need more clarification - otherwise
some of the questions that I asked are still left open and I would
like to get definite feedback regarding the probability for acceptance
of my code modifications for the official CVS version - still aiming at
adding CBT related funcitonality to FlightGear.
Thanks

Boris
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[Flightgear-devel] FlightGear logged its first real flight !

2004-09-06 Thread Olivier Soussiel



Good day,
 
1 hour and 53 minutes to be precise. 7 
landings and on round trip LFBR - LFCG.
 
My handhelp GPS was conected to my 
laptop.
A tiny programme received (and recorded for 
replay) GPS data stream at 1HZ, guessed the most probable A/C attitude and 
sent it to Flight Gear.
Then a modified FlightGear FDM receives 
the GPS data (A/C position, altitude and attitude guessed) and 
interpolates at 120 Hz between two GPS updates in order to have a fluid 
display.
Flight Gear display was configured to have 
only the front outside view with a customized HUD.
 
The result was as expected : as good as flight 
gear !
 
I've video taped the real flight and I can replay 
the FGFS display. I'll will try to make a videomontage but it will take some 
time as I don't have any video tools on my PC. (If someone is familiar with 
video montage I can sent him my rush)
I'm also afraid their will be a lot of information 
on a very small sceen : I catched the entired real front panel -1/3- and 
the outside view -2/3- to get the real horizon. 
While playing my vdo tape back home, 
I noticed the real horizon was foggy and the real rwy was very smal 
while on final. Anyway, I'll try to do something 
with this tape.
 
Olivier
 
 
 
 
 
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Re: [Flightgear-devel] Multiple instruments and systems, and configuration of these

2004-09-06 Thread Roy Vegard Ovesen
På Sat, 07 Aug 2004 09:49:22 +0200, skrev Roy Vegard Ovesen 
<[EMAIL PROTECTED]>:

Hi,
I've looked through the TODO comments in the source code for the 
instrumentation and the systems, and would like to start implementing 
some/all/even more of them. That is unless someone else is already doing 
that.

The two main things to add are: 1) Multiple instruments and systems, the 
ability to have several airspeed indicators, altimeters, pitot systems, 
static systems, etc.
2) XML configuration file to select what instruments and systems would be 
available for that particular aircraft.

If someone else is already implementig these features, please let me 
know.

Comments are welcome!
I've implemented this now, but because of the pendig new release it will 
not be put in CVS until after the release.

By using two configuration files, one for systems and one for 
instrumentation, one can configure the systems and instrumentation 
individually for every aircraft. One can have several instances of the same 
instrument or system. One can also give the instances an arbitrary name 
(the airspeed indicator could be called "speedometer" etc.). This of course 
has breakage of the instruments (and probably a bunch of other things) 
written all over it, so I've created two generic configuration files that 
configures the systems and instrumentation exactly as they were hardcoded. 
Here is an extract from "generic-instrumentation.xml"


adf
0


airspeed-indicator
0
/systems/pitot
/systems/static

Notice that one can configure wich pitot-and static-port the airspeed- 
indicator uses. This of course has to correspond to a pitot-and static-port 
configured in the "systems.xml" configuration file. The number tag is to 
distinguish several instances with identical names.

I've noticed some changes recently to the systems and the instrumentation. 
David Culp has created a new subsystem class and Melchior Franz has done 
some changes to the adf class in the instrumentation folder. To avoid doing 
duplicate work and potentially conflicting work, I strongly suggest that we 
synchronize our efforts.

I believe David has mentioned that he wants to be able to have several 
subsystems. I think that should be simple to do now that I've done it to 
the other systems. Melchior seems to have started migrating stuff from the 
cockpit subdir to the instrumentation subdir. This should also be made 
configurable, just like  the stuff that's already in instrumentation.

--
Roy Vegard Ovesen
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[Flightgear-devel] In-cabin engine and ATC volume.

2004-09-06 Thread David Luff
Hi all,

I've taken some steps to try and correct the problem of ATC being too quiet (and 
effectively inaudiable) in comparison to the engine noise.

ATC is now re-enabled by default.

The ATIS voice has been normalised to 0dB (considerably louder - the original was a 
somewhat quiet recording).

Possibly more controversially, I've lowered the in-cabin engine and wind noise of the 
default plane for now.  This is experimental, and can be reverted if folk object!  I'd 
be interested in opinions on how the relative engine and ATC volumes should sound in a 
real-life GA plane, both with and without headphones.  I'd also be interested in 
whether people who have never been able to hear the ATIS voice audiably (David M) can 
now hear it?  Simply switch 118.85 from standy to active on comm1 and you should hear 
it.  Only base needs updating - there's no code changes.

Finally, is there a way to make an operation dependent on two properties in an xml 
sound file? - I'd like to make a further drop in engine volume dependent on both 
/sim/current-view/internal AND /sim/general/headphones (or something like that) being 
true.

Cheers - Dave

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Re: [Flightgear-devel] Radio Hardware.

2004-09-06 Thread martin pardee
manuel,

it would make sense for the sim to support a "pub-sub" framework. centralizing
the messaging would be a way of 1) makeing sure that this wheel doesn't get
re-invented too often and 2) make sure that the performance hit takes place
only once as well.

i STILL haven't dug into the code too deeply (because i STILL haven't finished
setting up Kdevelop because i STILL haven't installed alll of the packages it
needs...).

but...

i'd think that somewhere inside here there's a orimary loop that controls when
stuff gets rendered onscreen, which seems like it would have been a good place
to manage other real-time like things.  somewhere in here it might be nice to
place a trigger for messaging. 

would you know of something like this hiding in the code somewhere?


martin

--- Manuel Bessler <[EMAIL PROTECTED]> wrote:

> On Wed, Sep 01, 2004 at 05:46:27PM -0700, martin pardee wrote:
> > manuel,
> > 
> > it's good of you to answer me. i take some conmfort from knowing that there
> are
> > others engaged in this activity. i fell a little less like a reclusive nut
> case
> > :)
> > 
> > i was wondering if you had an approach to interfacing to the FG sim. since
> it's
> > obvious that you and Stephen are pretty deep into this, it seems that you
> must
> > also have tackled the interface work as well.  i am guessing that you are
> NOT
> > using a telnet connection to the sim.
> 
> No, I'm not. But I haven't written much of the stuff I have in my mind,
> and nothing on the fg side at all.
> 
> The software that talks to the hardware side uses a property tree
> similar to the one flightgear uses internally. I plan on making a
> "bridge" between those two. 
> The basic idea is to have my prop tree to update fg's prop tree if eg.
> switches get flipped,... and have something like a "subscription" to
> certain fg prop tree nodes which get propagated from fg to my
> prop tree whenever fg makes changes to the value of the subscribed node.
> Eg. airspeed increases by 1 knot: fg tells my prop tree that the
> airspeed node has changed to x knots, to which my software can respond,
> eg tell the real hardware airspeed gauge to move to the new value.
> 
> 
> Regards,
> Manuel
> 
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